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DonPachi (Korea)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. History
Download donpachikr.zip (0 B)
Snapshot

Game infos

Description DonPachi (Korea)
Name donpachikr
Manufacturer Cave (Atlus license)
Year 1995
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .057
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Shooter

Parent and clones

Parent donpachi : DonPachi (US) (1995)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 240 57.550645

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade atdp.u32 1048576 0d89fcca atdp.u32 e16ed15fa5e72537822f7b37e83ccfed0fa87338 oki2 40000 good no
arcade atdp.u33 2097152 d749de00 atdp.u33 64a0acc23eb2515e7d0459f0289919e083c63afc oki2 140000 good no
arcade atdp.u44 2097152 7189e953 atdp.u44 53adbe6ea5e01ecb48575e9db82cc3d0dc8a3726 sprites0 0 good no
arcade atdp.u45 2097152 6984173f atdp.u45 625dd6674adeb206815855b8b6a1fba79ed5c4cd sprites0 200000 good no
arcade atdp.u54 1048576 6bda6b66 atdp.u54 6472e6706505bac17484fb8bf4e8922ced4adf63 layer0 0 good no
arcade atdp.u57 1048576 0a0e72b9 atdp.u57 997e8253777e7acca5a1c0c4026e78eecc122d5d layer1 0 good no
arcade eeprom-donpachi.bin 128 315fb546 eeprom-donpachi.u10 7f597107d1610fc286413e0e93c794c80c0c554f eeprom 0 good no
arcade peel18cv8p-15.u18 341 3f4787e9 peel18cv8p-15.u18 fc7da25c9f36c9cbc6ba5a7314c4828d405d1261 pal 0 good no
arcade prgk.u26 524288 bbaf4c8b 0f9d42c8c4c5b69e3d39bf768bc4b663f66b4f36 maincpu 0 good no
arcade u58.bin 262144 285379ff b9552edcec29ddf4b552800b145c398b94117ab0 layer2 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 16000000
OKI6295 oki2 audio 2112000
Speaker mono audio

Serie

Serie : DonPachi
  1. DonPachi (US) (1995)
  2. DonPachi (Hong Kong) (1995)
  3. DonPachi (Japan) (1995)
  4. DonPachi (Korea) (1995)
  5. DonPachi (Jpn) (1996)
  6. DonPachi (Jpn) (1996)
  7. DoDonPachi (International, Master Ver. 97/02/05) (1997)
  8. DoDonPachi (Jpn) (1997)
  9. DoDonPachi (Japan, Master Ver. 97/02/05) (1997)
  10. DoDonPachi II - Bee Storm (World, ver. 102) (2001)
  11. DoDonPachi II - Bee Storm (World, ver. 100) (2001)
  12. DoDonPachi II - Bee Storm (China, ver. 100) (2001)
  13. DoDonPachi II - Bee Storm (Hong Kong, ver. 100) (2001)
  14. DoDonPachi II - Bee Storm (Taiwan, ver. 100) (2001)
  15. DoDonPachi II - Bee Storm (World, ver. 101) (2001)
  16. DoDonPachi II - Bee Storm (China, ver. 101) (2001)
  17. DoDonPachi II - Bee Storm (Hong Kong, ver. 101) (2001)
  18. DoDonPachi II - Bee Storm (Japan, ver. 101) (2001)
  19. DoDonPachi II - Bee Storm (Korea, ver. 101) (2001)
  20. DoDonPachi II - Bee Storm (Taiwan, ver. 101) (2001)
  21. DoDonPachi II - Bee Storm (China, ver. 102) (2001)
  22. DoDonPachi II - Bee Storm (Hong Kong, ver. 102) (2001)
  23. DoDonPachi II - Bee Storm (Japan, ver. 102) (2001)
  24. DoDonPachi II - Bee Storm (Korea, ver. 102) (2001)
  25. DoDonPachi II - Bee Storm (Taiwan, ver. 102) (2001)
  26. DoDonPachi Dai-Ou-Jou V101 (2002.04.05.Master Ver) (2002)
  27. DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver) (2002)
  28. DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver) (2002)
  29. DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver) (2002)
  30. DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5) (2008)
  31. DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER) (2008)
  32. Dodonpachi Daioujou Tamashii (V201, China) (2010)
  33. DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) (2010)
  34. DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack) (2012)
  35. DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver., bootleg Knights of Valour Super Heroes conversion) (2012)

Categories

History


Arcade Video game published 24 years ago:

DonPachi (c) 1995 Atlus.

An excellent vertically scrolling shoot'em up. The player assumes the role of a pilot who is sent by their squadron to fight their former allies until one side destroys the other, all of which is a part of a mission to strengthen the military power that controls each side. The player flies their selected fighter over 5 areas of various terrain, encountering a number of land, sea and air enemies. The player's ship has two modes of fire : by tapping the fire button, shots are fired; holding it down produces a concentrated vertical beam, but also reduces the ship's speed.

