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Street Fighter II: The World Warrior (Japan 911210)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download sf2j.zip (0 B)
Snapshot

Game infos

Description Street Fighter II: The World Warrior (Japan 911210)
Name sf2j
Manufacturer Capcom
Year 1991
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .034b06
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Fighter

Parent and clones

Parent sf2 : Street Fighter II: The World Warrior (World 910522) (1991)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade buf1 279 eb122de7 buf1 b26b5bfe258e3e184f069719f9fd008d6b8f6b9b aboardplds 0 good no
arcade c632.ic1 279 0fbd9270 c632.ic1 d7e737b20c44d41e29ca94be56114b31934dde81 cboardplds 0 good no
arcade ioa1 279 59c7ee3b ioa1 fbb887c5b4f5cb8df77cec710eaac2985bc482a6 aboardplds 0 good no
arcade iob1.11d 279 3abc0700 iob1.11d 973043aa46ec6d5d1db20dc9d5937005a0f9f6ae bboardplds 0 good no
arcade prg1 279 f1129744 prg1 a5300f301c1a08a7da768f0773fa0fe3f683b237 aboardplds 0 good no
arcade rom1 279 41dc73b9 rom1 7d4c9f1693c821fbf84e32dd6ef62ddf14967845 aboardplds 0 good no
arcade sf2_05.7a 524288 ba529b4f sf2-1m.3a 520840d727161cf09ca784919fa37bc9b54cc3ce gfx 4 good no
arcade sf2_06.8a 524288 22c9cc8e sf2-5m.4a b9194fb337b30502c1c9501cd6c64ae4035544d4 gfx 0 good no
arcade sf2_07.9a 524288 4b1b33a8 sf2-3m.5a 2360cff890551f76775739e2d6563858bff80e41 gfx 6 good no
arcade sf2_08.10a 524288 57213be8 sf2-7m.6a 3759b851ac0904ec79cbb67a2264d384b6f2f9f9 gfx 2 good no
arcade sf2_09.bin 65536 a4823a1b sf2_9.12a 7b6bf59dfd578bfbbdb64c27988796783442d659 audiocpu 0 good no
arcade sf2_14.7c 524288 14b84312 sf2-2m.3c 2eea16673e60ba7a10bd4d8f6c217bb2441a5b0e gfx 200004 good no
arcade sf2_15.8c 524288 2c7e2229 sf2-6m.4c 357c2275af9133fd0bd6fbb1fa9ad5e0b490b3a2 gfx 200000 good no
arcade sf2_16.9c 524288 5e9cd89a sf2-4m.5c f787aab98668d4c2c54fc4ba677c0cb808e4f31e gfx 200006 good no
arcade sf2_17.10c 524288 b5548f17 sf2-8m.6c baa92b91cf616bc9e2a8a66adc777ffbf962a51b gfx 200002 good no
arcade sf2_18.bin 131072 7f162009 sf2_18.11c 346bf42992b4c36c593e21901e22c87ae4a7d86d oki 0 good no
arcade sf2_19.bin 131072 beade53f sf2_19.12c 277c397dc12752719ec6b47d2224750bd1c07f79 oki 20000 good no
arcade sf2_24.7d 524288 c1befaa8 sf2-9m.3d a6a7f4725e52678cbd8d557285c01cdccb2c2602 gfx 400004 good no
arcade sf2_25.8d 524288 994bfa58 sf2-13m.4d 5669b845f624b10e7be56bfc89b76592258ce48b gfx 400000 good no
arcade sf2_26.9d 524288 0627c831 sf2-11m.5d f9a92d614e8877d648449de2612fc8b43c85e4c2 gfx 400006 good no
arcade sf2_27.10d 524288 3e66ad9d sf2-15m.6d 9af9df0826988872662753e9717c48d46f2974b0 gfx 400002 good no
arcade sf2_29a.bin 131072 bb4af315 sf2_29b.10e 75f0827f4f7e9f292add46467f8d4fe19b2514c9 maincpu c0000 good no
arcade sf2_36a.bin 131072 c02a13eb sf2_36b.10f b807cc495bff3f95d03b061fc629c95f965cb6d8 maincpu c0001 good no
arcade sf2j28.bin 131072 d283187a 5ea83d2652e43e46b831b614d1fe06d465bac9a3 maincpu 80000 good no
arcade sf2j30.bin 131072 79022b31 b7cfe0498260cdd2779580c47829dd02435ffff4 maincpu 0 good no
arcade sf2j31.bin 131072 fe15cb39 383478524881ea70d9e04c9b6143b8735b637eee maincpu 40000 good no
arcade sf2j35.bin 131072 d28158e4 bf2bca6068e374011afa95e99809d262f522df18 maincpu 80001 good no
arcade sf2j37.bin 131072 516776ec 4f8b63c4d4265a105751fa72b50bd0fa538bf881 maincpu 1 good no
arcade sf2j38.bin 131072 38614d70 39c58096f3a8e01fb439639b742b83102bbaa7f6 maincpu 40001 good no
arcade sou1 279 84f4b2fe sou1 dcc9e86cc36316fe42eace02d6df75d08bc8bb6d aboardplds 0 good no
arcade stf29.1a 279 043309c5 stf29.1a f6b9610c9f896c495041ba56a654776a521c356b bboardplds 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 10000000
OKI6295 oki audio 1000000
Speaker mono audio
YM2151 2151 audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Street Fighter
  1. Street Fighter (US, set 1) (1987)
  2. Street Fighter (World, pneumatic buttons) (1987)
  3. Street Fighter (Japan) (protected) (1987)
  4. Street Fighter (Japan, pneumatic buttons) (1987)
  5. Street Fighter (prototype) (1987)
  6. Street Fighter (US, set 2) (protected) (1987)
  7. Street Fighter (UK) (1988)
  8. Street Fighter (1988)
