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1600

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Configurations
  9. Dipswitchs
  10. Roms list
  11. Chips list
  12. Categories
  13. History
Snapshot

Game infos

Description 1600
Name eagle1600
Manufacturer Eagle
Year 1983
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .167
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Computer

Parent and clones

Parent ibm5150 : IBM PC 5150 (1981)

Sound infos

Sound_channels 3

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
keyboard no
mouse 0 4095 100 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 200 59.922748 14318181 912 0 640 262 0 200

Configuration

name tag mask
CGA character set
Name Alternative
Value 1
Default no
Name Normal
Value 0
Default yes

isa1:cga:cga_config
3
CGA chipset
Name ATI
Value 96
Default no
Name Amstrad PC1512
Value 32
Default no
Name Amstrad PPC512
Value 64
Default no
Name IBM
Value 0
Default yes
Name Paradise
Value 128
Default no

isa1:cga:cga_config
224
CGA monitor type
Name Colour RGB
Value 0
Default yes
Name Colour composite
Value 8
Default no
Name LCD
Value 16
Default no
Name Mono RGB
Value 4
Default no
Name Television
Value 12
Default no

isa1:cga:cga_config
28

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade eagle 1600 62-2732-001 rev e u403.bin 4096 3da1e96a 77861ba5ebd056da1daf048f5abd459e0528666d bios e000 good no
arcade eagle 1600 62-2732-002 rev e u404.bin 4096 be6492d4 ef25faf33e8336121d030e38e177be39be8afb7a bios e001 good no
arcade eagle 1600 video char gen u301.bin 4096 1a7e552f 749058783eec9d96a70dc5fdbfccb56196f889dc gfx1 0 good no

Chips list

name tag type clock
AM9517A mb:dma8237 cpu 4772727
Filtered 1-bit DAC mb:speaker audio
Floppy sound isa2:fdc_xt:fdc:1:525dd:floppysound audio 44100
I8048 kbd:pcxt:i8048 cpu 5102535
I8086 maincpu cpu 8000000
Speaker isa2:fdc_xt:fdc:1:525dd:flopsndout audio

Categories

History


Computer published 36 years ago:

Eagle 1600 (c) 1983 Eagle Computer.

- TRIVIA -

The Eagle 1600 series of computers ran MS-DOS but were not clones. They were the first PCs to be based on the fully 16-bit Intel 8086 processor, rather than the Intel 8088, which used 16 bits internally, but only had an 8-bit external interface. Eagle attempted to create a niche for itself in the brand-new '16-bit' market by building machines that were as easy to use as their CP/M models, but had an Intel CPU and 640 kB of RAM (which was more memory than almost any other PC at that time had to offer).

These computers came with MS-DOS, the PC version of Spellbinder, a PC spreadsheet program, and documentation. They would run many PC programs, but at that time most PC programs were recent ports from CP/M and there was little agreement about standards. The fact that the 1600s were not IBM clones meant that games that expected exactly the same video hardware as an IBM PC, or that called PC hardware or the PC ROM BIOS directly for the sake of speed, would not run or ran very poorly.

The 1600 line were also the first computers with MS-DOS to have hard disks. Eagle achieved this by using the same hard-disk subsystem (Xebec hard-disk controller card, Eagle SASI card, and hard disk) as in the CP/M models. Subdirectories were not yet supported in the MS-DOS version that the Eagles used, just as in CP/M. MS-DOS did not offer CP/M's 16 numbered 'user zones' either, which somewhat limited the usefulness of the hard disks.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=102372&o=2