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Space Walk

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Adjusters
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download spacwalk.zip (8 KB)
Snapshot

Game infos

Description Space Walk
Name spacwalk
Manufacturer Midway
Year 1978
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .133u1
Romset size 8 KB
Romset file 8 files
Romset zip 6 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Ball & Paddle

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 1 254 100 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 260 224 59.541985 4992000 320 0 260 262 0 224

Dipswitchs

Adjusters

name default
R507 - Music Volume 40

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade sw.a 1024 d563da07 937b683dddfddbc1c0f2e45571657b569c0c4928 maincpu 1c00 good no
arcade sw.b 1024 c59d45d0 5e772772e235ab8c0615ec26334d2e192f297604 maincpu 1800 good no
arcade sw.c 1024 61aef726 fbb8e90e0a0f7de4e5e5a37b9595a1be626ada9b maincpu 1400 good no
arcade sw.d 1024 17dcc591 a6c96da27713e51f4d400ef3bb33654a40214aa8 maincpu 1000 good no
arcade sw.e 1024 d62d324b 1c1ed2f9995d960f6dac79cae53fd4e82cb06640 maincpu c00 good no
arcade sw.f 1024 787d4ef6 42b24a80e750bb51b81caeaf418014e62f55810d maincpu 800 good no
arcade sw.g 1024 52220910 2d479b241d6a57f28a91d6a085f10cc3fd6787a1 maincpu 400 good no
arcade sw.h 1024 1b07fc1f bc6423ebcfcc1d158bc44c1a577485682b0aa79b maincpu 0 good no

Chips list

name tag type clock
8080 maincpu cpu 1996800
DISCRETE discrete audio
Speaker mono audio

Categories

MAMEinfo

0.133u1 [Siftware, David Haywood]


Bugs:

- CPU-controlled character moves wrong at left side. hap (ID 03385)


WIP:

- 0.134u3: Derrick Renaud started Springboard Missile sound in Space Walk.

- 0.134u2: Derrick Renaud started to add discrete sound to Space Walk.

- 0.133u3: gregf and hap added Space Walk extended time setting and DIP locations. Added dipswitches 'Extended Time At' and 'Springboard Alignment'.

- 13th August 2009: David Haywood - Siftware dumped the extremely rare 'Space Walk' (an old Midway game) which runs on 8080 based hardware. I initially marked it as NOT WORKING because there are some odd issues with the gameplay. It's a 'clowns' style game, but the pad movement when crossing the middle of the screen seems buggy; this may however be because that area of the screen was covered by a physical model or artwork on the real cabinet. So little is known about the game it's difficult to judge. If anybody has a picture of one in action, where you can see the screen and complete artwork (including any models if present) it would be very useful!

- 0.133u2: hap added game time and coinage dipswitches to Space Walk, along with service mode and test. Also added support for the 2nd controller and coin counter. Removed GAME_NOT_WORKING as it is working fine. Added color overlay based on a photo. Removed Samples (miss.wav) and Discrete sound. Added dipswitches 'Game Time', 'Coinage', 'Input Test' and 'Service Mode'.

- 0.133u1: Siftware and David Haywood added 'Space Walk' (Midway 1978).


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History


Arcade Video game published 41 years ago:

Space Walk (c) 1978 Midway.

A sort of "Clowns" game, for one player vs. computer or two players. You both have a spring board which works the same way as Clowns. On the left hand side of the screen, Player 1's board is higher than Player 2's. On the right hand side, Player 2's board is higher.

A spaceman walks out from the side of the screen and jumps. If you do not have any men on your board when the jumper lands, the spaceman becomes a little rocket which launches up to the top of the screen. This rocket is aimable (you have three seconds to position the rocket before the launch) so you can use this to hit the top target for 500 points. The rocket changes back into a spaceman upon reaching the top of the screen.

If you have a man on one side of your board, play continues as per Clowns until the other player captures the moving spaceman (which goes to a Launch sequence) or both players miss the spaceman (which disappears off the bottom of the screen with a noise similar to "Q-Bert"'s Coily jumping off the edge of the pyramid).

- TRIVIA -

Released in June 1978.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4666&o=2