Manufacturers

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Raiden DX (UK)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download raidendx.zip (14.94 MB)
Snapshot

Game infos

Description Raiden DX (UK)
Name raidendx
Manufacturer Seibu Kaihatsu
Year 1994
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .138u3
Romset size 14.94 MB
Romset file 15 files
Romset zip 10 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 240 55.407801 8000000 512 0 320 282 0 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1d.4n 524288 14d725fc f12806f64f069fdc4ee29b309a32f7ca00b36f93 maincpu 0 good no
arcade 2d.4p 524288 5e7e45cb 94eff893b5335c522f1c063c3175b9bac87b0a25 maincpu 1 good no
arcade 3d.6n 524288 f0a47e67 8cbd21993077b2e01295db6e343cae9e0e4bfefe maincpu 2 good no
arcade 4d.6p 524288 2a2003e8 f239b351759babe4683d16e745a5ac2f3c2ab06b maincpu 3 good no
arcade copx-d2.6s 262144 a6732ff9 c4856ec77869d9098da24b1bb3d7d58bb74b4cda user2 0 good no
arcade dx_5.5b 65536 8c46857a 8b269cb20adf960ba4eb594d8add7739dbc9a837 audiocpu 0 good no
arcade dx_6.3b 262144 9a9196da 3d1ee67fb0d40a231ce04d10718f07ffb76db455 oki1 0 good no
arcade dx_7.4s 131072 c73986d4 d29345077753bda53560dedc95dd23f329e521d9 gfx1 0 good no
arcade dx_back1.1s 2097152 90970355 d71d57cd550a800f583550365102adb7b1b779fc gfx2 0 good no
arcade dx_back2.2s 2097152 5799af3e 85d6532abd769da77bcba70bd2e77915af40f987 gfx2 200000 good no
arcade dx_obj3.4k 2097152 ba381227 dfc4d659aca1722a981fa56a31afabe66f444d5d gfx3 400000 good no
arcade dx_obj4.6k 2097152 65e50d19 c46147b4132abce7314b46bf419ce4773e024b05 gfx3 400002 good no
arcade dx_pcm.3a 262144 8cf0d17e 0fbe0b1e1ca5360c7c8329331408e3d799b4714c oki2 0 good no
arcade obj1 2097152 ff08ef0b a1858430e8171ca8bab785457ef60e151b5e5cf1 gfx3 0 good no
arcade obj2 2097152 638eb771 9774cc070e71668d7d1d20795502dccd21ca557b gfx3 2 good no

