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Die Hard Arcade (UET 960515 V1.000)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. BIOS set
  11. Chips list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
Download diehard.zip (17 MB)
Snapshot

Game infos

Description Die Hard Arcade (UET 960515 V1.000)
Name diehard
Manufacturer Sega
Year 1996
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .074u2
Romset size 17 MB
Romset file 5 files
Romset zip 6 B
Language English
Evaluation 80 to 90 (Very Good)
Genre Fighter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 352 224 59.764793 6711646 427 0 352 263 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade epr-17740.ic8 jp4 524288 5c5aa63d epr-17740.ic8 06860d96923b81afbc21e0ad32ee19487d8ff6e7 maincpu 0 good no
arcade epr-17740a.ic8 jp3 524288 3e23c81f epr-17740a.ic8 f9b282fd27693e9891843597b2e1823da3d23c7b maincpu 0 good no
arcade epr-17951a.ic8 jp2 524288 2672f9d8 epr-17951a.ic8 63cf4a6432f6c87952f9cf3ab0f977aed2367303 maincpu 0 good no
arcade epr-17952a.ic8 us 524288 d1be2adf epr-17952a.ic8 eaf1c3e5d602e1139d2090a78d7e19f04f916794 maincpu 0 good no
arcade epr-17953a.ic8 tw1 524288 a4c47570 epr-17953a.ic8 9efc73717ec8a13417e65c54344ded9fc25bf5ef maincpu 0 good no
arcade epr-17954a.ic8 euro 524288 f7722da3 epr-17954a.ic8 af79cff317e5b57d49e463af16a9f616ed1eee08 maincpu 0 good no
arcade epr-19730.ic8 jp1 524288 d0e0889d epr-19730.ic8 fae53107c894e0c41c49e191dbe706c9cd6e50bd maincpu 0 good no
arcade epr-19854.ic8 tw 524288 e09d1f60 epr-19854.ic8 b55cdcb45b2a5b0b35e352cf7625f0bd659084df maincpu 0 good no
arcade epr-20091.ic8 jp 524288 59ed40f4 epr-20091.ic8 eff0f54c70bce05ff3a289bf30b1027e1c8cd117 maincpu 0 good no
arcade fpr19119.13 1048576 de5c4f7c 35f670a15e9c86edbe2fe718470f5a75b5b096ac cart 1 good no
arcade mpr19115.2 4194304 6fe06a30 dedb90f800bae8fd9df1023eb5bec7fb6c9d0179 cart 400000 good no
arcade mpr19116.3 4194304 af9e627b a53921c3185a93ec95299bf1c29e744e2fa3b8c0 cart 800000 good no
arcade mpr19117.4 4194304 74520ff1 16c1acf878664b3bd866c9b94f3695ae892ac12f cart c00000 good no
arcade mpr19118.5 4194304 2c9702f0 5c2c66de83f2ccbe97d3b1e8c7e65999e1fa2de1 cart 1000000 good no
arcade stv1061.bin dev 524288 728dbca3 stv1061.bin 0ed2030177f0aa8285645c395ae9ad9f568ab1d6 maincpu 0 good no
arcade stv110.bin debug 524288 3dfeda92 stv110.bin 8eb33192a57df5f3a1dfb57263054867c6b2db6d maincpu 0 good no
arcade stvb111t.ic8 tw2 524288 02daf123 stvb111t.ic8 23185beb1ce9c09b8719e57d1adb7b28c8141fd5 maincpu 0 good no

BIOS set

name description default
debug Debug (95/01/13) yes
dev Development (bios 1.061) yes
euro EPR-17954A (Europe 95/04/25) yes
jp EPR-20091 (Japan 97/08/21) yes
jp1 EPR-19730 (Japan 97/02/17) yes
jp2 EPR-17951A (Japan 95/04/25) yes
jp3 EPR-17740A (Japan 95/02/20) yes
jp4 EPR-17740 (Japan 95/01/31) yes
tw EPR-19854 (Taiwan 97/05/15) yes
tw1 EPR-17953A (Taiwan 95/04/25) yes
tw2 STVB1.11T (Taiwan 95/02/20) yes
us EPR-17952A (USA 95/04/25) yes

