0.80u2 [Pierpaolo Prazzoli]
WIP:
- 0.159: Osso added save state support to Scooter Shooter.
- 0.144u7: Kanikani updated Scooter Shooter dipswitches.
- 0.139u3: Atari Ace converted Scooter Shooter to driver_data.
- 0.128u4: Stephane Humbert fixed dipswitches for Scooter Shooter. Added 2x 'Dip MUST be OFF !' dipswitches. Changed 'Unknown' dipswitches to 'Unused'.
- 0.123u1: Zsolt Vasvari unified transparency handling between Scooter Shooter, Shao-Lin's Road and Time Pilot '84. Removed color tables from Scooter Shooter. Added RESNET color computations where appropriate. Changed palettesize to 4096 colors.
- 0.99u7: Pierpaolo Prazzoli fixed colors in Scooter Shooter.
- 0.80u2: Pierpaolo Prazzoli added 'Scooter Shooter' (Konami 1985).
- 25th March 2004: Pierpaolo Prazzoli and David Haywood wrote a driver for Scooter Shooter, it works fully but has wrong colors after the first two levels.
LEVELS: 4
Other Emulators:
* FB Alpha
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Arcade Video game published 34 years ago:
Scooter Shooter (c) 1985 Konami.
- TECHNICAL -
Main CPU : Motorola M6809 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : YM2203 (@ 3.072 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 256
Players : 2
Control : 8-way joystick
Buttons : 1
- CONTRIBUTE -
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