  9. Street Fighter II: The World Warrior (World 910522) (1991)
  10. Street Fighter II: The World Warrior (World 910214) (1991)
  11. Street Fighter II: The World Warrior (World 910318) (1991)
  12. Street Fighter II: The World Warrior (World 910228) (1991)
  13. Street Fighter II: The World Warrior (World 910129) (1991)
  14. Street Fighter II: The World Warrior (Japan 911210) (1991)
  15. Street Fighter II: The World Warrior (Japan 910214) (1991)
  16. Street Fighter II: The World Warrior (Japan 910306) (1991)
  17. Street Fighter II: The World Warrior (Japan 910411) (1991)
  18. Street Fighter II: The World Warrior (Japan 910522) (1991)
  19. Street Fighter II: The World Warrior (Japan 920312) (1991)
  20. Street Fighter II: The World Warrior (Quicken Pt-I, bootleg) (1991)
  21. Street Fighter II: The World Warrior (Thunder Edition, bootleg) (1991)
  22. Street Fighter II: The World Warrior (USA 910206) (1991)
  23. Street Fighter II: The World Warrior (USA 910214) (1991)
  24. Street Fighter II: The World Warrior (USA 910306) (1991)
  25. Street Fighter II: The World Warrior (USA 910318) (1991)
  26. Street Fighter II: The World Warrior (USA 910228) (1991)
  27. Street Fighter II: The World Warrior (USA 910411) (1991)
  28. Street Fighter II: The World Warrior (USA 910522, Rev. G) (1991)
  29. Street Fighter II: The World Warrior (USA 910522, Rev. I) (1991)
  30. Street Fighter II: The World Warrior (USA 911101) (1991)
  31. Street Fighter II - The World Warrior (Euro) (1992)
  32. Street Fighter II': Champion Edition (Accelerator!, bootleg, set 1) (1992)
  33. Street Fighter II': Champion Edition (Accelerator!, bootleg, set 2) (1992)
  34. Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg) (1992)
  35. Street Fighter II': Champion Edition (Alpha Magic-F, bootleg) (1992)
  36. Street Fighter II': Champion Edition (L735 Test Rom, bootleg) (1992)
  37. Street Fighter II: The World Warrior (bootleg) (1992)
  38. Street Fighter II': Champion Edition (Hung Hsi, bootleg) (1992)
  39. Street Fighter II': Champion Edition (World 920513) (1992)
  40. Street Fighter II': Champion Edition (protected bootleg on non-dash board) (1992)
  41. Street Fighter II': Champion Edition ('Taiwan' bootleg with PAL) (1992)
  42. Street Fighter II': Champion Edition (World 920313) (1992)
  43. Street Fighter II': Champion Edition (Japan 920322) (1992)
  44. Street Fighter II': Champion Edition (Japan 920513) (1992)
  45. Street Fighter II': Champion Edition (Japan 920803) (1992)
  46. Street Fighter II': Champion Edition (USA 920313) (1992)
  47. Street Fighter II': Champion Edition (USA 920513) (1992)
  48. Street Fighter II': Champion Edition (USA 920803) (1992)
  49. Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg) (1992)
  50. Street Fighter II': Champion Edition (Dongfang Bubai protection, bootleg) (1992)
  51. Street Fighter II: The World Warrior (TAB Austria, bootleg, set 1) (1992)
  52. Street Fighter II: The World Warrior (TAB Austria, bootleg, set 3) (1992)
  53. Street Fighter II: The World Warrior (TAB Austria, bootleg, set 4) (1992)
  54. Street Fighter II': Hyper Fighting (World 921209) (1992)
  55. Street Fighter II' Turbo: Hyper Fighting (Japan 921209) (1992)
  56. Street Fighter II': Hyper Fighting (USA 921209) (1992)
  57. Street Fighter II - The World Warrior (Jpn) (1992)
  58. Street Fighter II - The World Warrior (Jpn, Alt) (1992)
  59. Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg) (1992)
  60. Street Fighter II': Champion Edition (M1, bootleg) (1992)
  61. Street Fighter II': Champion Edition (M10, bootleg) (1992)
  62. Street Fighter II': Champion Edition (M2, bootleg) (1992)
  63. Street Fighter II': Champion Edition (M3, bootleg) (1992)
  64. Street Fighter II': Champion Edition (M4, bootleg) (1992)
  65. Street Fighter II': Champion Edition (M5, bootleg) (1992)
  66. Street Fighter II': Champion Edition (M6, bootleg) (1992)
  67. Street Fighter II': Champion Edition (M7, bootleg) (1992)
  68. Street Fighter II': Champion Edition (M8, bootleg) (1992)
  69. Street Fighter II': Champion Edition (M9, bootleg) (1992)
  70. Street Fighter II': Magic Delta Turbo (bootleg, set 3) (1992)
  71. Street Fighter II': Champion Edition (Rainbow, bootleg, set 1) (1992)
