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Track & Field

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download trackfld.zip (113 KB)
Snapshot

Game infos

Description Track & Field
Name trackfld
Manufacturer Konami
Year 1983
Runnable yes
System arcade /
Number of players 2P sim
Number of players 4P alt
Added to MAME .030
Romset size 113 KB
Romset file 17 files
Romset zip 61 B
Language English
Evaluation 90 to 100 (Best Games)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
only_buttons no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 361b16.f1 32 d55f30b5 4d6a851f4886778307f75771645078b97ad55f5f proms 0 good no
arcade 361b17.b16 256 d2ba4d32 894b5cedf01ba9225a0d6215291857e455b84903 proms 20 good no
arcade 361b18.e15 256 053e5861 6740a62cf7b6938a4f936a2fed429704612060a5 proms 120 good no
arcade a01_e01.bin 8192 2882f6d4 f7ddae2c5412a2849efd7f9629e92a5b0328e7cb maincpu 6000 good no
arcade a02_e02.bin 8192 1743b5ee 31301031a525f893c31461f634350f01a9492ef4 maincpu 8000 good no
arcade a03_k03.bin 8192 6c0d1ee9 380ab2162153a61910a6fe5b6d091ca9451ad4fd maincpu a000 good no
arcade a04_e04.bin 8192 21d6c448 6c42cc76302485954a31520bdd08469fa948c72f maincpu c000 good no
arcade a05_e05.bin 8192 f08c7b7e 50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81 maincpu e000 good no
arcade c11_d06.bin 8192 82e2185a 1da9ea20e7af0b49c62fb39834a7ec686491af04 gfx1 0 good no
arcade c12_d07.bin 8192 800ff1f1 33d73b18903e3e6bfb30f1a06db4b8105d4040d8 gfx1 2000 good no
arcade c13_d08.bin 8192 d9faf183 4448b6242790783d37acf50704d597af5878c2ab gfx1 4000 good no
arcade c14_d09.bin 8192 5886c802 884a12a8f63600da4f23b29be6dbaacef37add20 gfx1 6000 good no
arcade c2_d13.bin 8192 95bf79b6 ea9135acd7ad162c19c5cdde356e69792d61b675 audiocpu 0 good no
arcade c9_d15.bin 8192 f546a56b caee3d8546eb7a75ce2a578c6a1a630246aec6b8 vlm 0 good no
arcade h14_e10.bin 8192 c2166a5c 5ba25900e653ce4edcf35f1fbce758a327a715ce gfx2 4000 good no
arcade h15_e11.bin 8192 dda9e29f 0f41cde82bb60c3f1591ee14dc3cff4642bbddc1 gfx2 2000 good no
arcade h16_e12.bin 8192 50075768 dfff92c0f59dd3d8d3d6256944bfd48792cef6a9 gfx2 0 good no

Chips list

name tag type clock
8-Bit R-2R DAC dac audio
KONAMI-1 maincpu cpu 1536000
SN76496 snsnd audio 1789772
Speaker speaker audio
Track And Field Audio trackfld_audio audio
VLM5030 vlm audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Track & Field
  1. Track & Field (NZ bootleg?) (1982)
  2. Hipoly (bootleg of Hyper Olympic) (1983)
  3. Hyper Olympic (1983)
  4. Hyper Olympic (bootleg, set 1) (1983)
  5. Hyper Olympic (bootleg, set 2) (1983)
  6. Track & Field (1983)
  7. Track & Field (Centuri) (1983)
  8. Hyper Olympic '84 (1984)
  9. Hyper Sports (1984)
  10. Hyper Sports 1 (Jpn) (1984)
  11. Hyper Sports 1 (MSX Conversion) (1984)
  12. Hyper Sports (bootleg) (1984)
  13. Track and Field (1984)
  14. Track and Field (Prototype) (1984)
  15. Track and Field (1984)
  16. Track & Field 1 (Euro) (1984)
  17. Track and Field 1 (MSX Conversion) (1984)
  18. Hyper Sports (UK) (1985)
  19. Hyper Sports (Jpn, v1.1) (1985)
  20. Hyper Sports (Jpn) (1985)
  21. Track & Field (USA) (1987)
  22. '88 Games (1988)
  23. Hyper Sports Special (Japan) (1988)
  24. Konami '88 (1988)
  25. Track & Field (Euro, USA) (1992)
  26. Atlant Olimpic (1996)
  27. Hyper Athlete (GV021 Japan 1.00) (1996)
  28. Nagano Winter Olympics '98 (GX720 EAA) (1998)
  29. Hyper Sports 1 (Jpn) (19??)
  30. Track & Field 1 (Euro) (19??)

