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Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download shangon2.zip (0 B)
Snapshot

Game infos

Description Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)
Name shangon2
Manufacturer Sega
Year 1987
Runnable yes
System arcade /
Number of players 1P
Added to MAME .036b02
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Driving

Parent and clones

Parent shangon : Super Hang-On (sitdown/upright) (unprotected) (1987)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 32 224 100 4 yes
pedal 0 255 100 40 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60.054389 6293700 400 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0034.key 8192 263ca773 8e80d69d61cf54fd02b0ca59dd397fa60c713f3d maincpu:key 0 good no
arcade epr-10634a.118 65536 1608cb4a 56b0a6a0a4951f15a269d94d18821809ac0d3d53 maincpu 1 good no
arcade epr-10635a.117 65536 a2415595 2a8b960ea70066bf43c7b3772a0ed53d7c737b2c maincpu 20001 good no
arcade epr-10636a.133 65536 74a64f4f 3266a9a3c68e147bc8626de7ec45b59fd28f9d1d maincpu 0 good no
arcade epr-10637a.132 65536 ad6c1308 ee63168205bcb8b2c3dcbc3d7ba8a7f8f8a85952 maincpu 20000 good no
arcade epr-10638.58 65536 f13e8bee 1c16c018f58f1fb49e240314a7e97a947087fad9 subcpu 1 good no
arcade epr-10639.57 65536 8cdbcde8 0bcb4df96ee16db3dd4ce52fccd939f48a4bc1a0 subcpu 20001 good no
arcade epr-10640.76 65536 02be68db 8c9f98ee49db54ee53b721ecf53f91737ae6cd73 subcpu 0 good no
arcade epr-10641.75 65536 38c3f808 36fae99b56980ef33853170afe10b363cd41c053 subcpu 20000 good no
arcade epr-10642.47 32768 7836bcc3 epr-10642.47 26f308bf96224311ddf685799d7aa29aac42dd2f gfx3 0 good no
arcade epr-10643.66 32768 06f55364 epr-10643.66 fd685795e12541e3d0059d383fab293b3980d247 pcm 0 good no
arcade epr-10644.67 32768 b41d541d epr-10644.67 28bbfa5edaa4a5901c74074354ba6f14d8f42ff6 pcm 10000 good no
arcade epr-10645.68 32768 a60dabff epr-10645.68 bbef0fb0d7837cc7efc866226bfa2bd7fab06459 pcm 20000 good no
arcade epr-10646.69 32768 473cc411 epr-10646.69 04ca2d047eb59581cd5d76e0ac6eca8b19eef497 pcm 30000 good no
arcade epr-10650.56 32768 b236a403 epr-10650.56 af02b8122794c083a66f2ab35d2c73b84b2df0be gfx1 10000 good no
arcade epr-10651.55 32768 c609ee7b epr-10651.55 c6dacf81cbfe7e5df1f9a967cf571be1dcf1c429 gfx1 8000 good no
arcade epr-10652.54 32768 260286f9 epr-10652.54 dc7c8d2c6ef924a937328685eed19bda1c8b1819 gfx1 0 good no
arcade epr-10675.8 65536 d6ac012b 305023b1a0a9d84cfc081ffc2ad7578b53d562f2 sprites 1 good no
arcade epr-10676.7 65536 25ebf2c5 abcf673ae4e280417dd9f46d18c0ec7c0e4802ae sprites 20001 good no
arcade epr-10677.6 65536 8a57b8d6 df1a31559dd2d1e7c2c9d800bf97526bdf3e84e6 sprites 40001 good no
arcade epr-10678.5 65536 af473098 a2afaba1cbf672949dc50e407b46d7e9ae183774 sprites 60001 good no
arcade epr-10679.4 65536 03bc4878 548fc58bcc620204e30fa12fa4c4f0a3f6a1e4c0 sprites 80001 good no
arcade epr-10680.3 65536 9f0677ed 5964642b70bfad418da44f2d91476f887b021f74 sprites a0001 good no
arcade epr-10681.2 65536 b176ea72 7ec0eb0f13398d014c2e235773ded00351edb3e2 sprites c0001 good no
arcade epr-10682.16 65536 d9d83250 f8ca3197edcdf53643a5b335c3c044ddc1310cd4 sprites 0 good no
arcade epr-10683.15 65536 6365d2e9 688e2ba194e859f86cd3486c2575ebae257e975a sprites 20000 good no
arcade epr-10684.14 65536 3aff8910 4b41a49a7f02363424e814b37edce9a7a44a112e sprites 40000 good no
arcade epr-10685.13 65536 80bafeef f01bcf65485e60f34e533295a896fca0b92e5b14 sprites 60000 good no
arcade epr-10686.12 65536 274b734e 906fa528659bc17c9b4744cec52f7096711adce8 sprites 80000 good no
arcade epr-10687.11 65536 508a4701 d17aea2aadc2e2cd65d81bf91feb3ef6923d5c0b sprites a0000 good no
arcade epr-10688.10 65536 42fcd51d 0eacb3527dc21746e5b901fcac83f2764a0f9e2c sprites c0000 good no
arcade ic88 32768 1254efa6 997770ccdd776de6e335a6d8b1e15d200cbd4410 soundcpu 0 good no

Chips list

name tag type clock
FD1089B maincpu cpu 10000000
M68000 subcpu cpu 10000000
Sega PCM pcm audio 4000000
Speaker rspeaker audio
YM2151 ymsnd audio 4000000
Z80 soundcpu cpu 4000000