  72. Street Fighter II': Champion Edition (Rainbow, bootleg, set 2) (1992)
  73. Street Fighter II': Champion Edition (Rainbow, bootleg, set 3) (1992)
  74. Street Fighter II': Champion Edition (Red Wave, bootleg) (1992)
  75. Street Fighter II: The World Warrior (RK, bootleg) (1992)
  76. Street Fighter II: The World Warrior (TAB Austria, bootleg, set 2) (1992)
  77. Street Fighter II': Champion Edition (V004, bootleg) (1992)
  78. Street Fighter II': Champion Edition (YYC, bootleg) (1992)
  79. Street Fighter II' - Special Champion Edition (Euro) (1993)
  80. Street Fighter II' - Champion Edition (1993)
  81. Street Fighter II' Champion Edition (1993)
  82. Street Fighter II' Plus (Jpn, Asia, Kor) (1993)
  83. Street Fighter II (1993)
  84. Street Fighter II (rev.1) (1993)
  85. Street Fighter II (rev.2) (1993)
  86. Super Street Fighter II: The New Challengers (World 931005) (1993)
  87. Super Street Fighter II: The New Challengers (Asia 931005) (1993)
  88. Super Street Fighter II: The New Challengers (Asia 930914) (1993)
  89. Super Street Fighter II: The New Challengers (Hispanic 930911) (1993)
  90. Super Street Fighter II: The New Challengers (Japan 931005) (1993)
  91. Super Street Fighter II: The New Challengers (Japan 930911) (1993)
  92. Super Street Fighter II: The New Challengers (Japan 930910) (1993)
  93. Super Street Fighter II: The New Challengers (World 930911) (1993)
  94. Super Street Fighter II: The Tournament Battle (World 931119) (1993)
  95. Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg) (1993)
  96. Super Street Fighter II: The Tournament Battle (Hispanic 931005) (1993)
  97. Super Street Fighter II: The Tournament Battle (Japan 931005) (1993)
  98. Super Street Fighter II: The Tournament Battle (World 930911) (1993)
  99. Super Street Fighter II: The New Challengers (USA 930911) (1993)
  100. Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg) (1993)
  101. Super Street Fighter II - The New Challengers (1994)
  102. Super Street Fighter II - The New Challengers (Euro) (1994)
  103. Super Street Fighter II - The New Challengers (Euro) (1994)
  104. Super Street Fighter II - The New Challengers (1994)
  105. Super Street Fighter II - The New Challengers (Alt) (1994)
  106. Super Street Fighter II - The New Challengers (Jpn) (1994)
  107. Super Street Fighter II - The New Challengers (Jpn) (1994)
  108. Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version) (1994)
  109. Super Street Fighter II Turbo (World 940223) (1994)
  110. Super Street Fighter II Turbo (Asia 940223) (1994)
  111. Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg) (1994)
  112. Super Street Fighter II Turbo (Hispanic 940223) (1994)
  113. Super Street Fighter II Turbo (USA 940323) (1994)
  114. Super Street Fighter II Turbo (USA 940223) (1994)
  115. Super Street Fighter II - The New Challengers (USA) (1994)
  116. Super Street Fighter II - The New Challengers (USA) (1994)
  117. Super Street Fighter II X: Grand Master Challenge (Japan 940311) (1994)
  118. Super Street Fighter II X: Grand Master Challenge (Japan 940223) (1994)
  119. Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg) (1994)
  120. Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version) (1994)
  121. Street Fighter II (Euro, USA, Rev. A) (1995)
  122. Street Fighter 2 (Street Fighter Collection Disc 1) (Euro) (1995)
  123. Street Fighter II (Jpn) (1995)
  124. Street Fighter Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg) (1995)
  125. Street Fighter Alpha: Warriors' Dreams (Euro 950718) (1995)
  126. Street Fighter Alpha: Warriors' Dreams (Euro 950627) (1995)
  127. Street Fighter Alpha: Warriors' Dreams (Euro 950605) (1995)
  128. Street Fighter Alpha: Warriors' Dreams (USA 950627) (1995)
  129. Street Fighter: The Movie (v1.12) (1995)
  130. Street Fighter: The Movie (v1.10) (1995)
  131. Street Fighter: The Movie (v1.11) (1995)
  132. Street Fighter: The Movie (v1.12N, Japan) (1995)
  133. Street Fighter Zero (Asia 950627) (1995)
  134. Street Fighter Zero (Asia 950605) (1995)
  135. Street Fighter Zero (Brazil 951109) (1995)
  136. Street Fighter Zero (Brazil 950727) (1995)