Chips list

name tag type clock
CD/DA cdda audio
M68000 audiocpu cpu 11289600
SCSP scsp audio
SCUDSP scudsp cpu 14318180
SH-2 slave cpu 28636360
Speaker rspeaker audio

Serie

Serie : Dynamite Deka
  1. Die Hard (5.25") (1989)
  2. Die Hard (1990)
  3. Die Hard (Euro) (1992)
  4. Die Hard Arcade (UET 960515 V1.000) (1996)
  5. Die Hard Arcade (UET 960515 V1.000) (1996)
  6. Dynamite Deka (J 960515 V1.000) (1996)
  7. Dynamite Deka (J 960515 V1.000) (1996)
  8. Die Hard Arcade (Euro) (1997)
  9. Dynamite Deka (Jpn) (1997)
  10. Dynamite Cop (Export, Model 2A) (1998)
  11. Dynamite Cop (Export, Model 2B) (1998)
  12. Dynamite Cop (USA, Model 2C) (1998)
  13. Dynamite Deka 2 (Japan, Model 2A) (1998)
  14. Dynamite Deka 2 (Japan, Model 2B) (1998)

Categories

MAMEinfo

0.76u2 [David Haywood, Angelo Salese, Olivier Galibert]

0.74u2 [Guru]

0.64 [Guru]

0.63 [Testdriver]


Artwork available


Bugs:

- diehard, dnmtdeka: Huge slowdown during quicktime events. Solstar (ID 06149)


WIP:

- 0.129u1: Aaron Giles added ROM_DEFAULT_BIOS (US) to Die Hard Arcade.

- 9th July 2008: Mr. Do - Added the missing instruction card to Die Hard, thanks to Smitdogg.

- 0.124u4: Aaron Giles fixed game fails to start in Die Hard Arcade.

- 1st April 2007: Mr. Do - Now that I'm finally going through the bunch of instruction cards Tormod sent me months ago, we have Die Hard Arcade (btw, I think Die Hard has a second instruction card we need to find).

- 0.113u4: R. Belmont fixed crashes in some games (like Die Hard Arcade) using the SCSP.

- 0.110u2: Mariusz Wojcieszek updated the ST-V driver. Added VDP1 vertical line scroll and linezoom (fixes diehard logo). Improved speedups for diehard.

- 0.108u5: Mariusz Wojcieszek added speedups to Die Hard Arcade and clone Dynamite Deka.

- 0.99u3: Mariusz Wojcieszek added VDP2 rotation in RBG0 layer to the ST-V driver. This improves 'Die Hard Arcade' backgrounds.

- 0.90u2: Changed description to 'Die Hard Arcade (UET 960515 V1.000)' and clone (Japan) to 'Dynamite Deka (J 960515 V1.000)'.

- 15th April 2004: Mariusz Wojcieszek fixed a sprite rendering bug in the ST-V driver where some sprites got distorted to the wrong size, improving Othello Shiyouyo title screen, helicopter in Die Hard Arcade, attract modes in Cotton Boomerang and Hanagumi Taisen Columns and it also makes Super Major League almost playable.

- 0.77: Status good now!

- 0.76u2: Status - Die Hard Arcade / Dynamite Deka has missing floors/ceilings.

- 0.74u2: Re-added Die Hard Arcade (US) and clone Dynamite Deka (Japan). Non-Working games.

- 0.65: Moved Die Hard Arcade and clone Dynamite Deka to (Testdriver).

- 0.64: Added 'Die Hard Arcade (US)' (Sega 1996) and clone Dynamite Deka (Japan).

- 0.63: Added (Testdriver) Dynamite Deka.

- 9th December 2002: Guru - Dumped Die Hard Arcade (STV cart).

