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Rastan Saga (Japan Rev 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download rastsaga.zip (0 B)
Snapshot

Game infos

Description Rastan Saga (Japan Rev 1)
Name rastsaga
Manufacturer Taito Corporation
Year 1987
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .112u1
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Platform

Parent and clones

Parent rastan : Rastan (World Rev 1) (1987)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade b04-01.40 131072 cd30de19 b04-01.40 f8d158d38cd07a24cb5ddefd4ce90beec706924d gfx1 0 good no
arcade b04-02.67 131072 54040fec b04-02.67 a2bea2ce1cebd25b33be41723299ca0512d95f9e gfx1 40000 good no
arcade b04-03.39 131072 ab67e064 b04-03.39 5c49f0ff9221cba9f2bb8da86eb4448c73012410 gfx1 20000 good no
arcade b04-04.66 131072 94737e93 b04-04.66 3df7f085fe6468bda11fab2e86252df6f74f7a99 gfx1 60000 good no
arcade b04-05.15 131072 c22d94ac b04-05.15 04f69f9af7ac4242e95dba32988afa3616d75a92 gfx2 0 good no
arcade b04-06.28 131072 002ccf39 b04-06.28 fdc29f39198f9b488e298ee89b0eeb3417527733 gfx2 40000 good no
arcade b04-07.14 131072 b5632a51 b04-07.14 da6ebe6afe245443a76b33714213549356c0c5c3 gfx2 20000 good no
arcade b04-08.27 131072 feafca05 b04-08.27 9de9ff1fcf037e5ab25c181b678245041238d6ae gfx2 60000 good no
arcade b04-13.7 65536 bad60872 e020f79b3ac3d2abccfcd5d135d2dc49e1335c7d maincpu 1 good no
arcade b04-14.19 65536 a38ac909 66d792fee03c6bd87d15060b9d5cae74137c5ebd maincpu 0 good no
arcade b04-15-1.8 65536 ff9e018a 37048eecec799f29564517fae9525ef0e3d9d9e5 maincpu 20001 good no
arcade b04-16-1.20 65536 00b59e60 545ab3eb9ef25c532dda5a9eec087665ba0cecc1 maincpu 20000 good no
arcade b04-17-1.9 65536 c928a516 fe87fdf2d1b7ba93e1986460eb6af648b58f42e4 maincpu 40001 good no
arcade b04-18-1.21 65536 b626c439 976e820edc4ba107c5b579edaaee1e354e85fb67 maincpu 40000 good no
arcade b04-19.49 65536 ee81fdd8 b04-19.49 fa59dac2583a7d2979550dffc6f9c6c2bd67bfd5 audiocpu 0 good no
arcade b04-20.76 65536 fd1a34cc b04-20.76 b1682959521fa295769207b75cf7d839e9ec95fd adpcm 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 8000000
MSM5205 msm audio 384000
Speaker mono audio
YM2151 ymsnd audio 4000000
Z80 audiocpu cpu 4000000

Serie

Serie : Rastan
  1. Rastan (World Rev 1) (1987)
  2. Rastan (UK) (1987)
  3. Rastan (World) (1987)
  4. Rastan (US Rev 1) (1987)
  5. Rastan (US) (1987)
  6. Rastan (US, Earlier code base) (1987)
  7. Rastan Saga (Japan Rev 1) (1987)
  8. Rastan Saga (Japan) (1987)
  9. Nastar (World) (1988)
  10. Nastar Warrior (US) (1988)
  11. Rastan Saga (Jpn) (1988)
  12. Rastan (Euro, USA, Bra) (1988)
  13. Rastan Saga 2 (Japan) (1988)
  14. Rastan the Barbarian Fighter (198?)
  15. Rastan [cr Computist Magazine][t lives] (1990)
  16. Rastan [cr East Coast Connection] (1990)
  17. Rastan Saga (Jpn, SMS Mode) (1991)
  18. Warrior Blade - Rastan Saga Episode III (Japan) (1991)
  19. Rastan Saga (Jpn) (19??)
  20. Rastan Saga (Jpn, Alt) (19??)

Categories

History


Arcade Video game published 32 years ago:

Rastan Saga (c) 1987 Taito.

"Rastan Saga" is a platform hack 'n' slash game in which a single player guides a barbarian hero through six fantasy-themed levels, fighting through hordes of mythological fantasy creatures, including orcs, skeletal warriors and multi-headed hydra.

The hero is initially armed with only a standard sword but more powerful weapons can be picked up, as well as health potions and protective items that give increased protection against enemy attack, these can be either a shield, a mantle or a body armour.

