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Coccinelle (bootleg of Lady Bug, set 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download ladybugb2.zip (0 B)
Snapshot

Game infos

Description Coccinelle (bootleg of Lady Bug, set 2)
Name ladybugb2
Manufacturer bootleg (Model Racing)
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .097u2
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Maze

Parent and clones

Parent ladybug : Lady Bug (1981)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 240 192 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 10-1.f4 32 40640d8f 10-1.f4 85d13a9b78c47174cff7c869f52b30263bae575e proms 20 good no
arcade 10-2.k1 32 df091e52 10-2.k1 4d7fea6d9ab31e5f280b1dc198a325f00c3826ef proms 0 good no
arcade 10-3.c4 32 27fa3a50 10-3.c4 7cf59b7a37c156640d6ea91554d1c4276c1780e0 proms 40 good no
arcade l0.h7 4096 aa82e00b l0.h7 83a5b745e58844b6dd7d05dfe9dbb5959aaf5c40 gfx1 1000 good no
arcade l4.h4 4096 ffc424d7 l4.h4 2a4b9533e61e265bdd38c126add8c26d5bc048d5 maincpu 3000 good no
arcade l5.j4 4096 ad6af809 l5.j4 276275d56c725b9d90eeb44c317ceb06bac27ae7 maincpu 4000 good no
arcade l7.m7 4096 86a5b448 l7.m7 f8585a6fcf921e3e21f112dd2de474cb53cef290 gfx2 1000 good no
arcade l8.l7 4096 8b99910b l8.l7 0bc812cf872f04eacedb50feed53f1aa8a1f24b9 gfx2 0 good no
arcade l9.f7 4096 77b1da1e l9.f7 58cb82417396a3d96acfc864f091b1a5988f228d gfx1 0 good no
arcade lb1b.cpu 4096 35d61e65 43b797f1882e0acbf6685deea82de77e78d2c917 maincpu 0 good no
arcade lb2b.cpu 4096 a13e0fe4 9e2876d8390d2b072d064b197057089a25c13a4a maincpu 1000 good no
arcade lb3b.cpu 4096 ee8ac716 ead222d2cd022ea3a4559e3cff08cabf2486eb68 maincpu 2000 good no
arcade lb6b.cpu 4096 dc906e89 ffa5c3fc9d438e85cbe4fb33343dec664406fda7 maincpu 5000 good no

Chips list

name tag type clock
SN76489 sn2 audio 4000000
Speaker mono audio
Z80 maincpu cpu 4000000

Categories

History


Arcade Video game published 38 years ago:

Lady Bug (c) 1981 Universal.

In Lady Bug you guide a lady bug through a Pac-Man style maze, eating dots, and avoiding enemy insects. You lose a life if you run into a skull or get eaten by an enemy insect. Collect letters to spell EXTRA for a bonus life (just like in Mr. Do!), and SPECIAL for an extra credit. The maze has rotating doors which are just enough to give the game a slightly different feel than the Pac-Man series.

- TECHNICAL -

A proper Lady Bug arcade machine will be in a dedicated cabinet (specifically one of the ultra-curvy early Universal ones, "Mr. Do!", and many others used this same cabinet). Most games from Universal had no specific side art, just a painted 'Universal' logo, and a couple of colored stripes. This makes it possible to actually convert one Universal title into another one, without any loss in value. The joystick is mounted in the center of the control panel. Finally, this game uses a standard resolution monitor mounted vertically.

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) Texas Instruments SN76496 (@ 4 Mhz)

Players : 2
Control : 4-way joystick

- TRIVIA -

Lady Bug was released in October 1981.

This game contains unused graphics for a large dinosaur.

Alessandro Laini holds the official record for this game with 4,102,830 points.

A bootleg was made in 1983 by TAI DLI on the "Galaxian" hardware.

A bootleg of this game is known as "Cocinella".

- SCORING -

Eating a flower : 10 points x score multiplier value.
Collecting a heart : 100 points x score multiplier value.
Collecting a yellow letter : 300 points x score multiplier value.
Collecting a red letter : 800 points x score multiplier value.
Bonus vegetable : 1,000 points for the cucumber on level one, increasing by 500 points per level, up to a maximum value of 9,500 for the horseradish on level 18 onwards.

- TIPS AND TRICKS -

* Avoid running into skulls at all costs. They represent poison and are deadly to both you and the enemy insects. Not only that, but if you die by touching a skull yourself, all other skulls in the maze are replaced by flowers. If an enemy insect is poisoned by a skull, the skull disappears and the poisoned enemy insect is returned to its base in the center of the maze.

* Use the swing doors to block off the enemy insects' pursuit. Quickly flip a door as you pass it when an enemy insect is behind you and as long as the enemy insect is not too close, its route will be blocked and it will then have to find an alternative route to you. If the enemy insect is too close it will go through the door behind you and there may be no escape.

* Try to collect bonus vegetables when there are still skulls available on the maze. If, after you collect a bonus vegetable, an enemy bug is poisoned by a skull and returned to its base, when it leaves the base another vegetable will appear. This is the key to high scores on later levels when the vegetables are worth anything up to 9,500 points each.

* Get the score multiplier up to x5 as soon as possible. All points on the maze except bonus vegetables will then be multiplied by 5. You should get the hearts before getting ANY letters. The exception is when one of the letters is only 2 spaces above the enemy insects' base, and waiting for it to turn red may prove fatal. Alternatively you can try to collect a letter in this position when the enemy insects are frozen, when you have a few seconds to wait around for it to change.

* Collect all unneeded letters when they are red with the multiplier on x5 for 4,000 points each. For example if you already have the "X" for EXTRA collect it again when it is on red x5.

* Clear the flowers around the enemy insects' base at the start of each level from stage 5 onwards. This is especially important past stage 10 when the enemy insects' speed is much increased. You do not move any faster, and will need to have a good knowledge of the maze layout to avoid them.

* Use the swing doors to force the enemy insects to go where you want them to. Example: stay to the upper right of the enemy insects' base, and let them come to you. When they are close, move the door so they have to pass your position, and when they are past you move the door again, so that they have to go the long way round to get to you again. Wait until all four enemy insects are out and then you can get the bonus vegetable when the way is clear. Watch out though, as some breeds of enemy bugs are particularly stupid (or smart) and will not follow the route you want, but will lurk near you to try and trap you.

* Try to group all four enemy insects close together to increase your chances of getting the bonus vegetable.

* If you quickly flip the same revolving door several times in succession you will notice you move part way through it. You can now walk through this door without spinning it. Useful if you want to wait somewhere and make a getaway without moving the door.

- PORTS -

* CONSOLES:
[US] Atari 2600: release cancelled
[US] Colecovision (1982) "Lady Bug [Model 2433]"
[US] Mattel Intellivision (1983) "Lady Bug [Model 2483]"

* COMPUTERS:
[US] Tandy Color Computer (1982) "Doodle Bug"
[EU] BBC B (1983) "Bumble-Bee"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1343&o=2