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Blaster

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download blaster.zip (235 KB)
Snapshot

Game infos

Description Blaster
Name blaster
Manufacturer Williams / Vid Kidz
Year 1983
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .024
Romset size 235 KB
Romset file 22 files
Romset zip 103 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 0 111 100 10 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 292 240 60.096154 8000000 512 6 298 260 7 247

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1.ic1 16384 8d0ea9e7 34f8e2e99748bed29285f7e4929bb920960ab03e maincpu 38000 good no
arcade 10.ic24 16384 d47eb67f 5dcde8be1a7b1927b90ffab3219dc47c5b2f20e4 maincpu 24000 good no
arcade 11.ic25 8192 6371e62f dc4173d2ee88757a6ac0838acaee325eadc2c4fb maincpu 10000 good no
arcade 12.ic26 8192 9804faac e61218fe190ad268af48d611d140d8f4cd38e4c7 maincpu 12000 good no
arcade 13.ic27 8192 f4dae4c8 211dcbe085a30419d649afe10ca7c4017d909bd7 maincpu e000 good no
arcade 14.ic35 16384 aea6b846 04cb4b5eb000471a0cec377a5236ac8c83529528 maincpu 30000 good no
arcade 15.ic38 16384 1ad146a4 5ab3d9618023b59bc329a9eeef986901867a639b maincpu 18000 good no
arcade 16.ic39 4096 54a40b21 663c7b539e6f1f065a4ecae7bb0477c71951223f maincpu d000 good no
arcade 17.ic41 4096 bf96182f e25a02508eecf79ea1ae5d45278a60becc6c7dcc maincpu 14000 good no
arcade 18.sb10 4096 c33a3145 6ffe2da7b70c0b576fbc1790a33eecdbb9ee3d02 soundcpu_b f000 good no
arcade 18.sb13 4096 c33a3145 6ffe2da7b70c0b576fbc1790a33eecdbb9ee3d02 soundcpu f000 good no
arcade 2.ic3 16384 03c4012c 53f0adc91e5f1ac58b08b3a6d2de8de5a40bebab maincpu 3c000 good no
arcade 3.ic6 16384 253690fb 06cb2ef95bb06b3618392e298aa690e1f75bc977 maincpu 44000 good no
arcade 4.ic7 16384 fc9d39fb 126d43a64471bbf4b40aeda8913d50e82d254f9c maincpu 40000 good no
arcade 4.u42 512 e6631c23 9988723269367fb44ef83f627186a1c88cf7877e proms 800 good no
arcade 5.ic11 16384 15c1b94d 5d97628541eb8933870c3ffd3646b7aaf8af6af5 maincpu 2c000 good no
arcade 6.ic13 16384 47fc007e 3a80b9b7ae460e9732f7c1cdd465a5b06ded970f maincpu 28000 good no
arcade 6.u23 512 83faf25e 30002643d08ed983a6701a7c4b5ee74a2f4a1adb proms a00 good no
arcade 7.ic15 16384 7a101181 5f1581911ea7fe3e63ce1b9c50b1d3bf081dbf81 maincpu 34000 good no
arcade 8.ic20 16384 f110bbb0 314dea232a3706509399348c7415f933c64cea1b maincpu 1c000 good no
arcade 9.ic22 16384 5c5b0f8a 224f89c85b2b1ca511d006180b8d994fccbdfb6b maincpu 20000 good no
arcade blaster.col 2048 bac50bc4 80a48eb97c6f02703210d00498f9669c36e64326 proms 0 good no

Chips list

name tag type clock
M6808 soundcpu_b cpu 3579545
M6809 maincpu cpu 1000000
MC1408 rdac audio
Speaker rspeaker audio

Serie

Serie : Robotron
  1. Robotron: 2084 (Solid Blue label) (1982)
  2. Robotron: 2084 (1982)
  3. Robotron: 2084 (Yellow/Orange label) (1982)
  4. Blaster (1983)
  5. Blaster (conversion kit) (1983)
  6. Blaster (location test) (1983)
  7. Robotron: 2084 (1983)
  8. Robotron 2084 (1983)
  9. Robotron: 2084 (1983)
  10. Robotron 2084 (1983)
  11. Robotron: 2084 (1983)
  12. Robotron 2084 (1983)
  13. Robotron:2084 (1983)
  14. Robotron: 2084 (1983)
  15. Blaster (Prototype) (1984)
  16. Blaster (Prototype) (1984)
  17. Robotron: 2084 (NTSC) (1984)
  18. Robotron: 2084 (1987 'shot-in-the-corner' bugfix) (1987)
  19. Robotron 2084 (Euro, USA) (1991)
  20. Robotron 64 (Euro) (1998)
  21. Robot Ron (UK) (PD) (19??)
  22. Robotron: 2084 (2012 'wave 201 start' hack) (2012)
  23. Robotron: 2084 (2015 'tie-die V2' hack) (2015)

Categories

MAMEinfo

0.24 [Marc Lafontaine]


SETUP and TEST MODE:

- The first time you run the game, it will say 'FACTORY SETTINGS RESTORED'. Press F2 to proceed.

