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Space Odyssey (version 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Samples list
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download spaceod.zip (78 KB)
Snapshot

Game infos

Description Space Odyssey (version 2)
Name spaceod
Manufacturer Sega
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .107u3
Romset size 78 KB
Romset file 29 files
Romset zip 38 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 224 59.998138 5156000 328 0 256 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade epr-09.bg-u1 4096 a87bfc0a 7a5000f757c723a618d89c0732a5ae8818ba0f64 gfx2 0 good no
arcade epr-10.bg-u2 4096 8ce88100 61177a75512bbf3629df6329e23f06fc470f36ed gfx2 1000 good no
arcade epr-11.bg-u3 4096 1bdbdab5 3bb60c7bd029dd53bac7ebe640206d3980b3b426 gfx2 2000 good no
arcade epr-12.bg-u4 4096 629a4a1f 19badfa72207cb750364f4cab229529078b7af63 gfx2 3000 good no
arcade epr-13.bg-u5 4096 74bd7f9a daa3304916e05c35a48d7be5d283121e94a1a6c7 gfx1 5000 good no
arcade epr-14.bg-u6 4096 d2ebd915 c9bf888c10b8c91196696e1d42e18826eb7c98a0 gfx1 4000 good no
arcade epr-15.bg-u7 4096 ae0e5d71 083a24d42e8f72feb1f60b2cf004ce2be38b9910 gfx1 3000 good no
arcade epr-16.bg-u8 4096 acdf203e 89c4974d3f61c152976343d0ff2ab7136105e80f gfx1 2000 good no
arcade epr-17.bg-u9 4096 6c7490c0 b0af14dd6510d230ea799e61f83e9c89e8ac5e19 gfx1 1000 good no
arcade epr-18.bg-u10 4096 24a81c04 99a2b271ecf0a00a10188f93c49318a0720aea88 gfx1 0 good no
arcade so-950.prom-u10 2048 70a7a3b4 4c7da7571039f583689cb388c9dd28b605d06fb2 maincpu 5000 good no
arcade so-952.prom-u12 2048 5bf19a12 3bc2977b15072d1fa1e28145b4c3abfb94bd8db5 maincpu 6000 good no
arcade so-953.prom-u13 2048 8066ac83 7b2d158368cf1a325c1736a83152ee3226515a9e maincpu 6800 good no
arcade so-954.prom-u14 2048 44ed6a0d 974319958a6d7c023b842980e9b09f1b42f65105 maincpu 7000 good no
arcade so-956.prom-u16 2048 97de45a9 d4086dc55d25eeedb481e77da87fc13a59a65228 maincpu 8000 good no
arcade so-959.cpu-25 2048 bbae3cd1 2e99fd4b0db60462721b174b0db1b10b2fd13d25 maincpu 0 good no
arcade spod941b.prom-u1 2048 b396c097 6fbff7cb72662f5d3e6940784c14ae40d03885d0 maincpu 800 good no
arcade spod942a.prom-u2 2048 e4451554 ed2da0455c6d135cdc2fb0c0ed92e496f1871cdf maincpu 1000 good no
arcade spod943a.prom-u3 2048 0d87a8f3 04aaa5f58f4b656d058b116da118bd5731c3fad8 maincpu 1800 good no
arcade spod944a.prom-u4 2048 9c79f505 219a1ae73711b485d7b97801d8b25f31046826b0 maincpu 2000 good no
arcade spod945a.prom-u5 2048 375681e4 3c79b43f5e91e8f13788e7f11abdcc33ef12d90a maincpu 2800 good no
arcade spod946a.prom-u6 2048 4a27ff64 bec51c734dfab2fad1be1ddc992bc954e4a1fc81 maincpu 3000 baddump no
arcade spod947a.prom-u7 2048 6170de1c 5939c5a7fbd0d7b73d4d20a6c641753042682293 maincpu 3800 good no
arcade spod948a.prom-u8 2048 44fbbc87 199b9214a44bda053d711348329cea80209cbaf1 maincpu 4000 good no
arcade spod949a.prom-u9 2048 b2705596 fc02a929b28985fcf6995aa2ccfb5a361183c1be maincpu 4800 good no
arcade spod951a.prom-u11 2048 2bb7b5a3 40fee5a8fd1265dd0b5b3eb9624fa4aefa04cc7d maincpu 5800 good no
arcade spod955a.prom-u15 2048 254ca0fa 506bb44885020daaeb608e805cf9e6d2a6b67d8a maincpu 7800 good no
arcade spod957a.prom-u17 2048 1e31d118 94b9799e99247792d07d8402a7bf0bc4c4f11e78 maincpu 8800 good no
arcade spod958a.prom-u18 2048 aa07e8e7 0356047ba92edf445b38e17e9452b917866382f2 maincpu 9000 good no

Chips list

name tag type clock
Samples samples audio
Speaker speaker audio
Z80 maincpu cpu 3867000

Samples list

name
accel
birth
bomb
damaged
eexplode
erocket
fire
pexplode
scoreup
ssound
warp

Categories

MAMEinfo

0.107u3 [?]

0.30 [Mike Balfour, Dave Fish]


Samples required


TEST MODE:

- Press F2 for Test-Mode


WIP:

- 0.122u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.121: Vas Crabb updated the DIP locations in Space Odyssey.

- 0.108u2: MASH attempted to fix the bad Space Odyssey ROM by using data from the previous dump. It is still marked BAD_DUMP (we would like to get an actual dump), but the new Space Odyssey is now playable. The EPROM test for the rom in the service mode is OK.

- 0.108: Aaron Giles fixed Space Odyssey controls.

- 0.107u3: Added Space Odyssey (version 2). Aaron Giles reimplemented Space Odyssey background including collision detect. Changed Z80 CPU1 clock speed to 3867000 Hz, VSync to 59.998135 Hz and palettesize from 129 to 128 colors. Changed region user1 to gfx2. Fixed rom names. Changed 'Space Odyssey' to clone 'Space Odyssey (version 1)'. Renamed (spaceod) to (spaceod2).

- 0.104u8: Changed Z80 CPU1 clock speed to 4MHz.

- 0.88u5: HobbesAtPlay fixed input and dipswitches in Space Odyssey.

- 0.34RC1: Added Samples sound.

- 0.30: Mike Balfour and Dave Fish added 'Space Odyssey' (Sega 1981).


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History


Arcade Video game published 38 years ago:

Space Odyssey (c) 1981 Sega.

PLAY INSTRUCTIONS :
1. Destroy attacking UFO-s for points.
2. Round ends after seven sectors.
3. Faster ship speed awards higher bonus at end of round.
4. Extra points awarded for passing through gaps blown in targets.
5. Passing over black hole momentarily disables ship.
6. Avoid meteors. They are indestructible
7. Bonus ship awarded for outstanding play.
8. Point values increase with each round.

Good luck.

- TECHNICAL -

Sega G80 Raster hardware

Main CPU : Zilog Z80 (@ 3.867 Mhz)
Sound Chips : Discrete circuitry

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 128

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Released during May 1981.

- SCORING -

Destroying enemies : 100 points X round number.
End of round bonus : Distance travelled.

- STAFF -

Designed & programmed by : Steve Hanawa

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2550&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________25.800
fordie_________________________10.300
nicky634________________________7.800