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SNK vs. Capcom - SVC Chaos (bootleg)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. BIOS set
  11. Chips list
  12. Serie
  13. Categories
  14. History
Download svcboot.zip (0 B)
Snapshot

Game infos

Description SNK vs. Capcom - SVC Chaos (bootleg)
Name svcboot
Manufacturer bootleg
Year 2003
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .103u5
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Fighter

Parent and clones

Parent svc : SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) (2003)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 59.185606 6000000 384 30 350 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 000-lo.lo 131072 5a86cff2 000-lo.lo 5992277debadeb64d1c1c64b0a92d9293eaf7e4a zoomy 0 good no
arcade asia-s3.rom asia 131072 91b64be3 asia-s3.rom 720a3e20d26818632aedf2c2fd16c54f213543e1 mainbios 0 good no
arcade japan-j3.bin japan-j3 131072 dff6d41f japan-j3.bin e92910e20092577a4523a6b39d578a71d4de7085 mainbios 0 good no
arcade sfix.sfix 131072 c2ea0cfd sfix.sfix fd4a618cdcdbf849374f0a50dd8efe9dbab706c3 fixedbios 0 good no
arcade sm1.sm1 131072 94416d67 sm1.sm1 42f9d7ddd6c0931fd64226a60dc73602b2819dcf audiobios 0 good no
arcade sp-1v1_3db8c.bin japan-hotel 131072 162f0ebe sp-1v1_3db8c.bin fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271 mainbios 0 good no
arcade sp-45.sp1 mv1c 524288 03cc9f6a sp-45.sp1 cdf1f49e3ff2bac528c21ed28449cf35b7957dc1 mainbios 0 good no
arcade sp-e.sp1 us-e 131072 2723a5b5 sp-e.sp1 5dbff7531cf04886cde3ef022fb5ca687573dcb8 mainbios 0 good no
arcade sp-j2.sp1 japan-s2 131072 acede59c sp-j2.sp1 b6f97acd282fd7e94d9426078a90f059b5e9dd91 mainbios 0 good no
arcade sp-s.sp1 euro-s1 131072 c7f2fa45 sp-s.sp1 09576ff20b4d6b365e78e6a5698ea450262697cd mainbios 0 good no
arcade sp-s2.sp1 euro 131072 9036d879 sp-s2.sp1 4f5ed7105b7128794654ce82b51723e16e389543 mainbios 0 good no
arcade sp-u2.sp1 us 131072 e72943de sp-u2.sp1 5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb mainbios 0 good no
arcade sp1.jipan.1024 japan-s1 131072 9fb0abe4 sp1.jipan.1024 18a987ce2229df79a8cf6a84f968f0e42ce4e59d mainbios 0 good no
arcade svc-c1.bin 8388608 a7826b89 3bbe348ce54b80b56ef032ea532a18ef3cafeb11 cslot1:sprites 0 good no
arcade svc-c2.bin 8388608 ed3c2089 b5d17692f15f5a678c273589fab2e3918711135e cslot1:sprites 1 good no
arcade svc-c3.bin 8388608 71ed8063 ea1df9e2e382a8560a06d447421844cc588f43dd cslot1:sprites 1000000 good no
arcade svc-c4.bin 8388608 250bde2d 8c72dcfceef6d022ab4b73ab37cf3ac0c3940c17 cslot1:sprites 1000001 good no
arcade svc-c5.bin 8388608 9817c082 1bea9c7220c2b1524896c86841d6d8fd55f5d366 cslot1:sprites 2000000 good no
arcade svc-c6.bin 8388608 2bc0307f 8090fa82c46eb503832359093c8cc3cee3141c90 cslot1:sprites 2000001 good no