Chips list

name tag type clock
OKI6295 oki2 audio 1022727
Speaker mono audio
V30 maincpu cpu 16000000
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Raiden
  1. Raiden (set 1) (1990)
  2. Raiden (1990)
  3. Raiden (set 2) (1990)
  4. Raiden (Korea) (1990)
  5. Raiden (Korea, bootleg) (1990)
  6. Raiden (Taiwan) (1990)
  7. Raiden (US set 1) (1990)
  8. Raiden (US set 2) (1990)
  9. Raiden Densetsu / Raiden Trad (1991)
  10. Raiden Trad (USA) ~ Raiden Densetsu (Jpn) (1991)
  11. Raiden (1991)
  12. Raiden (Tourvision PCE bootleg) (1991)
  13. Raiden Trad (USA) (1992)
  14. Raiden II (US, set 1) (1993)
  15. Raiden II (harder, Raiden DX hardware) (1993)
  16. Raiden II (easy version, Korea?) (1993)
  17. Raiden II (easy version, Japan?) (1993)
  18. Raiden II (easy version, Germany) (1993)
  19. Raiden II (easy version, US set 2) (1993)
  20. Raiden II (easy version, US set 1) (1993)
  21. Raiden II (France) (1993)
  22. Raiden II (Germany) (1993)
  23. Raiden II (Hong Kong) (1993)
  24. Raiden II (Italy) (1993)
  25. Raiden II (Japan) (1993)
  26. Raiden II (Holland) (1993)
  27. Raiden II (Switzerland) (1993)
  28. Raiden II (US, set 2) (1993)
  29. Raiden (Rev. A) (1994)
  30. Raiden DX (UK) (1994)
  31. Raiden DX (Hong Kong, set 1) (1994)
  32. Raiden DX (Hong Kong, set 2) (1994)
  33. Raiden DX (China) (1994)
  34. Raiden DX (Germany) (1994)
  35. Raiden DX (Japan, set 1) (1994)
  36. Raiden DX (Japan, set 2) (1994)
  37. Raiden DX (Korea) (1994)
  38. Raiden DX (Holland) (1994)
  39. Raiden DX (US) (1994)
  40. Raiden II New / Raiden DX (newer V33 PCB) (Raiden DX EEPROM) (1996)
  41. Raiden II New / Raiden DX (newer V33 PCB) (Raiden II EEPROM) (1996)
  42. Raiden Fighters (Germany) (1996)
  43. Raiden Fighters (Austria) (1996)
  44. Raiden Fighters (Korea) (1996)
  45. Raiden Fighters (Hong Kong) (1996)
  46. Raiden Fighters (Australia) (1996)
  47. Raiden Fighters (Great Britain) (1996)
  48. Raiden Fighters (Italy) (1996)
  49. Raiden Fighters (Japan set 1) (1996)
  50. Raiden Fighters (Japan set 2) (1996)
  51. Raiden Fighters (Japan set 3) (1996)
  52. Raiden Fighters (Taiwan, single board) (1996)
  53. Raiden Fighters (US) (1996)
  54. Raiden (USA, v3.0) (1997)
  55. Raiden Fighters 2 - Operation Hell Dive (Germany) (1997)
  56. Raiden Fighters 2 - Operation Hell Dive (Hong Kong) (1997)
  57. Raiden Fighters 2 - Operation Hell Dive (Korea) (1997)
  58. Raiden Fighters 2 - Operation Hell Dive (Italy) (1997)
  59. Raiden Fighters 2 - Operation Hell Dive (Japan set 1) (1997)
  60. Raiden Fighters 2 - Operation Hell Dive (Japan set 2) (1997)
  61. Raiden Fighters 2 - Operation Hell Dive (Taiwan) (1997)
  62. Raiden Fighters 2 - Operation Hell Dive (US) (1997)
  63. Raiden Fighters 2 - Operation Hell Dive (US, single board) (1997)
  64. Raiden Fighters Jet (Germany) (1998)
  65. Raiden Fighters Jet (Korea) (1998)
  66. Raiden Fighters Jet (Japan) (1998)
  67. Raiden Fighters Jet (Taiwan) (1998)
  68. Raiden Fighters Jet (US) (1998)
  69. Raiden Fighters Jet (US, single board) (1999)
  70. Raiden Fighters Jet (US, single board, test version?) (1999)
  71. Raiden DX (Jpn, Major Wave Series) (2000)
  72. Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I) (2000)
  73. Raiden Fighters Jet 2000 (China, SYS386I) (2000)
  74. Raiden III (v2.01J) (2005)
  75. Raiden IV (v1.00J) (2007)

Categories

MAMEinfo

0.138u3 [IronGiant]

0.81u1 [Guru]


WIP:

- 0.173: Alex Cmaylo added clone Raiden DX (Japan, set 2). Changed parent description to 'Raiden DX (Japan, set 1)'.

- 0.155: rtw added clone Raiden DX (Japan). David Haywood added clone Raiden DX (China). Note: it's a different code revision to any supported set too, not just a region change. Angelo Salese and Olivier Galibert fixed Raiden DX - Game now playable. Raiden DX (UK) banking [O. Galibert]. Added destination base address for sprite DMA, fixes purple laser visibility in Raiden II/DX [Angelo Salese]. Added 3rd button. Changed description of clone (The Netherlands) to 'Raiden DX (Holland)'.

