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NBA Hangtime (rev L1.1 04/16/96)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
Download nbahangt.zip (25 MB)
Snapshot

Game infos

Description NBA Hangtime (rev L1.1 04/16/96)
Name nbahangt
Manufacturer Midway
Year 1996
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .037b12
Romset size 25 MB
Romset file 26 files
Romset zip 15 B
Language English
Evaluation 90 to 100 (Best Games)
Genre Sports

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 400 254 54.70684 8000000 506 101 501 289 20 274

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade htime54.bin 524288 c2875d98 3f88f6f5c15ae03bedda39f71a1deaf549a55516 maincpu 0 good no
arcade htime63.bin 524288 6f4728c3 c059f4aa72cc5c3edc41e72428b3ebba97cc9417 maincpu 1 good no
arcade mhtu110.bin 1048576 8575aeb2 883acfc45416ab6e1ab77fc897638f89286bea7e gfxrom 1400003 good no
arcade mhtu111.bin 1048576 10d3b768 e22fcb02a17c78f963ee5d35a38a9ab14f3de450 gfxrom 1400002 good no
arcade mhtu112.bin 1048576 644e1bca 447cc3b0a16aaff39b6cd095f1c255a91f235f7f gfxrom 1400001 good no
arcade mhtu113.bin 1048576 d712a779 ca0e25fbb570c28c9ac6674f35050152a9072a5b gfxrom 1400000 good no
arcade mhtu118.bin 1048576 a257b973 31b4e3cf4e93be673d9b32dc85d7be0edcf6234c gfxrom c00003 good no
arcade mhtu119.bin 1048576 b4f604ea 3997acfc856eead321e98584f7cb21953c95951a gfxrom c00002 good no
arcade mhtu120.bin 1048576 28e05f86 ab642e7525b8fe55aab79597fcf84c4a8265463f gfxrom c00001 good no
arcade mhtu121.bin 1048576 5acb267a 9c7e55991f795f0deae5f5cada3d5f49b7da578e gfxrom c00000 good no
arcade mhtu122.bin 1048576 b18cd181 d86eb5c81b10ba112ed989ab581683ccb669c3b5 gfxrom 800003 good no
arcade mhtu123.bin 1048576 b48aa5da d8ee259a63dd7d997f2b99b73d0f11a277ba961d gfxrom 800002 good no
arcade mhtu124.bin 1048576 ed495156 40f67fb2ccdd185b444f1127b1ec2fa4b493d7d6 gfxrom 800001 good no
arcade mhtu125.bin 1048576 46c43d67 13a4d924fed51c2db7f750436b0b7c6ef03d36a5 gfxrom 800000 good no
arcade mhtu126.bin 1048576 0c5c19b7 802a05f53fcc2827960a63ef5c32a884fc96aaee gfxrom 400003 good no
arcade mhtu127.bin 1048576 4ea64d5a e7054c3946898ab0c5b4c27244c2eb6b24eaced7 gfxrom 400002 good no
arcade mhtu128.bin 1048576 3704ee69 e57846e96380af480fd6851c5359f88d432ac7cc gfxrom 400001 good no
arcade mhtu129.bin 1048576 b3d0daa0 302208c30f2b0c4aead8cf9201ae4c9501f7f952 gfxrom 400000 good no
arcade mhtu130.bin 1048576 c7c0c514 49788ff885996d9c5909c0ecebe06b6abd4298ed gfxrom 3 good no
arcade mhtu131.bin 1048576 5f7c5111 14337f50b7b98254b54250af00f8a4a46bd7ee8d gfxrom 2 good no
arcade mhtu132.bin 1048576 428eaf44 2897efef4ab1653870b5bebb2762ea85549da03a gfxrom 1 good no
arcade mhtu133.bin 1048576 3163feed eb7f128de306933929a0933e36e57760459cb0a1 gfxrom 0 good no
arcade mhtu2.bin 1048576 3f0b0d0a e3b8a264686ce7359d86e4926237d8cf17612991 dcs 0 good no
arcade mhtu3.bin 1048576 ec1db988 1cf06d0b75f20ded7db648070e85c056043765bb dcs 200000 good no
arcade mhtu4.bin 1048576 c7f847a3 c50175dffa3563ccd5792c59a6b44523f4014544 dcs 400000 good no
arcade mhtu5.bin 1048576 ef19316a d41ae87ab45630a37c73684de42f7f6e0ed8f13b dcs 600000 good no

