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Dragonninja (Japan)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download drgninja.zip (0 B)
Snapshot

Game infos

Description Dragonninja (Japan)
Name drgninja
Manufacturer Data East Corporation
Year 1988
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .031
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Platform

Parent and clones

Parent baddudes : Bad Dudes vs. Dragonninja (US) (1988)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 240 57.444853 5000000 320 0 256 272 8 248

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade eg01.3a 65536 e08e6885 641eaf4ef6c8bfbc39611f5f81765f7915ae9d9f maincpu 1 good no
arcade eg03.6a 65536 c52c2e9d 399f2b7df9d558c8f33bf1a7c8048c62e0f54cec maincpu 40001 good no
arcade eg04.3c 65536 41b8b3f8 0ab143b9f7a5f857cfd2053c24fa5213ce7641e4 maincpu 0 good no
arcade eg06.6c 65536 2b81faf7 6d10c29f5ee06856843d83e77ba24c2b6e00a9cb maincpu 40000 good no
arcade eg07.8a 32768 001d2f51 f186671f0450ccf9201577a5caf0efc490c6645e audiocpu 8000 good no
arcade eg08.2c 65536 92f2c916 38b4ed81edcc2069b096591bdc5baab8b9edfa9a oki 0 good no
arcade eg09.13a 65536 601b7b23 c1c665614f1377bc47720382b25c965266a2593f gfx4 60000 good no
arcade eg10.14a 32768 eeee8a1a ei10.14a 2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71 gfx4 70000 good no
arcade eg11.16a 65536 ba83e8d8 63092a5d0da0c9228a72a83b43a67a47b1388724 gfx4 20000 good no
arcade eg12.17a 32768 fea2a134 ei12.17a 525dd5f48993db1fe1e3c095442884178f75e8e0 gfx4 30000 good no
arcade eg13.13c 65536 fd91e08e 8998f020791c8830e963096dc7b8fcb430d041d4 gfx4 40000 good no
arcade eg14.14c 32768 e83c760a ei14.14c d08db381658b8b3288c5eaa9048a906126e0f712 gfx4 50000 good no
arcade eg15.16c 65536 5617d67f 8f684de27ae79c4d35720706cdd2733af0e0a9cc gfx4 0 good no
arcade eg16.17c 32768 17e42633 ei16.17c 405f5296a741901677cca978a1b287d894eb1e54 gfx4 10000 good no
arcade eg18.14d 65536 05cfc3e5 ei18.14d a0163921c77dc9706463a402c3dd45ec4341cd21 gfx2 0 good no
arcade eg20.17d 65536 e11e988f ei20.17d 0c59f0d8d1abe414c7e1ebd49d454179fed2cd00 gfx2 10000 good no
arcade eg22.14f 65536 b893d880 ei22.14f 99e228174677f2e3e96154f77bfa9bf0f1c0a6a5 gfx2 20000 good no
arcade eg24.17f 65536 6f226dda ei24.17f 65ebb16a292c57d49c135fce7ed7537146226eb5 gfx2 30000 good no
arcade eg25.15j 32768 dd557b19 ce1e76aeb7e147f373bb48dbc1becc1601953499 gfx1 0 good no
arcade eg26.16j 32768 5d75fc8f 92947dd78bfe8067fb5f645fa1ef212e48b69c70 gfx1 8000 good no
arcade eg28.9f 65536 5c692ab3 4c58ff50833f869575f1a15c776fbf1429944fab gfx3 18000 good no
arcade eg30.9j 65536 2438e67e 5f143aeb83606a2c64d0b31bfee38156d231dcc9 gfx3 8000 good no
arcade i8751 4096 c3f6bc70 3c80197dc70c6cb283df5d11d29a9d9baabcd99b mcu 0 baddump no

Chips list

name tag type clock
I8751 mcu cpu 8000000
M6502 audiocpu cpu 1500000
M68000 maincpu cpu 10000000
OKI6295 oki audio 1000000
Speaker mono audio
YM2203 ym1 audio 1500000
YM3812 ym2 audio 3000000

Categories

History


Arcade Video game published 31 years ago:

Dragonninja (c) 1988 Data East.

Dragonninja is a sideways scrolling platform beat-em-up for one or two players in which the US president, President Ronnie (based on ex-U.S. president, Ronald Reagan), has been abducted by the nefarious DragonNinja clan.

Players take on the role of two government agents - 'Blade' and 'Striker' - who must fight their way through 7 enemy-packed levels to defeat the DragonNinja and save the President.

Each stage must be completed with a set time limit and initially the agents can only punch, kick and jump, although they can execute powerful spinning kicks and have the ability to charge themselves up with "inner energy" - by holding the punch button - to throw a powerful, long-range flaming punch that hits all opponents in front of the player.

Players will also come across weapon power-ups in the form of knives and Nunchuks. Player health can be replenished by picking up the drinks cans (resembling Coco-Cola cans) that also occasionally appear. Clocks can also be picked up to extend the stage's time limit.

At the end of each stage, players must defeat powerful end-of-level bosses, the first of which is Karnov, who was the star of his own 1987 video game of the same name.

For the game's 7th and final stage, players must re-fight all of the bosses from the previous stages, before finally confronting the Dragon Ninja himself. Defeating the Dragon Ninja frees the U.S. president and the game is over.

- TECHNICAL -

Main CPU : Motorola 68000
Sound CPU : MOS Technology M6502
Sound Chips : YM2203, YM3812, OKI6295

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Dragonninja was released in April 1988 in Japan.

This game is known in US as "Bad Dudes vs. Dragonninja".

'Bad Dudes' acquired something of a cult status, due in no small part to its tongue-in-cheek humour; such as the game's introduction by a Secret Service agent informing the player that 'President Ronnie has been kidnapped by the Ninjas. Are you a bad enough dude to rescue Ronnie?' After saving the President, Reagan appears in the Oval Office and delivers the line : 'Hey Dudes Thanks, for rescuing me, let's go for a burger...'.

The game includes a cameo appearance by "Karnov" (a hero in his own Data East game), who oddly enough, appears as an enemy boss rather than the good guy this time around!

The trucks on the second stage say 'Kikuchi Co., Ltd'. Kikuchi Co is a real company established on November 1953 in Japan. It manufactures and sells automobile body frame components and it is affiliated to Honda.

Polystar / Datam released a limited-edition soundtrack album for this game (Deco History Scene I : Data East Game Music Scene One - H25X-20008) on September 25, 1988.

- STAFF -

Planner : Makoto Kikuchi
Programmers : Tomotaka Osada, Masaaki Tamura, Nobusuke Sasaki, Naomi Susa, Kenji Takahashi
Graphic designers : Dot Man, Mix Man, Monsieur Micky, Torba-RR, OK Youichi, Kansaiman, Milky Kikuchi
Sound : Azusa Hara (AZUSA), Hiroaki Yoshida (MARO)

- PORTS -

Here is a list of ports released in Japan. For non-Japanese ports, please see the non-Japanese version entry; "Bad Dudes vs. Dragonninja [Model 1US34]".

* CONSOLES:
[JP] Nintendo Famicom (jul.14, 1989) "Dragon Ninja"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=704&o=2