Arcade System published 16 years ago:
Triforce (c) 2003 Sega Enterprises, Ltd.
- TECHNICAL -
CPU: IBM Power PC "Gekko".
Sound DSP: Custom Macronix 16bit DSP @ 81MHz.
Main RAM: Main Memory 48 MB MoSys 1T-SRAM, Approximately 10ns. Sustainable Latency.
RAM: Version "A" upgradable RAM modules, up to 512MB (possibly higher).
RAM: Version "B" unknown .
Graphics Engine: Flipper (Custom ATI/Nintendo).
Color : 24-bit Color, 24-bit Z Buffer.
Hardware Features : Fog, Subpixel Anti-aliasing, 8 Hardware lights, Alpha Blending, Virtual Texture Design, Multi-texture, Mapping/Bump/Environment Mapping, MIPMAP, Bilinear/Trilinear/Anisotropic Filtering, Real-time Texture Decompression (S3TC), HW 3-line Deflickering filter.
Video Resolution: 640 x 480 Pixels.
Screen Refresh: 60.00 Hz.
Palette Colors: 65536.
- CONTRIBUTE -
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