Chips list

name tag type clock
ADSP-2105 dcs:dcs cpu 10000000
DMA-driven DAC dcs:dac audio
Speaker dcs:mono audio
TMS34010 maincpu cpu 50000000

Serie

Serie : NBA Jam
  1. NBA Jam (rev 3.01 04/07/93) (1993)
  2. NBA Jam (USA, v1.1) (1993)
  3. NBA Jam (Jpn) (1993)
  4. NBA Jam (Euro, USA, v1.1) (1993)
  5. NBA Jam (rev 1.00 02/1/93) (1993)
  6. NBA Jam (rev 2.00 02/10/93) (1993)
  7. NBA Jam (Euro, USA) (1994)
  8. NBA Jam (Euro) (1994)
  9. NBA Jam (USA) (1994)
  10. NBA Jam (Euro, Prototype) (1994)
  11. NBA Jam (Euro, Rev. A) (1994)
  12. NBA Jam TE (rev 4.0 03/23/94) (1994)
  13. NBA Jam Tournament Edition (World) (1994)
  14. NBA Jam TE (rev 1.0 01/17/94) (1994)
  15. NBA Jam TE (rev 2.0 01/28/94) (1994)
  16. NBA Jam TE (rev 3.0 03/04/94) (1994)
  17. NBA Jam T.E. - Tournament Edition (World) (1995)
  18. NBA Jam - Tournament Edition (Euro, USA) (1995)
  19. NBA Jam Tournament Edition (World) (1995)
  20. NBA Jam - Tournament Edition (USA) (1995)
  21. NBA Jam - Tournament Edition (Euro) (1995)
  22. NBA Jam - Tournament Edition (Euro) (1995)
  23. NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype) (1995)
  24. NBA Hangtime (rev L1.1 04/16/96) (1996)
  25. NBA Jam Extreme (ver. 1.10I) (1996)
  26. NBA Jam Extreme (USA) (1996)
  27. NBA Jam T.E. - Tournament Edition (1996)
  28. NBA Jam Extreme (Euro) (1997)
  29. NBA Jam 2002 (Euro, USA) (2002)

Categories

MAMEinfo

0.37b12 [Guru]


SETUP:

- Adjust low game volume with F2 to enter test menu. Select 'Volume Adjust' with UP/DOWN/CTRL keys. Exit test menu and press F2 again.


WIP:

- 0.122u6: Changed TMS34010 CPU1 clock speed to 50MHz.

- 0.114u1: Changed visible area to 399x253 and VSync to 54.815170 Hz.

- 0.79u2: Replaced Custom sound with DMA-driven DAC.

- 0.78u4: Changed region cpu2 to sound1.

- 0.74: Changed ADSP2105 clock speed to 10MHz.

- 0.67: Changed description to 'NBA Hangtime (rev L1.1 04/16/96)'.

- 0.63: Changed visible area to 400x254.

- 0.37b12: Guru added NBA Hangtime (rev L1.1).

- 18th January 2001: Guru re-submitted the Wolf Unit driver with NBA Hangtime added.

- 26th December 2000: Guru - I dumped (and added to MAME) another Midway game called NBA Hangtime. This is the parent game of NBA Maximum Hangtime which drops very nicely into the MAME driver with very little effort.

- 24th December 2000: Guru added NBA Hangtime to the Wolf Unit driver.


LEVELS: 29


Other Emulators:

* FB Alpha


Recommended Games (Basketball):

Tournament Table (Basketball I & Basketball II)

Basketball

Fighting Basketball

Super Basketball

Jump Shot

Double Dribble

Double Dribble (PlayChoice-10)

Dunk Shot

Magic Johnson's Fast Break (Arcadia)

Arch Rivals

Super Real Basketball (Mega-Tech)

USA Pro Basketball (Tourvision PCE bootleg)

Punk Shot

Rim Rockin' Basketball

NCAA Basketball (Nintendo Super System)

NBA Jam

NBA Jam TE

NBA Jam Extreme

NBA Hangtime

NBA Maximum Hangtime

NBA Play By Play

NBA Showtime: NBA on NBC

NBA Showtime / NFL Blitz 2000

NBA Showtime Gold / NFL Blitz 2000

Virtua NBA

Run and Gun

Run and Gun 2

Hard Dunk

Street Hoop

Hoops '96

Dunk Mania

From TV Animation Slam Dunk - Super Slams

3 On 3 Dunk Madness

Capcom Sports Club (Basketball)

1 on 1 Government

History


Arcade Video game published 23 years ago:

NBA Hang Time (c) 1996 Midway Mfg. Co.