- 20th September 2014: David Haywood - The other V33 based Seibu title using the 333 MCU is a Raiden DX / Raiden II New board. This board is curious, it contains the code for both the games mentioned above and decides which one to run based on a string at the start of the EEPROM (first it checks for 'RAIDEN' and refuses to boot if that isn't present, it then checks for II / DX). The thing most people point about first about this board is the terrible bootleg quality sound, and it's true, the sound is awful, I'd say it's worse than most bootlegs! Anyway, starting with Raiden DX, it appears the game is mostly untouched, and the 'New' version is rarely mentioned, maybe because it doesn't carry the 'New' moniker at all, it can however be identified from the gold tinted screen fades, and logo. The game seems intact, from what I can see level order is normal, because it uses EEPROM you have a settings menu instead of the dipswitch, but there's no real reason to want it over a regular Raiden DX due to the sound quality. Raiden 2 New is the better known title, but as a game it's been butchered beyond belief. For a start the iconic intro sequence is gone, the game just loops 2 attract demo levels and the high score table. The 'launch' sequence at the start of the game is also absent because the game uses level 5 as the first level(!) with level 1 appearing where level 5 would have done, this disrupts the flow of the game. The mid-game launch sequence seems missing too (because it would happen after level 5, which is now level 1, and I believe the ending 'mission complete' sequence is also stripped, looping straight back to level 1. (Still need to verify that last one). As mentioned, the sound it also awful, you do have built in autofire on button 3 like Raiden DX has by default, but it isn't much consolation. Quite why Seibu saw it fit to butcher Raiden II in this way, but leave a relatively complete Raiden DX on the very same board I don't know, it wasn't a space constraint, the Raiden II part of the ROM actually has just as much space available as a regular Raiden II, so I can only guess it was some attempt to 'streamline' the game (never a good term in gaming circles!). What makes this even stranger is there is no obvious way to swap between the games, despite the board having all the data for both. There does seem to be code in there designed to do such, but it looks like it's been disabled on purpose by depending on an 'impossible' condition to change. Reprogramming the settings EEPROM works, but isn't really practical. The other interesting thing from a hardware point of view is that while these use the reduced protection of the 333 COP they still feature the 'Sprite Protection' Olivier figured out for the regular Raiden II game, this indicates to me that said protection is probably part of the video hardware, and not the COP.

- 0.154: Changed description of clone (Japan) to 'Raiden DX (Korea)'. This appears to be a Korea set, not a Japan set [David Haywood]. Renamed (raidendxj) to (raidendxk).

- 0.153: Alex Meijer added clone Raiden DX (The Netherlands). Changed description of clone (Asia set 1) to 'Raiden DX (Hong Kong, set 1)' and (Asia set 2) to 'Raiden DX (Hong Kong, set 2)'.

- 0.147: A new note and a rom name change, radinaetgaertdx -> raidendx [Angelo Salese]. Renamed (raidndx) to (raidendx), (raidndxj) to (raidendxj), (raidndxu) to (raidendxu), (raidndxa1) to (raidendxa1), (raidndxa2) to (raidendxa2) and (raidndxg) to (raidendxg).

- 0.141u1: O. Galibert fixed start-up banking in Raiden DX. Angelo Salese fixed Seibu COP command 0x7e05, used by Raiden DX fg video banking.

- 2nd January 2011: Angelo Salese - OG fixed the initial ROM bank in Raiden DX, but it dies as soon as you try to check some gameplay because it needs ROM banking (it has a bigger ROM than anything else in this HW, so presumably it uses a different hook-up too). There are also gfx issues not yet checked out.

- 0.140u3: Angelo Salese fixed segmentation fault after OK in clone Raiden DX (Asia set 2).

