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Sengoku 3 / Sengoku Densho 2001

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. BIOS set
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download sengoku3.zip (48.5 MB)
Snapshot

Game infos

Description Sengoku 3 / Sengoku Densho 2001
Name sengoku3
Manufacturer Noise Factory / SNK
Year 2001
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .084u5
Romset size 48.5 MB
Romset file 10 files
Romset zip 42 B
Language English
Evaluation 70 to 80 (Good)
Genre Fighter

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 59.185606 6000000 384 30 350 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 000-lo.lo 131072 5a86cff2 000-lo.lo 5992277debadeb64d1c1c64b0a92d9293eaf7e4a zoomy 0 good no
arcade 261-c1.c1 8388608 ded84d9c d960523b813d4fae06d716298d4e431a5c77a0c5 cslot1:sprites 0 good no
arcade 261-c2.c2 8388608 b8eb4348 619d24312549932959481fa58f43f11c048e1ca5 cslot1:sprites 1 good no
arcade 261-c3.c3 8388608 84e2034a 38ec4ae4b86933a25c9a03799b8cade4b1346401 cslot1:sprites 1000000 good no
arcade 261-c4.c4 8388608 0b45ae53 a19fb21408ab633aee8bbf38bf43b5e26766b355 cslot1:sprites 1000001 good no
arcade 261-m1.m1 524288 7d501c39 8e6bcc428f5ac7532d9c9be7e07ad0821461a080 cslot1:audiocpu 0 good no
arcade 261-ph1.p1 2097152 e0d4bc0a 8df366097f224771ca6d1aa5c1691cd46776cd12 cslot1:maincpu 100000 good no
arcade 261-v1.v1 4194304 64c30081 f9ebd20cf59b72e864b7274c1bdb6d99ecaf4595 cslot1:ymsnd 0 good no
arcade 261-v2.v2 4194304 392a9c47 7ab90a54089236ca6c3ef1af8e566a8025d38159 cslot1:ymsnd 400000 good no
arcade 261-v3.v3 4194304 c1a7ebe3 1d7bb481451f5ee0457e954bb5210300182c3c9c cslot1:ymsnd 800000 good no
arcade 261-v4.v4 2097152 9000d085 11157b355ab4eb6627e9f322ed875332d3d77349 cslot1:ymsnd c00000 good no
arcade asia-s3.rom asia 131072 91b64be3 asia-s3.rom 720a3e20d26818632aedf2c2fd16c54f213543e1 mainbios 0 good no
arcade japan-j3.bin japan-j3 131072 dff6d41f japan-j3.bin e92910e20092577a4523a6b39d578a71d4de7085 mainbios 0 good no
arcade sfix.sfix 131072 c2ea0cfd sfix.sfix fd4a618cdcdbf849374f0a50dd8efe9dbab706c3 fixedbios 0 good no
arcade sm1.sm1 131072 94416d67 sm1.sm1 42f9d7ddd6c0931fd64226a60dc73602b2819dcf audiobios 0 good no
arcade sp-1v1_3db8c.bin japan-hotel 131072 162f0ebe sp-1v1_3db8c.bin fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271 mainbios 0 good no
arcade sp-45.sp1 mv1c 524288 03cc9f6a sp-45.sp1 cdf1f49e3ff2bac528c21ed28449cf35b7957dc1 mainbios 0 good no
arcade sp-e.sp1 us-e 131072 2723a5b5 sp-e.sp1 5dbff7531cf04886cde3ef022fb5ca687573dcb8 mainbios 0 good no
arcade sp-j2.sp1 japan-s2 131072 acede59c sp-j2.sp1 b6f97acd282fd7e94d9426078a90f059b5e9dd91 mainbios 0 good no
arcade sp-s.sp1 euro-s1 131072 c7f2fa45 sp-s.sp1 09576ff20b4d6b365e78e6a5698ea450262697cd mainbios 0 good no
arcade sp-s2.sp1 euro 131072 9036d879 sp-s2.sp1 4f5ed7105b7128794654ce82b51723e16e389543 mainbios 0 good no
arcade sp-u2.sp1 us 131072 e72943de sp-u2.sp1 5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb mainbios 0 good no
arcade sp1.jipan.1024 japan-s1 131072 9fb0abe4 sp1.jipan.1024 18a987ce2229df79a8cf6a84f968f0e42ce4e59d mainbios 0 good no
arcade uni-bios_1_0.rom unibios10 131072 0ce453a0 uni-bios_1_0.rom 3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9 mainbios 0 good no
arcade uni-bios_1_1.rom unibios11 131072 5dda0d84 uni-bios_1_1.rom 4153d533c02926a2577e49c32657214781ff29b7 mainbios 0 good no
arcade uni-bios_1_2.rom unibios12 131072 4fa698e9 uni-bios_1_2.rom 682e13ec1c42beaa2d04473967840c88fd52c75a mainbios 0 good no
arcade uni-bios_1_2o.rom unibios12o 131072 e19d3ce9 uni-bios_1_2o.rom af88ef837f44a3af2d7144bb46a37c8512b67770 mainbios 0 good no
arcade uni-bios_1_3.rom unibios13 131072 b24b44a0 uni-bios_1_3.rom eca8851d30557b97c309a0d9f4a9d20e5b14af4e mainbios 0 good no
arcade uni-bios_2_0.rom unibios20 131072 0c12c2ad uni-bios_2_0.rom 37bcd4d30f3892078b46841d895a6eff16dc921e mainbios 0 good no
arcade uni-bios_2_1.rom unibios21 131072 8dabf76b uni-bios_2_1.rom c23732c4491d966cf0373c65c83c7a4e88f0082c mainbios 0 good no
arcade uni-bios_2_2.rom unibios22 131072 2d50996a uni-bios_2_2.rom 5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c mainbios 0 good no
arcade uni-bios_2_3.rom unibios23 131072 27664eb5 uni-bios_2_3.rom 5b02900a3ccf3df168bdcfc98458136fd2b92ac0 mainbios 0 good no
arcade uni-bios_2_3o.rom unibios23o 131072 601720ae uni-bios_2_3o.rom 1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9 mainbios 0 good no
arcade uni-bios_3_0.rom unibios30 131072 a97c89a9 uni-bios_3_0.rom 97a5eff3b119062f10e31ad6f04fe4b90d366e7f mainbios 0 good no
arcade uni-bios_3_1.rom unibios31 131072 0c58093f uni-bios_3_1.rom 29329a3448c2505e1ff45ffa75e61e9693165153 mainbios 0 good no
arcade uni-bios_3_2.rom unibios32 131072 a4e8b9b3 uni-bios_3_2.rom c92f18c3f1edda543d264ecd0ea915240e7c8258 mainbios 0 good no
arcade v2.bin us-v2 131072 62f021f4 v2.bin 62d372269e1b3161c64ae21123655a0a22ffd1bb mainbios 0 good no
arcade vs-bios.rom japan 131072 f0e8f27d vs-bios.rom ecf01eda815909f1facec62abf3594eaa8d11075 mainbios 0 good no

