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Soul Edge (Japan, SO1/VER.A)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download souledgeja.zip (0 B)
Snapshot

Game infos

Description Soul Edge (Japan, SO1/VER.A)
Name souledgeja
Manufacturer Namco
Year 1995
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .074u2
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Fighter

Parent and clones

Parent souledge : Soul Edge Ver. II (World, SO4/VER.C) (1996)

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade so1rom0l.ic6 2097152 9c5b0858 so1rom0l.ic6 f3ac726f1167551beea7edc46e43b826b7baaf62 bankedroms 1 good no
arcade so1rom0u.ic5 2097152 e364d673 so1rom0u.ic5 70fd58fb912939c57e3a5fadd01c1467df08d4ac bankedroms 0 good no
arcade so1rom1l.ic8 2097152 4406ef16 so1rom1l.ic8 c86f199fdb1db23e5944ca51e6518b9cd0dafb71 bankedroms 400001 good no
arcade so1rom1u.ic3 2097152 8f9d8c5b so1rom1u.ic3 ac1da70854eee344a645749f564366ceac571767 bankedroms 400000 good no
arcade so1rom2l.ic7 2097152 37c1f66e so1rom2l.ic7 13a8a73fce142ea5ebe3f0c1050e44a027ab42a6 bankedroms 800001 good no
arcade so1rom2u.ic4 2097152 b4baa886 so1rom2u.ic4 0432692a4d71a3f1b47707efb6858927744940e4 bankedroms 800000 good no
arcade so1rom3l.ic9 2097152 84465bcc so1rom3l.ic9 d8be888d41cfe194c3a1853d9146d3a74ef7bab1 bankedroms c00001 good no
arcade so1rom3u.ic1 2097152 f11bd521 so1rom3u.ic1 baf936dec58cebfeef1c74f95e455b2fe74eb982 bankedroms c00000 good no
arcade so1sprog.6d 262144 f6f682b7 a64e19be3f6e630b8c34f34b46b95aadfabd3f63 c76 0 good no
arcade so1vera.2f 1048576 c035b71b 38719a75193774b124d845460c0c03d36849719d maincpu:rom 200001 good no
arcade so1vera.2j 1048576 abe2d28e e9d858c8f8651b04bc72eb6de423da4925e94250 maincpu:rom 1 good no
arcade so1vera.2k 1048576 29bdc6bb 9047792c1a21a0001024939f1c6a8c3d86948973 maincpu:rom 200000 good no
arcade so1vera.2l 1048576 bafb94c8 92461ce74a537a9801a024280e18fc3d0a5e6e5c maincpu:rom 0 good no
arcade so1wave.8k 4194304 0e68836b so1wave.8k c392b370a807803c7ab060105861253e1b407f49 c352 0 good no

Chips list

name tag type clock
C352 c352 audio 25401600
C76 (M37702) c76 cpu 16934400
CXD8530CQ maincpu cpu 67737600
Speaker rspeaker audio

Serie

Serie : Soul Edge
  1. Soul Edge (Asia, SO2/VER.A) (1995)
  2. Soul Edge (Japan, SO1/VER.A) (1995)
  3. Soul Edge (US, SO3/VER.A) (1995)
  4. Soul Edge Ver. II (US, SO3/VER.C) (1995)
  5. Soul Edge Ver. II (World, SO4/VER.C) (1996)
  6. Soul Calibur (World, SOC14/VER.C) (1998)
  7. Soul Calibur (Japan, SOC11/VER.A2) (1998)
  8. Soul Calibur (Japan, SOC11/VER.B) (1998)
  9. Soul Calibur (Japan, SOC11/VER.C) (1998)
  10. Soul Calibur (US, SOC13/VER.B) (1998)
  11. Soul Calibur (US, SOC13/VER.C) (1998)
  12. Soul Calibur (World, SOC14/VER.B) (1998)
  13. Soul Edge vs Samurai Spirits (Pirate) (199?)
  14. Soul Edge Vs Samurai (Asia) (199?)
  15. Soul Calibur II (SC22 Ver. A) (2002)
  16. Soul Calibur II (SC21 Ver. A) (2002)
  17. Soul Calibur II (SC23 world version) (2002)
  18. Soul Calibur II (SC23 Ver. A) (2002)
  19. Soul Calibur III (SC31001-NA-A key, NA-B disc) (2005)
  20. Soul Calibur III (SC31002-NA-A key, NA-B disc) (2005)
  21. Soul Calibur III (SC31002-NA-A key, NA-A disc) (2005)

Categories

History


Arcade Video game published 24 years ago:

Soul Edge (c) 1995 Namco.