- 0.138u3: IronGiant added Raiden DX (UK). Changed (set 1) to clone 'Raiden DX (Asia set 1)', (Metrotainment license) to 'Raiden DX (Asia set 2)' and (Tuning license) to 'Raiden DX (Germany)'. Renamed (raidndx) to (raidndxa1), (raidndxm) to (raidndxa2) and (raidndxt) to (raidndxg).

- 0.137u1: Tormod, Smitdogg and The Dumping Union added clone Raiden DX (US, Fabtek license). Not working.

- 10th March 2010: Smitdogg - Thanks to Tormod we got an undumped version of Raiden DX. I'm not sure what to call it. It's licensed by Fabtek and some of the program roms are labeled with an A so maybe it's revision A, although by those rules the Metrotainment licensed version in MAME would need to be labeled as revision D. Anyway, it's a new alternative version.

- 0.133u1: Corrado Tomaselli verified/changed VSync to 55.47 Hz in Raiden DX.

- 0.127u2: Renamed roms to match the actual PCB. Added new Raiden DX/2 PCB infos. Guru changed description of clone (set 2) to 'Raiden DX (Tuning license)'. Renamed (raidndxa) to (raidndxt).

- 0.124u5: Changed visible area to 240x344.

- 0.124u3: Seibu implementation cleanups [David Haywood]: Tried to make COP a bit more generic, breaks a few things for now, but better than duplicated code all over the place. Added the sound CPU to Raiden 2, although it doesn't make any sounds. Added Z80 CPU2 (3579545 Hz), YM2151 (3579545Hz) and 2x OKI6295 (1022727 Hz) sound. Changed region sound1 ($80000) to sound2 ($0). Added 2nd coin slot.

- 0.97u4: Corrado Tomaselli added clone Raiden DX (Metrotainment license).

- 30th May 2005: Corrado Tomaselli dumped Raiden DX (Metrotainment license).

- 0.96u1: Replaced gfx3 roms ($0/2) with new dumped 2MB roms.

- 0.81u7: Added dipswitches 'Coin A/B' and 2x 'Unknown'.

- 0.81u3: Made Raiden DX display something (but not much).

- 0.81u1: Added 'Raiden DX (set 1)' (Seibu Kaihatsu 1993) and clones (set 2) and (Japan).

- 18th March 2002: Guru - Received Raiden DX (Seibu 1996). An updated version and a fully surface mounted tiny PCB. Thanks again to Smitdogg for the loan of the PCB.

- 31st July 2000: Guru - Dumped Raiden DX (Seibu).


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History


Arcade Video game published 25 years ago:

雷電DX (c) 1994 Seibu Kaihatsu, Incorporated.
(Raiden DX)

The 3rd installment in the "Raiden" series now featuring 3 stages of play, Training, Novice and Expert.

- TECHNICAL -

Main CPU : V30 (@ 16 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Raiden DX was released in July 1994.

- SERIES -

1. Raiden (1990)
2. Raiden II (1993)
3. Raiden DX (1994)
4. Raiden II NEW (1996)
5. Raiden Fighters (1996)
6. Raiden Fighters 2 - Operation Hell Dive (1997)
7. Raiden Fighters Jet (1998)
8. Raiden Fighters 2 - 2000 Operation Hell Dive (2000)
9. Raiden III (2005)
10. Raiden IV (2007)
11. Raiden V (2016, XBOX One)

- STAFF -

Producer : Hitoshi Hamada (H. Hamada)
Game design : Tetsuya Kawaguchi (T. Kawaguchi)
Chief programmer : Tetsuya Kawaguchi (T. Kawaguchi)
Programmer : S. Mori, K. Sekimori, K. Shouji
Graphics design : T. Wada, M. Matsuzawa, S. Yano, Masaru Ijima (M. Ijima), H. Azuma
Music & SFX : Gou Satou (G.Sato), Akira Satou (A. Sato)
Hardware design : Y. Segawa

- PORTS -

* CONSOLES:
Sony PlayStation (1997) "Raiden DX [Model SLPS-00728]"

- CONTRIBUTE -

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