The player can choose one of 3 aircraft at the start of the game, or upon continuing :
Type A : A red (or yellow/orange, for player two) fighter, which fires a narrow stream of shots
Type B : A green (or purple, for player two) helicopter, which fires its main guns forward, but has side guns that rotate in the direction of movement
Type C : A blue (or black, for player two) fighter, which fires a wide, three-way spread of shots

- TECHNICAL -

Game ID : ATC01DP

Cave 1st Generation Hardware

Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 [Optional]
Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM

Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Shoot, [B] Bomb, [C] Full-Auto

- TRIVIA -

Developed by Cave, this is their first game (released in May 1995).

DonPachi is one of only two Cave shooters to get released in the USA, the other being Progear no Arashi. Both US versions of these games are extremely rare and sought after since only a small handful were made for the American market.

The name of the game is a pun; the kanji for DonPachi literally means 'leader bee', but the word 'don' is also a Japanese onomatopoeia for the sound of a gun firing. There are a number of references to bees in the game : the most obvious is the bee icon that can be picked up for high scores. The transition effect between levels is tiled, made up of red hexagons, which resembles a bee hive.

The plot of this game is quite 'cheesy' : you fight your own comrades in order to become the ultimate fighter, the 'DonPachi elite team!'.

Kenichi Takano and Tsuneki Ikeda (see Staff section) were ex-Toaplan employers. It seems that Tsuneki Ikeda was one of the programmers behind "Truxton", hence the red/blue/green ships colour (for player1 of course). He should also be the 'Ikeda in Maeba' guy appearing in "Batsugun"'s credits.

The default high score table contains a hidden message : read vertically, the initials will read, TOAPLAN.FOREVER.

The 'English' text that appears against the 'WARNING' message upon approaching a boss reads : THIS IS NOT SIMILATION. GET READY TO DESTOROY THE ENEMY. TARGET FOR THE WEAK POINTS OF F**KIN' MACHINE. DO YOUR BEST YOU HAVE EVER DONE.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Donpachi - G.S.M. 1500 / PCCB-00184) on 21/06/1995.

- UPDATES -

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

- SCORING -

DonPachi features a scoring system known as Get Point System (GPS). By destroying large groups or chains of enemies in a short period of time, you can build up a number called a combo, similar to the kind found in fighting games. You receive an increasing number of points with every enemy you shoot down; the more enemies you hit in one chain, the more points you receive. You can break the chain by waiting to shoot an enemy; the combo number will turn blue when your chain is broken. This system brings a new challenge after the player has cleared the game; plot out the stages to achieve a high score.

After completing an area, player gains following scores based on performance in the completed area :
Star : 10000 points per item collected in the area using current live.
Bombitem : Player gets additional points for having less than 7 maximum slots. Player initially gets 100,000, 60,000, 30,000, 10,000 points for 3, 4, 5, 6 bomb slots respectively. If player manages to complete successive areas with only current life, the bombitem bonus increases, up to 5,000,000 points.

If 2nd loop is completed with 1 credit, player gets 1 million points for each reserved fighter.

- TIPS AND TRICKS -

* Bee Medals : there are 13 bee medals hidden in each stage. If you cross the location of a hidden bee medal with your bullets or your laser, it starts to blink. Only the head of the laser weapon frees it, so you can capture it after.
1st medal is worth 100 points, 2nd medal 200, 3rd 400, then 800, 1,000, 2,000...
If you miss a medal, the chain breaks and counting restarts. In case you manage to collect all bee medals of a stage, the 13th medal increases it's value stage by stage up to 1,000,000 points.

* Hits : if you destroy multiple targets within an very short time range (indicated by a green colored bar), a hit counter starts and after 10 hits it will be visible in large letters. Once your hits are too slow, the counter stops and disappears.

* At the 2nd loop, all targets destroyed releases bullets towards your ship.

- SERIES -

1. DonPachi (1995)
2. DoDonPachi (1997)
3. Bee Storm - DoDonPachi II (2001)
4. DoDonPachi Dai-Ou-Jou (2002)
5. DoDonPachi Dai-Fukkatsu (2008)
6. DoDonPachi Saidaioujou (2012)
7. DoDonPachi Maximum (2012) [Apple App Store]

- STAFF -

Producer : Kenichi Takano
Programmers : Tsuneki Ikeda, Toshiaki Tomizawa, H. Uchida, Ryuichi Yabuki
Graphic Designers : Atsunori Aburatani, K. Asaba, J. Fujisaku, Riichirou Nitta, Naoki Ogihara
Sound : Ryuichi Yabuki
Special Thanks: N. Kaneko, Satoshi Kohyama

- PORTS -

* CONSOLES:
[JP] Sega Saturn (apr.26, 1996; "DonPachi [Model T-14405G]")
[JP] Sony PlayStation (oct.18, 1996; "DonPachi [Model SLPS-00548]")
[JP] Sony PlayStation (aug.30, 2001; "DonPachi [Model SLPS-86855]")
[JP] Sony PlayStation (may.12, 2010, PSOne Classics)

- CONTRIBUTE -

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