0.76u2 [David Haywood]
< Japan >
WIP:
- 0.159: Osso added save state support to Quiz Panicuru Fantasy.
- 0.139u3: Stephane Humbert improved dipswitches and fixed inputs in Quiz Panicuru Fantasy (after verification of the M68000 code). Added dipswitches 'Flip Screen', 'Buttons Layout', 'Difficulty', 'Sounds/Music' and 'Unused'.
- 0.131u1: Angelo Salese merged memory maps in Quiz Panicuru Fantasy.
- 0.123u1: Atari Ace added initialization to machine\nmk112.c.
- 0.99u4: Alex W. Jackson created new NMK112 ROM banking module and connected it up to 'Quiz Panicuru Fantasy' that made use of it.
- 15th December 2003: Pierpaolo Prazzoli fixed the music from cutting off in Quiz Panicuru Fantasy.
- 0.77u3: Pierpaolo Prazzoli attempted to improve Quiz Panicuru sound banking. Swapped sound1 roms ($40000, 240000).
- 9th December 2003: Pierpaolo Prazzoli partly fixed the sound in Quiz Panicuru Fantasy, but it's still not perfect.
- 0.77u1: Pierpaolo Prazzoli fixed Quiz Panicuru Fantasy - Game now playable. Incorrect sample banking. Changed 68000 CPU1 clock speed to 10MHz, MSM6295 to 24242 Hz, visible area to 384x224. Fixed rom loading and dipswitches.
- 21st November 2003: Pierpaolo Prazzoli finished the Quiz Panicuru Fantasy driver, except for the sound banking.
- 0.76u2: David Haywood added 'Quiz Panicuru Fantasy' (NMK 1994). Known issues: Only two layers are hooked up. Other tilemaps is just after the first one. No scroll, no colors and no tilebanks.
- 14th August 2002: Guru - Received Quiz Panikuru Fantasy (NMK '92) from Japan. The Dumping Project wishes to thanks all the people who have contributed funds.
Arcade Video game published 26 years ago:
Quiz Panicuru Fantasy (c) 1993 NMK.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 10 Mhz)
Sound Chips : OKI6295 (@ 24.242 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette Colors : 512
Players : 2
Buttons : 4
- CONTRIBUTE -
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