- TECHNICAL -

Midway Wolf Unit hardware

Main CPU : TMS34010 (@ 6.25 Mhz)
Sound CPU : ADSP2105 (@ 10 Mhz)
Sound Chips : DMA-driven (@ 10 Mhz)

Players : 4
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in April 1996.

This game is an official licensed product of the NBA (National Basketball Association).

The songs 'Get up Get up' and 'Hangtime - Whatcha Gonna Do' were produced by 'M.DOC of Indasoul Productions' specially for this game.

Michael Jackson used to own this game (Serial number: 40023600431). It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.

- UPDATES -

Beta chipset? (released in Chicago and New York) :
* Screen flashes for every code entered.
* No cheerleaders in the outdoor court.
These privileges are on the beta only.
* Break Backboard - Probably makes it easier to break.
* Auto Rebound - You rebound better.
* Back Door - ??? Probably a debugging tool in the pre-release.

Rev L1.1 04/16/96 :
* Screen flashes only after all codes have been entered.
* Cheerleaders added to outdoor court.
* Removed Break Backboard and Back Door privileges.
* Renamed Auto Rebound to Super Rebound.
* Changed the code for outdoor court.

- TIPS AND TRICKS -

* Secret Players (Real Name - Code Name / Pin #) :
Dan Amrich - AMRICH / 2020 (Writer, SLAM magazine)
Steve Bardo - BARDO / 6000 (Player model)
Carlos Pesina - CARLOS / 1010 (Brother to Daniel Pesina 'Johnny Cage' in "Mortal Kombat")
Dan Thompson - DANIEL / 0604 (Programmer)
Dan Roan - DANR / 0000 (Host of WGN's 'Bull's Eye', a Bulls pregame show)
Sal Divita - DIVITA / 0201 (Lead artist)
Eddie Ferrier - EDDIE / 6213 (Midway software tester)
Eugene Geer - EUGENE / 6767 (Artist)
Jamie Rivett - JAMIE / 1000 (Design team. Also worked on the PlayStation conversion.)
Jeff Johnson - JAPPLE / 6660 (Programmer)
John Carlton - JC / 0000 (Artist)
Jennifer Hedrick - JFER / 0503 (Artist)
Jon Hey - JONHEY / 6000 (Lead sound & music programmer)
Ed Boon - KOMBAT / 0004 (Programmer of the Mortal Kombat series)
John Tobias - MORTAL / 0004 (Designer of the Mortal Kombat series)
Marty Martinez - MARTY / 1010 (Design team)
Cary Mednick - MEDNIK / 6000 (Player model referee; also one of the hardware gurus at Midway)
Marcus Minifee - MINIFE / 6000 (Player model)
Air Morris - MORRIS / 6000 (Player model)
Willie Morris Jr. – JASON / 0729 (Player model)
Dan Jiggetts - JIGGET / 1010 (Chicago Sports Host)
Bud Fletcher - NOBUD / 1010 (Tester)
Marius Enge – MARIUS / 1005 (Design team)
Larry Munday - MUNDAY / 5432 (Writer, Play Meter Magazine and friend of Mark Turmell)
Mike Vinikour - MXV / 1014 (Midway tester)
Nick Erhlich - NICK / 7000 (Design team)
Neil Funk - NFUNK / 0101 (Announcer)
Pat Fitzgerald - PATF / 2000 (Midway marketing/PR coordinator)
Matthew Perry - PERRY / 3500 (From the hit sitcom Friends)
Kevin Quinn - QUIN / 0330 (Music)
John Root - ROOT / 6000 (Midway artist)
Shawn Liptak - SHAWN / 0123 (Design team)
Sheridan Oursler - SNO / 0103 (Developer of NBA Hangtime)
Mark Turmell - TURMEL / 0322 (Lead programmer)
Dan Jiggets - JIGGET / 1010 (Chicago Sports Host)
Unknown - NOBUD / 1010
Mike North - NORTH / 5050 (Chicago Sports Host)