- Press F2 for Test-Mode

- Press F1 + F2 for Bookkeeping/Setup


Bugs:

- blaster, blaster30, blasterkit: [possible] Maybe wrong colors in palette? MacBoxPPC (ID 04467)


WIP:

- 0.143u4: hap added second sound board to Blaster and clone Blaster (location test). Fixed Blaster background color (eg. screen flashes when hit). Fixed screen garbage when frameskipping. Added M6808 (3579545 Hz) CPU2 with sound rom, DAC sound and left/right Speaker. Fixed rom names. Changed description of clones (early 30 wave version) to 'Blaster (location test)' and (kit) to 'Blaster (conversion kit)'. Renamed (blaster30) to (blastero).

- 0.133u1: Renamed (blast30) to (blaster30) and (blastkit) to (blasterkit).

- 0.95u3: Fixed cpu1 roms addresses.

- 0.92: Highwayman added proms ($0, 200 - video inversion for cocktail table).

- 0.80u2: Added clone Blaster (early 30 wave version).

- 6th March 2004: David Haywood added an early 30-wave version of Blaster to the Williams driver.

- 0.58: Added clone Blaster (kit).

- 31st January 2002: Aaron Giles added the kit version of Blaster to the Williams driver.

- 0.57: Removed 3rd coin slot.

- 0.37b10: Changed palettesize to 256 colors.

- 0.36b7: Added color prom.

- 0.35b1: Nicola Salmoria added analog joystick support to Blaster.

- 0.29: Several fixes to the Williams driver [Marc Lafontaine]: Blaster is finished.

- 0.26: Control: Arrows = Move around, CTRL = Blast, ALT = Thrust panel, Z = Thrust joystick, 5 = Auto Up, 6 = Advance and 7 = Hiscore reset.

- 0.25: Valerio Verrando fixed the Williams driver to support joystick in Blaster, Defender, Joust, Robotron, Splat and Stargate.

- 0.24: Added 'Blaster' (Williams 1983). Marc Lafontaine provided drivers for Robotron, Splat, Defender, Joust, Stargate, Bubbles, Blaster and Sinistar. Bubbles doesn't start, and Sinistar do weird things at startup. The other games work very well, though. For this version I provide a set of fonts that can be used to avoid jerkiness in williams games. If you use zipped roms remember to include them in the ZIP files. Game is playable with accurate colors and sound.


STORY:

- Remember Robotron 2084: Now it is the year 2085. The Robotrons have destroyed the human race. You escape in a stolen space shuttle. Your destination: Paradise. A remote outpost 20 million light years away. Does paradise exist? Can civilization be started again? These questions will be answered at the end of your journey. But first, you must BLAST... OR BE BLASTED!


LEVELS: 21


Other Emulators:

* Retrocade


Recommended Games:

Robotron: 2084


Recommended Games (Starfighter 2):

Starship 1

Star Fire

Star Fire 2

Star Hawk

Tailgunner

Warp Speed

Space Seeker

Buck Rogers: Planet of Zoom

Explorer (DECO Cassette)

Star Trek

Tac/Scan

Ambush

Blaster

Cube Quest

I, Robot

Star Wars

The Empire Strikes Back

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

The Last Starfighter (prototype)

High Voltage

Vs. Star Luster

Shrike Avenger

Thunder Ceptor

Galaxy Force 2

Starblade

Galactic Storm

Space Lords

Galaxian 3 - Theater 6 : Project Dragoon

Solar Assault

Star Trek: Voyager

History


Arcade Video game published 36 years ago:

Blaster (c) 1983 Williams.

The player takes control of a spaceship and must fight against wave after wave of enemy fighters, while trying to rescue the stranded astronauts that represent the last surviving remnants of the human race. Enemies attack the player both with weapons, and by making 'suicide runs' at the player's ship. The game consists of eleven different levels, nine of which are repeated, bringing the total number of levels to 20.

The levels are : Planetoid Waves, Robot Grid Waves, Saucerland Waves, Vampire Waves, Time Tunnel Waves, Outer Space Waves, Enduro Waves, Cat World Waves, and Mastermind Waves (there are two of each of these).

There are also two unique waves that occur only once, they are Armageddon and Paradise.

Players can select their starting wave at the start of the game; choosing from Planetoids, Robot Grid, Saucerland, and Vampires. During the game, players must be careful to NOT shoot the human astronauts that drift through the levels. These must be rescued by 'running' into them.

