0.149 [Artemio Urbina, The Dumping Union]
0.36b2 [Aaron Giles]
Artwork available
Bugs:
- Thunderjaws sometimes resets during gameplay. Machone (ID 02881)
WIP:
- 0.172: SOUNDCPU rom loading cleanups [Osso].
- 0.167: Updated previous video\atarimo.c fix, this fixes palette problem in ThunderJaws [hap].
- 0.149u1: Added 'Atari JSA II Sound Board' sound.
- 0.149: Artemio Urbina and The Dumping Union added ThunderJaws (rev 3). Corrected rom label as verified on actual PCB [Brian Troha]. Changed 'ThunderJaws' to clone 'ThunderJaws (rev 2)'. Renamed (thunderj) to (thunderja).
- 0.147u2: Initial round of atarigen cleanup/modernization [Aaron Giles].
- 0.146: hap fixed atarivc_eof tag and shortened playfield_upper(15 chars) tag to playfield_up. This fixed missing/corrupted graphics in ThunderJaws.
- 0.139u1: Aaron Giles changed atarigen_state to be a base class from which all the related Atari drivers derive their state from.
- 0.135u4: Some more Atari driver shuffling [Aaron Giles]: Added atarigen_init() function which allocates all timers and registers for save states. Updated all drivers to call it. Converted some drivers to use device timers.
- 0.135u3: Aaron Giles converted atari drivers over to using driver_data for the most part. Some shared systems still exist with globals, but this tackles the atarigen module and the variables local to each driver.
- 0.129: Aaron Giles perfect synchronization for ThunderJaws, which has always been iffy. Removed synchronization hacks.
- 0.122u4: Changed M6502 CPU3 clock speed to 1789772 Hz, YM2151 to 3579545 Hz and OKI6295 to 1193181 Hz.
- 0.114u2: Aaron Giles and Couriersud added more accurate video timing to most of the Atari 68000-era games. The parameters are from published specs, not derived. The board uses a VAD chip to generate video signals. Changed VSync to 59.922743 Hz.
- 0.114: Couriersud added general save state support to the atarijsa and atarigen modules.
- 25th March 2007: Mr. Do - Thunder Jaws bezel was done this week; thanks to the scan from Anoid.
- 0.105u4: Aaron Giles added PLD dumps to ThunderJaws. Added gal16v8a-136076 plds ($0, 200, 400, 600, 800, a00, c00 - 2x Addressing, Alpha Banking, Motion Objects, Priority and 2x Palette). Fixed rom names.
- 6th November 2002: Aaron Giles updated the ThunderJaws driver to handle sprite/background priorities correctly.
- 0.37b15: Changed M6502 CPU3 clock speed to 1789500, YM2151 to 3579000 and OKI6295 to 9037 Hz.
- 0.36RC1: Changed the 2x 68000 CPU1 clock speeds to 7159090 Hz, M6502 to 1789772 Hz, YM2151 to 3579545 Hz and OKI6295 to 9039 Hz.
- 0.36b2: Aaron Giles added 'ThunderJaws' (Atari Games 1990).
- 2nd August 1999: Aaron Giles sent in another huge Atari update with another Hydra (prototype) set, Thunderjaws driver, Batman driver and Relief Pitcher driver.
LEVELS: 5
Recommended Games (Action):
Elevator Action
Elevator Action Returns
Action Fighter
Quartet
Rolling Thunder
Rolling Thunder 2
Bionic Commando
Bullet
Super Ranger
Crack Down
Crack Down (Mega-Tech)
Secret Agent
S.P.Y. - Special Project Y
Spark Man
The Cliffhanger - Edward Randy
The Super Spy
ThunderJaws
Power Blade (PlayChoice-10)
The Outfoxies
Biomechanical Toy
Confidential Mission
Ninja Assault
Lupin The Third - The Shooting
Lupin The Third - The Typing
Demon Front
Dolphin Blue
Recommended Games (Diving):
Shark JAWS
Blue Shark
Kaitei Takara Sagashi
Shark Attack
Funky Fish
Marine Date
Calipso
Devil Fish
Marine Boy
Snap Jack
Sea Fighter Poseidon
Poly-Play (ZRE-PP) (Der Taucher)
ThunderJaws
Bubble Trouble
Diver Boy
Waku Waku Marine
Chimera Beast
Aqua Stage
The Ocean Hunter
Multi Fish
Sea World
Arcade Video game published 29 years ago:
Thunderjaws (c) 1990 Atari Games Corp.
A one or two player shooter game.
You play as a secret agent, member of the underwater special forces unit, have been selected to infiltrate Madam Q's secret headquarters and stop her evil plans before she destroy the world.
In the levels you must face shooting a variety of enemies like mechanical sharks, mutants, enemy divers and underwater firing turrets. Other scenes include a side-scrolling platformer locations,you must save the hostages while you find weapons, power-ups and health along the way to later confront evil Bosses at the end of each level.
- TECHNICAL -
Game ID : 136076
Main CPU : (2x) Motorola 68000 (@ 7.15909 Mhz), MOS Technology 6502 (@ 1.7895 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579 Mhz), OKI6295 (@ 9.037 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Thunderjaws was released in June 1990. It was released as a conversion kit only. 633 kits were produced in the USA and 179 in Ireland for European distribution. The selling price was $1295.
Default highscore table (Most Excellent Divers) :
1 RBD 1500
2 NAT 1451
3 MMQ 1413
4 MMQ 1376
5 SGM 1322
6 WJN 1299
7 PAT 1237
8 F K 1204
9 CSE 1183
10 KEM 1148
11 RBD 1116
12 NAT 1084
13 MMQ 1022
14 MMQ 1001
15 PAT 995
16 F K 987
17 SGM 946
18 WJN 931
19 CSE 919
20 KEM 888
21 TJ_ 850
22 FUN 831
23 MMQ 807
24 MMQ 777
25 RBD 753
26 NAT 725
27 SGM 692
28 WJN 649
29 CSE 573
30 KEM 527
- STAFF -
Project Leader : Russel Dawe (Rusty, RBD)
Programmers and Game Designers : Russel Dawe (Rusty, RBD), Natalie Burgess (NAT)
Animators : Susan G. McBride (SGM), Will Noble (WJN), Chuck Eyler (CSE), Kris Moser (KEM)
Hardware : Pat McCarthy (PAT)
Technicians : Farrokh Khodadadi (F K), Glenn McNamara, Cris Drobny, Alex Taccir
Music : Don Diekneite
Sound Effects : Brad Fuller
- PORTS -
* COMPUTERS:
Sinclair ZX Spectrum (1991)
Amstrad CPC (1991)
Commodore C64 (1991)
Commodore Amiga (1991)
Atari ST (1991)
- CONTRIBUTE -
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