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720 Degrees (German, rev 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Configurations
  9. Dipswitchs
  10. Roms list
  11. Chips list
  12. Categories
  13. History
Download 720g.zip (0 B)
Snapshot

Game infos

Description 720 Degrees (German, rev 2)
Name 720g
Manufacturer Atari Games
Year 1986
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .076u1
Romset size 0 B
Romset file files
Romset zip 0 B
Language German
Genre Sports

Parent and clones

Parent 720 : 720 Degrees (rev 4) (1986)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 255 50 10 no
stick 0 255 100 10 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 384 60.096154 16000000 640 0 512 416 0 384

Configuration

name tag mask
Controller Type
Name Joystick
Value 1
Default no
Name Real
Value 0
Default no
Name Spinner
Value 2
Default yes

SELECT
3

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 136047-1101.5t 65536 2ac77b80 136047-1101.5t cae6de4ef8a3cf5fb370c0178f734332369e17da gfx2 a0000 good no
arcade 136047-1102.5sr 65536 f19c3b06 136047-1102.5sr 12e2194e5cc9604f02bad03dd6f62bba7f459e73 gfx2 a8000 good no
arcade 136047-1103.5p 65536 78f9ab90 136047-1103.5p c531e264edaacf61abfbdc8f15b1b47e85a4cdf0 gfx2 b0000 good no
arcade 136047-1104.5n 65536 77ce4a7f 136047-1104.5n 5c4a6fb01bd744f17cbacc3087c4bdb5e3bfe475 gfx2 b8000 good no
arcade 136047-1105.5m 65536 bef5a025 136047-1105.5m 5cfe82f1ef2dd95cc5fa317bd59f69c4cd69fdd2 gfx2 e0000 good no
arcade 136047-1106.5l 65536 92a159c8 136047-1106.5l bc4f06eb666967ac726b7f85719d2fcd74e3b573 gfx2 e8000 good no
arcade 136047-1107.5kj 65536 0a94a3ef 136047-1107.5kj 7dec8c768d0673ab3c8211f19b17674531dda308 gfx2 f0000 good no
arcade 136047-1108.5jh 65536 9815eda6 136047-1108.5jh 89a80c67f4b3426e7516cd1179d5712779ef5db7 gfx2 f8000 good no
arcade 136047-1109.6t 65536 0a46b693 136047-1109.6t 77a743816663a8b8fe6bd9aa2dd0a4e570071068 gfx2 20000 good no
arcade 136047-1110.6sr 65536 457d7e38 136047-1110.6sr 9ac8e5b49e8f61cb8ce4d739462d17049c966a5d gfx2 28000 good no
arcade 136047-1111.6p 65536 ffad0a5b 136047-1111.6p 127502a256e31c3fca92323544129ec8fcabacb8 gfx2 30000 good no
arcade 136047-1112.6n 65536 06664580 136047-1112.6n 2173536af27d9af5b506997a5bbcfd5a40e2023a gfx2 38000 good no
arcade 136047-1113.6m 65536 7445dc0f 136047-1113.6m cfaa535a4a81a00d0cf47ca3e89625e12abde0f5 gfx2 60000 good no
arcade 136047-1114.6l 65536 23eaceb0 136047-1114.6l 8206da45d09b03c51d5c41fdbe964fec0e399837 gfx2 68000 good no
arcade 136047-1115.6kj 65536 0cc8de53 136047-1115.6kj 656fc4011e6ea362f706048a36e99ff31ecbf7cc gfx2 70000 good no
arcade 136047-1116.6jh 65536 2d8f1369 136047-1116.6jh d35fc5f6733c83d59b0029eb6ee3945e22f0d13b gfx2 78000 good no
arcade 136047-1117.6c 32768 5a55f149 136047-1117.6c 9dbee28a0bc8ec0d3936d61b7359cb63f4860fff gfx1 20000 good no
arcade 136047-1118.6d 32768 9bb2429e 136047-1118.6d 80655839e5f53aea19115d83bf395b4f70997edc gfx1 28000 good no
arcade 136047-1119.7d 32768 8f7b20e5 136047-1119.7d 9f0928a442f63c66350e66b35b1503fe4f9d8e33 gfx1 30000 good no
arcade 136047-1120.7c 32768 46af6d35 136047-1120.7c c3c2b131245f1231839b3649c117bf5bbace0641 gfx1 38000 good no
arcade 136047-1121.6a 32768 7adb5f9a 136047-1121.6a 8b4dba6c7ecd9d1c03c5d87326b5971ad1cb8863 gfx1 0 good no
arcade 136047-1122.6b 32768 41b60141 136047-1122.6b a426a0a5f6d4b500571731b3ce5ce8acb5e1db92 gfx1 8000 good no
arcade 136047-1123.7a 32768 501881d5 136047-1123.7a f38b13774c45eb5b48c87c4410afe4bd311cf3c7 gfx1 10000 good no
arcade 136047-1124.7b 32768 096f2574 136047-1124.7b 6b59ff9a89a93c39c18011a0ac7043457617f336 gfx1 18000 good no
arcade 136047-1129.6hj 65536 eabf0b01 136047-1129.6hj aaf5ab31b63c6ba414f0d4c95bbbebcceedd1ae4 maincpu 30000 good no
arcade 136047-1130.6k 65536 93fba845 136047-1130.6k 4de5867272af63be696855f2a4dff99476b213ad maincpu 50000 good no
arcade 136047-1132.6p 65536 a24f333e 136047-1132.6p e4bfa4c670bfb375118d5774f1dbe848e39e6460 maincpu 30001 good no
arcade 136047-1133.6r 65536 53c177be 136047-1133.6r a60c81899944e0dda9886e6697edc4d9309ca8f4 maincpu 50001 good no
arcade 136047-1135.2b 16384 b1f157d0 136047-1135.2b 26355324d49baa02acb777940d7f49d074a75fe5 audiocpu 8000 good no
arcade 136047-1225.4t 16384 264eda88 f0f5fe87741e0e17117085cf45f700090a02cb94 gfx3 0 good no
arcade 136047-2134.2a 16384 0db4ca28 136047-2134.2a 71c2e0eee0eee418bdd2f806bd6ce5ae1c72bf69 audiocpu 4000 good no
arcade 136047-2136.2cd 16384 00b06bec 136047-2136.2cd cd771eea329e0f6ab5bff1035f931800cc5da545 audiocpu c000 good no
arcade 136047-2227.7mn 16384 c628fcc9 ed8194e10a6d66216b4977be77a197f7f9918899 maincpu 8001 good no
arcade 136047-3226.7lm 16384 472be9aa 4635df889d4e5b798074950ebb433c3f101a414d maincpu 8000 good no
arcade 136047-3228.6fh 65536 10bbbce7 cc23c606151ae7a49eef051c8e0649230902e705 maincpu 10000 good no
arcade 136047-4231.6mn 65536 c29188b0 8f9098719fb007298571ff6430bda4b757368f1c maincpu 10001 good no
arcade 720-eeprom.bin 512 cfe1c24e 720-eeprom.bin 5f7623b0a2ff0d99ffa8e6420a5bc03e0c55250d eeprom 0 good no