Categories

MAMEinfo

0.30 [Chris Hardy]


SETUP:

- To have the high score table properly initialized, the first time you run the game you should go into the dipswitch menu, set World Records to Erase on Reset, reset the game (F3), and the set the dipswitch back to 'Don't Erase'.


WIP:

- 0.172: Peter Weuffen and Roberto Fresca added clone Hipoly (bootleg of Hyper Olympic).

- 0.166: Siftware and MASH added clone Hyper Olympic (bootleg, set 1). David Haywood decrypted clone Track & Field (NZ bootleg?) - Game now playable. Changed description of clone 'Hyper Olympic (bootleg)' to 'Hyper Olympic (bootleg, set 2)'. Renamed (hyprolymb) to (hyprolymba).

- 0.164: Replaced M6809 CPU1 with KONAMI-1.

- 0.148u2: M6809 reset fix; resetting Track & Field works now [Nathan Woods].

- 10th June 2012: 3D ARCADE - New 3D cabinet model for Track & Field.

- 0.136u1: Siftware and Tafoid added clone Track & Field (NZ Bootleg?).

- 0.133u1: Renamed (trackflc) to (trackfldc) and (hyprolyb) to (hyprolymb).

- 0.130u3: Changed M6809 CPU1 clock speed to 1536000 Hz and VLM5030 to 3579545 Hz.

- 0.126u4: Aaron Giles fixed access violation in clone Atlant Olimpic.

- 0.125u2: Aaron Giles restructured input port internals and cleaned up inptport. Removed gross hacks in Track & Field NVRAM. These may be broken as a result.

- 0.123u1: Zsolt Vasvari removed color tables from Track & Field. Added RESNET color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.

- 0.117: Zsolt Vasvari fixed high pitch noise after the speech most noticeable in Track & Field.

- 0.97u2: Fixed prom names.

- 0.88u5: Thierry Lescot fixed rom filenames in the Hyper Olympic clones.

- 0.88u3: Removed 4th button.

- 0.87u3: Pierpaolo Prazzoli added clone Atlant Olimpic (bootleg 1996).

- 0.60: Removed 3rd coin slot.

- 11th April 2002: Stephane Humbert fixed the inputs in the Track 'n Field driver.

- 0.58: Tatsuyuki Satoh fixed VLM5030 emulation in Track & Field.

- 22nd January 2002: Tatsuyuki Satoh fixed the noise generator in the VLM5030 sound chip emulation, completely removing the need for samples.

- 21st January 2002: Tatsuyuki Satoh submitted a new, much improved version of the VLM5030 sound chip emulation, used for speech in (Super) Punch-Out and a few other drivers. It is now more than 90% accurate to the original, and only a few small problems remain.

- 0.37b7: Added samples (00 - 3d.wav).

- 1st April 2000: Guru - Dumped Track 'n Field (Bootleg).

- 0.34b7: Nicola Salmoria added clone Track & Field (Centuri).

- 0.34b3: Nicola Salmoria added ADPCM sample playback to the bootleg Hyper Olympic.

- 0.34b2: David Winter added clone Hyper Olympic (bootleg), which uses ADPCM samples instead of speech synthesys. Known issues: Hyper Olympic (bootleg) currently uses the sound ROMs and sound driver from the original version, it doesn't emulate the real board ADPCM samples since one ROM is missing.

