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Jungle King (Japan, earlier)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download junglekj2.zip (0 B)
Snapshot

Game infos

Description Jungle King (Japan, earlier)
Name junglekj2
Manufacturer Taito Corporation
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .018
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Platform

Parent and clones

Parent junglek : Jungle King (Japan) (1982)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 180 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade eb16.22 256 b833b5ea eb16.22 d233f1bf8a3e6cd876853ffd721b9b64c61c9047 proms 0 good no
arcade kn41.bin 4096 7e4cd631 512c08795d7946500b22d6f63a482c5156e6764b maincpu 0 good no
arcade kn42.bin 4096 bade53af c3d2cf776598cb2d8684fa0b3ea7af90af9e8dae maincpu 1000 good no
arcade kn43.bin 4096 a20e5a48 kn43.bin af961b671dc4c865d0181d08a70b902bb96f29d0 maincpu 2000 good no
arcade kn44.bin 4096 44c770d3 57a1ddc07009f0dbd423cbe111b886e919a8bb0a maincpu 3000 good no
arcade kn45.bin 4096 f60a3d06 7c387f0aeb9497b026d8838ee6ea7ff11dea506a maincpu 4000 good no
arcade kn46.bin 4096 27a95fd5 kn46.bin 160ee5d11126ac4155b479e43ec1bd6a4e9e21e7 maincpu 5000 good no
arcade kn47.bin 4096 5c3199e0 kn47.bin c57dec92998b971d76aecd23674c25cf7b8be667 maincpu 6000 good no
arcade kn48.bin 4096 e690b36e 25a6c06d6c2bf0082cc776255448c329cb2e74e0 maincpu 7000 good no
arcade kn49.bin 4096 fe275213 5fcbe2db9371ae46610e7ce261498f3a9b4116ec gfx1 0 good no
arcade kn50.bin 4096 d9f93c55 de04845a42b8214eceda1c9aa92af631f3236ee9 gfx1 1000 good no
arcade kn51.bin 4096 70e8fc12 kn51.bin 505c90c662d372d28cb38201433054b8e3d723d1 gfx1 2000 good no
arcade kn52.bin 4096 bcbac1a3 kn52.bin bcd5fc9b3791ab67e0ad9f9ced7226853e9a2a00 gfx1 3000 good no
arcade kn53.bin 4096 b946c87d kn53.bin d16cb6bf38e00ae11c204cbf8f400f8a85c807c2 gfx1 4000 good no
arcade kn54.bin 4096 f757d8f0 896118d990e3733aeb45842c0dc2103cbf2ba1a2 gfx1 5000 good no
arcade kn55.bin 4096 70aef58f kn55.bin df7454a1c3676181eca698bb3b2ef3253a45ca0f gfx1 6000 good no
arcade kn56.bin 4096 932eb667 kn56.bin 4bf7c01ab212b616931a21a43a453521aa01ff36 gfx1 7000 good no
arcade kn57-1.bin 4096 62f6763a 84eadbc5c6a37c53c104e4ac1fd273b6b2a335e5 audiocpu 0 good no
arcade kn58-1.bin 4096 9ef46c7f 867d9352cde4d6496f59e790cbbf15302a55364e audiocpu 1000 good no
arcade kn59-1.bin 4096 cee485fc kn59-1.bin 1e0c52ec6b1d3cfd47247db71bcf3fe476c32039 audiocpu 2000 good no
arcade kn60.bin 4096 1a9c0a26 kn60.bin 82f4cebeba90419e83a00427b671985824babd7a maincpu 11000 good no

Chips list

name tag type clock
8-Bit R-2R DAC dac audio
AY-3-8910A ay4 audio 1500000
DISCRETE dacvol audio
Speaker speaker audio
Z80 audiocpu cpu 3000000

Categories

History


Arcade Video game published 37 years ago:

Jungle King (c) 1982 Taito.

Jungle King is a jungle adventure game where players take on the role of Jungle King, a Tarzan-like jungle man, who is going in search of his Jungle Princess, who has been kidnapped by a pair of barbaric cannibals.

Jungle King has four stages, each with its own unique scenarios, so each stage could be considered a separate game in its own right.

It is noticable that this game scrolls from right to left, while the vast majority of scrollers go from left to right, although most people probably wouldn't even notice that.

Jungle King's gameplay is very similar to that of Activision's "Pitfall", a classic arcade game released on many home computer and console formats of the time.

The game's stages are as follows :
* The first stage, which may have been the best stage in the game, is set in a forest with a series of swinging vines. Players must use the JUMP button to move from right to left across the vines, while avoiding the monkeys that can send Jungle King falling to the ground. This level is easy to master, but players must time their jumps carefully to make it to the next vine.
* The second stage is set under a jungle river. Players must guide Jungle King through a river infestest with alligators and crocodiles. This stage features a 'breath meter' that must be carefully watched to avoid drowning (players simply swim up to the surface to get more air). Jungle King is armed with a knife with which he can stab the crocs and gators, but this can only be done when their mouths are not fully open.
* The third stage is an avalanche with boulders rolling down a hill. The player simply uses the joystick to control Jungle King's climbing speed up the hill, and the JUMP button to leap over rolling boulders until they reach the end of the stage.
* The fourth and final stage has the player guiding Jungle King through a cannibal village. Jungle King must jump over the cannibals while their spears are down, and eventually make his way towards his Jungle Princess, who is being lowered into a pot to be boiled for supper.

On completion of the game, players are rewarded with a short 'I Love You' ending, and then the game begins again with increased difficulty.