Chips list

name tag type clock
M6502 audiocpu cpu 1789772
POKEY pokey2 audio 1789772
Speaker rspeaker audio
T11 maincpu cpu 10000000
TMS5220C tms audio 625000
YM2151 ymsnd audio 3579545

Categories

History


Arcade Video game published 33 years ago:

720° (c) 1986 Atari Games.

720° is a one or two-player arcade game with players taking on the role of a skateboarder, and must perform various tricks and maneuvers to earn the points and tickets needed to compete for medals in the game's numerous skate parks.

The bulk of the action takes place in a 'Skate City', a small urban area made up of ramps, jumps and hazards. Players can skate anywhere they wish as they perform the tricks and jumps needed to reach the score thresholds that will earn them entry tickets to Skate City's skate parks to compete for medals and cash prizes.

Each score threshold must be reached and a park entered within a tight time limit. Failure to do so sees the skater persued by a swarm of bees and the words SKATE OR DIE appear. Should the bees touch the skater before he enters a park, the game ends. Skate City's roads and pavements are populated with moving traffic and pedestrians and any collision with them will result in the skater being knocked from his board, costing the player precious seconds.

The parks themselves each feature one of four different disciplines: Slalom, Jump, Downhill and Ramp. Each park has a timer and players can earn either a bronze, silver or gold medal - together with a cash prize - depending on how quickly the park is completed. If the park target score or finish line is not reached before the timer expires, no medal or money is awarded.

Money won can be used to buy equipment upgrades from the stalls that litter Skate City. Players can buy upgraded boards, helmets, pads and shoes. Boards give faster speed; helmets allow for more risky maneuvers; pads give a faster recovery from falls and shoes provide more height on jumps, as well as giving a quicker standing start.

At the start of each new game, players can select from one of two play modes. 'Training Level' is available for beginners and gives players numerous playing hints and tips. 'Experienced Level' is more challenging as well as offering fewer hints. It does, however, include the 'add-a-coin' feature, which allows for awards and items already won to be carried over to a new game.

