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Head On (bootleg on dedicated hardware)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download headonb.zip (0 B)
Snapshot

Game infos

Description Head On (bootleg on dedicated hardware)
Name headonb
Manufacturer bootleg (EFG Sanremo)
Year 1979
Runnable yes
System arcade /
Number of players 1P
Added to MAME .148
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Maze

Parent and clones

Parent headon : Head On (2 players) (1979)

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation good
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1.bin 1024 11586f44 95426bbae19e152c103ac589e62e5f7c803a9bd0 maincpu 0 good no
arcade 10.bin 1024 198f4671 129b4575c4148b4aef16c0dd047f4d62fa6a3b17 gfx1 0 good no
arcade 2.bin 1024 c3449b99 68f0af22c9f3ca971ac7fd5909bb7991d3a0474a maincpu 400 good no
arcade 3.bin 1024 9c80b99e 4443151df7b2833a7534451fbebf89650266c01e maincpu 800 good no
arcade 4.bin 1024 ed5ecc4e 2f30e3090ff303c4198aa94f97d571ccc3b2b42e maincpu c00 good no
arcade 5.bin 1024 13cdb6da c58c262e7e880ef199d22d538bfb865eb03e0386 maincpu 2000 good no
arcade 6.bin 1024 e498d21b 6f7beb44ce69f448540f594b231a9d9f673916dc maincpu 2400 good no
arcade 7.bin 1024 ce2ef8d9 87cdddf78b05078338de1711ba7ee17f7faa76c5 maincpu 2800 good no
arcade 8.bin 1024 85f216e0 629a512b25d17a23be4ca92f43c29e6b969d690f maincpu 2c00 good no
arcade 9.bin 1024 2b4d3afe f5f49c6b1b9b44f8922825cbbc563549c8eab97b gfx1 400 good no

Chips list

name tag type clock
8080A maincpu cpu 2000000

Serie

Serie : Head On
  1. Car 2 (bootleg of Head On 2) (1979)
  2. Head On (2 players) (1979)
  3. Head On 2 (1979)
  4. Head On 2 (Sidam bootleg) (1979)
  5. Head On (bootleg on dedicated hardware) (1979)
  6. Head On (Sidam bootleg, set 1) (1979)
  7. Head On (Sidam bootleg, set 2) (1979)
  8. Space Attack / Head On (1979)
  9. Super Crash (bootleg of Head On) (1979)
  10. Head-On (198?)
  11. Head On (Jpn) (1990)
  12. Head-On Soccer (USA) (1995)
  13. Head-On Soccer (USA) (1995)

Categories

History


Arcade Video game published 40 years ago:

Head On (c) 1979 Gremlin Ind.

Head On is a 2-Dimensional maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.

- TECHNICAL -

BOARd # 822-0001
Game ID : 163-167/192-193

Main CPU : Zilog Z80 (@ 1.93356 Mhz)

Players : 1
Buttons : 1
Buttons : 1 (ACCELERATION)

- TRIVIA -

Released during April 1979. Head On was another in a short line of arcade games made by the partnership of Sega and Gremlin. Although Gremlin eventually went out of business, Sega continued to produce arcade games. Other notable games produced by this partnership include "Deep Scan", "Astro Blaster", and "Frogger". The game Head On is reputed to be the first game in which the player must eat all of the dots in order to progress to the next level (One year before "Pac-Man", Head On was the first 'eat-the-dots'-style game). The game itself didn't do that great but it did help establish Sega as an arcade machine maker. Other games that came out didn't really allow this game to go far. "Asteroids" and "Space Invaders", to name a couple, were still the big money makers.

Chris Ayra holds the official record for this game with 300,000 points.

A bootleg was made by Sidam under the same name.
A bootleg of this game is known as "Super Crash".

- SCORING -

Dots : 5 points. There are 140 dots per maze to clear giving you 700 points per maze.

- TIPS AND TRICKS -

* When you start the game, your car will be located in the open space in the middle of the bottom of the screen in lane one. The jam car will be located in the middle left of the screen in lane one. On the higher levels, they will progress through lanes one, two, and/or three. As you progress through the levels, the number or speed of the jam cars increases. Here is the breakdown :
Level 1 : One Slow Jam Car
Level 2 : One Fast Jam Car
Level 3 : Two Slow Jam Cars
Level 4 : Two Fast Jam Cars
Level 5 : Three Slow Jam Cars
Level 6 and beyond : Three Fast Jam Cars

* Always be aware of where the Jam Car(s) is/are located. They can only make one lane change at a time but that lane change may be into your lane.

* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. In the earlier levels, this will be fine since you will only be dealing with one car. In the multiple Jam Car levels, this can be a very bad thing. Decelerate (take your finger off the accelerate button) to go across multiple lanes.

* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze. Also, the color of the Jam Car is red while yours is white.

* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.

* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.

* Since the game isn't timed, take your time planning on how you will take care of the dots. Don't take chances since you will have to restart the level if your car gets destroyed.

- SERIES -

1. Head On (1979)
2. Head On 2 (1979)

- PORTS -

* CONSOLES:
Nintendo Game Boy (1990)
[JP] Sega Saturn (Feb. 28, 1997) "Sega Memorial Selection Vol.1 [Model GS-9135]"
[JP] Sony PS2 (Dec. 22, 2005) "Sega Memorial Selection [Sega Ages 2500 Vol.23] [Model SLPM-62709]"

* COMPUTERS:
Commodore C64 (1982)
Apple II
VTech Laser-VZ "Crash"

* OTHERS:
Mobile phones (2001)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1103&o=2