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Top Blade V

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download topbladv.zip (16.02 MB)
Snapshot

Game infos

Description Top Blade V
Name topbladv
Manufacturer SonoKong / Expotato
Year 2003
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .125u4
Romset size 16.02 MB
Romset file 2 files
Romset zip 9 B
Language English
Genre Fighter

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade flash.u1 16777216 bd23f640 1d22aa2c828642bb7c1dfea4e13f777f95acc701 user1 0 good no
arcade mx27l1000.u14 131072 beff39a9 mx27l1000.u14 b6f6dda58d9c82273f9422c1bd623411e58982cb maincpu 0 good no
arcade top_blade_v_pic16c727.bin 17152 9cdea57b 884156085f9e780cdf719aedc2e8a0fd5983613b pic 0 good no

Chips list

name tag type clock
SE3208 maincpu cpu 43000000
Speaker rspeaker audio
VRender0 vrender audio

Categories

MAMEinfo

0.125u4 [David Haywood]


< Korea >


WIP:

- 0.153: ElSemi fixed Top Blade V - Game now playable. Added PIC protection data. Note: The PIC uses a software UART bit banged on a single output pin of the main CPU: The data port is bit 0x20000000 on the PIO register, the same register where the EEPROM control lines are. The serial data is transmitted at 8 data bits, even parity, 1 stop bit. It's probably tricky to get it working properly because it doesn't rely on a clock signal, and so, the PIC and main cpu must run in parallel, and the bit lengths must match. The PIC bit delay routine is just a loop. Also it seems that bit 0x40000000 is the PIC reset.

- 0.138u4: Top Blade V now load (but don't yet use) the decapped MCU (top_blade_v_pic16c727.bin) [Dr. Decapitator]. No CPU core for this yet.

- 30th June 2010: Guru - More decapped chips just arrived. This time we have the PIC16C727 for Top Blade V decapped but not extracted yet.

- 0.125u6: Changed visible area to 352x240, year to 2003 and manufacturer to 'SonoKong / Expotato'.

- 0.125u4: David Haywood added 'Top Blade V' (unknown 2001).

- 18th March 2006: Guru - Top Blade V (Crystal System hardware) arrived late yesterday from Japan.

- 7th September 2005: Dumping Project - Our Japanese contact just bought the Crystal System game Top Blade (2003).


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Top Blade V

History


Arcade Video game published 16 years ago:

Top Blade V (c) 2003 SonoKong Company, Limited.

A spinning top Beyblade battle game, based on the successful anime and toy.

- TRIVIA -

Released in July 2003. This game is a port of the Windows game released on 12-20-2002.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=26056&o=2