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Playboy (3.02 Germany)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Display
  7. Roms list
  8. Chips list
  9. Categories
  10. History
Download playboyg_302.zip (0 B)
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Game infos

Description Playboy (3.02 Germany)
Name playboyg_302
Manufacturer Stern
Year 2002
Runnable yes
System arcade /
Number of players Pinball
Added to MAME .154
Romset size 0 B
Romset file files
Romset zip 0 B
Language German
Genre Electromechanical

Parent and clones

Parent playboyg : Playboy (5.00 Germany) (2002)

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 2

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 128 32 60 245760 128 0 128 32 0 32

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade pbcpu.302 131072 206285ed 65ec90b20f7be6fac62170f69b744f9e4eb6254c user1 0 good no
arcade pbdispg.300 524288 ed7b7c62 28b0ab490f8abd5f29e8cb0996da9e7200918157 dmdcpu 0 good no
arcade pbsndu17.100 1048576 f5502fec pbsndu17.100 c8edd56e0c4365dd6b4bef0f1c7cc83ea5fd73d6 bsmt 0 good no
arcade pbsndu21.100 1048576 7869d34f pbsndu21.100 48a051045523c14ca06a7227b34ed9e3818828d0 bsmt 100000 good no
arcade pbsndu36.100 1048576 d10f14a3 pbsndu36.100 972b480c23d484b627ecdce0322c08fe760a127f bsmt 200000 good no
arcade pbsndu37.100 1048576 6642524a pbsndu37.100 9d0c0be5887cf4510c11243ee47b11c08cbae17c bsmt 300000 good no
arcade pbsndu7.102 65536 12a68f34 pbsndu7.102 f2cd42918dec353883bc465f6302c2d94dcd6b87 soundcpu 0 good no

Chips list

name tag type clock
BSMT2000 decobsmt:bsmt audio 24000000
M6809 decobsmt:soundcpu cpu 1789790
M6809E decodmd:dmdcpu cpu 8000000
Speaker decobsmt:rspeaker audio
TMS32015 decobsmt:bsmt:bsmt2000 cpu 24000000

Categories

History


Pinball published 17 years ago:

Playboy (c) 2002 Stern Pinball, Incorporated.

- TECHNICAL -

Stern Whitestar
Model Number : 76

Main CPU : Motorola M6809 (@ 2 MHz)
Sound CPU : Motorola M6809 (@ 2 MHz)
Display CPU : Motorola M6809 (@ 4 MHz)
Sound Chip : BSMT2000 (@ 24 MHz)

- TRIVIA -

Playboy was released in February 2002.

Interchangeable photo inserts was included - clothed and nude.

- UPDATES -

CPU Release : 1.00
Display Release : 1.00
Sound Release : 1.00
Date : February 6, 2002
- This is the intial release of software.

CPU Release : 1.01
Date : February 11, 2002
- Multiplayer Jackpot values are now being intialized correctly
- Increased the # of bunnies awarded during Mansion Mania bunny awards
- Added a mansion mania bunny award to the drop target. Players will have a better chance to get to December now
- The Extra Ball from playmates will now reflex as needed. If the Grotto is unable to meet the desired percent of extra balls then the # of playmates required to light extra ball will move in effort to do so.
- Changed Consolation ball to light extra balls at 2.25M from 1.75M
- Changed Replay Value to 15M from 12M
- Fixed switches. Some switches were erounusly reporting themsevels as bad when they were not.
- Fixed Pajama Multiball Scoreing. Pajmam Multiball was inflating its score prematurely. It will no longer be premature.
- Fixed Consolation Ball to not give out an extra ball if the player tilted
- Changed the Tilt and Tilt Warning sound FX
- Increased the Mansion Mania ball save timer from 7 to 17 seconds.
- Lowered the Replay display effect priority so it will not interupt Mansion mania start.

Display Release : 1.01
Date : February 13, 2002
- Changed "BUNNIES" to "COLLECTED" during the bonus
- Changed other referecnces to bunnies in diagnostics

CPU Release : 1.02
Date : February 13, 2002
- Reduced the # of bunnies the player starts with from 19 to 8
- limited the # of extra balls from super Mansion manias. Consecutive super mansion manias will not award extra ball.
- Reduced the Mansion Mania ball save time from 17 to 15 seconds.
- Super Mansion Mania will no longer give extra bunnies with each bunny award.