Despite the presence of an energy meter, the player can take exactly three hits before he or she dies. Upon death, the window of the player's virtual cockpit breaks and one of the player's lives is lost. Blaster has a 'Continue' option but this can only be used once.

- TECHNICAL -

[1] [DuraMold model]

The DuraMold model was a large circular arcade cabinet made entirely out of thick plastic. These cabs were very attractive and almost impossible to damage. They were, however, expensive to produce and had a fatal design flaw : they shrank slightly in the first few months after they were made. In some cases the shrinking machine would eject its monitor, and send it flying across the room. Williams quickly developed a fix for this, but no one wanted DuraMolds after hearing about them shooting monitors across arcades. The DuraMold Blaster was all black and had yellow graphics on the control panel and marquee.

Dimensions : 72" (182.9cm) High x 29" (73.7cm) Wide x 31" (78.7cm) Deep

[2] [Upright model]
Dimensions : 70" (177.8cm) High x 24.5" (62.2cm) Wide x 26.5" (67.3cm) Deep
Weight : 270 lbs (122.5 kg)

[3] [Cockpit model]
Dimensions : 58.5" (148.6cm) High x 30" (70cm) Wide x 77.5"(198.9cm) Deep
Weight (uncrated) : 342 lbs (155kg)
Weight (crated) : 402 lbs (182.5kg)

Monitor (all models): 19" color raster non-interlaced.

CPU : 6809E
ROM : 232 Kilobytes
Video & Scratch RAM : 50 Kilobytes
CMOS RAM : 1kx4

Sound system : 2 Channel Stereo, 2 6808 Microprocessors
ROM : 8 Kilobytes (2 Systems)

Players : 2 (alternating)
Control : 49-Way optical joystick (6 separate speeds in 8 directions plus center off position)
Buttons : 2 (BLAST, THRUST)

- TRIVIA -

Blaster was released internationally in November 1983.

Blaster was the official sequel to "Robotron: 2084", its attract mode went : The Robotrons have destroyed the last human family.

Dwayne Richard holds the record for this game with 92,346,500(!) points.

Originally known as 'Master Blaster', but they changed the name to avoid confusion with a pinball simulator called 'Bill Budges Raster Blaster' for the Apple computer. The 3-D effects of this game were all hand rendered which required thousands of hours of design work. Due to the expense of the pseudo-3D generating hardware, Blaster was released in very limited numbers.

Various copyright messages are hidden in the game's programming. They start off normal, then the weirdness starts. LED and EPJ are Larry DeMar and Eugene Jarvis respectively, the co-designers of this fine game.

At 0x18FB0:
COPYRIGHT 1983 VID KIDZ - ALL RIGHTS RESERVED.

At 0x29409:
COPYRIGHT 1983 VID KIDZ - ALL RIGHTS RESERVED.
LED - EPJ

At 0x2B282:
KEEPA YOU HANS OFFA MY PROAGRAMA

At 0x3046A:
BLASTER(TM)
BLASTER IS A TRADE MARK OF VID KIDZ
COPYRIGHT 1983 VID KIDZ - ALL RIGHTS RESERVED.
LED - EPJ
YOU TOUCHA MY PROGRAM - I BREAKA YOU FACE!

At 0x38A5F:
BLASTER(TM)
BLASTER IS A TRADE MARK OF VID KIDZ
COPYRIGHT 1983 VID KIDZ - ALL RIGHTS RESERVED.
SO THERE!
LED - EPJ

- UPDATES -

When Blaster was first put out at a test location in early 1983, it had 30 waves and allowed you to continue a game by spending another credit. By the time the game went into production in late 1983, the program had been modified to have 20 waves, and no buy-ins allowed.

- SERIES -

1. Robotron: 2084 (1982, ARC)
2. Blaster (1983, ARC)
3. Robotron X [Model SLUS-00252] (1996, PSX)
4. Robotron 64 [Model NUS-NRXE-USA] (1998, N64)

- STAFF -

Developed by: Vid Kidz

Staff : Eugene Jarvis (DRJ), Larry DeMar (LED), (JRS), (KLR), (DJW), Paul Dussault (PGD), (JER), (ALI), (MLG), (NHD)

- PORTS -

* CONSOLES:
[US] Sony PlayStation (nov.30, 1997) "Arcade's Greatest Hits - The Midway Collection 2 [Model SLUS-00450]"
[EU] Sony PlayStation (mar.1998) "Arcade's Greatest Hits - The Midway Collection 2 [Model SLES-00739]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
Nintendo GameCube [US] (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"

* COMPUTERS:
PC [MS Windows 95, CD-ROM] [US] (1997) "Arcade's Greatest Hits - The Midway Collection 2"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=274&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________148.040