arcade svc-c7.bin 8388608 4358d7b9 9270b58c2abc072a046bedda72f1395df26d0714 cslot1:sprites 3000000 good no
arcade svc-c8.bin 8388608 366deee5 d477ad7a5987fd6c7ef2c1680fbb7c884654590e cslot1:sprites 3000001 good no
arcade svc-m1.bin 131072 804328c3 f931636c563b0789d4812033a77b47bf663db43f cslot1:audiocpu 20000 good no
arcade svc-p1.bin 8388608 0348f162 c313351d68effd92aeb80ed320e4f8c26a3bb53e cslot1:maincpu 0 good no
arcade svc-s1.bin 131072 70b44df1 52ae3f264d7b33e94e770e6b2d0cf35a64e7dda4 cslot1:fixed 10000 good no
arcade svc-v1.bin 4194304 bd3a391f 972bf09b75e99a683ee965bec93b0da8f15d72d9 cslot1:ymsnd 400000 good no
arcade svc-v2.bin 4194304 b5097287 3ba3a9b5624879616382ed40337a3d9c50a0f314 cslot1:ymsnd 0 good no
arcade svc-v3.bin 4194304 aa9849a0 9539b3356a070a066a89f27c287f316e7367ce2a cslot1:ymsnd c00000 good no
arcade svc-v4.bin 4194304 33fc0b37 d61017d829f44c7df8795ba10c55c727d9972662 cslot1:ymsnd 800000 good no
arcade uni-bios_1_0.rom unibios10 131072 0ce453a0 uni-bios_1_0.rom 3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9 mainbios 0 good no
arcade uni-bios_1_1.rom unibios11 131072 5dda0d84 uni-bios_1_1.rom 4153d533c02926a2577e49c32657214781ff29b7 mainbios 0 good no
arcade uni-bios_1_2.rom unibios12 131072 4fa698e9 uni-bios_1_2.rom 682e13ec1c42beaa2d04473967840c88fd52c75a mainbios 0 good no
arcade uni-bios_1_2o.rom unibios12o 131072 e19d3ce9 uni-bios_1_2o.rom af88ef837f44a3af2d7144bb46a37c8512b67770 mainbios 0 good no
arcade uni-bios_1_3.rom unibios13 131072 b24b44a0 uni-bios_1_3.rom eca8851d30557b97c309a0d9f4a9d20e5b14af4e mainbios 0 good no
arcade uni-bios_2_0.rom unibios20 131072 0c12c2ad uni-bios_2_0.rom 37bcd4d30f3892078b46841d895a6eff16dc921e mainbios 0 good no
arcade uni-bios_2_1.rom unibios21 131072 8dabf76b uni-bios_2_1.rom c23732c4491d966cf0373c65c83c7a4e88f0082c mainbios 0 good no
arcade uni-bios_2_2.rom unibios22 131072 2d50996a uni-bios_2_2.rom 5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c mainbios 0 good no
arcade uni-bios_2_3.rom unibios23 131072 27664eb5 uni-bios_2_3.rom 5b02900a3ccf3df168bdcfc98458136fd2b92ac0 mainbios 0 good no
arcade uni-bios_2_3o.rom unibios23o 131072 601720ae uni-bios_2_3o.rom 1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9 mainbios 0 good no
arcade uni-bios_3_0.rom unibios30 131072 a97c89a9 uni-bios_3_0.rom 97a5eff3b119062f10e31ad6f04fe4b90d366e7f mainbios 0 good no
arcade uni-bios_3_1.rom unibios31 131072 0c58093f uni-bios_3_1.rom 29329a3448c2505e1ff45ffa75e61e9693165153 mainbios 0 good no
arcade uni-bios_3_2.rom unibios32 131072 a4e8b9b3 uni-bios_3_2.rom c92f18c3f1edda543d264ecd0ea915240e7c8258 mainbios 0 good no
arcade v2.bin us-v2 131072 62f021f4 v2.bin 62d372269e1b3161c64ae21123655a0a22ffd1bb mainbios 0 good no
arcade vs-bios.rom japan 131072 f0e8f27d vs-bios.rom ecf01eda815909f1facec62abf3594eaa8d11075 mainbios 0 good no