- TECHNICAL -

Jungle King used the familiar 'Taito Classic' cabinet that was used for a variety of early 1980's games. This was a rather short cabinet, and had a monitor that was laid back at more than a 45 degree angle. Most of these cabinets featured the same painted sideart which consisted of an ornate border and a 'Taito' logo. Many other early Taito games will plug right into the machine without modification (although the boardsets for these early games tend to be expensive). The marquee to this title showed a 'Jungle King' logo, with the hero to the right of it and a (rather slutty looking) blond woman tied to a tree on the left hand side. Jungle greenery filled the rest of the marquee's surface area. The monitor bezel was decorated with a red and orange design, while the control panel overlay had a cartoony jungle scene on it.

Runs on the "Taito SJ System" hardware.
Prom Stickers: KN

Players: 2
Control: 8-way joystick
Buttons: 1 (JUMP/KNIFE)

- TRIVIA -

Released in August 1982, this is how "Jungle Hunt" started life.

Jungle King was the first 'side-scrolling, jumping & attacking game with a humanoid character', appearing in arcades three years before Miyamoto's classic "Super Mario Bros.".

This was also the first video game ever to feature a Tarzan look-alike as a playable character. But, Taito never bothered to get permission from the estate of Edgar Rice Burroughs, so they were sued for copyright infringement for using Tarzan's likeness. So this title quickly went out of production, and is rather rare today. They later reworked the graphics, and the game reappeared in October 1982 as Jungle Hunt. Please see the Taito America "Jungle Hunt" entry for a list of the cosmetic changes made to the game.

A prototype of this game is known as "Jungle Boy".

A reworked version of this game is known as "Pirate Pete".

This game was released in Brazil in 1983 under the "Jungle Hunt" moniker, but none of the other post-lawsuit changes made for the Taito America version were implemented.

A Jungle King unit appears in the 1983 movie 'Joysticks'.

- UPDATES -

A version of Jungle King is known to exist with alternate sound.

- SCORING -

Successfully jumping between vines : 100 points
Stabbing Crocodiles and Alligators : 100 points
- with open jaws : +100 points
- in deep water : +100 points
Jumping over a rock : 200 points
Ducking under a rock : 100 points
Running under a rock : 50 points
Jumping over a cannibal : 100 points
Finishing stages 1-3 : 500 points
Finishing stage 4 (jump into and rescue woman) : timer bonus

- TIPS AND TRICKS -

* Forest :
1) The main thing to remember on this stage is timing. Some vines swing faster then others. As you go farther into the game, the vines will really start to swing fast so you must be able to time your jumps accordingly.
2) The best place to catch a vine is in the middle or lower (ideally the bottom of the vine is the best). This way, you give yourself enough jumping room to get to the next vine.
3) Don't just start jumping to the vines without looking. If a vine is moving away from you, wait until it's halfway to you, then jump.
4) At the later levels, monkeys will appear on the vines. If you hit a monkey while trying to leap for a vine, the monkey will knock you down to the ground.
5) After the fourth level, your jumps will become slower. You will need to start your jump before the vine you are on reaches its maximum forward swing position. This will give you a small boost in jumping power.

* River :
1) On this stage, you will be swimming through a jungle river. Things to remember are to keep track of your Diving Display. If the bar goes all the way to the left, your man will become a floater. Swim up to the surface every now and then for a breath of air.
2) The biggest hazards are the crocodiles and alligators. Fortunately, you have your trusty knife with you. In order to kill a croc or gator, their mouths have to be closed. If they aren't, you will become free food. Also, if you collide with any part of a croc or a gator, you will die. Extra points are awarded if you stab them when their mouths are partially open, or if they are deep in the water. There are two types of alligators distinguishable by their "teeth". Small-toothed alligators act normal. Big-toothed alligators, however, are faster, will try to follow you, and will move up and down very quickly.
3) Another hazard is the air bubbles. If you happen to swim into them, they will push you immediately to the surface regardless of what hazards may be in your way. The best way to work around this is to vary your speed by moving the joystick left and right and time it so that there are no hazards above the air bubbles.

* Avalanche : This is probably the easiest screen.
1) The main obstacle here are large and small boulders which you must dodge in some way. The small boulders can be avoided by jumping over them, but to dodge the large ones, you may either jump, run, or duck by pulling down on the joystick.
2) Moving the joystick left or right controls your speed up the hill. If you hold the joystick left or right, your character will jump at mid-level. If you hold the joystick in an up-left or up-right position, he will jump at his peak level. Try to judge whether a boulder is going to be high or low by the time it reaches your current position. If it's going to be in mid-air, and you find it unsafe to jump or duck, just move to a safer position as quickly as possible.
3) In later levels, the larger boulders are seen more frequently, and small boulders fall down the mountain in groups.

* Cannibals : Probably the hardest screen because you have to time your jumps in between the two cannibals...
1) Get right next to the first cannibal. Keep in mind, you can only jump when their spears aren't in the air or you will be skewered.
2) Also, watch the vine that Jungle Princess is tied to. It is going up and down, so you have to time your jumps for both the cannibals and your woman.
3) The cannibals wander back and forth at slightly different rates. Because of this, they get close together, then spread out again.
4) You have to jump between the cannibals, then jump up when Jungle Princess is at the lowest point on the vine. This will require timing and there is no pattern or trick. Just keep in mind that if you can't get to her, jump back to your original position or the second cannibal will get you.
5) On the later levels, everything moves much quicker, and a third cannibal joins them up on the tree. He will shoot blow darts at you that you must move to avoid.

- PORTS -

Home conversions didn't start appearing until long after the aforementioned lawsuit by the Edgar Rice Burroughs estate against Taito was settled. Please see the Jungle Hunt (Taito America) entry.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1243&o=2