The main objective is to compete in as many skate parks as possible. There are numerous city hazards to be avoided, such as BMX riders, cars, Frisbee throwers and other skaters. To guide the player around Skate City are map tiles. Riding over one of these will temporaily pause the action and display the layout of the city, including the locations of the skate parks and equipment stalls.

720° features ten 'class levels' which determine the degree of difficulty in the skate parks and the timer in the city streets. Each of the four skate parks is graded in difficulty, ranging from 1 (easiest) to 4 (hardest).

By using the add-a-coin option available in the 'Advanced' game mode, players can keep any special skate equipment they have acquired in the previous game, as well as all accumulated cash, tickets, points and medals.

From Atari Games
THE ULTIMATE AERIAL EXPERIENCE!

* Superior graphics and animation for more player involvement.
* Realistic skateboard action lets players attempt daring maneuvers.
* Players select where they want to skate, making each game a different experience.
* New rotary controller allows full directional and circular motions.
* Contemporary cabinet design with new 25" higher-resolution monitor.
* 8" audio speakers to highlight the custom music scores, sound effects, and speech.
* Add-a-Coin feature keeps players in the action.

720° has all the thrills and skills of real skateboarding with both freestyle and competitive action. A totally unique game format challenges players to become champion of the skating world.

* Start by skating to a skatepark to select difficulty.
* Perform skate maneuvers in the city to earn tickets to get into a skatepark.
* The "Ramp" is one of over 20 skateparks.

By definition, a 720° is one of the most daring moves attempted only by the best, where the skater does a full 720-degree twist while soaring through the air. In 720°, the game, players can attempt to perform this move without bodily injury. This is only part of the fantasy world of 720°...

* Unique Action and Game Format.
The player portrays the skater who must earn the right to compete in the skateparks of the city and ultimately win the title of champion of the skating world. The action starts with the player in the middel of "Skate City", where all surfaces are skateable - a skateboarder's dream world! The player earns tickets by performing skillful skate maneuvers in the city.

These tickets allow him to enter the skateparks where he competes against the clock fot gold, silver or bronze medals. "Cash" prizes are awarded to the skater if he qualifies for a medal. After the skatepark competition, the game continues back in the city for more freestyle action. Numerous hazards and obstacles create a busy scenario in the city, and the skater has a limited time to get to another skatepark.

Players can use their "cash" winnings to buy skating equipment from various skate shops though-out the city.
- BOARDS will give the player faster speed.
- HELMETs allow more risk-taking for successful maneuvers.
- PADS give faster recovery from falls.
- SHOES provide better height on jumps and quicker starts.

* New Controls
Players controls consist of a rotary controller which allows full circular and directional movement. A kick button keeps the player skating, and a jump button is used to "catch air" for higher points. Anything goes in this game, as players learn to make incredible skate maneuvers.

* More Visual and Audio Entertainment.
720° has a new 25" higher-resolution monitor for better graphics and animation than ever before. Plus, 8" speakers highlight the custom music, sound effects and speech, making the player feel like he's tight there in the action.

* Operator Features
720° is equipped with the comprehensive self-test and statistics package on all recent Atari Games products. Operator difficulty adjustments are also provided by four different option switches.

* Special Game Features
- In 720° players create their own game action as they select where they want to skate. PLayers will find map areas in the city which will momentarily display the layout of the city and the skatepark locations.
- Players can select the class level in which they want to compete. At the start of each game, players skate towards one of four skateparks which very in difficulty from "novice" to "pro". As the game progresses players automatically advance to the next level.
- Players can compete on over 20 skateparks, each requires a different skill. There are variations of a half-pipe ramp, a downhill, a slalom and a jump park.
- The city is filled with hazards which the player must avoid, including: street traffic, BMX bikers, skater gangs, and frisbee throwers/
- An Add-a-Coin feature lets players stay in the action and keep any special skate equipment acquired.

- TECHNICAL -

Game ID: 136047

Runs on the "Atari System 2" hardware.

Players: 2
Control: Circular rotating joystick
Buttons: 2
=> [1] Kick, [2] Jump

The cabinet for this game was unique at this time. The speakers for the game are mounted atop the cabinet in a structure resembling a boom box, in line with the game's skate-kid theme. The display is larger than that for a typical arcade game and of a very high resolution (similar to that used for "Paperboy"). The main control is also unique. This joystick moves in a circular fashion, instead of in compass directions like standard joysticks.

