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Puzznic (World)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download puzznic.zip (258 KB)
Snapshot

Game infos

Description Puzznic (World)
Name puzznic
Manufacturer Taito Corporation Japan
Year 1989
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .097u3
Romset size 258 KB
Romset file 4 files
Romset zip 51 B
Language English
Genre Puzzle

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c20-01.ic4 2048 085f68b4 2dbc7e2c015220dc59ee1f1208540744e5b9b7cc mcu:mcu 0 good no
arcade c20-06.ic9 65536 ac85a9c5 2d72dae86a191ccdac9648980aca832fb9886544 gfx1 1 good no
arcade c20-07.ic10 65536 be12749a c67d1a434486843a6776d89e905362b7db595d8d gfx1 0 good no
arcade c20-09.ic11 131072 156d6de1 c247936b62ef354851c9bace76a7a0aa14194d5f maincpu 0 good no
arcade mmipal20l8.ic3 2048 pals 0 nodump no

Chips list

name tag type clock
MC68705P3 mcu:mcu cpu 3000000
Speaker mono audio
YM2203 ymsnd audio 3332640
Z80 maincpu cpu 6665280

Categories

MAMEinfo

0.97u4 [Aaron Giles]

0.36b4 [Olivier Galibert]


Bugs:

- puzznicj: Original PCB running attract mode through an RGB board and into my PC. My RGB board washes out the colors badly for this game so the video portion probably isn't all that useful but it has a nice recording of the audio which is funky on this game and should be a useful reference. Smitdogg (ID 03960)


WIP:

- 0.183: Coolmod added clone Puzznic (US). Confirmed all sets uses same MCU, correct MCU clock as per PCB photo [MetalliC]. Changed MC68705P3 CPU2 clock speed to 3MHz.

- 0.182: Re-use new Arkanoid 68705 MCU interface device for Puzznic, eliminate Puzznic protection hacks. Removed crud from puzznic bootleg. Moved stuff Puzznic have in common with other games to new abstract base class. Note: This places player data at the correct location in RAM and supplies the game with a pseudo-random number sequence rather than a stream of zeros [Vas Crabb]. Added MC68705P3 (3332640 Hz) CPU2.

- 0.161: f205v added clone Puzznic (bootleg, set 2). Changed description of clone (bootleg) to 'Puzznic (bootleg, set 1)'.

- 0.160: cmonkey added clone Puzznic (bootleg).

- 0.148u1: Kevin Eshback added confirmed PALs from boards matching clone Puzznic (Japan), fixing labels when needed.

- 0.142u3: Smitdogg, The Dumping Union and Lord Nightmare added Puzznic MCU dump and added a PAL as NO_DUMP. The MCU still needs to be properly hooked up.

- 21st August 2010: Smitdogg - Every once in a while MCUs aren't protected, so I tried reading the ones I have here for decapping today and it turned out the MCU for Puzznic wasn't protected so we have it dumped now and it doesn't need to be decapped.

- 17th July 2010: Smitdogg - Puzznic arrived for decapping.

- 8th July 2010: Smitdogg - I bought a Puzznic board so we can decap the MCU.

- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz.

- 0.124u3: David Haywood properly marked clone Puzznic (Italy) as a bootleg and disabled the MCU simulation on it, it has it's own internally. Note: This set is a bootleg, it uses a converted board without the MCU and has a hacked copyright message. The tilemap data for one of the girls appears to be corrupt, however this is correct, the bootleggers overwrote part of the data with the expected response sequence from the MCU in order to simulate it. Changed description of clone (Italy) to 'Puzznic (Italian bootleg)'.

- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.

- 0.119u1: Corrado Tomaselli added clone Puzznic (Italy).

- 7th December 2005: Corrado Tomaselli dumped Puzznic (Italy).

- 0.97u4: Changed clone (Japan set 2) to parent 'Puzznic (World)'. Renamed (puzznic) to (puzznicj) and (puzznica) to (puzznic).

- 0.97u3: Aaron Giles added Puzznic (Japan set 2).

- 0.37b11: Added dipswitches 'Coinage', 'Difficulty', 'Terms of Replay' and 'Unused'.

- 0.37b6: Changed Z80 CPU1 clock speed to 6MHz.

- 0.37b3: Added dipswitches 'Cabinet', 'Flip Screen', 'Demo Sounds', 'Coin B', 'Retries', 'Bombs', 'Girls', 'Reset Timer on Retry' and 'Retry'.

- 0.36b4: Olivier Galibert added 'Puzznic (Japan)' (Taito 1989).

- 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs.


LEVELS: 60


Other Emulators:

* Raine


Recommended Games (Maze Block):

Domino Man

Dream Shopper

Pengo

Dommy

Mr. Jong

Rock Duck

Scrambled Egg

BanBam

Pirate Ship Higemaru

Rumba Lumber

Toypop

Kitten Kaboodle

Meikyu Jima

Plotting

Puzznic

Puzznic (Tourvision PCE bootleg)

Rompers

Be Ball (alt) (Tourvision PCE bootleg)

Boxy Boy

Sokoban World (Tourvision PCE bootleg)

Pushman

Tricky (Tourvision PCE bootleg)

Yam! Yam!?

Poizone

Puzzle Boy (Tourvision PCE bootleg)

Three Wonders (Don't Pull)

Brixian

Castle Of Dracula

Mr. Kicker

History


Arcade Video game published 30 years ago:

Puzznic (c) 1989 Taito Corp.

This is a puzzle game in which the aim is to move symbol-bearing blocks onto identically-symboled blocks in order to eliminate them. Blocks can only be moved left or right, or dropped downwards.

The order in which the blocks are eliminated needs careful planning, as it's sometimes necessary to destroy three blocks at a time, or use blocks as bridges for other blocks. Some puzzle screens have moving background blocks that act as elevators, making careful timing essential.

Should the player make a mistake and destroy or move the wrong blocks, each puzzle screen allows for a set number of 'retries' (depending on the dipswitch settings). A retry resets all tiles to their original positions.

The game consists of eight levels, with each level consisting of four separate puzzle screens. Once a level has been completed, players can chose which level to tackle next. This translates into 36 separate puzzle screens to be completed in any one game, chosen from a total of 144 puzzle screens, giving the game much replay value.

- TECHNICAL -

Taito L System hardware
Prom Stickers : C20

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Puzznic was released in October 1989.

- UPDATES -

On the Japanese version, we can play for Eurasian naked pictures. This feature was removed for Export versions.

- PORTS -

* CONSOLES:
NEC PC-Engine (1990)
Nintendo Famicom (1990)
Nintendo Game Boy
Sony PlayStation (2001)

* COMPUTERS:
Sinclair ZX Spectrum (1990)
Commodore C64 (1990)
Amstrad CPC (1990)
Commodore Amiga (1990)
Atari ST (1990)
NEC PC-9801 (1990)
FM Towns PC (1990)
X68000 (1990, "Puzznick")

* OTHERS:
Nokia N-Gage ("Taito Memories") : unreleased

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2091&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

mike_gyver____________________829.000
nicky634______________________131.200
gatts47________________________56.500