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Elevator Action Returns (Ver 2.2J 1995/02/20)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. History
Download elvactrj.zip (0 B)
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Game infos

Description Elevator Action Returns (Ver 2.2J 1995/02/20)
Name elvactrj
Manufacturer Taito Corporation
Year 1994
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .037b15
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Platform

Parent and clones

Parent elvactr : Elevator Action Returns (Ver 2.2O 1995/02/20) (1994)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 4095 25 25 no
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 232 58.97

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade e02-01.4 2097152 2ba94726 e02-01.4 3e9cdd076338e0e5358571ce4f97576f1a6a12a7 gfx1 600000 good no
arcade e02-02.8 2097152 c8e06cfb e02-02.8 071d095a4930ce18a782c577811b553a9705fbd7 gfx1 1 good no
arcade e02-03.12 2097152 c884ebb5 e02-03.12 49009056bfdc564eac0ae6b7b49f070f05dc4ee3 gfx1 0 good no
arcade e02-04.38 2097152 b74307af e02-04.38 deb42415049efa2df70e7b25ba8b1b716aa227f1 ensoniq.0 0 good no
arcade e02-05.39 2097152 eb729855 e02-05.39 85253efe794e8b5ffaf16bcb1123bca831e776a5 ensoniq.0 400000 good no
arcade e02-06.43 2097152 4c8726e9 e02-06.43 8ce2320a087f43c49428a39dafffec8c40d61b03 gfx2 600000 good no
arcade e02-07.45 2097152 5eeee925 e02-07.45 d302da28df8ac6d406ef45f1d282ee22ce243857 gfx2 1 good no
arcade e02-08.47 2097152 29c9bd02 e02-08.47 a5b552ae7ac15f514ee6105410ec3e6e34ea0adb gfx2 0 good no
arcade e02-09.17 524288 23997907 e5b0b9069b29cf08e1a782c73f42137aec198f7f maincpu 3 good no
arcade e02-10.18 524288 72f1b952 e02-10.18 9fc41ecfbee3581d9e92ff3a2ab6e4b93567e31d maincpu 2 good no
arcade e02-11.19 524288 bcced8ff e02-11.19 09c38c78300ba9d710b4e46ca71014bbc5ac46b4 maincpu 1 good no
arcade e02-12.20 524288 ea5f5a32 e02-12.20 4f30c56fbf068fee6d3afb2479043c7e89f6c055 maincpu 0 good no
arcade e02-13.32 262144 80932702 e02-13.32 c468234d03aa31b2aa0c3bd6bec32034216c2ae4 taito_en:audiocpu 100000 good no
arcade e02-14.33 262144 706671a5 e02-14.33 1ac90647d617e73f12a67274a025ae43a6b3a316 taito_en:audiocpu 100001 good no

Chips list

name tag type clock
ES5505 taito_en:ensoniq audio 15238050
M68000 taito_en:audiocpu cpu 15238050
M68EC020 maincpu cpu 16000000
Speaker taito_en:rspeaker audio

Serie

Serie : Elevator Action
  1. Elevator Action (Prototype) (1983)
  2. Elevator Action (5 pcb version, 1.1) (1983)
  3. Elevator Action (4 pcb version, 1.1) (1983)
  4. Elevator Action (bootleg) (1983)
  5. Elevator Action (Jpn) (1985)
  6. Elevator Action (Jpn) (1985)
  7. Elevator Action (UK) (1986)
  8. Elevator Action (1986)
  9. Elevator Action (UK) (1987)
  10. Elevator Action (USA) (1987)
  11. Elevator Action (Euro, USA) (1991)
  12. Elevator Action II (Ver 2.2A 1995/02/20) (1994)
  13. Elevator Action Returns (Ver 2.2O 1995/02/20) (1994)
  14. Elevator Action Returns (Ver 2.2J 1995/02/20) (1994)
  15. Elevator Action (Jpn) (19??)
  16. Elevator Action EX (Euro) (2000)
  17. Elevator Action - Old & New (Jpn) (2002)

Categories

History


Taito F3 cart. published 24 years ago:

Elevator Action Returns (c) 1995 Taito.

Elevator Action Returns is a scrolling platform shoot-em-up for one or two players who each take on the role of a special task force operative and must foil a terrorist group that has planted nuclear bombs in various facilities. Players must also obtain the secret intelligence data scattered throughout each facility in order to disarm the bombs.

The objective of the game is to enter all of the red-coloured doors in each stage, then proceed to the exit. If players miss one of the red doors, they will be unable to progress beyond a certain point. There are also blue-coloured doors and entering these will award the player a special item, these include health refills, special firearms, sub-weapons and bonus points.

The player's default weapon is a semi-automatic handgun with unlimited ammunition but more powerful weapons - either a missile launcher or machine gun - can be found. These have limited ammunition, however and if the ammo for either weapon runs out, players will revert to their default weapon. Extra ammunition for these weapons can occasionally be found, however.