* Dimensions
Height: 74.0 in, 188 cm.
Width: 27.5 in, 70 cm.
Depth: 38.0 in, 97 cm.

- TRIVIA -

720° was released in December 1986.

2,265 units were produced in the USA. The selling price was $2,995.

720° is notable in that it is one of the first extreme sports video games. The game's name comes from the 'ultimate' skateboarding trick; turning a full 720° (2 complete circles) in the air after jumping off a ramp.

Ron Perelman holds the record for this game with 527,100 points on June 17, 1987.

Soundtrack album releases :
That's Atari Music Vol. 2 ~ G.S.M. Atari Games 2 (PCCB-00070) (September 21, 1991) [Pony Canyon/Scitron]
That's Atari Music Vol. 2 ~ G.S.M. Atari Games 2 [Reprint] (SCDC-00314) (December 3, 2003) [Scitron Discs]

- TIPS AND TRICKS -

* Develop skill in using the rotary control in conjunction with the Jump button to do aerial moves, because they are worth more points. Press the Jump button after gaining speed, and then rotate the control in a 360-degree motion. In this game, it is possible to do much more than just a 360-degree turn!

* When attempting certain aerial or rotational moves, it is important to be properly aligned on landing, otherwise the skater bails, or falls down.

* To qualify for medals in the higher classes of skate parks, it is best to try to buy some skate equipment first to allow players to perform harder moves.

* Daring players should try to wait out the timer in the streets, performing skate moves and acquiring points until the timer is about to expire.

* In the ramp park, a good trick is to constantly push the kick button and do skid-outs at the top of each side of the half-pipe. To do this, get to the lip of the ramp, hold the stick parallel with the lip, and stop pressing kick. This will cause you to grind and skid down the ramp. You will be awarded big points at the lip and at the base of the ramp. This procedure may be repeated over and over for some incredible (effortless) high scores.

* Don't forget to visit the skate shops. Do not underestimate what a new board and shoes do for you. Buying new equipment allows you to move faster, jump farther, recover faster, and pull off more tricks.

* In the ramp section, levels 8, 9, and 10 : holding down the kick and jump buttons simultaneously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level.

* The entire game should focus around the Sessions skate park (the blue park in the right quadrant of the play-field). Making multiple passes through this park will greatly increase your scores. Remember to keep jumping and spinning. A good game should leave you feeling completely exhausted!

- STAFF -

Software / Game design : John Salwitz
Playfield / Game design : Dave Ralston
Software : Paul Kwinn
Technical assistance : Rob Rowe
Animation : Sam Comstock, Will Noble, Mark West
Audio : Brad Fuller
Music : Hal Canon, Earl Vickers
Control design : Jack Aknin
Game design : Milt Loper
Hardware support : Gary Stempler
With invaluable support from : Dave Cook, Dennis harper, Russel Dawe (Rusty), Jess Melchor

- PORTS -

* CONSOLES:
[US] Nintendo NES (nov.1989) "720° [Model NES-72-USA]"
[US] Sony PlayStation (sept.30, 1999) "Arcade Party Pak [Model SLUS-00952]"
[EU] Sony PlayStation (feb.23, 2001) "Arcade Party Pak [Model SLES-02339]"
[US] Sega Dreamcast (nov.15, 2001) "Midway's Greatest Arcade Hits Vol. 2 [Model T-9714N]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
Nintendo GameCube [US] (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
Microsoft XBOX 360 [US] (nov.6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [US] (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [EU] (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

* HANDHELDS:
Atari Lynx [Unreleased Prototype]
Nintendo Game Boy Color [US] (1999) "720° [Model DMG-AA7E-USA]"
Nintendo Game Boy Color [EU] (1999) "720° [Model DMG-AA7P-EUR]"
[US] Sony PSP (dec.13, 2005) "Midway Arcade Treasures Extended Play [Model ULUS-10059]"
[EU] Sony PSP (feb.24, 2006) "Midway Arcade Treasures Extended Play [Model ULES-00180]"

* COMPUTERS:
[EU] Commodore C64 (1987) : Featuring a recording of the arcade soundtrack on the flip-side of the cassette. The same was done for US Gold's home conversions of "Out Run".
[US] Commodore C64 (1988)
[EU] Sinclair ZX Spectrum (1987) by US Gold
[EU] Amstrad CPC (1988)
[US] Commodore C64 [EU] (1989) "720° Part 2"
[US] PC [MS Windows, CD-ROM] (jan.1, 1999) "Arcade Greatest Hits - The Atari Collection 2"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"

- CONTRIBUTE -

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