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Puzznic (bootleg, set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download puzznicb.zip (0 B)
Snapshot

Game infos

Description Puzznic (bootleg, set 1)
Name puzznicb
Manufacturer bootleg
Year 1989
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .160
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Puzzle

Parent and clones

Parent puzznic : Puzznic (World) (1989)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade ic10.bin 65536 be12749a c20-07.ic10 c67d1a434486843a6776d89e905362b7db595d8d gfx1 0 good no
arcade ic11.bin 131072 2510df4d 534327e3d7f847b6c0effc5fd0fb9f5da9b0d3b1 maincpu 0 good no
arcade ic9.bin 65536 0f183340 9eef7de801eb9763313f55a38e567b92fca3bfa6 gfx1 1 good no

Chips list

name tag type clock
Speaker mono audio
YM2203 ymsnd audio 3332640
Z80 maincpu cpu 6665280

Categories

History


Arcade Video game published 30 years ago:

Puzznic (c) 1989 Taito Corp.

This is a puzzle game in which the aim is to move symbol-bearing blocks onto identically-symboled blocks in order to eliminate them. Blocks can only be moved left or right, or dropped downwards.

The order in which the blocks are eliminated needs careful planning, as it's sometimes necessary to destroy three blocks at a time, or use blocks as bridges for other blocks. Some puzzle screens have moving background blocks that act as elevators, making careful timing essential.

Should the player make a mistake and destroy or move the wrong blocks, each puzzle screen allows for a set number of 'retries' (depending on the dipswitch settings). A retry resets all tiles to their original positions.

The game consists of eight levels, with each level consisting of four separate puzzle screens. Once a level has been completed, players can chose which level to tackle next. This translates into 36 separate puzzle screens to be completed in any one game, chosen from a total of 144 puzzle screens, giving the game much replay value.

- TECHNICAL -

Taito L System hardware
Prom Stickers : C20

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Puzznic was released in October 1989.

- UPDATES -

On the Japanese version, we can play for Eurasian naked pictures. This feature was removed for Export versions.

- PORTS -

* CONSOLES:
NEC PC-Engine (1990)
Nintendo Famicom (1990)
Nintendo Game Boy
Sony PlayStation (2001)

* COMPUTERS:
Sinclair ZX Spectrum (1990)
Commodore C64 (1990)
Amstrad CPC (1990)
Commodore Amiga (1990)
Atari ST (1990)
NEC PC-9801 (1990)
FM Towns PC (1990)
X68000 (1990, "Puzznick")

* OTHERS:
Nokia N-Gage ("Taito Memories") : unreleased

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2091&o=2