BIOS set

name description default
asia Asia MVS (Ver. 3) yes
euro Europe MVS (Ver. 2) yes
euro-s1 Europe MVS (Ver. 1) yes
japan Japan MVS (Ver. 3) yes
japan-hotel Custom Japanese Hotel yes
japan-j3 Japan MVS (J3) yes
japan-s1 Japan MVS (Ver. 1) yes
japan-s2 Japan MVS (Ver. 2) yes
mv1c NEO-MVH MV1C yes
unibios10 Universe Bios (Hack, Ver. 1.0) yes
unibios11 Universe Bios (Hack, Ver. 1.1) yes
unibios12 Universe Bios (Hack, Ver. 1.2) yes
unibios12o Universe Bios (Hack, Ver. 1.2, older) yes
unibios13 Universe Bios (Hack, Ver. 1.3) yes
unibios20 Universe Bios (Hack, Ver. 2.0) yes
unibios21 Universe Bios (Hack, Ver. 2.1) yes
unibios22 Universe Bios (Hack, Ver. 2.2) yes
unibios23 Universe Bios (Hack, Ver. 2.3) yes
unibios23o Universe Bios (Hack, Ver. 2.3, older?) yes
unibios30 Universe Bios (Hack, Ver. 3.0) yes
unibios31 Universe Bios (Hack, Ver. 3.1) yes
unibios32 Universe Bios (Hack, Ver. 3.2) yes
us US MVS (Ver. 2?) yes
us-e US MVS (Ver. 1) yes
us-v2 US MVS (4 slot, Ver 2) yes

Chips list

name tag type clock
M68000 maincpu cpu 12000000
Speaker rspeaker audio
YM2610 ymsnd audio 8000000
Z80 audiocpu cpu 4000000

Serie

Serie : SNK vs. Capcom
  1. SNK vs. Capcom - The Match of the Millennium (World) ~ Choujou Kessen Saikyou Fighters - SNK vs Capcom (Jpn) (1999)
  2. Capcom Vs. SNK Millennium Fight 2000 (Rev C) (2000)
  3. Capcom Vs. SNK Millennium Fight 2000 (Rev A) (2000)
  4. Capcom Vs. SNK Millennium Fight 2000 (2000)
  5. Capcom Vs. SNK 2 Millionaire Fighting 2001 (Rev A) (GDL-0007A) (2001)
  6. Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004) (2001)
  7. SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) (2003)
  8. SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) (2003)
  9. SNK vs. Capcom - SVC Chaos (bootleg) (2003)
  10. SNK vs. Capcom - SVC Chaos (bootleg) (2003)
  11. SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1) (2003)
  12. SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 2) (2003)
  13. SNK vs. Capcom - SVC Chaos Plus (bootleg set 1) (2003)
  14. SNK vs. Capcom - SVC Chaos Plus (bootleg, set 1) (2003)
  15. SNK vs. Capcom - SVC Chaos Plus (bootleg set 2) (2003)
  16. SNK vs. Capcom - SVC Chaos Plus (bootleg, set 2) (2003)
  17. SNK vs. Capcom - SVC Chaos Super Plus (bootleg) (2003)
  18. SNK vs. Capcom - SVC Chaos Super Plus (bootleg) (2003)

Categories

History


SNK Neo-Geo MVS cart. published 16 years ago:

SVC Chaos - SNK Vs. Capcom (c) 2003 Playmore Corp.

A one-on-one fighting game - the collaboration between Capcom and SNK - pits seventeen well-known SNK combatants against seventeen of Capcom's most famous game characters.

'SVC Chaos' primarily utilizes the command system of the "King of Fighters" series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, however, "Capcom vs. SNK 2", SvC features no air guards and lacks a 'groove system', instead focusing on quicker game play and online competition.