- 0.34b1: Added color proms ($0, 20, 120 - palette, sprite and char lookup table).

- 0.33b7: Changed description to 'Track & Field' and clone 'Hyper Olympics' to 'Hyper Olympic'.

- 0.33b6: Tatuyuki Satoh fixed bug in VLM5030 emulator which caused samples not to work.

- 0.31: The first time you play Track'n Field and Hyper Sports the high scores are automatically initialized to the default. Your old high scores will NOT be be lost here [Nicola Salmoria].

- 0.30: Chris Hardy added 'Track'n'Field' (Konami 1983) and clone Hyper Olympics (Konami 1983). Based on drivers from Juno First emulator by Chris Hardy.

- 23rd January 1997: Dumped Track'n'Field.


LEVELS: 6 (endless)


ARCADE RELEASE: Hyper Olympic (Konami) - 1983/Oct


Recommended Games (Sports):

Track & Field

Track & Field (PlayChoice-10)

Great Swordsman

Hunchback Olympic

Hyper Sports

Water Match

Clash-Road

'88 Games

Gold Medalist

Recordbreaker

California Games (Mega-Tech)

Power Sports (Tourvision PCE bootleg)

Last Bank

Decathlete

Hyper Athlete

Downhill Bikers

Nagano Winter Olympics '98

Sports Jam

Virtua Athletics

History


Arcade Video game published 36 years ago:

Track & Field (c) 1983 Konami.

Track & Field is an athletics-themed action game for up to four players, who compete against each other in six track and field-based disciplines.

The game controls consist of two run buttons (one for each 'leg' of the athlete) and one 'Action' button. Players must hit the two run buttons alternately to build up speed and use action button to jump or throw.

In each event, there is a qualifying time or minimum score threshold that the player must achieve to advance to the next event. failing to qualify (in one heat for track events or in three attempts in the other events) will reduce the players' number of lives by one, the game is over once all lives are lost.

Track & Field can accommodate up to four players, who compete in pairs in the running events and individually in the others. If there are fewer than four players, the remaining slots are played by the computer (or player "CPU"). In all multiplayer heats, however, the relative performance of the players has no effect on the game and advancing is based solely on reaching qualifying times and targets.

The six events are:

* 100M DASH - Run as fast as possible.

* LONG JUMP - Run to the take-off board then choose angle of jump (42 is the optimum angle).

* JAVELIN - Run to the line then choose angle of throw (43 is the optimum angle).

* 110M HURDLES - Run and time jumps over the hurdles.

* HAMMER THROW - As the athlete spins faster and faster, time release of hammer and angle of throw (45 is the optimum angle).

* HIGH JUMP - The athlete will run to the bar; just as he reaches it, use Action button to start the jump and hold down the action button to reduce the angle of climb, i.e. you start going straight up at 90 degrees if you tap the button just once. Use run buttons while in the air to gain extra height.

- TECHNICAL -

Game ID : GX361

Main CPU : Motorola M6809 (@ 2.048 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : DAC (@ 3.579545 Mhz), SN76496 (@ 1.789772 Mhz), Sanyo VLM5030 (@ 3.58 Mhz)

Players : 4
Buttons : 3
= > [1] Run (Left), [2] Jump/Throw, [3] Run (Right)

Odd-numbered players (1 and 3) use the controls on the right side of the panel; even-numbered players (2 and 4) use the controls on the left side.

In a 4-player game on an upright machine, players 1 and 3 share player 1's control; players 2 and 4 share player 2's control.

On a cocktail machine, players 1 and 2 play from one end of the machine, while players 3 and 4 play from the opposite end. The screen's orientation will flip for each pair of players.

- TRIVIA -

Track & Field was released in October 1983 by Konami.

