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Dogou Souken (Joystick hack bootleg)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download dogosokb.zip (0 B)
Snapshot

Game infos

Description Dogou Souken (Joystick hack bootleg)
Name dogosokb
Manufacturer bootleg
Year 1986
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .078u5
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Shooter

Parent and clones

Parent victroad : Victory Road (1986)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 288 216 60 3870720 288 0 288 224 8 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 01 65536 53b0ad90 7581365d6c82b35189852d96437b0f19abe2cf74 maincpu 0 good no
arcade p11 32768 668b25a4 p11.m4 235423e3b442271581dde0195fdff2a37596a9bc sp32_tiles 0 good no
arcade p12 32768 f44e95fa p12.np4 6633bd1e9e947cae5ba696f6fd393bf0cd7969b0 sp32_tiles 10000 good no
arcade p13 32768 980ca3d8 p13.r4 bda6f19edf43c61c0c8d2235bb60def76c801b87 sp32_tiles 20000 good no
arcade p14 32768 a7031d4a p14.m2 9ea184990372909de7d8fe0891bb3e0441b13f90 sp32_tiles 8000 good no
arcade p15 32768 120d2450 p15.np2 8699db76f598e7719fa5f9a3dcc07d24c53e5da4 sp32_tiles 18000 good no
arcade p16 32768 9f820e8a p16.r2 2be0128d6861241f6a9c5a7032368dbc6d57b44e sp32_tiles 28000 good no
arcade p17 32768 19d4518c p17.cd4 133ac6e3d75af6cfc9aa9d1d467f16696c7f3794 bg_tiles 0 good no
arcade p18 32768 d818be43 p18.cd2 274827b13e8572f68302b7e0b5964d3e32544303 bg_tiles 8000 good no
arcade p19 32768 d64e0f89 p19.b4 41204d5b0bc9d2f2599c3e881f10b73bddae3c5c bg_tiles 10000 good no
arcade p2 65536 907fac83 p2.p8 691d95f95ef7a308c7f5e7defb20971b54423745 sub 0 good no
arcade p20 32768 edba0f31 p20.b2 b3fc886d3cf7a34b470dd72cc0268a193f9a64d7 bg_tiles 18000 good no
arcade up02_b3.rom 16384 51a4ec83 8cb743c68a51b71ef3d78127b2cf6ab0877b13f6 tx_tiles 0 good no
arcade up02_d3.rom 32768 d43044f8 4d5bc3730ea1bb1978ae246745416b71979cb100 sp16_tiles 0 good no
arcade up02_e3.rom 32768 365ed2d8 e0f600c936483e3d0d03709ae709321d072145bd sp16_tiles 8000 good no
arcade up02_g3.rom 32768 92579bf3 eb2084bf5c62cbbf08dc25997702f8e8eb3dcc5d sp16_tiles 10000 good no
arcade up03_f5.rom 65536 5b43fe9f 28f803f633b83b17f9b10516d38c862f90d55ff3 ym2 0 good no
arcade up03_g5.rom 65536 aae30cd6 9d0d2c0f947387a0924bf0ed73de9305c1625054 ym2 10000 good no
arcade up03_k1.rom 1024 10a2ce2b 8de93250b81fbabb012c96454ef3a888b2783ab5 proms 0 good no
arcade up03_k7.rom 65536 173fa571 fb9c783e5377fa86f70afee6804c8ee9061b27fd audiocpu 0 good no
arcade up03_l1.rom 1024 e7213160 bc762a346e1639c8a9636fe85c18d68a08c1b586 proms 800 good no
arcade up03_l2.rom 1024 99dc9792 dcdcea2bad524776e17eaeb70dd4882283f1b125 proms 400 good no

Chips list

name tag type clock
Speaker mono audio
Y8950 ym2 audio 4000000
YM3526 ym1 audio 4000000
Z80 audiocpu cpu 4000000

Categories

History


$vgmplay=victory,

Arcade Video game published 33 years ago:

Dogosoken (c) 1986 SNK.

Dogosoken is the sequel to Ikari. It was developed by SNK, and released in the arcades in 1986, later in the same year that the original game appeared. Like the original, Dogosoken featured an 8-way rotary joystick that could be twisted in place to rotate the onscreen character allowing the player to face in one of eight directions while moving in another. The rotary joystick serves two simultaneous purposes. The joystick can be pushed in any one of eight direction to direct the players to move in that direction. As either player advances to the top of the screen, the screen will automatically scroll down. If the player retreats, the screen will scroll up, but only to a limited extent. The second purpose of the joystick is to control the orientation of the players. The joystick can be rotated clockwise or counter-clockwise. As the joystick is rotated, so too will the players rotate in the same direction. In this manner, a player can move in any direction while continuing to face one particular direction.

The objective is to defeat the enemy aliens using grenades and other weapons. The story directly picks up at the ending of Ikari Warriors. Congratuled by General Kawasaki for rescuing him, Paul and Vince return home to their native country in a plane arranged by the general. Expecting a hero's welcome upon arriving home, a mysterious storm appears and they are hurtled thousands of years into the future. They are met by an alien creature who says that the villain Zang Zip has taken over the land.

The arcade features sampled voiceovers from the main characters and the game's bosses.

- TECHNICAL -

Main CPU : (2x) Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM3526 (@ 4 Mhz), Y8950 (@ 4 Mhz)

Players : 2
Control : 8-way Rotary [LS-30]
Buttons : 2

- TRIVIA -

Released in October 1986 in Japan.

The title of this game translates from Japanese as 'Bellowing Atmosphere'.

This game is known outside Japan as "Victory Road".

The main characters Ralf and Clark appear in one more Ikari game (Ikari III - The Rescue in 1989), and they later enter the fighting tournament known as The King of Fighters.

- TIPS AND TRICKS -

Gameplay:
---------
Weapons no longer have limited ammunition.

Player begins with a flamethrower, but when player loses a life, it is changed to machine gun.

Weapon powerups are scattered throughout the levels often hidden under rocks destroyable by the bazooka weapon or grenades.

There are no vehicles in this game, but it was replaced by armour, which allows player to take limited number of hits without time expiration.

Weapons:
--------
Flamethrower - Player's beginning weapon. It can destroy walls.

Machine gun - Player's weapon after losing a life.

Red machine gun - Similar to machine gun, but the bullet has longer range, and shoots through enemies.

Boomerang - Weapon shoots through enemies, and flies back to player.

Sword - When spinning a sword, player can hit back enemy bullets. When pressing fire button, player fires shot using the last available machine gun type. The sword blade damages enemies upon contact.

Grenades:
---------
Black - Small explosion.

Red - Larger explosion. When it detonates, an 8-way blast appears.

- SERIES -

1. Ikari (1986)
2. Dogosoken (1986)
3. Ikari III - The Rescue (1989)

- PORTS -

* CONSOLES:
Nintendo Famicom (1988) "Ikari II - Dogosoken [Model KAC-DS]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=657&o=2