Each character is equipped with a basic three-bar system for executing 'Exceeds' (special attacks), with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (For example, the player can no longer increase the damage of the 'Zujou Sashi' used by Choi Bounge by tapping the buttons).

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-269

Players : 2
Control : 8-way Joystick
Buttons : 4
=> [A] Weak punch [B] Weak kick [C] Strong punch [D] Strong kick

- TRIVIA -

Released in July 2003.

Here are the 17 SNK characters (plus Evil Mr Karate) and their first appearance in video games :
Athena Asamiya - "Athena"
Choi Bounge - "The King of Fighters '94"
Earthquake - "Samurai Shodown" ("Samurai Spirits" in Japan)
Iori Yagami - "The King of Fighters '95"
Kasumi Todoh - "Art of Fighting 3 - The Path of the Warrior" ("Ryuuko no Ken Gaiden" in Japan)
Kim Kaphwan - "Fatal Fury 2" ("Garou Densetsu 2 - Arata-Naru Tatakai" in Japan)
Kyo Kusanagi - "The King of Fighters '94"
Geese Howard - "Fatal Fury - King of Fighters" ("Garou Densetsu - Shukumei no Tatakai" in Japan)
Genjyuro Kibagami - "Samurai Shodown II" ("Samurai Spirits II" in Japan)
Goenitz - "The King of Fighters '96"
Mai Shiranui - "Fatal Fury 2" ("Garou Densetsu 2 - Arata-Naru Tatakai" in Japan)
Mars People - "Metal Slug - Super Vehicle-001"
Mr Karate - "Art of Fighting 2" ("Ryuuko no Ken 2" in Japan) as Takuma Takazaki
Orochi Iori - "The King of Fighters '97"
Ryo Sakazaki - "Art of Fighting" ("Ryuuko no Ken" in Japan)
Shiki - "Samurai Shodown 64" ("Samurai Spirits 64" in Japan)
Terry Bogard - "Fatal Fury - King of Fighters" ("Garou Densetsu - Shukumei no Tatakai" in Japan)

There are also 17 Capcom characters (plus Shin Akuma) and here are their first appearances:
Akuma (Gouki in Japan) - "Super Street Fighter II Turbo" ("Super Street Fighter II X" in Japan)
Balrog (M. Bison in Japan) - "Street Fighter II - The World Warrior"
Chun-Li - "Street Fighter II - The World Warrior"
Dan Hibiki - "Street Fighter Alpha - Warriors' Dreams" ("Street Fighter Zero" in Japan)
Demitri - "Darkstalkers - The Night Warriors" ("Vampire - The Night Warriors" in Japan)
Dhalsim - "Street Fighter II - The World Warrior"
Guile - "Street Fighter II - The World Warrior"
Hugo - "Final Fight"
Ken Masters - "Street Fighter"
M. Bison (Vega in Japan) - "Street Fighter II - The World Warrior"
Red Arremer - "Ghosts'n Goblins"
Ryu - "Street Fighter"
Sagat - "Street Fighter"
Tessa - "Red Earth" ("Warzard" in Japan)
Vega (Balrog in Japan) - "Street Fighter II - The World Warrior"
Violent Ken - "Street Fighter Alpha 3" ("Street Fighter Zero 3" in Japan)
Zero - "Mega Man X" ("Rockman X" in Japan)

The super bar is called the 'Groove Power Gauge'; a reference to "Capcom Vs. SNK 2 - Mark of the Millenium 2001".

Bao (from the King of Fighters series) makes a cameo in a few of Hugo's pre-battle and win poses.

The Athena that features in SVC Chaos is the original Athena character design that featured in the character's debut platform game, "Athena", instead of the usual Asimaya Athena that appears in virtually every other SNK game. Notably, a lot of her moves are now very different, and she wears noticeably less clothes due to the fact Athena loses her dress during Athena's intro. Athena's fighting moves are inspired by the manga/anime 'Saint Seiya'.