A great 3-D fighting game in which the combatants use hand-held weapons.

The game is set in the year 1584. The game tells the tale of warriors searching for the ultimate sword, "Soul Edge". It has been given many names throughout the history, such as "The Sword of Salvation", "The Sword of Heroes" and "The Ultimate Sword" among others. Many strong warriors searched for years, but very few actually found it. The sword, currently in the form of a twin pair of long swords, appeared mysteriously in an auction. It was taken by the dreaded Captain Cervantes and nothing was known of his fate thereafter. Now, nine warriors from around the world search for the sword for different reasons. Some for power, others for revenge; some believing it's a benevolent sword, searching for its support; while others knowing of its evil nature, seeking its destruction. Nothing is known for certain about the sword, except for one thing: it brings misfortune to those seeking it.

- TECHNICAL -

Namco System 11 hardware
Game ID : SO

Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 4

- TRIVIA -

Even if titlescreen says '1995', Soul Edge was released in January 1996 in Japan.

Pony Canyon released a limited-edition soundtrack album for this game (Super Battle Sound Attack Soul Edge - PCCG-00365) on 21/10/1996.

- UPDATES -

* SO1/VER.A : 14:59:02 JAN 29 1996
Japan release.

* SO3/VER.A : 14:59:02 JAN 29 1996

- TIPS AND TRICKS -

* Play As Hwang : Insert coin, press and hold Start and pres Up, Down then move to Taki and press Up(x2), Down(x2), then move to Rock and press Down, Up, Down, Up. You will hear a noise if the code works, now move left.

- SERIES -

1. Soul Edge (1995, Arcade)
2. Soul Edge Ver. II (1996, Arcade)
3. Soul Calibur (1998, Arcade)
4. Soul Calibur II (2003, Arcade)
5. Soul Calibur III Arcade Edition (2005, Arcade)
6. Soul Calibur Legends (2007, Wii)
7. Soul Calibur IV (2008, PS3, X360)
8. Soul Calibur V (2012, PS3, X360)

- STAFF -

Planner : Takayasu Yanagihara
Director : Teruaki Konishi
Game design & Motion management : Hiroaki Yotoriyama
Character motion adviser : Masataka Ishiguro
Coordinator : Koh Onda
System programmer : Norimasa Matsuura
Main programmer : Shinobu Nimura
Enemy programmer & Special camera : Masaaki Fukunaga
Visual effect programmer : Taketoshi Nishimori
Character model chief artist : Hiroshi Kuwabara
Character model artists : Junko Kanbe, Daisuke Tsushima, Hitomi Yotoriyama
Stage model artist : Satoshi Mori
Visual effect artist : Hisaharu Takahashi
Character motion artists : Yukie Misaki, Yoshihisa Yaguchi, Kazuyuki Nakamura, Nobuko Endo, Masahiro Onoguchi, Tomoe Yamashita
Character design : Kohji Mitsunaga
Title logo designer & Graphics : Hideaki Ito
Full motion Pac-man demo : Muneyuki Tejima
Title CG artist : Nobuo takahashi
Music composer / programmer : Takayuki Aihara
Sound effect / programmer : Takanori Otsuka
Tuning & Debug unit : Kazuo Takahashi, Mitsuaki Ishii, Tetsuaki Akatsuka, Norikatsu Yoshikawa, Jin Okubo, Yasumichi Onishi, Satoshi Masukawa
Motion actors : kenichiro Tamayori, Takayuki Nakayama, Yasuhiro Nakata, Hidesuke Tanaka, Ikumi Yoshida
Voice actors : Toshiyuki Morikawa, Hekiru Shiina, Fujiko Takimoto, Jin Yamanoi, Michiko Neya, Nobuyuki Hiyama, Takashi Nagasako, Barry Gjerde
Producer : Masuya Oishi
Executive producer : Hajime Nakatani

Cabinet Graphic Design: Don Marshall

- PORTS -

* CONSOLES:
Sony PlayStation (1996)

- CONTRIBUTE -

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