BIOS set

name description default
asia Asia MVS (Ver. 3) yes
euro Europe MVS (Ver. 2) yes
euro-s1 Europe MVS (Ver. 1) yes
japan Japan MVS (Ver. 3) yes
japan-hotel Custom Japanese Hotel yes
japan-j3 Japan MVS (J3) yes
japan-s1 Japan MVS (Ver. 1) yes
japan-s2 Japan MVS (Ver. 2) yes
mv1c NEO-MVH MV1C yes
unibios10 Universe Bios (Hack, Ver. 1.0) yes
unibios11 Universe Bios (Hack, Ver. 1.1) yes
unibios12 Universe Bios (Hack, Ver. 1.2) yes
unibios12o Universe Bios (Hack, Ver. 1.2, older) yes
unibios13 Universe Bios (Hack, Ver. 1.3) yes
unibios20 Universe Bios (Hack, Ver. 2.0) yes
unibios21 Universe Bios (Hack, Ver. 2.1) yes
unibios22 Universe Bios (Hack, Ver. 2.2) yes
unibios23 Universe Bios (Hack, Ver. 2.3) yes
unibios23o Universe Bios (Hack, Ver. 2.3, older?) yes
unibios30 Universe Bios (Hack, Ver. 3.0) yes
unibios31 Universe Bios (Hack, Ver. 3.1) yes
unibios32 Universe Bios (Hack, Ver. 3.2) yes
us US MVS (Ver. 2?) yes
us-e US MVS (Ver. 1) yes
us-v2 US MVS (4 slot, Ver 2) yes