The 'Sennou Ken' character is based on the psycho-controlled Ken in the SF animated movie. A lot of Mars People's moves are references to numerous UFO-based staples; Independence is a reference to the movie 'Independence Day', for example.

The 'Dan Hibiki' character is once again used as a vehicle for numerous genre parodies. If you perform his super-taunt he parodies Joe Higashi and Yuri Sakazaki's taunts. Also, two of his new moves are parodies of the Kyokugen moves. In the first of these moves, Dan attempts to do one of the larger fireballs performed in one Ryo's desperation move, but it has the same range as his regular fireball. On the second move, Dan attempts to perform his own powerful punch similar to Ryo's Exceed move, but after the move charges and connects Dan grabs his arm in pain and then pretends it was nothing.

While using Demitri, if you perform Midnight Bliss on Orochi Iori, Iori will turn into Miss X (from SNK Gal Fighters on the Neo Geo Pocket) as he's choking him.

Suleputer released a limited-edition soundtrack album for this game on November 2003.

Some well-known hacks of the game include :
"SVC Chaos - SNK Vs. Capcom Plus".
"SVC Chaos - SNK Vs. Capcom Super Plus".

- TIPS AND TRICKS -

* Random Select : On the character select screen, hold Start to activate a roulette-like feature.

* Play as Geese : Hold Start and press Left(x3), Down, Left, Up, Right, Up, then press a button to select.

* Play as Dan : Hold Start and press Down, Left(x7), then press a button to select.

* Play as Goenitz : Hold Start and press Down(x3), Right, Down, Left(x3), then press a button to select.

* Play as Demitri : Hold Start and press Right(x3), Left, Up, Right, Down, Up, then press a button to select.

* Play as Mars People : Hold Start and press Up, Down, Right(x3), Up, Down, Left(x2), Down, then press a button to select.

* Play as Zero : Hold Start and press Up, Right(x2), Left(x2), Down, Up(x3), Right, then press a button to select.

* Play as Orochi Iori : Hold Start and press Up(x3), Down, Left, Right, Down, Left, then press a button to select.

* Play as Violent Ken : Hold Start and press Up(x2), Down, Left(x2), Right, Left, Up, then press a button to select.

* Fight against Red Arremer :
1) Finish 5 rounds with supers/specials.
2) Do not lose any rounds.
3) Finish off at least one character with block damage.
If done correctly, your character will be transported to Hell after the fight with Shin Akuma/Shin Mr. Karate, where he/she will have to fight Red Arremer. Note : Some people (like Dan and Demitri) have alternate endings for fighting and winning in Hell.

* Fight either Mars People or Zero : Don't lose any rounds, Don't win any rounds by "Time Out", win 3 rounds by using an Exceed Move.

* Fight Geese Howard or Demitri Maximoff : Don't lose any rounds, Don't win any rounds by "Time Out", win 1 round by using an Exceed Move.

*Fight Goenitz or Dan Hibiki : Fail to meet either of the above requirements.

Also your opponent on Stage 6 determines who you will fight in Stages 7 and 8.

* Fight Orochi Iori (Stage 7) and Serious Mr. Karate (Stage 8) : Stage 6 opponent is a Capcom character.

* Fight Violent Ken (Stage 7) and Shin Akuma (Stage 8) : Stage 6 opponent is an SNK character.

* Fight Athena : Don't lose any rounds during Stages 1 through 7, Don't win any rounds by block damage.

* Mid-Bosses : your performance in Stages 1 through 3 affects who you will fight in Stage 4.

* Final Bosses : your performance in Stages 1 through 7 affects if you'll fight either Athena or Red Arremer (in Stage 9) after beating Stage 8 (Shin Akuma or Serious Mr. Karate). Your performance in Stage 8 will not affect any of these conditions.