Track & Field proved to be incredibly successful for Konami, and would spawn countless imitations - particularly on the 8-bit home systems of the time - as well as three sequels of its own. One of the undoubted reasons for its success was the superb multi-player game, which, for perhaps the first time in the video arcade, introduced a genuine sense of rivalry among players and showed the gaming world what was truly possible with multi-player gaming.

The song that is heard playing on the high score and awards screen is 'Chariots of Fire', written by Vangelis for the movie of the same name.

This game is known in Japan as "Hyper Olympic". A Bootleg of this game called "Atlant Olimpic" was released in Italy in 1996, thirteen years after the game first appeared.

A Track & Field unit appears in the 1985 movie, 'The Goonies'.

- UPDATES -

Later versions of this game replace the two 'Run' buttons with a trackball.

- SCORING -

Points are awarded in each event. The faster the time, the further or higher the jump, or the further you throw the more points you score.

- TIPS AND TRICKS -

* 100m Dash : Achieve exactly the same time for player 1 and 2 and 1,000 point bonus will be awarded.

* Long Jump : 3 jumps of exactly the same length will cause a little man with a key to run across the screen, awarding 1,000 points.

* Javelin : Throw the javelin off the top of the screen to bring down a bird for a 1,000 point bonus. To do this you must achieve the 'maximum' angle.

* 110m Hurdles : If both players finish the race in a dead heat then a little man with a key will run across the screen, awarding 1,000 points to each player.

* High Jump : Fail the first two jumps and then clear it; a mole burrows up for a 1,000 point bonus.

* Hint : When you alternate tapping the run buttons (run1, run2, run1, run2 etc.) you will get a much better speed increase. You have three attempts to qualify on all but the two running events.

* BUG : In both Javelin and the Hammer Throw, throwing over 100m will cause a counter wraparound, so a 100m12 throw will be logged as 0m12 (and will not qualify you).

- SERIES -

1. Track & Field [Model GX361] (1983, ARC)
2. Hyper Sports [Model GX330] (1984, ARC)
3. '88 Games [Model GX861] (1988, ARC)
4. Hyper Athlete [Model GV021] (1996, ARC)
5. Nagano Winter Olympics '98 [Model GX720] (1998, ARC)
6. International Track & Field 2000 (2000, PS)
7. International Track & Field Summer Games (2000, N64)
8. New International Track & Field (2008, DS)
9. Hyper Sports Winter (2010 iPhone)
10. Hyper Sports Track & Field (2010 iPhone)

- STAFF -

Music by : Shigeru Fukutake

- PORTS -

Note: Ports released in Japan and North America are not listed here. For Japanese ports, please see the Japanese version entry, "Hyper Olympic [Model GX361]". For North American ports, please see the Centuri "Track & Field" (North American version) entry.

* CONSOLES:
[EU] Nintendo NES (feb.2, 1992) "Track & Field in Barcelona [Model NES-91-AUS]"
Microsoft XBOX 360 [XBLA] [EU] (aug.8, 2007)

* HANDHELDS:
[EU] Nintendo Game Boy (1992) [Model DMG-KH]
[EU] Nintendo DS (oct.26, 2007) "Konami Arcade Classics [Model NTR-ACXP-EUR]"
[AU] Nintendo DS (oct.29, 2007) "Konami Arcade Classics"

* COMPUTERS:
[EU] Commodore C64 (1985)
[EU] Sinclair ZX Spectrum (1988)
MSX [EU] (1984) [Model RC710]
MSX [EU] (1984) "Track & Field 2"
MSX [EU] (1984) "Track & Field II" by SCEE

* OTHERS:
LCD handheld game (1984) "Track & Field Running Type" by Bandai.
LCD handheld game (1984) "Track & Field Throwing Type" by Bandai.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2958&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________776.110
ezequiel______________________237.120
rolial________________________229.490
popotte_______________________158.590
rousquilles___________________157.060
didyeah________________________85.630
louisonb_______________________77.990
mr_white_______________________72.760
bipbip_________________________67.610
nicky634_______________________45.050