* NBA all-Star player :
Anfernee 'Penny' Hardaway - AHRDWY / 0000
Cliff Robinson - CLIFFR / 0000
David Robinson - DAVIDR / 0000
Glenn Robinson - GLENNR / 0000
Hakeem Olajuwon - DREAM / 0000
Sean Elliot - ELLIOT / 0000
Patrick Ewing - EWING / 0000
Horace Grant - HGRANT / 0000
Larry Johnson - JOHNSN / 0000
Shawn Kemp - KEMP / 0000
Jason Kidd - KIDD / 0000
Karl Malone - MALONE / 0000
Reggie Miller - MILLER / 0000
Dikembe Motumbo - MOTUMB / 0000
Alonzo Mourning - MOURNG / 0000
Gheorghe Muresan - MURSAN / 0000
Scottie Pippen - PIPPEN / 0000
Dennis Rodman - RODMAN / 0000
Glen Rice - RICE / 0000
Rik Smits - SMITS / 0000
Jerry Stackhouse - STACKH / 0000
John Starks - STARKS / 0000
Chris Webber - WEBBER / 0000
Grant Hill – GHILL / 0000
Spud Webb – WEBB / 0000

* Powerup Codes : Enter these in at the 'Tonight's Matchup' screen, if you press Down on the joystick, all numerical codes will 'lock in' for that game.
025 - BABY SIZED PLAYERS!
048 - No music during gameplay.
111 - Tournament Mode, disallows all powerups & computer assistance in multiplayer games.
120 - Fast Passing.
273 - Stealth Turbo.
284 - Max player speed.
390 - No pushing.
461 - Unlimited Turbo.
552 - Hyper Speed, overall gameplay is faster.
616 - Max shot blocking.
709 - Quick Hands, Max steal power.
937 - Goaltending not allowed.

* Outdoor Court : Hold Left, Turbo(x2) at the Tonight's Matchup screen.

* ABA Ball : Press Right(x2), Shoot, Turbo, Pass at the Tonight's Matchup screen.

* Big Head Mode : Press Up, Turbo, Pass at the Tonight's Matchup screen.

* Huge Head Mode : Press Up, Pass, Turbo at the Tonight's Matchup screen.

* Display Shot Percentage : Rotate the Joystick clockwise one full circle at the Tonight's Matchup screen.

* Alternate Dennis Rodman's Hair Color : Press Pass at the team selection screen.

- SERIES -

1. NBA Jam (1993)
2. NBA Jam Tournament Edition (1994)
3. NBA Hangtime (1996)
4. NBA Maximum Hangtime (1996)
5. NBA Jam Extreme (1996)
6. NBA Jam 99 (1998, N64)
7. NBA Showtime - NBA on NBC (1999)
8. NBA Jam 2000 (1999, N64)
9. NBA Jam 2001 (2000, GBC)
10. NBA Jam 2002 (2002, GBA)
11. NBA Jam (2003, PS2, X-Box)
12. NBA Jam 2004 (2003, unreleased GameCube prototype)
13. NBA Jam (2010, Nintendo Wii)
14. NBA Jam - On Fire Edition (2011, PSN, XBOX Live)

- STAFF -

Design team : Jeff Johnson, Mark Turmell, Sal Divita, Dan Thompson, Eugene Geer, Jennifer Hedrick, John Carlton, Jon Hey
Additional designers : Shawn Liptak, Jamie Rivett, Pat Fitgerald, John Root, Marty Martinez, Carlos Pesina, Nick Erhlich
Sound & music : Jon Hey, Kevin Quinn, Neil Funk
Hardware support : Mark Loffredo, Sheridan Oursler, Pat Cox, Al Lasko, Jeff Peters, Cary Mednick, Ray Gay, Steve Correl, John Lowes
NBA Support : Greg Lassen, Joe Amati, United Center, Jonathan Zirin
Game testers : Mike Vinikour, Eddie Ferrier
Additional testers : Bud Fletcher, Eric C. Ward, Mike Mallard, Sean Jennings, Rob Gorski, Dimitri, Alfred Montegue, Quiana Lahori, Marius Mateescu
Executive producers : Neil Nicastro, Ken Fedesna, Paul Dussault, Roger Sharpe
Cast : Willie Morris Jr., Steve Bardo, Marcus Minifee, Mary Jane Lee, Kim Keller

- PORTS -

* CONSOLES:
[US] Nintendo Super NES (1996) "NBA Hang Time [Model SNS-AXGE-USA]"
[EU] Nintendo Super NES (1996) "NBA Hang Time [Model SNSP-AXGP-EUR]"
[US] Sega Genesis (1996) "NBA Hang Time [Model T-97136]"
[US] Nintendo 64 (1997) "NBA Hang Time [Model NUS-NXGP-NOE]"
[US] Sony PlayStation (1997) "NBA Hang Time [Model SLUS-00329]"

* COMPUTERS:
PC [Windows] (1996)

- CONTRIBUTE -

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