* See character's true/good ending : Defeat Athena or Red Arremer in Stage 9. If you lose to Athena or Red Arremer then you cannot continue. Many characters (such as Dan and Demitri) have different endings for beating either Athena or Red Arremer.

* CPU Character Patterns : before you start the game the CPU randomly picks one of the predetermined patterns of opponents. This affects stages 1 through 3 and 5 & 6. Stage 4 is the predetermined mid-boss. Here are the predetermined pattern of fighters.
Pattern 1 : Kim, Dhalsim, Mai, Bison, Kyo
Pattern 2 : Vega, Earthquake, Chun-Li, Choi, Ryo
Pattern 3 : Shiki, Balrog, Kasumi, Sagat, Iori
Pattern 4 : Guile, Genjyuro, Tessa, Kim, Ken
Pattern 5 : Tessa, Sagat, Mr. Karate, Chun-Li, Ryo
Pattern 6 : Chun-Li, Kasumi, Hugo, Mr. Karate, Guile
Pattern 7 : Mr. Karate, Hugo, Shiki, Dhalsim, Terry
Pattern 8 : Choi, Mai, Vega, Genjyuro, Akuma
Pattern 9 : Kasumi, Chun-Li, Shiki, Tessa, Mai
Pattern 10 : Earthquake, Vega, Akuma, Ken, Ryu
Pattern 11 : Dhalsim, Hugo, Kyo, Balrog, Iori
Pattern 12 : Iori, Guile, Bison, Kim, Ken
Pattern 13 : Ryu, Balrog, Kim, Sagat, Ryo
Pattern 14 : Terry, Choi, Earthquake, Genjyuro, Guile
Pattern 15 : Kyo, Ken, Ryo, Ryu, Terry
Pattern 16 : Balrog, Vega, Sagat, Bison, Akuma

So let's say the CPU randomly chooses Pattern 16 (which interesting enough follows the boss pattern of Street Fighter II plus Akuma), you would fight Balrog, Vega, and Sagat in stages 1 through 3, fight the mid-boss in stage 4, fight Bison and Akuma in stages 5 through 6, and then fight Orochi Iori and Serious Mr. Karate in stages 7 through 8 (since the stage 6 opponent was a Capcom character).

- SERIES -

1. SNK Vs. Capcom - The Match of the Millennium (1999, Neo Geo Pocket Color)
2. Capcom Vs. SNK - Millennium Fight 2000 (2000)
3. Capcom Vs. SNK - Millennium Fight 2000 Pro (2001)
4. Capcom Vs. SNK 2 - Millionaire Fighting 2001 (2001)
5. SVC Chaos - SNK Vs. Capcom [Model NGM-269] (2003)

- STAFF -

* Consoles :
SNK Neo-Geo [JP] (Nov. 14, 2003; "SVC Chaos - SNK Vs. Capcom [Model NGH-269]")
Sony PlayStation 2 [JP] (Dec. 18, 2003; "SVC Chaos - SNK Vs. Capcom [Model SLPS-25316]")
Microsoft XBOX [JP] (Oct. 07, 2004; "SVC Chaos - SNK Vs. Capcom [Model DI1-00001]")
Sony PlayStation 2 [JP] Mar. 15, 2005; "SVC Chaos - SNK Vs. Capcom [SNK Best Collection] [Model SLPS-25484]")

- PORTS -

* CONSOLES:
[JP] SNK Neo-Geo AES (Nov. 14, 2003; "SVC Chaos - SNK Vs. Capcom [Model NGH-269]")
[JP] Sony PS2 (Dec. 18, 2003; "SVC Chaos - SNK Vs. Capcom [Model SLPS-25316]")
[JP] Microsoft XBOX (Oct. 07, 2004; "SVC Chaos - SNK Vs. Capcom [Model DI1-00001]")
[JP] Sony PS2 Mar. 15, 2005; "SVC Chaos - SNK Vs. Capcom [SNK Best Collection] [Model SLPS-25484]")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2480&o=2