  137. Street Fighter Zero (Hispanic 950718) (1995)
  138. Street Fighter Zero (Hispanic 950627) (1995)
  139. Street Fighter Zero (Japan 950727) (1995)
  140. Street Fighter Zero (Japan 950627) (1995)
  141. Street Fighter Zero (Japan 950605) (1995)
  142. Street Fighter Alpha - Warriors' Dreams (USA) (1996)
  143. Street Fighter - The Movie (Euro) (1996)
  144. Street Fighter Zero 2 (Asia 960227) (1996)
  145. Street Fighter Zero 2 (Jpn, Alt) (1996)
  146. Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg) (1996)
  147. Street Fighter Zero 2 Alpha (Asia 960826) (1996)
  148. Street Fighter Zero 2 Alpha (Brazil 960813) (1996)
  149. Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg) (1996)
  150. Street Fighter Zero 2 Alpha (Hispanic 960813) (1996)
  151. Street Fighter Zero 2 Alpha (Japan 960805) (1996)
  152. Street Fighter Zero 2 (Brazil 960531) (1996)
  153. Street Fighter Zero 2 (Jpn, Alt 2) (1996)
  154. Street Fighter Zero 2 (Brazil 960304) (1996)
  155. Street Fighter Zero 2 (Hispanic 960304) (1996)
  156. Street Fighter Zero 2 (Japan 960430) (1996)
  157. Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg) (1996)
  158. Street Fighter Zero 2 (Japan 960227) (1996)
  159. Street Fighter Zero 2 (Oceania 960229) (1996)
  160. Street Fighter Zero (Jpn, 2M) (1996)
  161. Street Fighter Zero (Jpn) (1996)
  162. Street Fighter II (Bra) (1997)
  163. Street Fighter 2 (Street Fighter Collection Disc 1) (Jpn) (1997)
  164. Street Fighter 2 (Street Fighter Collection Disc 1) (Jpn, Alt) (1997)
  165. Street Fighter III: New Generation (Euro 970204) (1997)
  166. Street Fighter III 2nd Impact: Giant Attack (USA 970930) (1997)
  167. Street Fighter III 2nd Impact: Giant Attack (Japan 970930) (1997)
  168. Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD) (1997)
  169. Street Fighter III: New Generation (Asia 970204) (1997)
  170. Street Fighter III: New Generation (Hispanic 970204) (1997)
  171. Street Fighter III: New Generation (Japan 970204) (1997)
  172. Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1) (1997)
  173. Street Fighter III: New Generation (Asia 970204, NO CD, bios set 2) (1997)
  174. Street Fighter III: New Generation (USA 970204) (1997)
  175. Street Fighter Alpha 3 (Hispanic 980904) (1998)
  176. Street Fighter Alpha 3 (Hispanic 980629) (1998)
  177. Street Fighter Alpha 3 (USA 980904) (1998)
  178. Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg) (1998)
  179. Street Fighter Alpha 3 (USA 980629) (1998)
  180. Street Fighter Alpha 3 (USA 980616, SAMPLE Version) (1998)
  181. Street Fighter Zero 3 (Asia 980904) (1998)
  182. Street Fighter Zero 3 (Asia 980701) (1998)
  183. Street Fighter Zero 3 (Japan 980904) (1998)
  184. Street Fighter Zero 3 (Japan 980727) (1998)
  185. Street Fighter Zero 3 (Japan 980629) (1998)
  186. Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg) (1998)
  187. Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3) (1999)
  188. Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, older) (1999)
  189. Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) (1999)
  190. Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD) (1999)
  191. Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD) (1999)
  192. Street Fighter III 3rd Strike: Fight for the Future (Euro 990512) (1999)
  193. Street Fighter III 3rd Strike: Fight for the Future (USA 990608) (1999)
  194. Street Fighter III 3rd Strike: Fight for the Future (USA 990512) (1999)
  195. Street Fighter Zero 3 (Jpn, Alt) (1999)
  196. Street Fighter II - The World Warrior (Asia) (19??)
  197. Street Fighter II - The World Warrior (Asia, Alt 2) (19??)
  198. Street Fighter Alpha - Warriors' Dreams (USA) (2000)
  199. Street Fighter Zero 3 Upper (Japan) (GDL-0002) (2001)
  200. Super Street Fighter II Turbo - Revival (Euro) (2001)
  201. Super Street Fighter II Turbo - Revival (USA) (2001)
  202. Street Fighter Alpha 3 (USA) (2002)
  203. Hyper Street Fighter II: The Anniversary Edition (USA 040202) (2004)
  204. Hyper Street Fighter II: The Anniversary Edition (Asia 040202) (2004)
  205. Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg) (2004)
  206. Hyper Street Fighter II: The Anniversary Edition (Japan 040202) (2004)