It's possible to conserve ammo by attacking an enemy at close range, triggering a melee attack rather than firing a weapon. When an enemy is defeated with a close-range attack, the amount of points awarded is doubled. Players can also attack the enemy with a jumping attack or can throw an explosive (which serves as the character's sub-weapon). Explosives are thrown by pressing the SHOOT and JUMP buttons simultaneously while standing or crouching and the type of explosive used depends on which character the player is using.

Objects within the environment can also be used to fight enemies. Elevators can be used to crush enemies standing above or below one. There are also oil drums that can be exploded with gunfire, they will then leave a trail of fire that will burn any enemies that come into contact with it. During the latter half of the game, players will also have to deal with electric barriers that will harm both players and enemies alike.

Each player character has a health gauge that shows the amount of damage they have sustained and when the gauge reaches zero, the player will lose a life. Players can choose to play as one of three different characters:

* Kart Bradfield - The fastest and most agile of the group. His default gun is a Glock 18, which he can upgrade to either an AK-47 assault rifle or an MM-1 grenade launcher. His sub-weapons are hand grenades that explode and clear the whole floor. He is the slowest shooter of the three when using his default weapon.

* Edie Burret - The fastest shooter of the three. Her default gun is a Beretta M92F, which can she can upgrade to either an MP5K sub-machine gun or an ARWEN 37 launcher. Her sub-weapons are incendiary grenades that produce a pool of flame, this lasts a short while and kills almost all enemies that come into contact with it. She has the lowest health of all characters but fires her default gun faster than the others.

* Jad the Taff - The strongest and most durable of the three. His default gun is a Desert Eagle, which he can upgrade to either an M60 machine gun or an 80mm recoil-less rifle. His sub-weapons are sensor bombs that explode in fragments whenever an enemy comes within range. He has the most health of all the characters but is the slowest walker.

Elevator Action Returns consists of six stages: a skyscraper, an airport, an underground arcade, a sewer, an underwater oil plant and a missile base.

- TECHNICAL -

Runs on the "Taito F3 System" Hardware.

Game ID: E02

Players: 4
Control: 8-way joystick
Buttons: 4

- TRIVIA -

Elevator Action Returns was released in February 1995.

This game is known in US as "Elevator Action II".

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Elevator Action Returns - PCCB-00186) on July 21, 1995.

- TIPS AND TRICKS -

* Instruction:
Move an elevator by moving up and down when you are standing inside it.
Press up to enter red and blue doors, and down to exit from them.
Press down to collect items when standing next to them.
Tap left or right twice to run.
Press up and Fire to shoot diagonally upwards.
While you are ducking, your secondary weapon will travel a shorter distance.
You can jump over elevator shafts.
You must enter all the red doors in order to escape from the building.
Enter a blue door to find a random item.

* Characters list:

Kart Bradfield : 24 years old, male.
Not a fast gunner. Great agility.
Secondary weapon: Hand Grenade - damages a wider area.

Edie Burret: 22 years old, female.
Less defensive power. Fast gunner.
Secondary weapon: Fire Bomb - produces fire in small area.

Jad the Taff: 32 years old, male.
Slow moving. Great stamina.
Secondary weapon: Sensor bomb - detonates when an enemy is nearby.

* Items list:
Power: Special weapon (with limited ammunition)
Life: Restore health
Bomb: Extra secondary weapons
Point: Bonus points

- SERIES -

1. Elevator Action (1983)
2. Elevator Action Returns (1995)
3. Elevator Action EX (2000, Nintendo Game Boy Color)
4. Elevator Action - Death Parade (2009)
5. Elevator Action Deluxe (2011, PSN)

- STAFF -

Game designers : Yusuke Tsuda, K. Terada
Programmers : Tkhc.03, Iromust, Nob, Y. Mori
Programming support : Komochi Yagi, A. Kurabayashi
Character designers : Masami Kikuchi, Makoto Fujita, T. Yoshiba, Tohru Kawaishi, Baw Baw, Y. Kajihara, M. Kamiya, Trd, Tsd, Yukiwo Ishikawa, Y.A.P
BGM composer : Yasuhisa Watanabe (Zuntata)
Sound effect (Zuntata) : Ishikawa Babio (BABI), Munehiro Nakanishi, Kamaty
Designer : Toshiyuki Takenami
Hardware : Katsumi Kaneoka
Location test : M. Fukumoto, N. Omura, R. Matsuse, Piratsuka, T. Koike, Pasona, Alpha Star
Exective producer : Koichi Nakamura

- PORTS -

NOTE: These are ports released outside the USA. For US ports, please see the US version entry, "Elevator Action II".

* CONSOLES:
[JP] Sega Saturn (feb.14, 1997) "Elevator Action Returns [Model T-19903G]"
[JP] Sony PS2 (jul.28, 2005) "Taito Memories Joukan [Model SLPM-66057]"
Sony PlayStation 2 [AU] (mar.30, 2006) "Taito Legends 2 [Model SLES-53852]"
[EU] Microsoft XBOX (mar.31, 2006) "Taito Legends 2"
[EU] Sony PS2 (mar.31, 2006) "Taito Legends 2 [Model SLES-53852]"

* COMPUTERS:
[EU] PC [MS Windows, CD-ROM] (mar.31, 2006) "Taito Legends 2"

- CONTRIBUTE -

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