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Shienryu (JUET 961226 V1.000)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. BIOS set
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download shienryu.zip (10 MB)
Snapshot

Game infos

Description Shienryu (JUET 961226 V1.000)
Name shienryu
Manufacturer Warashi
Year 1997
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .074u2
Romset size 10 MB
Romset file 4 files
Romset zip 4 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 352 224 59.764793 6711646 427 0 352 263 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade eeprom-shienryu.bin 128 98db6925 e78545e8f62d19f8e00197c62ff0e56f6c85e355 eeprom 0 good no
arcade epr-17740.ic8 jp4 524288 5c5aa63d epr-17740.ic8 06860d96923b81afbc21e0ad32ee19487d8ff6e7 maincpu 0 good no
arcade epr-17740a.ic8 jp3 524288 3e23c81f epr-17740a.ic8 f9b282fd27693e9891843597b2e1823da3d23c7b maincpu 0 good no
arcade epr-17951a.ic8 jp2 524288 2672f9d8 epr-17951a.ic8 63cf4a6432f6c87952f9cf3ab0f977aed2367303 maincpu 0 good no
arcade epr-17952a.ic8 us 524288 d1be2adf epr-17952a.ic8 eaf1c3e5d602e1139d2090a78d7e19f04f916794 maincpu 0 good no
arcade epr-17953a.ic8 tw1 524288 a4c47570 epr-17953a.ic8 9efc73717ec8a13417e65c54344ded9fc25bf5ef maincpu 0 good no
arcade epr-17954a.ic8 euro 524288 f7722da3 epr-17954a.ic8 af79cff317e5b57d49e463af16a9f616ed1eee08 maincpu 0 good no
arcade epr-19730.ic8 jp1 524288 d0e0889d epr-19730.ic8 fae53107c894e0c41c49e191dbe706c9cd6e50bd maincpu 0 good no
arcade epr-19854.ic8 tw 524288 e09d1f60 epr-19854.ic8 b55cdcb45b2a5b0b35e352cf7625f0bd659084df maincpu 0 good no
arcade epr-20091.ic8 jp 524288 59ed40f4 epr-20091.ic8 eff0f54c70bce05ff3a289bf30b1027e1c8cd117 maincpu 0 good no
arcade mpr19631.7 2097152 3a4b1abc 3b14b7fdebd4817da32ea374c15a38c695ffeff1 cart 200000 good no
arcade mpr19632.2 4194304 985fae46 f953bde91805b97b60d2ab9270f9d2933e064d95 cart 400000 good no
arcade mpr19633.3 4194304 e2f0b037 97861d09e10ce5d2b10bf5559574b3f489e28077 cart 800000 good no
arcade stv1061.bin dev 524288 728dbca3 stv1061.bin 0ed2030177f0aa8285645c395ae9ad9f568ab1d6 maincpu 0 good no
arcade stv110.bin debug 524288 3dfeda92 stv110.bin 8eb33192a57df5f3a1dfb57263054867c6b2db6d maincpu 0 good no
arcade stvb111t.ic8 tw2 524288 02daf123 stvb111t.ic8 23185beb1ce9c09b8719e57d1adb7b28c8141fd5 maincpu 0 good no

BIOS set

name description default
debug Debug (95/01/13) yes
dev Development (bios 1.061) yes
euro EPR-17954A (Europe 95/04/25) yes
jp EPR-20091 (Japan 97/08/21) yes
jp1 EPR-19730 (Japan 97/02/17) yes
jp2 EPR-17951A (Japan 95/04/25) yes
jp3 EPR-17740A (Japan 95/02/20) yes
jp4 EPR-17740 (Japan 95/01/31) yes
tw EPR-19854 (Taiwan 97/05/15) yes
tw1 EPR-17953A (Taiwan 95/04/25) yes
tw2 STVB1.11T (Taiwan 95/02/20) yes
us EPR-17952A (USA 95/04/25) yes

Chips list

name tag type clock
CD/DA cdda audio
M68000 audiocpu cpu 11289600
SCSP scsp audio
SCUDSP scudsp cpu 14318180
SH-2 slave cpu 28636360
Speaker rspeaker audio

Categories

MAMEinfo

0.74u2 [Olivier Galibert]

0.63 [Testdriver]


Artwork available


WIP:

- 0.148u2: Angelo Salese fixed regression with Shienryu (machine\smpc.c).

