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Super Bug

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Adjusters
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download superbug.zip (13 KB)
Snapshot

Game infos

Description Super Bug
Name superbug
Manufacturer Atari (Kee Games)
Year 1977
Runnable yes
System arcade /
Number of players 1P
Added to MAME .059
Romset size 13 KB
Romset file 10 files
Romset zip 6 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Driving

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 255 25 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 240 60 5030400 320 0 320 262 0 240

Dipswitchs

Adjusters

name default
R62 - Motor Frequency 20

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 009114.prm 256 b8094b4c 82dc6799a19984f3b204ee3aeeb007e55afc8be3 proms 0 good no
arcade 009121.d1 2048 350df308 b957c830bb95e0752ea9793e3edcfdd52235e0ab maincpu 800 good no
arcade 009122.c1 2048 eb6e3e37 5237f6bd3a7a3eca737c728296230cf0d1f436b0 maincpu 1000 good no
arcade 009123.a1 2048 f42c6bbe 41470984fe951eac9f6dc77862b00ecfe8aaa51d maincpu 1800 good no
arcade 009124.m3 1024 f8af8dd5 49ab85550f546f85048e2f73163837c602dde568 gfx1 0 good no
arcade 009125.k6 1024 a3c835df e9b6dba1919c389bb55a8fe3c074b6702322e4e5 gfx3 0 good no
arcade 009126.f5 1024 ee695137 295fdfef88e0c841fe8ad505151ca0837e77ef83 gfx2 0 good no
arcade 009127.e5 1024 be1386b4 17e92df58b25075ec7a383a958db02b42066578a gfx2 800 good no
arcade 009471.n3 1024 52250698 cc55254c54dbcd3fd1465c82a715f2e567f44951 gfx1 400 good no
arcade 009472.h5 1024 5ddb80ac bdbbbba6efdd4cca75630d203f7c7eaf41b1a32d gfx2 400 good no

Chips list

name tag type clock
DISCRETE discrete audio
M6800 maincpu cpu 1008000
Speaker mono audio

Categories

MAMEinfo

0.59 [Stefan Jokisch]


Artwork available


WIP:

- 0.163: SoltanGris42 and Couriersud fixed Super Bug explosion overlay.

- 0.159: hap added the green color overlay to Super Bug.

- 0.147u2: hap added Super Bug color overlay (info from external artwork by Mr Do).

- 24th February 2012: 3D ARCADE - New Atari 3D cabinet model for Super Bug.

- 0.141u3: hap fixed extended play sound hangs in Super Bug.

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1 and fixed operation of DISCRETE_COUNTER_7492.

- 0.128u4: Changed M6800 CPU1 clock speed to 1008000 Hz.

- 21st January 2008: Mr. Do - The Super Bug overlay for the car should actually be a "starburst" type shape, rather than just a circle. This is on the todo list.

- 0.121u1: Changed palettesize from 4 to 28 colors.

- 10th September 2006: Mr. Do - Added color overlay to Superbug thanks to MW messageboard feedback and the operators manual.

- 20th August 2006: Mr. Do - Added Super Bug bezel (still need to do the overlay).

- 0.94u5: Derrick Renaud updated Super Bug to use new 7492 counter. Changed adjusters so frequency goes higher when adjusted to the right.

- 0.88: Derrick Renaud changed watchdog to proper time using new MDRV_WATCHDOG_VBLANK_INIT function in Super Bug.

- 0.80: Derrick Renaud updated Super Bug to use new discrete sound components. Pulled discrete code out and put in sndhrdw\ataridis.c.

- 0.68: Derrick Renaud fixed ASR sound trigger - sound would latch on at extended play.

- 0.65: Derrick Renaud fixed sound in Fire Truck, Super Bug and Monte Carlo.

- 31st January 2003: Aaron Giles forwarded Derrick Renaud's improvements to the discrete sound in Fire Truck, Super Bug and Monte Carlo.

- 0.61: Added Discrete sound and changed visible area to 240x230.

- 29th May 2002: Stefan Jokisch merged the Fire Truck and Super Bug drivers and improved both of them significantly.

- 0.59: Stefan Jokisch added 'Super Bug' (Atari 1977).

- 9th March 2002: Stefan Jokisch sent in a driver for Super Bug.


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Tokyo Bus Guide

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Smashing Drive

History


Arcade Video game published 42 years ago:

Super Bug (c) 1977 Kee Games.

A great and pioneer top-view racing game.

Super Bug! Super Thrills!

The player drive a bright yellow "modified bug" speeds through tree-lined city streets in a fast moving rally race. The constantly moving streets provide new excitement and driving challenge every time the game is played, as the driver races the clock to cover as much distance as possible for highest score.

Directional arrows appear on the road to warn drivers as they approach turns. Quick reflexes are a must to avoid crashing into curbs and parked cars. And to avoid sliding into oil slicks and sand traps.

Players can select "Novice" or "Expert" tracks, shift into first, step on the accelerator and take off. The roar of acceleration, crash and skid sounds add to the exciment. Score, Fuel (time remaining) and driver Ratings are displayed on the screen, as well as "Crunch" whenever the player crashes.

- TECHNICAL -

Game ID : 009115-009467

Main CPU : M6800 (@ 756 Khz)
Sound Chips : Discrete circuitry

Players : 1
Control : steering wheel, pedal, four-speed shifter

- TRIVIA -

Super Bug was released in September 1977. Howie Delman's first Coin-operated video game. This is the first video game to use a scrolling playfield.

Its original name was 'City Driver'.

- STAFF -

Designed and programmed by : Howard Delman
Howard also designed the hardware for this game.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2701&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

fok999____________________________140
lorddraakh________________________110
hulkiii___________________________100