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INDY 500 Twin (Revision A)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download indy500to.zip (0 B)
Snapshot

Game infos

Description INDY 500 Twin (Revision A)
Name indy500to
Manufacturer Sega
Year 1995
Runnable yes
System arcade /
Number of players ???
Added to MAME .087u1
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Driving

Parent and clones

Parent indy500 : INDY 500 Twin (Revision A, Newer) (1995)

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 0 255 30 10 no
pedal 0 255 30 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 496 384 57.52416 16000000 656 0 496 424 0 384

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade epr-18249.29 524288 a399f023 epr-18249.29 8b453313c16d935701ed7dbf71c1607c40aede63 user5 0 good no
arcade epr-18250.30 524288 7479ad52 epr-18250.30 d453e25709cd5970cd21bdc8b4785bc8eb5a50d7 user5 2 good no
arcade epr-18254a.15 524288 ad0f1fc5 0bff35fc1d892aaffbf1a3965bf3109c54839f4b maincpu 0 good no
arcade epr-18255a.16 524288 784daab8 299e87f8ec7bdefa6f94f4ab65e29e91f290611e maincpu 2 good no
arcade epr-18389.7 524288 d22ea019 ef10bb0ffcb1bbcf4672bb5f705a27679a793764 user1 1000000 good no
arcade epr-18390.8 524288 38e796e5 b23cfe45c363d616a65decd57aeb8ae61d5370e9 user1 1000002 good no
arcade epr-18391.31 262144 79579b72 36fed8a9eeb34968b2852ea8fc9198427f0d27c6 audiocpu 80000 good no
arcade mpr-18231.25 4194304 673d5338 mpr-18231.25 ce592857496ccc0a51efb377cf7cccc000b4296b user3 2 good no
arcade mpr-18232.27 4194304 f962347d mpr-18232.27 79f07ee6b821724294ca9e7a079cb33249102508 user3 0 good no
arcade mpr-18233.17 4194304 48a024d3 mpr-18233.17 501c6ab969713187025331942f922cb0e8efa69a user2 0 good no
arcade mpr-18234.21 4194304 1178bfc8 mpr-18234.21 4a9982fdce08f9d375371763dd5287e8485c24b1 user2 2 good no
arcade mpr-18235.18 4194304 e7d70d59 mpr-18235.18 6081739c15a634d5cc7680a4fc7decead93540ed user2 800000 good no
arcade mpr-18236.22 4194304 6ca29e0e mpr-18236.22 5de8b569d2a91047836f4a251c21db82fd7841c9 user2 800002 good no
arcade mpr-18237.11 4194304 37e4255a mpr-18237.11 3ee69a5b9364048dfab242773d97f3af430845b7 user1 0 good no
arcade mpr-18238.12 4194304 bf837bac mpr-18238.12 6624417b65f15f20427bc42c27283f10342c76b5 user1 2 good no
arcade mpr-18239.9 4194304 9a2db86e mpr-18239.9 0b81f6037657af7d96ed5e9bfef407d87cbcc294 user1 800000 good no
arcade mpr-18240.10 4194304 ab46a35f mpr-18240.10 67da857db7155a858a1fa575b6c50f4be3c9ab7c user1 800002 good no
arcade mpr-18241.32 2097152 3a380ae1 mpr-18241.32 114113325e9e5262af8750c05089f24818943cde scsp 0 good no
arcade mpr-18242.33 2097152 1cc3deae mpr-18242.33 5c9cb8ce43a909b25b4e734c6a4ffd786f4dde31 scsp 200000 good no
arcade mpr-18243.34 2097152 a00a0053 mpr-18243.34 9c24fbcd0318c7e195dd153d6ba05e8c1e052968 scsp 400000 good no
arcade mpr-18244.35 2097152 bfa75beb mpr-18244.35 fec89260d887e90ee9c2803e2eaf937cf9bfa10b scsp 600000 good no

Chips list

name tag type clock
ADSP21062 dsp cpu 40000000
M68000 audiocpu cpu 12000000
SCSP scsp audio
Speaker rspeaker audio
i960kb maincpu cpu 25000000

Categories

History


Arcade Video game published 24 years ago:

Indy 500 - Indianapolis Motor Speedway (c) 1995 Sega.

Ladies and Gentlemen, Start Your Engines!!

- TECHNICAL -

Runs on the Sega "Model 2B" hardware.

Players : 2
Control : 8-way joystick
Buttons : 4

- TRIVIA -

Indy 500 was released in July 1995.

One of the songs from this game was featured on a soundtrack called 'SEGA-Con', which is a collection of classic Sega songs.

- TIPS AND TRICKS -

* Fifth View : To access a secret fifth view, switch to the fourth view during the race, then press any two view change buttons simultaneously.

* Mirror Mode : Hold the red zoom in button while pressing Start to begin the game. All of the track graphics and text will be flipped horizontally.

* Mirror Mode And Power Steering : Hold both Zoom buttons while pressing Start to begin your game. You'll be playing in mirror mode and the steering wheel will turn more freely. Note : These tricks will only work on the 'twin type' machines and not on the deluxe 'dx' type.

* Backwards Tracks : Hold the shift lever Down while starting a game. You'll be driving the track in the opposite direction. Note : That in a multiplayer game the course direction is determined with majority rule; that is it won't work unless the majority of the players hold their shifter Down at this time.

* Drive The Pace Car : After choosing a course-but before the race starts, step on the Brake and simultaneously press the Start button. You'll be driving the mustang pace car.

* Vs. Pace Cars : After choosing a course-but before the race starts, step on the Brake and simultaneously push the shift lever Up. This will change your opponents car to pace cars. Note : That in a multiplayer game, this will only change the appearance of the cars which are controlled by your game board (your screen only will be affected).

* Front View : To see your car from front to back, switch to the third or fourth view during the race, then press the Start button and both view change buttons simultaneously.

* Position Markers : Hold the Start button when changing views to make the car's position markers appear above the cars.

* Trailer Tricks : At the transmission select screen, step on the Brake to close the door on the trailer that holds your car or step on the Gas to view your car coming out of the trailer.

* Bird Trick : When driving on the 'Highland Raceway' track in 'Backwards Track Mode' a flock of birds will cling to your car. If you immediately make a u-turn and drive in the opposite direction, the birds will stick with you for the rest of the game.

- STAFF -

Code development: AM1 division
Simulation Code: Attila Vass (AM1)
Music: Tomoyuki Kawamura, David Leytze

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1187&o=2