0.126u2 [Highwayman]
0.86 [Ville Linde]
Bugs:
- windheat, windheatj, windheatu, windheata: The AI cars are always Toyota Truenos in standard mode. alphabeta2 (ID 06381)
WIP:
- 0.147u3: ANY and The Dumping Union added clone Winding Heat (AAA, Asia v2.11).
- 0.138u1: Changed description of clone (JAA, JPN v2.11) to 'Winding Heat (JAA, Japan v2.11)'.
- 0.137: Fixed shared rom loading.
- 0.135u2: smf reversed steering wheel input on Winding Heat, the USA cabinets are however hooked up the other way.
- 15th August 2009: Guru - Dumping a new revision of Winding Heat.
- 0.133u2: Guru added clone Winding Heat (JAA, JPN v2.11).
- 0.133u1: Renamed (windheau) to (windheatu).
- 0.126u2: Highwayman added Winding Heat (EAA, Euro v2.11). Changed 'Winding Heat' to clone 'Winding Heat (UBC, USA v2.22)'. Renamed (windheat) to (windheau).
- 0.125u7: Aaron Giles fixed game freeze in Winding Heat.
- 0.115u3: Ville Linde fixed tilemap colors in the Konami ZR107 driver.
- 0.114u3: Ville Linde fixed Winding Heat - Game now playable. Konami ZR107 update [Ville Linde]: Fixed sound hardware check in Winding Heat. Changed to use the correct tilemap chip type. Hooked up analog controls. Fixed texture rom loading and texture decoding. Improved the 2D tilemaps. Fixed gfx1/2 rom loading. Added dipswitches 'Network ID', 'Transmission Type' and 'CG Board Type'.
- 22nd April 2007: Ville Linde - The Konami ZR107 driver was the last PowerPC/SHARC driver not working at all. After a big driver overhaul, Midnight Run and Winding Heat are now playable with varying degrees of graphics problems.
- 0.99u2: Ville Linde reworked the SHARC internal ram implementation so that multiple instances of the core work and added data address space. Updated Konami zr107, gticlub, nwk-tr and hornet to work with the SHARC changes.
- 0.97u1: Progress on the Konami PowerPC drivers [Ville Linde]. Cleaned up and consolidated common hardware. Hooked up ADSP-21062 and 3dfx chips. Initial NVRAM values plugged in for many games (they're used as a crude protection, similar to the EEPROM on GV System). No games are playable or even show much yet, but nearly all of them do pass POST now. Added ADSP21062 (36MHz) CPU3. Added dipswitches 'DIP0-DIP3'.
- 0.86: Ville Linde added 'Winding Heat' (Konami 1996) and various other Konami PPC based games: GTI Club, Gradius 4, Silent Scope, Silent Scope 2, Racing Jam, Racing Jam: Chapter 2, Thrill Drive and Midnight Run. These are to demonstrate the PPC core in action, they contain only very preliminary emulation and do nothing more than display the initial test screens.
- 10th July 2003: Guru - Arrived and dumped Winding Heat (Konami 1996, PPC hardware). Thanks to Andrew Slorach for the loan of the PCB.
Recommended Games (Racing 3D):
280-ZZZAP
Night Driver
Speed Freak
Change Lanes
Konami GT
Out Run
Out Run (Mega-Tech)
Turbo Out Run
Turbo Outrun (Mega-Tech)
OutRunners
OutRun 2
OutRun 2 Special Tours
OutRun 2 SP SDX
Rad Racer
Rad Racer II
Top Speed
Hard Drivin'
Race Drivin'
Hard Drivin's Airborne
Street Drivin'
Power Drift
Power Drift - Link Version
Power Drift (Tourvision PCE bootleg)
Big Run
Cisco Heat
Rad Mobile
Rad Rally
Ridge Racer
Ridge Racer 2
Ridge Racer V Arcade Battle
Cruis'n USA
Cruis'n World
Cruis'n Exotica
Dangerous Curves
Dirt Dash
Midnight Run: Road Fighters 2
Rave Racer
Sega Rally Championship - TWIN
Sega Rally 2
Sega Rally 2 DX
Wheels & Fire
GTI Club
GTI Club 2
Pocket Racer
San Francisco Rush
San Francisco Rush: The Rock
San Francisco Rush 2049
Scud Race Twin
Side by Side
Side by Side 2
Speed Up
Winding Heat
Over Rev
Roads Edge / Round Trip
California Speed
Choro Q Hyper Racing 5
Race On!
Racing Jam
Racing Jam DX
Techno Drive
Battle Gear
Battle Gear 2
California Chase
Go By RC
Stunt Typhoon Plus
Wangan Midnight
Wangan Midnight R
Wangan Midnight Maximum Tune
Wangan Midnight Maximum Tune 2
Initial D Arcade Stage
Initial D Arcade Stage Ver. 2
Initial D Arcade Stage Ver. 3
Initial D4
Faster Than Speed
Speed Driver
Need For Speed: Underground
Sega Race-TV