Categories

History


Arcade Video game published 28 years ago:

Street Fighter II - The World Warrior (c) 1991 Capcom.

Street Fighter II - The World Warrior is the legendary fighting game that defined the fighting game genre. One or two players can choose from eight selectable World Warriors and must defeat the other seven, before finally taking on four non-selectable 'boss' characters.

Each fighter is as distinctive in feel and fighting style as they are in physical appearance, with each protagonist possessing several fantastical 'special moves' (the first genuine example of such in the fighting genre) to accompany the usual array of kicks, punches and throws. These special moves, while being difficult to execute due to the complexity of the joystick and buttons combinations required, allows the fighter to inflict huge amounts of damage on their opponent.

Street Fighter II is a fighting game in the truest sense of the word, with deceptively deep and strategic gameplay ensuring that experienced players would destroy simple 'button mashers' with relative ease.

- TECHNICAL -

Runs on the "CP System" hardware.
B-Board # 90629B

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 6 per player.
= > [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)
= > [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)

- TRIVIA -

Street Fighter II was released in February 1991 in the Japanese arcades. It was known as the 14th video game made for the CP System.

Known re-releases:
"Street Fighter II - The World Warrior [B-Board 90629B-2]"
"Street Fighter II - The World Warrior [B-Board 90629B-3]"

SFII was the fighting game that changed the face of video-games forever. So innovative was the game, that many of the game-play elements that fighting fans now take for granted, appeared HERE first. Within just weeks of release, its place in gaming history was assured. Any fighting game that has appeared after SFII is influenced - to a greater or lesser degree - by the Capcom legend.

During the development of SFII (and before the release of Final Fight), the very first free-hand drawing was done in the fall of 1988. At this time, eight prototype characters and an Island design was drawn. Just like the world map of the final version, the island would scroll on-screen to show the next destination, culminating at the top of the island.

* With the rapid success of SFII, it was rumored that Mattel, the makers of Barbie, sued Capcom for using the name Ken - insisting that people would confuse the Street Fighter character with that of Barbie's boyfriend. To avoid further litigation Capcom gave Ken a surname.

* Fans of Street Fighter are well accustomed to the story of 'Sheng Long'. SFII was already very popular in the arcades when the April issue of Electronic Gaming Monthly (EGM) came out. The story relates to a supposed secret character in SFII; his name was Sheng Long, the 'master' of Ryu and Ken. To reach him, according to EGM, the player had to survive a number of matches against M. Bison WITHOUT actually touching him. Should you achieve this, Sheng Long would apparently appear and kill Bison, and the player would then fight him instead. His style was essentially a mix of Ryu's and Ken's styles, but was much faster and inflicted far greater damage. When the EGM issue came out, thousands of gamers spent hours pouring money into SFII machines, trying to get to this non-existent character. Capcom had neither confirmed nor denied the Sheng Long story - obviously spotting the increase in revenue the mythical character could generate - and it was only much later that EGM themselves admitted that it was just an April Fools' joke.

* There were only ever THREE official Capcom versions of SFII, at least until the switch to the CPS2 system was made. The first was "Street Fighter II - The World Warrior"; more commonly referred to as 'Street Fighter II'. The second was "Street Fighter II' - Champion Edition" (also known in Japan as "Street Fighter II Dash" because the Japanese refer to the apostrophe after the 'II' as a 'dash') and many operators from that era will probably relate to the problems that its release caused. Capcom originally made 'Champion Edition' available only in dedicated form - insisting that only a limited number of these dedicated units would be manufactured - and the game would never be produced in kit form. After everyone who could afford the machines had invested in the expensive dedicated units, Capcom, somewhat inevitably, began producing the game in kit form, claiming that they never knew how much demand there would be for the game. After the earnings from 'Champion Edition' began to subside, the infamous 'grey market' enhancements began to appear. Many of these went by names like 'Turbo', 'Hyper', and 'Super', including the 'Rainbow Edition' and 'Accelerator T1'. In early 1993, Capcom sued these manufacturers for copyright infringement and thus put an end to the development and distribution of these unauthorized enhancement kits. Capcom then released "Street Fighter II' - Hyper Fighting" (known as "Street Fighter II' Turbo - Hyper Fighting" in Japan), as the 'official' "Champion Edition" upgrade. This, just like the grey market kits, was a simple ROM upgrade to the "Champion Edition" board. Later on, Capcom developed the CPS2 (A/B) system that featured "Super Street Fighter II - The New Challengers" and its sequel "Super Street Fighter II Turbo" (known as "Super Street Fighter II X - Grand Master Challenge" in Japan), the final 'Street Fighter II' game until the 2003 release of "Hyper Street Fighter II - The Anniversary Edition".

The Ken music theme was certainly inspired by Cheap Trick's song; Mighty Wings (1986).

