Arcade Video game published 30 years ago:
Battle Shark (c) 1989 Taito.
Battle Shark is a first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.
- TECHNICAL -
[Japan model]
Dimensions :
185,5cm high
162cm deep
69,8cm wide.
Monitor : 25inch.
Taito Z System hardware
Board Number : K1100541A
Prom Stickers : C43
Main CPU : (2x) Motorola 68000 (@ 12 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Players : 1
Control : stick
Buttons : 6
- TRIVIA -
Even if title screen says 1989, Battle Shark was released in March 1990 in Japan.
Also released as :
"Battle Shark [USA model]"
"Battle Shark [Europe model]"
- TIPS AND TRICKS -
* Battle Shark has a compliment of torpedoes at the start of a level. Once these are depleted there is a short delay before they are replenished.
* Increase the number of torpedoes Battle Shark can hold by defeating the end of level bosses.
- STAFF -
Direction : Captain Imamura, Ichiro Fujisue
Game design : Atsushi Yamamoto
Software : Ichiro Fujisue, Ghost Hashimoto, Takashi Kitabayashi, Naoya Kuroki, Takayuki Ishiwata
Art design : Hisakazu Kato, Takayuki Ogawa, Tsuyoshi Sato, Ken' Ichi Imaeda, Animation 20
Mechanic : Osamu Wakayama, Seiji Doumi, Yasunori Hatsuda
Cabinet : Atsushi Iwaoka
Hardware : Eikichi Takahashi, Katsumi Kaneoka
Sound and Music (Zuntata) : Yasuko Yamada (Devil Yamada), Hidehito Kitamaru
- PORTS -
* CONSOLES:
[JP] Sony PS2 (mar.29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"
- CONTRIBUTE -
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