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Battle of Atlantis (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download atlantis.zip (23 KB)
Snapshot

Game infos

Description Battle of Atlantis (set 1)
Name atlantis
Manufacturer Comsoft
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .008
Romset size 23 KB
Romset file 12 files
Romset zip 12 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 768 224 60.606061 18432000 1152 0 768 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 2c 2048 0e485b9a 976f1d6f4552fbee134359a776b5688588824cbb maincpu 0 good no
arcade 2e 2048 c1640513 a0dfb34f401330b16e9e4d66ec4b49d120499606 maincpu 800 good no
arcade 2f 2048 eec265ee 29b6cf6b93220414eb58cddeba591dc8813c4935 maincpu 1000 good no
arcade 2h 2048 a5d2e442 e535d1a501ebd861ad62da70b87215fb7c23de1d maincpu 1800 good no
arcade 2j 2048 45f7cf34 d1e0e0be6dec377b684625bdfdc5a3a8af847492 maincpu 2000 good no
arcade 2l 2048 f335b96b 17daa6d9bc916081f3c6cbdfe5b4960177dc7c9b maincpu 2800 good no
arcade 5f 2048 57f9c6b9 ad0d09a6611998d093d676a9c9fe9e32b10f643e gfx1 0 good no
arcade 5h 2048 e989f325 947aee915779687deae040aeef9e9aee680aaebf gfx1 800 good no
arcade c01s.6e 32 4e3caeab a25083c3e36d28afdefe4af6e6d4f3155e303625 proms 0 good no
arcade ot1.5c 2048 bcd297f0 8ed78487d76fd0a917ab7b258937a46e2cd9800c audiocpu 0 good no
arcade ot2.5d 2048 de7912da 8558b4eff5d7e63029b325edef9914feda5834c3 audiocpu 800 good no
arcade ot3.5e 2048 ba2fa933 1f976d8595706730e29f93027e7ab4620075c078 audiocpu 1000 good no

Chips list

name tag type clock
AY-3-8910A 8910.1 audio 1789772
DISCRETE konami audio
Speaker speaker audio
Z80 audiocpu cpu 1789772

Categories

MAMEinfo

0.08 [Nicola Salmoria]


Bugs:

- atlantis, atlants2: When you drop a bomb, the sound doesn't stop after impact. Robbbert (ID 01596)


WIP:

- 0.155: System11 redumped clone Battle of Atlantis (set 2).

- 0.134u3: Dumping Union and David Heywood added clone Battle of Atlantis (bootleg).

- 4th October 2009: Smitdogg - The PCB was called Sub Fury but it doesn't actually say that on the title screen. It's a bootleg of Battle of Atlantis hacked to run on Galaxian style hardware. Anyway I bought this board a long time ago and it has finally been added. The star field might be incorrect or it might simply be spacey down there.

- 0.133u1: Renamed (atlants2) to (atlantis2).

- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.

- 0.98u3: MASH replaced the bad dumped cpu1 rom5 in clone (set 2) with the one from (set 1).

- 0.88u5: Fixed rom names.

- 0.53: Changed palettesize to 99 colors.

- 0.35: Added clone Battle of Atlantis (set 2). Added missing color prom ($0). Changed parent description to 'Battle of Atlantis (set 1)'.

- 0.28: Mike Balfour pointed out that ROM 2H of Battle of Atlantis seems to be bad; that's the cause of the strange coins per credit values. Also added high score saving to Battle of Atlantis. Control: Arrows = Move around, CTRL = Fire and ALT = Bomb. Known issues: You get a massive 14 credits per coin - this is caused by ROM 2H, which seems to be bad.

- 0.15: Sound support in Battle of Atlantis [Nicola Salmoria]. All these require -frameskip 1 on my 486/100. I have no idea how accurate the tempo and pitch is. If you can compare it with a real machine, please let me know what's wrong. Added audio CPU roms 5c, 5d and 5e.

- 0.08: Nicola Salmoria added 'Battle of Atlantis' (Comsoft 1981). A Scramble hack. Known issues: I don't know what most of the dipswitches do, and you get 9 credits per coin.


Other Emulators:

* FB Alpha

* Tickle

* VAntAGE


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Sea Wolf

Seawolf II

Depthcharge

Sub Hunter (Model Racing)

Invinco / Deep Scan

Car Hunt / Deep Scan (France)

Destroyer

Minesweeper

Subs

Wolf Pack

Fire One

Submarine (Midway)

HeliFire

N-Sub

Navarone

Polaris

Sea Battle

Tomahawk 777

Battle of Atlantis

Mariner

Subroc-3D

Battle Cruiser M-12

Yamato

D-Day

Submarine (Sigma)

Turbo Sub

Up Scope

The Deep

Sauro

Battle Shark

Guts n' Glory (Depth Charge + Submarine)

In The Hunt

Ganbare! Marine Kun

History


Arcade Video game published 38 years ago:

Battle of Atlantis (c) 1981 Game World.

Your mission : Finish the six tables at all costs by eliminating a maximum of opponents. To Do this you possess a multi-directional laser (ultra-rapid firing) and terrifying torpedo-bombs. Through all 6 tables, build up your bonus by blowing-up the fuel tanks.
Table 1: Avoid and destroy the floating mines.
Table 2: The deadly exploding sharks appear as well as the destroyers (avoid their bombs!). Obliterate them with your laser.
Table 3: You penetrate into an abyssal cavern where redoubtable octopuses lie in wait. The destroyers can only drop their bombs through the thin sides of the cavern.
Table 4: A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopus, the mines reappear in large numbers.
Table 5: Accelerated version of Table 4.
Table 6: You return to Table 1 in an accelerated version but you must face up to all your opponents.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 99

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Battle of Atlantis was an original game designed and developed by 'Game World', with the software being commissioned to Comsoft, a software company.

Battle of Atlantis was designed to compete with "Scramble", a leading game at the time.

- SCORING -

One second of survival : 10 points.
Missile : 100 points.
Base : 100 points.
Fish : 200 points.
Spider : 200 points.
Surface Ship : 500 points.

- TIPS AND TRICKS -

* Don't stop shooting - a constant stream of bullets and bombs is the best defense!

* If you move up or down while firing, your forward cannon will fire upwards or downwards as well, enabling you to destroy enemies above or below you.

* Destroy surface ships whenever possible as they are worth the most points.

- STAFF -

Designed and programmed by: Andy Thomason

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=206&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

gerhard_schindler_____________111.420
sawys__________________________76.750
majygool_______________________62.980
nicky634_______________________19.940
hulkiii________________________17.940