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Gun Fight (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Samples list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
Download gunfight.zip (4 KB)
Snapshot

Game infos

Description Gun Fight (set 1)
Name gunfight
Manufacturer Dave Nutting Associates / Midway
Year 1975
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .033b03
Romset size 4 KB
Romset file 4 files
Romset zip 3 B
Language English
Evaluation 10 to 20 (Horrible)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
positional 0 7 5 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 260 224 59.541985 4992000 320 0 260 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 7609e.bin 1024 773264e2 de3f2e6841122bbe6e2fda5b87d37842c072289a maincpu c00 good no
arcade 7609f.bin 1024 8049a6bd 215b068663e431582591001cbe028929fa96d49f maincpu 800 good no
arcade 7609g.bin 1024 57bc3159 c177e3f72db9af17ab99b2481448ca26318184b9 maincpu 400 good no
arcade 7609h.bin 1024 0b117d73 99d01313e251818d336281700e206d9003c71dae maincpu 0 good no

Chips list

name tag type clock
8080 maincpu cpu 1996800
Samples samples2 audio
Speaker rspeaker audio

Samples list

name
gunshot
killed

Serie

Serie : Gun Fight
  1. Gun Fight (set 1) (1975)
  2. Gun Fight (set 2) (1975)
  3. Boot Hill (1977)
  4. TV Arcade Series: Gunfighter/Moonship Battle (1977)
  5. Gunfighter (Euro) (1980)
  6. Big Challenge! Gun Fighter (1989)
  7. Gunfighter (198?)
  8. Gunfighter (198?)
  9. Gunfight (198?)
  10. Gunfight (198?)
  11. Gunfighter (UK) (1990)
  12. Gunfighter (UK) (1990)
  13. Gunfighter - The Legend of Jesse James (USA) (2001)

Categories

MAMEinfo

0.33b3 [Al Kossow, Brad Oliver]


Artwork available

Samples required


WIP:

- 0.139u4: Siftware added clone Gun Fight (set 2). Changed parent description to 'Gun Fight (set 1)'.

- 25th July 2010: Smitdogg - Siftware dumped a version of Gun Fight that uses twice as many ROM chips as the version we already have. That could be an indication that it's an earlier version, in which case it would overtake the top spot for Oldest Game In MAME.

- 9th July 2008: Mr. Do - gregf found me a better photo of the internal bezel of a Gun Fight, so the upper text is now correct (still not sure about the correct font, though).

- 0.112u1: Derrick Renaud updated Gun Fight to use the new PORT_REMAP_TABLE. Removed Paddle control.

- 0.111u4: Zsolt Vasvari and Derrick Renaud added stereo sound to Gun Fight. Changed 8080 CPU1 clock speed to 1996800 Hz. Added 2nd Samples sound. Fixed 'Coinage' and 'Game Time' dipswitches.

- 0.111u2: Derrick Renaud hooked up coin counter in Gun Fight. Also connected sounds properly per schematics.

- 0.111u1: Added Boot Hill samples.

- 10th December 2006: Mr. Do - We have a Gunfight bezel, vectorized by Zorg. The actual game has text on the inner bezel above the monitor, though I can't find a clear pick to tell the exact text or font, so for now, this is based on blurry pics and the manual. If anyone has a good pic of an actual cab, please let me know.

- 28th July 2006: Guru - Gun Fight (Midway 1975) and other games just arrived in 2 huge boxes. I think most of these are just for fixing issues in MAME (snd/gfx etc). Big thanks to Tingoes.

- 16th May 2005: 3D ARCADE - New 3D cabinet model for Gun Fight from bond1.

- 30th January 2002: Zsolt Vasvari made the artwork functions a bit faster, added the blue overlay for Phantom II and re-added the yellow overlay for Gunfight and the backdrop for Boot Hill.

- 25th September 2001: Adam Hourigan fixed the graphics color in Gunfight.

- 0.35b13: Changed description to 'Gun Fight'.

- 0.33b3: Al Kossow and Brad Oliver added 'Gunfight' (Midway 1975).


Other Emulators:

* Laser


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Western Venture

History


Arcade Video game published 44 years ago:

Gun Fight (c) 1975 Midway.

Each player (2 people play at a time--there is no computer opponent) controls a gunfighter. Your left hand has a 4-way joystick which moves your gunfighter anywhere on your side of the screen. Your right hand has a gun grip which tilts up and down to aim your gunfighter's pistol and which has a trigger to fire. Your only goal is to shoot the other player, who is right across the screen from you; he will then fall down and say 'Got Me'. It isn't usually a straight shot, as there will always be cactuses, a moving stagecoach, or trees somewhere between the 2 players. (Another obstacle will be added for each hit scored.) Just shoot the other player for points. The game is time based, and not life based. The factory setting is for a 90-second game, but this is operator-adjustable down to as low as 60 seconds.

- TECHNICAL -

This Upright model was mostly red, but it was covered with painted cowboy side-art. There was no marquee at all, the game had its title printed on the monitor bezel, down towards the control panel. The machine overall had an attractive look.

Game No. 597

Main CPU : Intel 8080 (@ 1.9968 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2

Players : 2
Control : 4-way joystick, 2-way analog stick

Marquee bulbs: 1896, a 14 volt clear sphere bayonet type

- TRIVIA -

Gun Fight was released in November 1975. It was also released as "Gun Fight [Cocktail Table] [Model 604]".

Gun Fight was based on Taito's Western Gun, a game which used TTL-based discrete logic hardware. Midway's Dave Nutting adapted the Taito game to use an Intel 8080 microprocessor. Gun Fight was the first Japanese title to be licensed for release in America. It was also the first video game to incorporate a microprocessor, and the expanded processing capabilities allowed for graphics and game-play much more advanced than "Pong".

Gun Fight was a pretty important video-games innovator. It was the first game ever to have 2 on-screen humans battling against each other at the same time, and as such it's the grandfather of the fighting games that take up most of the floorspace in modern arcades. It also introduced the idea of having separate controls for aiming and moving.

More than 8000 units were produced in the US.

A Gun Fight unit appears in the 1978 movie 'Dawn of the Dead'.

- UPDATES -

EARLY PRODUCTION MODELS, i.e. serial number 222, had silk-screen glass that was able to have a light to show 'Game Over' and 'Credit'. A wooden plate had additional cutouts to show and isolate the lighting behind the words. Though the holes to allow a lamp & socket to be placed, they were never used. The plate had two additional sockets, one per lower side, to enhance the lighting behind each cowboy. But they, too, weren't hooked up.

- SERIES -

1. Gun Fight (1975)
2. Boot Hill [No. 612] (1977)

- STAFF -

Designed and programmed by: Dave Nutting, Tom McHugh

- PORTS -

* CONSOLES:
Bally Astrocade

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1040&o=2