- 0.136: Added eeprom-shienryu.bin EEPROM.

- 0.133u1: Angelo Salese fixed Shienryu allows coins but that's it.

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Shienryu.

- 0.99u3: Mariusz Wojcieszek added VDP2 opaque alpha blended bitmaps. This fixes missing gfx in Shienryu intro.

- 0.91u2: Started to add default EEPROMs for the various games, for now I've hooked up the one in Shienryu to let it run already with Vertical Switch [Angelo Salese].

- 0.90u2: Changed description to 'Shienryu (JUET 961226 V1.000)'.

- 0.82u1: Mariusz Wojcieszek improved sprites alpha blending. This improves Ejihon Tantei Jimusyo and Shienryu intro.

- 31st March 2004: Mariusz Wojcieszek sent in an update to the ST-V driver, adding support for the end code feature in VDP1 which improved sprites in Columns '97, Ejihon Tantei Jimusyo, Shienryu and fixing some bugs in the SCU DSP emulation.

- 0.78u5: Mariusz Wojcieszek fixed some bad colours in Shienryu.

- 16th January 2004: Mariusz Wojcieszek improved the ST-V driver sprite color calculation, fixing problems with Shienryu sprite colors and Winter Heat character selection screen.

- 0.78u4: Mariusz Wojcieszek added alpha blending, see Shienryu clouds.

- 0.76u1: Ported ElSemi's SCSP core, this gives preliminary sound in the ST-V games, however at the moment most of them play static, Shienryu is mostly correct [R. Belmont].

- 0.76: Changed Shienryu to IMPERFECT_GFX instead of NOT_WORKING as it seems ok, just the sprites are black. Changed screen orientation to vertical.

- 16th October 2003: David Haywood fixed a DMA problem in the SH-2 CPU core that caused broken tile graphics in Shienryu, so Shienryu is now mostly playable although some sprite colors are off.

- 0.74u2: Added Shienryu (Warashi 1997).

- 0.74u1: Various SH2 fixes improving master/slave support, this improves Shienryu on ST-V but its not yet playable due to incomplete ST-V emulation) [Olivier Galibert].

- 0.63: Added (Testdriver) Shienryu.


LEVELS: 8 (must be finished twice)


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History


$stv=shienryu,

Sega ST-V cart. published 23 years ago:

Shienryu (c) 1996 Warashi.

- TECHNICAL -

Runs on the "ST-V [Sega Titan Video Game System]" hardware.
Cartridge ID: 610-0374-13

Players: 2
Control: 8-way joystick
Buttons: 6

- TRIVIA -

Shienryu was released in December 1996.

Shi en ryuu translates as 'Purple flame dragon'.

The 1st boss design and combat environment in this game is clearly inspired by the 1st boss of "Daioh", a 1993 shoot-em-up produced by about the same staff. Also, the 3rd boss is clearly inspired by the 3rd boss in "Daioh". Perhaps more inspirations to find? (The main reason is that this game is actually produced by Daioh's staff).

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'ISH'.

- STAFF -

Director and programmer : Tsutomu Tabata
Game and graphics designer : Nozomu Oda
Graphic designers : Shige-P, Tama (Magitec)
Sound tracks and effects : bAsHEE, Yuki
Planner : Hiroaki Sato
Advertisement : SHO
Lead tester : Takeshi Ohbuchi
Executive producer : Noriyuki Takasaki

- PORTS -

* CONSOLES:
Sega Saturn (1997)
Sony PlayStation (1999, "Geki-Oh Shooting King - Shienryu")
Sony PlayStation 2 (2003, "Double Shienryu")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2413&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

foxmulder___________________2.911.070
louthrax____________________2.169.260
gatts47_____________________1.938.950
furohon_____________________1.213.150