- 19th October 2002: Guru - Received a Die Hard Arcade STV cart several weeks ago. Thanks to Malcolm McKay for the loan of the board.


Movie: Die Hard

Genre: Action

Year: USA 1987

Director: John McTiernan

Studio: 20th Century-Fox

Cast: Bruce Willis, Alan Rickman, Bonnie Bedelia, Alexander Godunov, Reginald Veljohnsen


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History


$stv=diehard,

Sega ST-V cart. published 23 years ago:

Die Hard Arcade (c) 1996 Sega.

A 3-D, side-scrolling beat them up for 1 or 2 players in which the president's daughter has been kidnapped by a terrorist organisation. Die Hard Arcade is based on the Bruce Willis movie of the same name, although the game's storyline is very different from that of the film's.

Players take on the role of two SWAT team members who must fight their way through a terrorist-filled sky scraper to eventually reach and defeat the head of the terrorist organisation and rescue the President's daughter. Players must clear each area of all terrorists before they can progress to the next. The terrorists can be defeated by punching and kicking them until their health bars are depleted. In addition to hand-to-hand combat, players can also utilise various weapons and objects, including handguns, machine guns, missile launchers, anti-tank cannons, knives, sticks, fireaxes, spray cans, pepper shakers, steel pipes, brooms, bottles and, at one point, a grandfather clock.

Ammunition magazines can be picked up to replace depleted ammo in hand guns and machine guns, and health units can also be found to heal any damage players have suffered. At various points in the game, a pre-set sequence will start in which players must either press the PUNCH, KICK or JUMP button, or move the joystick in a specific direction in order to successfully negotiate certain enemies or obstacles. If either of the SWAT members fail on any sequences where they are supposed to punch or kick down enemies, they will have to fight them in hand-to-hand combat. Enemies can also be grabbed, allowing players to either punch or arrest them. The latter can only be achieved if the SWAT member is holding a gun, and is achieved by pressing either the PUNCH or KICK button twice.

When the SWAT members finally confront the crime boss, they will have to face him twice; first in the office and then on the rooftop. On the rooftop, he will be armed with swords and more difficult to hurt. After the boss is defeated for the second time, The President's daughter is rescued.

From here-on the game takes a nod from Technos' legendary 1987 beat-em-up, "Double Dragon". If only one player completes the game, the girl simply says 'Thank You!' and the game ends. But if 2 players complete the game, the girl will announce that she wants one of the SWAT members to become her new bodyguard. The two players will then have to fight each other until one of them is defeated, with the winner becoming the girl's new bodyguard. If the timer expires before either player wins, the fight will be declared a draw and the girl will be undecided about which SWAT member she wants for her new bodyguard.

- TECHNICAL -

Sega Titan Video hardware (ST-V)

Players : 2
Control : 8-way joystick
Buttons : 6

- TRIVIA -

Released in May 1996.

This game is known in Japan as "Dynamite Deka" (translates from Japanese as 'Dynamite Detective').

PATENTS :
U.S.A : 4,442,486 - 4,454,594 - 4,462,076
Europe : 80244
Canada : 1,183,276
Honk Kong : 88-4302
Singapore : 88-155

- SERIES -

1. Die Hard Arcade (1996)
2. Dynamite Cop (1998)

- STAFF -

Chief Programmer : Ando Hiroshi
Enemy Programmer : Yamamoto Masanobu
Sub Programmer : Abe Teruji
Chief Artist : Aoki Kunitake, Kumada Tatsuto
Model Artist : Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
Player Model Artist : Makino Taku, Aoki Yoshiaki, Katoh Hideyuki
Animation Artist : Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
Background SCR : Alan Ackerman
Art Manager : Bob Steele
Sound Director : Howard Drossin
Producer : Roger Hector, Nakagawa Rikiya, Makoto Uchida
Executive Producer : Suzuki Hisashi
Game Design & Directed by : Makoto Uchida

- PORTS -

* CONSOLES:
Sega Saturn (1997)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=636&o=2