Serie

Serie : Hang-On
  1. Hang-On (Rev A) (1985)
  2. Hang-On (Euro, Bra, Aus) (1985)
  3. Hang-On (1985)
  4. Hang-On (ride-on) (1985)
  5. Hang-On II (Jpn) (1985)
  6. Hang-On Jr. (1985)
  7. Hang-On (Jpn) (1986)
  8. Hang On (1986)
  9. Super Hang-On (UK) (1986)
  10. Super Hang-On (sitdown/upright) (unprotected) (1987)
  11. Super Hang-On (mini ride-on) (FD1089B 317-0034) (1987)
  12. Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034) (1987)
  13. Super Hang-On (sitdown/upright) (FD1089B 317-0034) (1987)
  14. Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set) (1987)
  15. Super Hang-On (Hang-On conversion, Japan, FD1094 317-0039) (1987)
  16. Super Hang-On (Hang-On conversion, ride-on, Japan, FD1094 317-0038) (1987)
  17. Super Hang-On (World, Rev. A) (1989)
  18. Super Hang-On (1989)
  19. Super Hang-On (World) (1989)
  20. Limited Edition Hang-On (1991)
  21. Super Hang-On (Hang-On conversion, bootleg) (1992)
  22. 1997 Hong Kong to Beijing - Super Hang-On (Chi) (19??)

Categories

History


Arcade Video game published 32 years ago:

Super Hang-On (c) 1987 Sega.

Super Hang-On is a checkpoint-based racing game and is the sequel to the acclaimed "Hang-On", released two years earlier. As with the prequel, players take control of a superbike and must race over twisting road-based circuits, avoiding rival bikers and trying to reach the end-of-stage checkpoint before the time limit expires.

For the sequel, Sega introduced the hilly, undulating roads that had been executed so superbly in 1986's "Out Run". The gameplay was further enhanced with the introduction of the 'turbo' button. Upon reaching the bike's maximum speed of 280kph, players could press and hold the turbo and push the bike up to 324kph - something that was necessary to beat the game's extremely tight time limits. This had to be used carefully, however, as the increase in speed made the bike harder to control and accelerating at the wrong time would invariably see a head-on collision with either rival bikers or the road-side objects that litter the stages.

Players could chose to race on any one of four courses: Africa, Asia, America and Europe. Africa is the easiest and shortest of the four, with each subsequent course becoming both more demanding - with tighter bends and more aggressive rival racers - and having a greater number of stages to have to beat. Africa, for example, is made up of only six stages, while the hardest course, Europe, has eighteen stages.

- TECHNICAL -

[1] Mini Ride-On Type

[2] Sit-Down Type

[3] Upright Type: It has an actual motorcycle handlebar, throttle and break lever. It also has a simulated tachometer and speedometer.

Game ID : 317-0034

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

- TRIVIA -

Super Hang-On was released in April 1987.

A bootleg was released in Arcades around 1992.

In Sonic Riders, a 2006 home video game, there is an unlockable Gear called the 'Super Hang-On', which plays the song 'Outride a Crisis', the first of the four songs featured in Super Hang-On.

Soundtrack releases:
[JP] Oct. 10, 1987 - After Burner [Sega Game Music Vol.3] [28XA-109]
[JP] Dec. 20, 2000 - After Burner [Sega Game Music Vol.3] [SCDC-00056]

- SERIES -

1. Hang-On (1985)
2. Hang-On II (1985, Sega SG-1000)
3. Hang-On Jr. (1985)
4. Super Hang-On (1987)
5. Limited Edition Hang-On (1991)

- STAFF -

Music composed by : Katsuhiro Hayashi, Koichi Namiki

- PORTS -

* CONSOLES:
[JP] Sega Mega Drive (oct.6, 1989) "Super Hang-On [Model G-4011]"
[US] Sega Genesis (oct.6, 1989)
[EU] Sega Mega Drive (1990)
Sony PlayStation 3 [PSN] [US] (may.22, 2012)
Microsoft XBOX 360 [XBLA] [JP] (may.23, 2012) "Sega Classics Collection"
Microsoft XBOX 360 [XBLA] [US] [EU] [AU] (may.23, 2012) "Sega Vintage Collection - Alex Kidd & Co."
Sony PlayStation 3 [PSN] [JP] (may.23, 2012) [Sega Ages Online]
Sony PlayStation 3 [PSN] [EU] (may.23, 2012)
Sony PlayStation 3 [PSN] [KO] (may.30, 2012)
Nintendo Wii [Virtual Console Arcade] [JP] (2010)
Nintendo Wii [Virtual Console Arcade] [EU] [US] (2012)

* HANDHELDS:
[US] Nintendo GBA (may.21, 2003) "Sega Arcade Gallery [Model AGB-AYPE-USA]"
[EU] Nintendo GBA (aug.1, 2003) "Sega Arcade Gallery [Model AGB-AYPP]"
Nintendo 3DS [eShop] [JP] (mar.27, 2013) "3D Super Hang-On [Model CTR-JHAJ-JPN]"
Nintendo 3DS [eShop] [US] (nov.28, 2013) "3D Super Hang-On [Model CTR-JHAE-USA]"
Nintendo 3DS [eShop] [EU] (nov.28, 2013) "3D Super Hang-On [Model CTR-JHAP-EUR]"
Nintendo 3DS [eShop] [AU] (nov.28, 2013) "3D Super Hang-On [Model CTR-JHAP-AUS]"

* COMPUTERS:
Amstrad CPC [UK] (1987) [Model UQD 624]
Amstrad CPC [UK] (1987) [Model UQK 624]
Amstrad CPC [SP] (1988) [Model 22329]
[US] Commodore C64 (1988)
[EU] Atari ST (1988)
[EU] Commodore Amiga (1988)
[EU] Sinclair ZX Spectrum (1988)
PC [MS-DOS] [US] (1988)
[JP] Sharp X68000 (dec.25, 1989) "Super Hang-On [Model CZ-238AS]"

- CONTRIBUTE -

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