Manufacturers

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Tunnel Hunt (Centuri)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download tunhuntc.zip (0 B)
Snapshot

Game infos

Description Tunnel Hunt (Centuri)
Name tunhuntc
Manufacturer Atari (Centuri license)
Year 1981
Runnable yes
System arcade /
Number of players 1P
Added to MAME .037b15
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Shooter

Parent and clones

Parent tunhunt : Tunnel Hunt (1979)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 0 255 100 4 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 yes 256 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 001.lm1 2048 2601a3a4 001.lm1 939bafc54576fdaccf688b49cc9d201b03feec3a maincpu 5000 good no
arcade 002.k1 2048 29bbf3df 002.k1 4a0ec4cfab362a976d3962b347f687db45095cfd maincpu 5800 good no
arcade 003.j1 2048 360c0f47 8e3d815836504c7651812e0e26423b0c7045621c maincpu 6000 good no
arcade 004.fh1 2048 4d6c920e 004.fh1 2ef274356f4b8a0170a267cd6a3758b2bda693b5 maincpu 6800 good no
arcade 005.ef1 2048 e17badf0 005.ef1 6afbf517486340fe54b01fa26258877b2a8fc510 maincpu 7000 good no
arcade 006.d1 2048 c3ae8519 006.d1 2b2e49065bc38429894ef29a29ffc60f96e64840 maincpu 7800 good no
arcade 013.d11 32 66f1f5eb 013.d11 bcf5348ae328cf943d2bf6e38df727c0c4c466b7 proms 0 good no
arcade 014.c11 32 662444b2 014.c11 2e510c1d9b7e34a3045048a46045e61fabaf918e proms 20 good no
arcade 015.n4 256 00e224a0 015.n4 1a384ef488791c62566c91b18d6a1fb4a5def2ba proms 40 good no
arcade 016.a8 512 830e6c34 016.a8 37a5eeb722dd80c4224c7f622b0edabb3ac1ca19 gfx2 0 good no
arcade 017.b8 512 5bef8b5a 017.b8 bfd9c592a34ed4861a6ad76ef10ea0d9b76a92b2 gfx2 200 good no
arcade 018.h9 1024 6547c208 018.h9 f19c334f9b4a1cfcbc913c0920688db2730dded0 proms 140 good no
arcade 019.c10 1024 d6fd45a9 019.c10 c86ea3790c29c554199af8ad6f3d563dcb7723c7 gfx1 0 good no

Chips list

name tag type clock
M6502 maincpu cpu 2016000
POKEY pokey2 audio 1209600
Speaker mono audio

Categories

History


Arcade Video game published 40 years ago:

Tunnel Hunt (c) 1979 Atari.

- TECHNICAL -

Game ID : 136000

Main CPU : MOS Technology M6502 (@ 2 Mhz)
Sound Chips : (2x) POKEY (@ 1.2096 Mhz)

Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 16

Players : 1
Control : stick
Buttons : 2

- TRIVIA -

Also Licensed to Centuri (1981).

Owen got the idea from the opening of the original 'Alien' movie during the landing sequence.

Originally called "Tube Chase" as a vector game. Using the vector system from "Asteroids" and some software from "Night Driver", a prototype was created where you could fly down tunnels. However, He could not do hidden line removal, and all those lines got very confusing. A hardware engineer at Atari came up with an expensive hardware that drew ellipses. Owen re-wrote the game to use that. The game looked great. Multiple tunnels with splits and rotates. But it was too expensive. Then the hardware was changed to circles, but still too expensive. Then it was changed to rectangles. That was what finally shipped. But marketing felt just flying was not fun enough, so we added 'Star Wars'-like objects that flew down the tube at you and you had to shoot them. It was killed and brought back at least 3 or 4 times at Atari under the same name. It became 'Vertigo' when Exidy first took it, but they decided to pass on it when it did not test well at the arcades any more (at that time, it was only 3rd for 10 weeks!), and then finally 'Tunnel Hunt' at Centuri.

- STAFF -

Designed & programmed by : Owen Rubin
Hardware by : Dave Sherman

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2989&o=2