0.141u1 [ranger_lennier, B. Sparks, Kevin Eshbach, Smitdogg, The Dumping Union]
0.80u2 [Bryan McPhail, Pierpaolo Prazzoli, David Haywood]
Bugs:
- Video of the original board running for reference. This is a version I dumped on 1/21/2011, should be in MAME .141u1 or u2. Smitdogg (ID 04193)
WIP:
- 0.141u1: Ranger_lennier, B. Sparks, Kevin Eshbach, Smitdogg and The Dumping Union added Zero Target (World, CW). Changed 'Zero Target (World)' to clone 'Zero Target (World, CT)'. Renamed (zerotrgt) to (zerotrgta).
- 20th January 2011: Smitdogg - We got Zero Target for testing. It's also a previously undumped version.
- 0.135u2: Fabio Priuli added save state support to Counter Steer driver.
- 0.131u1: Angelo Salese modified my coin_insertion() function to use ASSERT & CLEAR instead of PULSE_LINE in Zero Target.
- 0.130: Olivier Galibert and Angelo Salese added preliminary proper ROZ effects hooked up for Zero Target. Angelo Salese fixed sprite positioning bug, fixed a sprite bug when flip y flag is used and cleaned-up the whole routine in Zero Target.
- 0.129u6: Various improvements to the Zero Target / Counter Steer HW and cleaned-up the driver. Fixed foreground & background colors and hand-tuned sound in Zero Target based on a side-by-side test. Fixed sprite colors [Angelo Salese]. Corrected dipswitch settings for Zero Target [Yasuhiro Ogawa, Angelo Salese]. Changed visible area to 256x240. Added 2nd coin slot. Removed buttons 2-5. Added dipswitches 'Coin A/B', 'Cabinet', 'Difficulty', 'Lives' and 'Bonus Life'.
- 3rd March 2009: Angelo Salese - I'm been looking at the Zero Target / Gekitsui Oh driver. I've fixed the sound and started to look the gfxs in there. I'm not 100% sure about the colors in there, for sure the hud uses a vram attribute for the 'junctions' and that'll explain why colors are wrong especially for these parts. The rest looks correct but awkward, anybody has a screen of the original game? Update: Thanks to various guys that reported to me about the NV video, edited the page with the proper correct colors.
- 0.106u13: MASH added plds ($0, 200 - pal10h8.12f and pal12l6.17f) to Zero Target and clone.
- 0.80u2: Bryan McPhail added 'Zero Target (World)' (Data East 1985) and clone Gekitsui Oh (Japan). Various things not yet understood.
- 28th December 1999: J-ROM dumped Gekitsui Oh (Japan).
Recommended Games (Airforce 3D):
Sky Raider
Red Baron
M.A.C.H. 3
Fire Fox
Future Spy
Us vs. Them
Air Race (prototype)
Sky Destroyer
Zero Target
Lock-On
Top Gunner
After Burner II
After Burner (Mega-Tech)
After Burner (Tourvision PCE bootleg)
After Burner Climax
Vs. Top Gun
Captain Sky Hawk (PlayChoice-10)
Air Inferno
G-LOC Air Battle
F-15 Strike Eagle
Strike Fighter
Air Combat
Air Combat 22
Wild Pilot
Wing War
Sky Target
Sega Strike Fighter