Chips list

name tag type clock
M68000 maincpu cpu 12000000
Speaker rspeaker audio
YM2610 ymsnd audio 8000000
Z80 audiocpu cpu 4000000

Serie

Serie : Sengoku
  1. Sengoku / Sengoku Denshou (NGM-017 ~ NGH-017) (1991)
  2. Sengoku Ninja-kun (Jpn) (1991)
  3. Sengoku / Sengoku Denshou (NGM-017 ~ NGH-017) (1991)
  4. Sengoku / Sengoku Denshou (NGH-017, US) (1991)
  5. Sengoku / Sengoku Denshou (NGH-017, US) (1991)
  6. Sengoku Denshou (Jpn) (1993)
  7. Sengoku Denshou (Jpn) (1993)
  8. Sengoku 2 / Sengoku Denshou 2 (1993)
  9. Sengoku 2 / Sengoku Denshou 2 (1993)
  10. Sengoku (USA) ~ Sengoku Denshou (Jpn) (1995)
  11. Sengoku 2 (USA) ~ Sengoku Denshou 2 (Jpn) (1995)
  12. Sengoku (?) (19??)
  13. Sengoku 3 / Sengoku Densho 2001 (2001)
  14. Sengoku 3 / Sengoku Densho 2001 (2001)

Categories

MAMEinfo

0.63 [?]

0.56 [Testdriver]


Neo-Geo

Artwork available


WIP:

- 0.139u2: Johnboy added correct m1 rom (512k) to Sengoku 3.

- 0.138u3: Johnboy renamed P1 in Sengoku 3 to correct chip label.

- 0.131u1: Changed description to 'Sengoku 3 / Sengoku Densho 2001'.

- 0.128u7: hap changed manufacturer to "Noise Factory / SNK".

- 0.84u5: Re-added Sengoku 3.

- 0.74: Removed Sengoku 3.

- 0.63: Added 'Sengoku 3' (SNK 2001).

- 0.56: Added (Testdriver) Sengoku 3.


LEVELS: 6


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History


SNK Neo-Geo MVS cart. published 18 years ago:

Sengoku 3 (c) 2001 SNK.

Sengoku 3 is a horizontally-scrolling beat-em-up for one or two players that differs from other games in the genre due to the complexity of its chain-combo based combat system. Rather than being limited to that standard one attack button, one jump button and a life-draining special move, Sengoku's button set-up is more akin to a one-on-one fighting game, with a light attack, heavy attack and long-ranged attack button, all of which can be utilised to create combos.

Rather than simply mashing the attack buttons to create combo attacks, each of the game's four playable characters has an arsenal of special moves using directional inputs. Each character also has a super bar and several super moves that use varying levels of energy from this bar.

"Sengoku 3" also introduces throwing weapons to the series but rather than just picking up dropped items and using them immediately, the game allows players to stash ranged weapons (but only one type at a time) including shuriken, bombs and kunai. As well as hitting enemies from distance, these weapons can also be integrated into players' attack combos.

Each stage end with a boss fight and two of the game's end-of-level bosses, once defeated, can later be selected as playable characters for the final two stages. The game's four playable characters (and two bosses who can become playable) are:

* Kegatsura

A Ninja and the main character of Sengoku 3. He's slower and stronger than average. His first super move is a diagonal downward beam of energy from his sword. For his second super move, he energizes himself with electricity and dashes forwards, slicing anything in his path as he streaks across the screen. He can also use the classic ninja staple; the Izuna Drop. His ultimate move is a lightning spell.