Display Release : 2.00
Date : February 25, 2002
- Added Adjustment for Consoaltion Ball.
- Cheanged Tease display effect to show the points.
- Added points page to the SUPER MANSION MANIA display effect.
- Added settings for Adult Content adjustment.

CPU Release : 2.00
Date : February 26, 2002
- Change the # of times a mutliball device will kick before giving up.
- Added delay before kicking ball from shooter groove to help it settle more before it is kicked.
- Changed default PLAYBOY champion initials to LIT.
- Drop target will no longer score while reseting.
- Added time to the ball saver time for Pajama Party Multiball.
- Added left and center ramp compentions at the left ramp lock.
- Reduced the number of skills you can get to one per ball.
- Alisons full print out now works.
- Fixed regular printout.
- Portugal coinage now works as requested.
- Added Consolation Ball adjustment.
- Increased the number of settings for the Adult content adjustment. There are now four settings : OFF, DOTS ON, SPEECH ON, BOTH ON
- Set the Consolation Ball Adjustment to off for france.
- Increased the delay before the volume goes away after releasing the buttons.
- Multiball devices will not stopping kicking while the door is open. They will not abandon while the door is open.
- Fixed Tilt while balls locked. They will now kick out.
- Fixed the Tilt audit. It will now be audited correctly.
- Fixed. The Drop target will no longer timeout if multiball is lit.
- Fixed. A jackpot award scored during the grace will not start the multiball timers
- Added and Fixed the sound test. It now plays a sound from all four ROMS.
- Triple Jackpot will not flash when the game is all dark and attention is elsewhere
- Triple fanfare music will now only play inplace of main play when it was already playing.
- Strip Poker scores are reduced to start at 250k and go to 1 million.
- Strip Poker now awards 5 bunnies when you win
- Added Super Mansion Mania bonus of 5 million points.
- Changed the tease display effect to show the value of the last bumper hit.

Sound Release : 1.02
Date : February 28, 2002
- Reduced the volume of start of game wolf whistle.
- Found sound that was crashing the sound system and fixed it.

CPU Release : 2.01
Date : March 1, 2002
- Fixed. Triple jackpot will now work correctly from Grotto and Mansion Mania.
- Fixed. Tease Complete Value will now be initialized correctly.

CPU Release : 2.02
Date : March 12, 2002
- Added The Triangle mech to the ball search routine.

Display Release : 2.01
Date : March 12, 2002
- Added more translations

CPU Release : 2.03
Date : March 26, 2002
- Added Magazine to the ball searching routines. The Magazine will open now when the game is searching for the ball.
- Added a feature where the game will tease one of the toys each game start.

CPU Release : 3.00
Date : April 5, 2002
- Changed Coinage for German Euros.
- Removed triangle mech switches from being tested for min and max.

Display Release : 3.00
Date : April 5, 2002
- Changed coinage for German Euros

CPU Release : 3.01
Date : April 16, 2002
- Changed game start toy feature to work for all game starts and not just local game starts.

CPU Release : 3.02
Date : May 7, 2002
- Fixed Coinage to intialize properly after a factory reset.

CPU Release : 3.03
Date : Aug 27, 2002
- Made sound board reset after everygame to help with the sound going away problem.

Display Release : 4.00
Date : Oct 08, 2002
- Tournament code added.

CPU Release : 4.00
Date : Oct 08, 2002
- Tournament code added.

CPU Release : 4.01
Date : Oct 10, 2002
- rev change only

Display Release : 5.00
Date : Feb 5, 2003
- current/start/stop date(s) adjustment added.

CPU Release : 5.00
Date : Feb 5, 2003
- TimeKeeper clock code added to auto start/stop tournaments.

- STAFF -

Concept and Designers : Dwight Sullivan (XAQ), George Gomez (GG)
Artwork : Kevin O'Connor
Software : Dwight Sullivan, Lonnie D. Ropp (LON), Orin Day
Dots/Animation by : Mark Galvez (M G)
Mechanics by : George Gomez, Wesley Chang (WES)
Music and Sounds: Kyle Johnson

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=5458&o=2