* Each stage has background colors that would change in later versions of the game (mainly time of day changes), here are the original color schemes for each stage background :
1) Ryu stage : The stage has red-orange sky and a yellow moon.
2) E. Honda stage : The walls are dark blue; the floor is royal blue. The big picture (excluding the sun) is black. The 'Victory' sign is blue. The Hiragana Yu on the left is purple.
3) Blanka stage : The snake is green, and the wooden houses are in brighter colors than in "Street Fighter II' - Champion Edition".
4) Guile stage : The sky is daylight. There is teal tinted canopy on the jet. The symbol on the ground is blue. The missile linings are yellow. The people in the background wear green, but that doesn't change until "Super Street Fighter II - The New Challengers".
5) Ken stage : The boat is red; the 2 guys on top are wearing brown clothes and purple clothes. On the bottom are the bald man in grey shirt, a man in white bowler and white coat, a woman in pink dress, and a guy in the cyan shirt and brown pants. The guy in the trenchcoat and hat is blue.
6) Chun Li stage : The 2 customers wear blue, the meat store's roof is light blue and its sign is red, the meats hanging on the ceiling are pink, the man holding the chicken wears green, the "Shanghai Friend Corridor" is light blue with red letters, the water sign is green, and the ground is a bright beige.
7) Zangief stage : The floor is silver, and the area to the left is red. The 'Attention' flyers are tan with brown letters.
8) Dhalsim stage : The stage has red curtains, a teal stone floor, and a red carpet.
9) Balrog ([JP] M. Bison) stage : The stage floor is blue. The guy throwing confetti at win/lose wears orange, the car to the left is navy blue, and the car to the right is black.
10) Vega ([JP] Balrog) stage : The stage and floor are orange, and the Flamenco dancers are dressed in yellow.
11) Sagat stage : The Buddhist statue is silver, and the grass is a lighter shade of green than in later versions of the game.
12) M. Bison ([JP] Vega) stage : the sky is daylight. The palace roof is pale red, and the bell is olive-green with red trim.

* Mike the Bison : many have conjectured whether Mike from the original "Street Fighter" is the same as Balrog ('Mike Bison' in Japan) from SFII. While Capcom of Japan confirms this, Capcom of America strenuously denied it (mainly due to the possibility of Mike Tyson filing a lawsuit). In Japan, as long as the name is changed, it's far easier to basically rip off someone else's character and have it treated as an original creation (in America it would be some form of copyright/identity theft). Ironically, as a result of the name change, Vega is a better fitting name for the Spanish warrior. (Vega is known as 'Balrog' in Japan. The name Balrog has its roots in Nordic mythology, while Vega is a Hispanic name.)

The E in E. Honda's name stands for his first name, Edmund; the M in M. Bison's name stands for 'Major'.

* About Chun Li : Chun Li is notable for being one of the first successful and popular female video game protagonists. When SFII was released, most female characters in games existed as objectives to be rescued or cast in the roles of other supporting characters, such as townspeople, girlfriends, the occasional opponent, or simply background decoration. Beyond RPGs, there were very few female heroes in action-based video games. After the success of SFII and Chun Li's popularity, female protagonists became more and more common. Since then, in games with selectable characters, at least, there will generally always be one or two selectable female characters.

* About M. Bison ('Vega' in Japan) : His design shares more than one detail with Kato, a character of the anime 'Doomed Megalopolis'. Like Kato, M. Bison is tall and thin, wears a red military uniform, keep wind his body with a black mantle when he's not fighting and possesses some obscure evil powers: even the star impressed on his hat (until Super Street Fighter II) is similar to the design of Kato.

The cabinet and the main characters Ryu, Ken, Zangief Chun Li, Cammy, Blanka and M. Bison, make an appearance on the 2012 animation movie 'Wreck-It Ralph' from Walt Disney Animation Studios.

- UPDATES -

Here is the list of all versions :

910129
* WORLD release.

910206
* US release.

910214
* WORLD, US and JAPAN releases.

910228
* WORLD and US releases.

910306
* US and JAPAN releases.

910318
* WORLD and US releases.

910411
* US and JAPAN releases.

910522
* WORLD, US and JAPAN releases.

911101
* US release.

911210
* JAPAN release.

920312
* JAPAN release.

ADDITIONAL NOTES :

US versions have the "Winners Don't Use Drugs" screen.

In the Japanese versions :
* Balrog is named 'M. Bison' (in this case, the M stands for 'Mike', see Trivia section above for further details).
* Vega is named 'Balrog'.
* M. Bison is named 'Vega'.
* Guile's deceased friend Charlie is named 'Nash'.
* Guile's wife Jane is named 'Julia'.
* Guile's daughter Amy is named 'Chris', however there is no mention of her name anywhere in Guile's Japanese ending.

None of the endings are translated 100% accurately from Japanese to English, but most are pretty close :
* Blanka's ending : In the non-Japanese versions, Blanka's mother says that he was lost when his plane crashed in Brazil when he was a baby.
In the Japanese versions there is no explanation of how, when, or where mother and son were separated.
Since the anklets she gave to Jimmy BEFORE they were separated still fit him, he was probably not supposed to be a baby when he was lost.
* Chun Li's ending : Chun Li refers to M. Bison's organization as 'Bison's drug'. This was probably supposed to be 'drug ring', as the word 'ring' was added in later versions of the game.
In the Japanese versions, she calls it 'the organization of evil'; there is no mention of drugs.
* Dhalsim's ending : In the Japanese versions, Dhalsim says that the photograph is of him a long time ago.
In the non-Japanese versions, he says it is him 'in his past life'.
Since only three years had passed, he obviously didn't actually mean that he had died and been reincarnated since the photograph had been taken.
* Guile's ending : In the non-Japanese versions, Guile asks M. Bison if he remembers : him (Guile), him and Charlie and Cambodia. Bison says he remembers and that Guile was not the runt he was then.
None of this is said in the Japanese versions.
In the non-Japanese versions, after his wife Jane stops Guile from killing Bison, she says that killing him won't bring Charlie back, only make Guile a murderer, just like Bison.
In the Japanese versions, 'Julia' only says that killing 'Vega' won't bring 'Nash' back. She does not say that it would make Guile a murderer.

