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Red Clash (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download redclash.zip (23 KB)
Snapshot

Game infos

Description Red Clash (set 1)
Name redclash
Manufacturer Tehkan
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .102u1
Romset size 23 KB
Romset file 9 files
Romset zip 12 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation good
Driver color preliminary
Driver sound preliminary
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 240 192 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1.12f 32 43989681 0d471e6f499294f2f62f27392b8370e2af8e38a3 proms 0 good no
arcade 11.11c 4096 695e070e 8d0451a05572f62e0f282ab96bdd26d08b77a6c9 maincpu 0 good no
arcade 12.9c 4096 b60e5ada 37440f382c5e8852d804fa9837c36cc1e9d94d1d maincpu 2000 good no
arcade 13.7c 4096 c2090318 71725cdf51aedf5f29fa1dd1a41ad5e62c9a580d maincpu 1000 good no
arcade 14.3e 4096 483a1293 e7812475c7509389bcf8fee35598e9894428eb37 gfx2 0 good no
arcade 15.3d 4096 c45d9601 2f156ad61161d65284df0cc55eb1b3b990eb41cb gfx2 800 good no
arcade 2.4a 32 9adabf46 f3538fdbc4280b6be46a4d7ebb4c34bd1a1ce2b7 proms 20 good no
arcade 3.11e 32 27fa3a50 7cf59b7a37c156640d6ea91554d1c4276c1780e0 proms 40 good no
arcade 6.12a 2048 da9bbcc2 4cbe03c7f5e99cc2f124e0089ea3c392156b5d92 gfx1 0 good no

Chips list

name tag type clock
Z80 maincpu cpu 4000000

Categories

MAMEinfo

0.102u1 [Chaneman]

0.37b16 [Inkling]


TODO:

* Add analog sound


WIP:

- 0.146: hap fixed regression in Red Clash driver (hang on boot).

- 0.135u3: Fabio Priuli added driver data struct and save states to the Red Clash driver.

- 0.133u1: Renamed (redclsha) to (redclasha) and (redclask) to (redclashk).

- 0.131u1: Angelo Salese merged memory maps in the Red Clash driver, also cleaned-up the irq/nmi generation on coin insertion.

- 0.123u2: Changed palettesize to 128 colors.

- 0.102u1: Chaneman added Red Clash (set 1). Changed 'Red Clash' to clone 'Red Clash (set 2)'. Renamed (redclash) to (redclsha).

- 0.97u2: Frank Palazzolo cleaned up starfield code and fixed/added starfields to Red Clash. Changed palettesize to 64 colors.

- 15th June 2005: Frank Palazzolo - I've hooked up the starfield generator code to Zero Hour and Red Clash.

- 3rd May 2005: Frank Palazzolo - Well, I found time to make a few more discoveries. The Space Raider boardset is 3 PCB's. Two of them are full size and obviously two halves of the same design. Then, there is a little PCB grafted on top, connected via a 24-pin dip connector, with wires going to the other two boards. I suspected that this board was the starfield generator. Sure enough, if you unplug it and run the board, the stars disappear. Cool - less work for me. Then, I noticed something else. Two chips were missing from the board, and it was labeled with the number 8011, unlike the other boards. Maybe this board is from another game? Searching through the MAME code, there is a comment that Universal game #8011 is Zero Hour. Luckily, a manual and schematics are available for Zero Hour. The starfield board is the same! In Zero Hour, this board provides both color generation and stars. The missing chips in Space Raider disable the color generation part, since that's already on the main board. Anyways, I added preliminary support for the scrolling stars to MAME, and it looks right. I need to measure a few more things to get the timing exact. When I'm done with Space Raider, I'd like to add the stars to the Zero Hour / Red Clash driver, since it's missing there as well.

- 0.55: Fixed gfx2 rom address to $800.

- 0.37b16: Inkling added 'Red Clash' (Tehkan 1981) and clone (Kaneko). In the Tehkan set the ship doesn't move during attract mode. Earlier version? Gameplay is different too.

- 23rd February 2001: David Haywood improved the Red Clash sprite decoding on the driver started by 'inkling', but the game is far from playable.


LEVELS: 3 (endless)


Recommended Games (Star Force):

Zero Hour

Red Clash

Space Cruiser

Catacomb

Rougien

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Flower

Halley's Comet

Mission 660

Rafflesia

S.R.D. Mission

Sky Fox

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Star Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

History


Arcade Video game published 38 years ago:

Red Clash (c) 1981 Tehkan.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)

Screen orientation : Vertical
Video resolution : 192 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 64

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

Red Clash was developed by Kaneko (KANEKO appears in the initial high score table). Later, Kaneko sold the game to Tehkan.

About Tekkan (now Tecmo): Tekkan was established as a yacht management company in July 1967. In 1986, Tekkan decided to change their name to 'Tecmo'. In 2010, Tecmo decide to merge with Koei. So, today the company is called 'Tecmo-Koei Holdings'.

- UPDATES -

In the old version, the ship doesn't move during the attract mode.

- PORTS -

* CONSOLES:
Emerson Arcadia (1982)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2198&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________28.010
furohon_________________________3.750
hulkiii_________________________3.410