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Asterix (ver JAD)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download asterixj.zip (0 B)
Snapshot

Game infos

Description Asterix (ver JAD)
Name asterixj
Manufacturer Konami
Year 1992
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .131
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Fighter

Parent and clones

Parent asterix : Asterix (ver EAD) (1992)

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 60

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 068_a05.5f 65536 d3d0d77b 068_a05.5f bfa77a8bf651dc27f481e96a2d63242084cc214c audiocpu 0 good no
arcade 068_ja_d01.8c 131072 2bc10940 e25cc97435f157bed9c28d9e9277c9f47d4fb5fb maincpu 0 good no
arcade 068_ja_d02.8d 131072 de438300 8d72988409e6c28a06fb2325087d27ebd2d02c92 maincpu 1 good no
arcade 068a03.7c 131072 8223ebdc 068a03.7c e4aa39e4bc1d210bdda5b0cb41d6c8006c48dd24 maincpu 80000 good no
arcade 068a04.7d 131072 9f351828 068a04.7d e03842418f08e6267eeea03362450da249af73be maincpu 80001 good no
arcade 068a06.1e 2097152 6df9ec0e 068a06.1e cee60312e9813bd6579f3ac7c3c2521a8e633eca k053260 0 good no
arcade 068a07.3k 2097152 32efdbc4 068a07.3k b7e8610aa22249176d82b750e2549d1eea6abe4f k053244 2 good no
arcade 068a08.7k 2097152 c41278fe 068a08.7k 58e5f67a67ae97e0b264489828cd7e74662c5ed5 k053244 0 good no
arcade 068a11.12k 524288 7eb07a81 068a11.12k 672c0c60834df7816d33d88643e4575b8ca9bcc1 gfx1 2 good no
arcade 068a12.16k 524288 b9da8e9c 068a12.16k a46878916833923e421da0667e37620ae0b77744 gfx1 0 good no
arcade asterixj.nv 128 84229f2c 34c7491c731fbf741dfd53bfc559d91201ccfb03 eeprom 0 good no

Chips list

name tag type clock
K053260 KDSC k053260 audio 4000000
M68000 maincpu cpu 12000000
Speaker rspeaker audio
YM2151 ymsnd audio 4000000
Z80 audiocpu cpu 8000000

Categories

History


Arcade Video game published 27 years ago:

Astérix (c) 1992 Konami Company, Limited.

Asterix is a horizontally-scrolling beat-em-up for one or two players and is based on the French comic-book series, 'Asterix & Obelix'. Players fight as either Asterix the Gaul or his best friend, Obelix, as they take on the might of the oppressive Roman Empire.

Asterix and Obelix each have standard jump/attack controls, as well as a dash attack activated by tapping the joystick forward twice then pressing the attack button. Each character also posesses a powerful spinning arm attack, this is activated by holding the attack button for a short while until the character's face turns red, after which players must release the button. If the button is held down for too long, the character gets out of breath and takes a few seconds to recover.

The heroes' main foes are Roman legionaries and fat - ocassionally horseback riding - centurions. After an enemy has been beaten enough to fall to the ground, he can be picked up and attacked again, the nature of the attack is dependant on which character picks them up; Asterix will spin the stunned enemy above his head, whereas Obelix smashes him repeatedly into the ground. These stunned enemies also act as tempoarary weapons, as they will cause damage to any other enemies they come into contact with.

Ocassionally, a beautiful blonde lady called Panacea appears carrying a basket. If Asterix or Obelix walk up to her, she will give them a kiss, restoring some health and temporarily paralysing any on-screen legionaries with embarrassment. Health can also be replenished by picking up the piles of red apples that litter the stages.

Asterix features eight different stages, called 'acts', all with a boss fight at the end. Every act from the second one onwards is based on a different book from the Asterix series and contains signature locations, objects and themed enemies, including pirates, thieves and Indian guards.

Bonus levels appear after certain stages, featuring either a timed chariot race, or a timed barrel-smashing sequence on board a sailing ship. The game's eight different stages are:
* First Act: Village
* Act 2: Asterix in Egypt
* Act 3: Asterix in Britain
* Act 4: Asterix and the Admirable Panacea
* Act 5: Asterix in Spain
* Act 6: Asterix and the Magic Carpet
* Act 7: Asterix Vs Caesar

- TECHNICAL -

Game ID : GX068

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 8 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), K053260 (@ 4 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Asterix was released in May 1992.

The rock that Obelix carries on his back is called a menhir. It was used in many ancient religious rituals in places like Carnac in the French province of Brittany, particularly during the time of 2000 to 1500 B.C.

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.5 - KICA-7605) on September 26, 1992.

- TIPS AND TRICKS -

* Tip : When playing as Obelix, the character starts each stage carrying his big rock. Try to hit as many Romans as possible before Obelix throws it away. Any Romans driven away with the rock will drop their helmets on the ground, these can be picked up by the player to earn bonus points.

* Drinking the magic potion (Asterix) or eating a roast (Obelix) will make the respective character invincible for several seconds, allowing them to plow through the Romans, causing the embarrassed Legionnaires to drop their helmets before running away.

- STAFF -

Main programmer : Narunopapa
Sub programmer : Yuko Itoh
Graphic director : M. Kukino
Background designer : S. Wada
Enemy designer : T. Akiyama
Sound effect : J-Kane
Sound programmer : Panda
Music composer : Mutsuhiko Izumi, M. Egama, Michiru Yamane (Chiru Chiru), J. Nakano, A. Hashimoto
Hard designer : Hideto Murata
Art Works : Naoko Sato

- CONTRIBUTE -

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