New weapons are picked up by hitting them with the current weapon. Collected weapons and power-ups will only last for a limited time and once an equip-able item has been picked up, an icon will appear on the lower right corner of the screen, indicating the item's effect. Rastan can only wield one weapon at a time (which consists of a mace, an axe and a fireball-shooting sword in addition to the standard sword), as well as only one type of armour, but other items (such as the necklace and ring) can be worn at the same time.

Defeated enemies sometimes leave behind jewels that earn bonus points. In addition to the health potions, the rare golden sheep's head will restore Rastan's health completely. Players should be wary that some collectable items are cursed and will have a detrimental effect on the hero's health and performance.

A powerful boss character awaits Rastan at the end of each stage.

- TECHNICAL -

Prom Stickers : B04

Main CPU : Motorola 68000, Zilog Z80
Sound Chips : Yamaha YM2151, OKI MSM5205

Players : 2
Control : 8-way joystick
Buttons : 2
=> Slash, Jump

- TRIVIA -

Rastan Saga was released in March 1987 in Japan. It was known outside Japan as simply "Rastan".

Rastan was inspired by the 'Conan the Barbarian' saga novels, by Robert E Howard. In the background of the first stage, giant stone statues can be seen that bear more than a passing resemblance to the statues that featured in 'The Lord of the Rings - Fellowship of the Ring'. While the film appeared several years AFTER Rastan, the famous LotR concept artwork that featured in the deluxe addition of the book had been available for some time.

The main character, Rastan, appears as a selectable character, 'Miracle Rastan', in "Champion Wrestler".

The game contains several bonus items that are not normally dropped by enemies: A golden armature, a brown scroll and a yellow scroll. Graphics for these can be seen in the tile-sets and modifications to game's data tables can cause them to be dropped. The golden armature acts like the existing armature, the scrolls do nothing.

The game contains a built in test mode, activated by the value of two bytes towards the end of the code roms. Invincibility can be selected, causing 'NO-HIT' to be displayed at the bottom of the title screen. The starting level can also be modified.

The game forbids the initials 'SEX' on the high-score table. If you try, they get changed to 'AHA'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Kyukyoku Tiger : G.S.M. Taito 2 - D28B0008) on November 21, 1988.
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.

- TIPS AND TRICKS -

* If you die on the final stage, the game ends and you cannot continue; this means that the entire final level must be completed on a SINGLE credit. In order to make this even remotely possible you should deliberately die at the end of the fifth stage while fighting the boss (a multi-headed dragon). You should then use another credit to continue and defeat the dragon with your first man (with as little damage as possible). If you cannot defeat him with the first man and little damage, kill off the remaining men and start with a fresh credit. Always go after the special weapons where possible; if special weapons run out, jumping and striking doubles the damage done with the sword. Pushing up and the jump button will jump higher than pushing the jump button alone.

* The game attract sequence does not reveal the purpose of the rod. If you are carrying it, killing an enemy of any type causes all other on-screen enemies of the same type to die.

* If you are going for a high-score, always 'pick-up' the poisons. They are worth a lot of points.

* The ring can always be obtained in the first level castle. Proceed past the 3 ropes, down the next long chain and then up the next long chain. Slowly nudge this chain offscreen and two enemies appear on the left-hand side, one of which always carries the ring.

* Chains in castles can often be traversed upwards much quicker by repeatedly jumping against a nearby wall. Others needing to be traversed downwards can be missed by jumping off and falling. The level 4 boss is virtually impossible to defeat unless this tactic is used, in order to meet him carrying the hammer.

* Repeated high vertical jumps are a good method to use to 'stall', when on slopes approaching bouncing fireballs.

* Many players don't know that the 'mud' first encountered on level 2 does not actually kill you, it just causes you to sink down requiring many quick jumps to get out.

- SERIES -

1. Rastan Saga (1987)
2. Rastan Saga II (1988)
3. Warrior Blade - Rastan Saga Episode III (1991)

- STAFF -

Game designer : Nenko Nishimura
Game programmers : Yoshinori Kobayashi, Hideaki Tomioka, Touru Takahashi, Hideo Kazama
Character designer : Nenko Nishimura
Art designers : Nenko Nishimura, Taira Sanuki, Seiji Kawakami, Genya Kuriki
Hardware engineer : Noboru Takeshita
Hardware designer : Masahiro Yamaguchi
Music composers And Sound Effects : Naoto Yagishita, Masahiko Takaki
Art advisor : Junji Yarita

Special thanks to : K. Sanbe

- PORTS -

* CONSOLES:
[JP] Sony PS2 (jul.28, 2005) "Taito Memories Joukan [Model SLPM-66057]"

* HANDHELDS:
[JP] Sega Game Gear (aug.9, 1991) "Rastan Saga [Model T-11037]"
[JP] Sony PSP (jan.5, 2006) "Taito Memories Pocket [Model ULJM-05076]"

* COMPUTERS:
MSX2 [JP] (1988)

- CONTRIBUTE -

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