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Royal Queen [BET] (Japan 841010 RQ 0-07)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download royalqn.zip (97 KB)
Snapshot

Game infos

Description Royal Queen [BET] (Japan 841010 RQ 0-07)
Name royalqn
Manufacturer Royal Denshi
Year 1984
Runnable yes
System arcade /
Number of players 1P
Added to MAME .138
Romset size 97 KB
Romset file 13 files
Romset zip 37 B
Language Japanese
Genre Tabletop

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
gambling no
mahjong no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 59.090909 4992000 320 0 256 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade a11.3t 8192 e7c5395b 5131ab9b0fbf1b7b4d410aa2a57eceaf47f8ec3a maincpu 2000 good no
arcade a12.3v 8192 4e8efda4 1959491fd899a4d85fd067d7674592ec25188a75 maincpu 4000 good no
arcade b10.3s 8192 67a4abfe 1f408f7540185ce136507a8aca8d3beb234979d5 maincpu 0 good no
arcade ng.6s 32 19255a7d 4ac6316f7d8b575f28d33564b422b68993a4e484 proms 0 good no
arcade rq1.3a 8192 066449dc 34838f5e3569b313306ce465e481b934e938c837 gfx 0 good no
arcade rq2.3c 8192 c467adb5 755ebde6229bbf0c7d9293e0becb7506d9aa9d49 gfx 2000 good no
arcade rq3.3d 8192 7e5a7a2d 5770cd832de59ff4f61ac40eca8c2238ff7b582d gfx 4000 good no
arcade rq4.3f 8192 afb3e333 a3ddf800925df748db4f71a9dcb05ff0e838d767 gfx 6000 good no
arcade rq5.3j 8192 1e81d0f6 f38fbaf1f2cfabb5ba0e4a06964f9a2862b7569d gfx 8000 good no
arcade rq6.3k 8192 45b2bb9c 935e72d45585576b8f8c140ef2fdedfe6578d1c8 gfx a000 good no
arcade rq7.3l 8192 c43ee2dd 235e15d0a5e3ccbdf47960241faf747eaa2524f6 gfx c000 good no
arcade rq8.3n 8192 3a79b3cc 0b7b13cd1ee35ec3475d33c734c6d8f757dddd96 gfx e000 good no
arcade rq9.3p 8192 34b4cf82 01f49ca11a695d41c181e92217e228bc1656ee57 subrom 0 good no

Chips list

name tag type clock
AY-3-8910A aysnd audio 2496000
NSC8105 sub cpu 2496000
Speaker mono audio
Z80 maincpu cpu 2496000

Categories

MAMEinfo

0.138 [Hikari, Spyder, S. S. Neilson, Smitdogg, The Dumping Union]


< Japan >


Bugs:

- Original PCB screen shots for reference. Smitdogg (ID 03926)


WIP:

- 0.138u2: Charles MacDonald and Angelo Salese fixed Royal Queen - Game now playable. Changed Z80 CPU1 and NSC8105 CPU2 clock speeds to 2496000 Hz. Fixed sub rom address to $c000. Changed description to 'Royal Queen [BET] (Japan 841010 RQ 0-07)'.

- 12th June 2010: Angelo Salese - Charles MacDonald recently did some nice researches to the not too much hatred Night Gal HW. I've taken a look to these docs and, after that i've figured out that there was an undocumented protection / open bus thing (!). I've got Royal Queen to work without the major graphic artifacts, unlike all the other games in the HW. I just need to figure out why inputs doesn't work, I guess that it should be something simple & different. Then i'll move on to the other games on this HW... EDIT1: Fixed inputs, just a stupid mistake from my part. EDIT2: Figured out that Night Gal, Royal Night and Night Bunny doesn't have any real difference with Royal Queen, they now works them all.

- 10th June 2010: Charles MacDonald - I finished most of the technical documentation and schematics for Royal Queen. Kale did some fantastic work getting it emulated! I thought the game had a unique and interesting hardware design that made good use of the technology that was available in 1982-84. I wonder if the same design team used an improved blitter design in later games? I'd certainly like to see where they took this concept. Between this and the System E efforts it has been a fascinating experience to figure out how a board works by making your own schematics and piecing everything together chip-by-chip. It's a completely different perspective from doing pure software testing.

- 30th May 2010: Charles MacDonald - I've been working on creating schematics for Royal Denshi's arcade game "Royal Queen" which uses a Z80, 6802-alike MCU and has a 4-bit bitmapped framebuffer for graphics. No sprites or background layers, but there is some simple hardware acceleration for blitting data from ROM to the framebuffer rather than make the MCU do that work. Here is the work in progress schematic diagram, later I'll divide it into sheets, name all the intermediate signals, and write documentation.

- 0.138: Hikari, Spyder, S. S. Neilson, Smitdogg and The Dumping Union added 'Royal Queen' (Nichibutsu 1985).

- 7th May 2010: Smitdogg - We got a game called Royal Queen, which is probably some type of mahjong. It looks like it runs on the same hardware as Night Gal, so I am hoping it will help to get that driver going.

History


Arcade Video game published 35 years ago:

Royal Queen (c) 1984 Royal Denshi.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=34400&o=2