- TIPS AND TRICKS -

* Characters stats : If you enter the classic Konami code UP(x2), DOWN(x2), LEFT, RIGHT, LEFT, RIGHT, MP, LP on the Player-2 side during the demo fight in attract mode, it makes a bunch of zeros appear.
First line contains 0001 0002 0003 0004
Second line contains 0005 0006 0007 0008 0009 0010 0011 0012

0001 = No idea, probably some sort of 'experience points' for 1P side.
0002 = The no. of coins put in in the left-hand slot.
0003 = Same as 0001, but for 2nd player.
0004 = Same as 0002, but for right-hand slot.
0005 = No. of times Ryu has been used.
0006 = No. of times Honda has been used.
0007 = No. of times Blanka has been used
0008 = No. of times Guile has been used.
0009 = No. of times Ken has been used.
0010 = No. of times Chun Li has been used.
0011 = No. of times Zangief has been used.
0012 = No. of times Dhalsim has been used.

* Special Ending : Finish the game on 1 credit to see an additional credit sequence.

* To get Ryu vs. Ryu : Start a fresh game on the left side (1P). Select any character other than Ryu. Play the game until you reach Ryu. Lose. Join in the game on the other side and hit 2P BEFORE the timer runs out. Select Ryu and enjoy fighting Ryu.

* Guile Freeze Himself (aka 'Pose' and 'Statue') : Get close enough to your opponent to do an upside down kick. Charge back on the joystick. After charging back, press roundhouse to execute the upside down kick, while continuing to charge back. As soon as Guile kicks and starts to flip around to land on the ground, throw a Sonic Boom with fierce (this is why we have been charging back). Guile will freeze standing up on one leg (which is one of the frames of Guile's landing after the upside down kick).

Un-freeze : You can 'un-freeze' at any time, even after the round ends (that makes it a good pause). To do so, execute a Flash Kick (charge down for 2 seconds then press up and any kick).

* Guile's Handcuffs (aka 'Freeze the Enemy') : Though its not required, its easiest to do this move when the enemy is dizzy. Charge down for 2 seconds. Then press UP (as if you were doing a Flash Kick) and hit the Strong and Forward buttons, while trying to hit strong a split second before hitting forward. Basically what you are doing is throwing your opponent with strong, and while in middle of the throw, you do a Flash Kick. When this move is done, you see all of the frames of Guile's Strong throw, however instead of flying across the screen at the end of the throw, the enemy sticks to you.

Un-handcuff : The 'un-handcuff' is the difficult part because it requires doing Guile's Shadow Throw. Charge back for 3 seconds then hit forward on the joystick along with the Fierce and Roundhouse buttons. Just like in the Handcuffs, you should try to hit the Roundhouse button slightly before the Fierce button. Also, you should hit the buttons slightly after moving the joystick forward. You can practice this by throwing Sonic Booms and seeing how far forward you can walk and still throw the sonic boom.

* Guile Invisible Throw (aka 'Shadow Throw', 'Magic Throw', 'Phantom Throw') : Charge back then hit forward on the joystick along with the Fierce and Roundhouse buttons. Just like in the Handcuffs, you should try to hit the Roundhouse button slightly before the Fierce button. Also, you should hit the buttons slightly after moving the joystick forward. You can practice this by throwing sonic booms and seeing how far forward you can walk and still throw the sonic boom.

* Guile Reset the Machine (aka 'Blackout') : Do a throw with Strong. Then do a Flash Kick before the opponent hits the ground. You can also try doing this by doing a Flash Kick with Fierce and Roundhouse.

* Dhalsim Invisible glitch : Throw a Yoga Fire (down, down-forward, forward) with both the Fierce and Forward buttons. This only works on versions 3 and 4 of the SFII boards.

* Blanka Double Roll Bite (Blanka rolls slow, then fast then bites without landing) : Do a slow roll (with Jab). While rolling, charge for a second roll. Roll with Fierce before Blanka lands. While in the second roll, push the joystick forward and hit Fierce to bite.

* Ken or Ryu Get Stuck on the car and bounce : Start the car bonus round. Break the left (or right) side of the car until it blocks. Face away from the car. Do a jump toward the car. Kick right after you jump but not at the same time as you jump. If you are lucky, you will be facing backwards. This is a tough one, so have patience.