* Falcon

A Spanish Ninja adept at very long combos. His first super move is a flame projectile shaped like a phoenix. His second is a dashing move. If he connects with an enemy during the dash, he performs a quick combo ending with a powerful flaming sword uppercut. His ultimate is a fire spell.

* Kurenai

A female Ninja, Kurenai is the fastest character but also the weakest. She has excellent combo potential and is good for keeping multiple enemies at bay. Her first special is a spinning tornado slash. Her second special involves her creating three duplicates and dashing in various directions, hitting anything in her vicinity. Her ultimate attack summons a bunch of kaede leaves that damage everything on screen.

* Kongoh

Kongoh is the strongest and slowest character. His first super move involves him stunning his enemy and then throwing them. His second is merely him tossing his rod forward. His ultimate attack creates a rain of falling iron rods.

* Byakki

Byakki is one of the bosses that joins the fight after the third mission. He summons a demon from the underworld during most of his attacks and his first super move makes the demon's claw rise from the ground, hitting any enemy near it multiple times. His second summons a demon who then slashes any enemies directly in front of it. In his ultimate attack, he summons the demon who then causes meteors to strike all the enemies on screen.

* Okuni

Okuni is the second boss who, when defeated, becomes playable, also after the third mission. She mainly focuses on long range attacks and her combos are somewhat lacking. Her first move is a simple projectile wind burst. Her second is an electric attack using her fan. Her ultimate attack is a tornado of flower petals.

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0261

Players : 2
Control : 8-way joystick
Buttons : 4
=> [A] Weapon attack/Special attack 1, [B] Barehanded blast/Special attack 2, [C] Jump, [D] Projectile toss

- TRIVIA -

Released in October 2001.

Developed by Noise Factory (their first game) for the original SNK Corp. (SNK's last official title).

Sony Music Entertainment / Scitron released a limited-edition soundtrack album for this game (Sengoku Densyo 2001 Original Soundtrack - SCDC-00102) on 18/07/2001.

- TIPS AND TRICKS -

* Play as Okuni and Byakki: Finish China (Easy), Italy (Hard), and Japan (Hard) - This tip was given on the original game flyer.

Sengoku 3's greatest asset is the sheer number attacking options available to players. There are numerous ways to start a combo, the most obvious of which is to simply walk up to an enemy and start hitting the light attack button, but at any time during a light attack combo you can interrupt with a heavy attack - a slower, more powerful attack that usually brings a weapon into the picture - and depending on how many light attacks you've already executed, the heavy attack will be different.

You can usually use two or three heavy attacks in succession, with the last one typically ending the combo, but in the same chain you can also go back to light attacks after a heavy attack. If your timing is good, it's possible to 'juggle' an enemy as they fly away from you using various techniques, like dashing by double-tapping the forward button.

Dashing into an enemy damages them slightly, knocks them away from your character and sets up a juggle opportunity, even if the enemy you dash into is already airborne. By using these methods in combination with good timing, you can keep combos going for 20-30 hits.

- SERIES -

1. Sengoku Densyo [Model NGM-017] (1991)
2. Sengoku Densyo 2 [Model NGM-040] (1993)
3. Sengoku 3 (2001)

- STAFF -

Producer, planner : Keiko Ijuu
Sub planners : Masahiro Maeda, Hidenari Mamoto
Main programmer : Hidenari Mamoto
Sub programmer : Kazuaki Ezato
Character designers : Masahiro Maeda, Yosikazu Nisikawa, Nana Isiguro
Background designers : Masafumi Fuji, Miyuki Okazaki
Sound producer -Studio Aqua- : Toshikazu Tanaka
Voice artists -Character Land- : Koreya Nannda, Yukihiro Fujimoto, Syuusuke Sada, Takahiro Araki, Sayuri Koizumi, Runnna Wasio, Tika Iwami

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2388&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

gnu___________________________643.800
alexminasepm__________________358.500
dark_kariya___________________198.500
olivier_______________________187.800
gatts47_______________________149.400
oufouf________________________105.400
furohon________________________89.100