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24 v1.44

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Roms list
  7. Chips list
  8. Categories
  9. History
Download 24_144.zip (0 B)
Snapshot

Game infos

Description 24 v1.44
Name 24_144
Manufacturer Stern
Year 2009
Runnable yes
System arcade /
Number of players Pinball
Added to MAME .154
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Electromechanical

Parent and clones

Parent 24_150 : 24 v1.50 (2009)

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 0
Input buttons
Input coins

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 24_v1-44_e.bin 30051920 29c47da0 8d38e35a0df843a71cac6cd4dd6aa460347a208c flash 0 good no
arcade boot_eprom_01_02.bin 1048576 92c93cba boot_eprom_01_02.bin aed7ba2f988df8c95e2ad08f70409152d5caa49a boot 0 good no
arcade boot_eprom_01_06.bin 953032 fe7bcece boot_eprom_01_06.bin 775590bbd52c24950db86cc231566ba3780030d8 boot 0 good no
arcade boot_eprom_02_10.bin 983812 0f3fd4a4 boot_eprom_02_10.bin 115d0b73c40fcdb2d202a0a9065472d216ca89e0 boot 0 good no
arcade boot_eprom_02_30.bin 984612 a4258c49 boot_eprom_02_30.bin d865edf7d1c6d2c922980dd192222dc24bc092a0 boot 0 good no
arcade boot_eprom_03_10.bin 1048576 de017f82 boot_eprom_03_10.bin e4a9a818fa3f1754374cd00b52b8a087d6c442a9 boot 0 good no

Chips list

name tag type clock
ARM7 maincpu cpu 40000000

Categories

History


Pinball published 10 years ago:

24 (c) 2009 Stern Pinball, Incorporated.

Jack Bauer is back, but this time in Stern Pinball's 24 pinball machine. Stern Pinball takes FOX's hit television show and turns it into one fast-paced pinball machine that will excite both operators and homeowners.

The 24 pinball machine incorporates both action and storyline elements from the 24 television show.

The 24 pinball machine playfield features:
1. a Suitcase that holds and releases pinballs for multi-ball play;
2. a Sniper House that opens to reveal a bullet-spraying terrorist;
3. an exploding Safe House that one can shoot the pinball into;
4. several single Sniper Drop Targets that can both obscure and free up playfield shots;
5. and lots of multi-ball action

- TECHNICAL -

H: 75 1/2 inches.
W: 27 inches.
D: 55 inches.
Weight: 250lbs.

- TRIVIA -

24 (1.0) was Released in February 2009. This pinball table is based on the Fox television show of the same name starring Kiefer Sutherland.

The 24 pinball contains original speech by Mary Lynn Rajskub, who plays Chloe on the television show. The pinball also offers speech from the television show, as spoken by Jack (Kiefer Sutherland) and Chloe.

- UPDATES -

* 1.50 (May 5, 2010)
- The left ramp and the sniper post were holding onto the ball for too long (in some cases). This has been corrected.
- Ball search was allowed to run when the ball was being held on the left ramp for choreography. This has been corrected.
- Fixed operating system bug that would cause the music volume to spike up to a high level and remain there until the game was power cycled.

* 1.44 (September 2, 2009)
- Fixed a problem with persistent style auditing that could cause the game to stop running in 50HZ countries.
- Roughed in a rule for 'Escape'.
- Added lamp effects and display effects.
- Roughed in 'Save the President' and 'Master Agent' modes.
- Fixed a problem with the game over "music". If a high score was earned and the match effect did not run at game-over (via tournament, or by the match feature being 'off'), then the high score to date music would run until a new game was started, or until the game was power-cycled. This has been corrected.
- Fixed a problem with the NUKE jackpot. The score was being initialized at power-up and then only increased. This would eventually result in massive NUKE jackpot scores if the game was never powered off. This has been corrected.
- Added a game name message for the Beta-Brite sign.
- Extra ball and Special were not scoring points when the corresponding awards could not be given out. This has been corrected.
- Roughed in skill shot.
- Multiballs were not being restarted when add-a-ball was awarded during various multiball grace periods. This has been corrected.
- Fixed credit display when inserting a coin (the screen would pause for two seconds and show blank scores).
- Added 'ABORT ANIMATIONS' adjustment, and implementation thereof.
- Added shaker motor code.
- Some background lamp effects that used the flashlamps were not being killed at the start of bonus. This has been corrected.

* 1.40 (March 9, 2009)
- Terrorist speech is now louder
- The wizard mode requirement for 'safe house jackpot' was being awarded in the wrong place, this has been corrected.
- Added more lamp effects, display effects, and sounds.

* 1.30 (March 4, 2009)
- suitcase stepper now goes to correct position at power up and during test mode.
- sentox nerve gas award scene is now longer with additional art images
- cell phone now gives mystery style awards
- corrected the audit for terrorist multiball super jackpot lit.
- added art image to sniper multiball total screen
- added more display/lamps/sounds for sniper multiball, terrorist multiball, and suitcase multiball total effects.
- added more art and sound for safe house multiball start, super jackpot.
- added/fixed damn it speech
- added more Jack speech
- different art for pops grow
- Added artwork for sniper target hit. Added music and speech volume adjustments for France. Sniper coil shuts down when entering test mode. More lamp, speech, display f/x for sniper and terrorist.

* 1.20 (February 27, 2009)
- Added French & Italian text
- Disarm nuke now has more graphics/speech
- Some Chloe speech is now shorter

* 1.10 (February 24, 2009)
- added an adjustment for disabling the suitcase. Drop target test now always fires the drop targets, whether they are up or down. Added art and sounds for the start of terrorist hurry-up. 1 terrorist is now being awarded for hitting a safe house standup target.

- STAFF -

Designer: Steve Ritchie
Artwork: Kevin O'Connor
Dots/Animation by: Mark Galvez, Tom Kyzivat
Sound: Ken Hale
Software by: Lyman F. Sheats Jr., Lonnie D. Ropp, Dwight Sullivan

- CONTRIBUTE -

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