* Ken or Ryu Endless Hurricane Kick : Do a normal Hurricane kick then tap Roundhouse extremely fast (fast enough to do Honda's Hundred Hand Slap, Chun Li's Lightning Leg, or Blanka's Electricity) while Ken or Ryu is in the air.

* Zangief Turbo Short : This is another glitch that is fun only to do once. If you hit your opponent with low Short, do another low Short, then hit Jab as fast as possible. If a 3rd low Short would have hit the opponent a Short will come out even though you are hitting Jab. If the short would have missed, Jab usually comes out even though short will from time to time.

- SERIES -

1. Street Fighter (1987)
2. Street Fighter II - The World Warrior [B-Board 90629B] (1991)
3. Street Fighter II' - Champion Edition [B-Board 91634B-2] (1992)
4. Street Fighter II' - Hyper Fighting [B-Board 91635B-2] (1992)
5. Super Street Fighter II - The New Challengers [Green Board] (1993)
6. Super Street Fighter II Turbo [Blue Board] (1994)
7. Street Fighter Alpha - Warriors' Dreams [Blue Board] (1995)
8. Street Fighter Alpha 2 [Blue Board] (1996)
9. Street Fighter III - New Generation (1997)
10. Street Fighter III - 2nd Impact : Giant Attack (1997)
11. Street Fighter Alpha 3 [Blue Board] (1998)
12. Street Fighter III - 3rd Strike : Fight For The Future (1999)
13. Hyper Street Fighter II - The Anniversary Edition [Green Board] (2003)
14. Street Fighter IV (2008)
15. Super Street Fighter IV - Arcade Edition (2010)
16. Ultra Street Fighter IV (2014)
17. Street Fighter V (2016)
18. Ultra Street Fighter II - The Final Challengers (2017, Switch)

- STAFF -

Planners: Akira Nishitani (Nin), Akira Yasuda (Akiman)
Character designers: S.Y, Ikusan Z, Sho, Erichan, Pigmon, Katuragi, Mak!!, Manbou, Ball Boy (Ballboy), Kurisan, Q (Q Kyoku), Mikiman, Tanuki, Yamachan, S-Taing, Nissui, Buppo, Ziggy, Zummy, Nakamura, M. Okazaki
Programmers: Shin, Marina, Macchan, Ecchro!!
Sound: Yoko Shimomura (Shimo-P), Isao Abe (Oyaji-Oyaji)
Special Thanks: CBX, Noritaka Funamizu (Poo), Kiyomi Kaneko (Kanekon), Shono

- PORTS -

* CONSOLES:
Nintendo Super Famicom/SNES
[JP] "Street Fighter II - The World Warrior [Model SHVC-S2]" (june.10, 1992)
[US] "Street Fighter II - The World Warrior [Model SNS-S2-USA]" (jul.1992)
[EU] "Street Fighter II - The World Warrior [Model SNSP-S2-NOE]" (Dec.17, 1992)

Sony PlayStation
[EU] "Street Fighter Collection 2 [Model SLES-01721]" (1998)
[US] "Street Fighter Collection 2 [Model SLUS-00746]" (Oct.31, 1998)
[JP] "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model SLPS-01725]" (Dec.3, 1998)

Sega Saturn
[JP] "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model T-1236G]" (Dec.3, 1998)

Microsoft XBOX
[US] "Capcom Classics Collection" (Sep.27, 2005)
[EU] "Capcom Classics Collection" (Nov.18, 2005)

Sony PlayStation 2
[US] "Capcom Classics Collection [Model SLUS-21316]" (Sep.27, 2005)
[EU] "Capcom Classics Collection [Model SLES-53661]" (Nov.18, 2005)
[JP] "Capcom Classics Collection [Model SLPM-66317]" (Mar.2, 2006)

* HANDHELDS:
Nintendo Game Boy
[EU] "Street Fighter II [Model DMG-ASFP-NOE]" (1995)
[JP] "Street Fighter II [Model DMG-ASFJ-JPN]" (Aug.11, 1995)
[US] "Street Fighter II [Model DMG-ASFE-USA]" (Sep.1995)

Sony PSP
[JP] "Capcom Classics Collection [Model ULJM-05104]" (Sep.7, 2006)
[US] "Capcom Classics Collection Reloaded [Model ULUS-10134]" (Oct.24, 2006)
[EU] "Capcom Classics Collection Reloaded [Model ULES-00377]" (Nov.10, 2006)
[AU] "Capcom Classics Collection Reloaded" (Nov.16, 2006)

* COMPUTERS:
[EU] Atari ST (1992)
[EU] Commodore Amiga (1992)
[EU] Commodore C64 (1992))
[US] [EU] PC [MS-DOS, 3.5"] (1992)
[EU] Sinclair ZX Spectrum (1992)
[JP] Sharp X68000 (1993)
[EU] Atari ST (1993)

* OTHERS:
[JP] Mobile Phones (Dec.2004)
[US] Apple iPhone/iPod (Nov.4, 2010) "Capcom Arcade [Model 397347348]"
[US] Apple iPhone/iPod (Sep.15, 2011) "Street Fighter II Collection [Model 459660048]"

- CONTRIBUTE -

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