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Battle Circuit (Japan 970319)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download batcirj.zip (0 B)
Snapshot

Game infos

Description Battle Circuit (Japan 970319)
Name batcirj
Manufacturer Capcom
Year 1997
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .053
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Fighter

Parent and clones

Parent batcir : Battle Circuit (Euro 970319) (1997)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade batcirj.key 20 9f9fb965 9ea7e255f48ef5eaa89598355292b858f37f342f key 0 good no
arcade btc.01 131072 1e194310 btc.01 3b29de0aca9dbca59d6b50fb2509e2a913c6b0af audiocpu 0 good no
arcade btc.02 131072 01aeb8e6 btc.02 50a5d1cce0caf7c5143d4904431e8f41e2a57464 audiocpu 28000 good no
arcade btc.07 524288 7322d5db btc.07 473be1f1bf603bdd82451661a6206507f50ed2b6 maincpu 200000 good no
arcade btc.08 524288 6aac85ab btc.08 ad02d4185c2b3664fb96350d8ad317d3939a7554 maincpu 280000 good no
arcade btc.09 524288 1203db08 btc.09 fdbea14618b277132f9e010ef36c134a8ea42162 maincpu 300000 good no
arcade btc.11m 2097152 c27f2229 btc.11m df2459493af40937b6656a16fad43ff51bed2204 qsound 0 good no
arcade btc.12m 2097152 418a2e33 btc.12m 0642ddff2ab9255f154419da24ba644ed63f34ab qsound 200000 good no
arcade btc.13m 4194304 dc705bad btc.13m 96e37147674bf9cd21c770897da59daac25d921a gfx 0 good no
arcade btc.15m 4194304 e5779a3c btc.15m bbd7fbe061e751388d2f02434144daf9b1e36640 gfx 2 good no
arcade btc.17m 4194304 b33f4112 btc.17m e501fd921c8bcede69946b029e05d422714c1040 gfx 4 good no
arcade btc.19m 4194304 a6fcdb7e btc.19m 7a28d5d7aa036d23d97fad17d0cdb8210dc8153a gfx 6 good no
arcade btcj.03 524288 6b7e168d 7e95cc436d53d1ce34b575bc7e2b6e2a7ae06cfb maincpu 0 good no
arcade btcj.04 524288 46ba3467 0cc4a6c82f110d2334fd81f2d3abe5de882768bd maincpu 80000 good no
arcade btcj.05 524288 0e23a859 6c7eec9bf823c66fddbc6b297ea6aa883d03bff5 maincpu 100000 good no
arcade btcj.06 524288 a853b59c 841c178722d4850994afee90ef3079607d8847ed maincpu 180000 good no

Chips list

name tag type clock
DSP16 qsound:qsound cpu 4000000
M68000 maincpu cpu 16000000
Q-Sound qsound audio 4000000
Speaker rspeaker audio
Z80 audiocpu cpu 8000000

Categories

History


Capcom CPS-II cart. published 22 years ago:

Battle Circuit (c) 1997 Capcom.

In this side-scrolling beat'em up, 5 wacky colour-coded characters fight to arrest 'Dr. Saturn' and stop the 'Shiva System' from taking over the world! Earn money to buy special moves and power-ups. This game has 7 stages...
* Stage 1: Inside enemy ship.
* Stage 2: Fever in disco, den of evil.
* Stage 3: Dead heat in desert.
* Stage 4: Sneak in and foil Dr. Saturn's plans.
* Stage 5: Jungle Battle, escape from death line.
* Stage 6: Chase Zipang as you go down river.
* Final Stage : Showdown, desperate battle with Shiva system.
* Secret : Last battle, stop Master Program.

- TECHNICAL -

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 4.
Control: 8-way joystick per player.
Buttons: 2 per player.
=> [1] Attack, [2] Jump

- TRIVIA -

Battle Circuit was released in March 1997. It was known as the 21th CPS-II game.

Known export releases:
"Battle Circuit [Blue Board]"
"Battle Circuit [Grey Board]"

Some of the game's characters seem to borrow moves & stuff from other Capcom games :
* Cyber Blue : His battle armor seems VERY inspired by the one used by "Captain Commando", also his Cyber Cannon is reminiscent of Iron Man's Proton Cannon in "Marvel Super Heroes".
* Captain Silver : One of his special attacks is clearly based on Iceman's Artic Attack in "X-Men - Children of the Atom".
* Yellow Iris : Her Speed Up power attack is based on Psylocke's Gem Ability in "Marvel Super Heroes" in which she summons copies of herself that attack enemies.
* Pink Ostrich : She borrows LOTS of moves from Zelkin Fiskerkogen, the bird alien from "Star Gladiator - Episode : I Final Crusade". Also her anklet is quite reminiscent of the spiky bracelets that Chun-li wears in the Street Fighter games.
* Alien Green : His jump & slam throw is clearly based on Haggar's Pile Driver in "Final Fight".

Johnny (the second boss) is based on Elvis Presley. When you defeat him, he becomes fat.

- TIPS AND TRICKS -

Pink Ostrich and Alien Green are very hard to clear stage 2 & 3. So if you can put only one credit in the machine, play with another character.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=198&o=2