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TX-1 (Japan rev. C)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download tx1jc.zip (0 B)
Snapshot

Game infos

Description TX-1 (Japan rev. C)
Name tx1jc
Manufacturer Tatsumi
Year 1983
Runnable yes
System arcade /
Number of players 1P
Added to MAME .104u7
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Driving

Parent and clones

Parent tx1 : TX-1 (World) (1983)

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 15 25 10 no
pedal 0 31 25 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 240 59.185606 6000000 384 0 256 264 0 240
raster 0 no 256 240 59.185606 6000000 384 0 256 264 0 240
raster 0 no 256 240 59.185606 6000000 384 0 256 264 0 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 8411-136027-157.11 8192 10ae3075 8411-136027-157.11 69c5f62f2473aba848383eed3cecf15e273d86ca audio_cpu 0 good no
arcade tx1_10b.ic184 16384 acf754e8 8411-136027-153.184 06779e18636f0799efdaa09396e9ccd59f426257 au_data 0 good no
arcade tx1_11b.ic185 16384 f89d3e20 8411-136027-154.185 4b4cf679b7e3d63cded9989d2b667941f718ff57 au_data 1 good no
arcade tx1_12b.ic48 8192 4b3d7956 8411-136027-113.48 fc2432dd69f3be7007d4fd6f7c86c7c19453b1ba obj_luts 0 good no
arcade tx1_13b.ic73 16384 b0c581b2 20926bc15e7c97045b219b828acfcdd99b8712a6 obj_map 4000 good no
arcade tx1_14b.ic106 16384 68c63d6e 110e02b99c44d31041be588bd14642e26890ecbd obj_map 0 good no
arcade tx1_15b.ic173 16384 30d1a8d5 b4c585b7b8a8920bb3949d643e9e10c17d4009a0 obj_tiles 8000 good no
arcade tx1_16b.ic203 16384 1141c965 4b90c1428bcbd72d0449c064856a5596269b3fc6 obj_tiles 0 good no
arcade tx1_17b.ic232 16384 364bb354 a26581ca1088b979285471e2c6595048df84d75e obj_tiles c000 good no
arcade tx1_18b.ic258 16384 0ad36d68 fd5a65c56557c1bc9c0f3916f15f62500b52bfe0 obj_tiles 4000 good no
arcade tx1_19b.ic281 16384 cb250de6 4bf3006986fb8cbb3dd4fa988e6471633614e4bb obj_luts 2000 good no
arcade tx1_1c.ic22 16384 eedcee83 7fa0590b142fb13c6562126a9bdd5a1e032880c7 main_cpu 20000 good no
arcade tx1_20a.ic174 16384 dbe595fc 1ed2f775f0a1b46a2ffbc056eb4ef732ed546d3c char_tiles 4000 good no
arcade tx1_21a.ic204 16384 cd3441ad 8e6597b3177b8aaa34ed3373d85fc4b6231e1333 char_tiles 0 good no
arcade tx1_2c.ic29 16384 294bf5bf 02b425caba8a187c58211bab27988205eb044558 main_cpu 20001 good no
arcade tx1_3c.ic45 16384 21a8aa55 21bc4adefb22a95fcd7a4e305bf0b05e2cb34129 main_cpu 28000 good no
arcade tx1_4c.ic54 16384 15bb8ef2 83968f010ec555fcd0548a80562fb23a892b5afb main_cpu 28001 good no
arcade tx1_5a.ic56 8192 5635b8c1 8411-136027-146.56 5cc9437a2ff0843f1917f2451852d4561c240b24 road 0 good no
arcade tx1_6a.ic66 8192 03d83cf8 8411-136027-147.66 5c0cfc6bf02ad2b3f37e1ceb493f69eb9829ab1e road 2000 good no
arcade tx1_7a.ic76 8192 ad56013a 8411-136027-148.76 ae3a91f58f30daff334754476db33ad1d12569fc road 4000 good no
arcade tx1_8c.ic132 8192 0d63dadc 8411-136027-151.132 0954174b25c08967d3efb31f5721fd05502d66dd math_cpu 4001 good no
arcade tx1_9c.ic146 8192 b65eeea2 8411-136027-152.146 b5f26e17520c598132b93c5cd7af7ebd03b10012 math_cpu 4000 good no
arcade xb01b.ic213 512 f6b8b70b 136027-142.ic213 b79374acf11d71db1e4ad3c494ac5f500a52677b au_data 8001 good no
arcade xb02b.ic223 512 22c77af6 136027-143.ic223 1be8585b95316b4fc5712cdaef699e676320cd4d au_data 8000 good no
arcade xb03a.ic25 256 616a7a85 136027-123.25 b7c1060ecb128154092441212de64dc304aa3fcd proms 1000 good no
arcade xb04a.ic276 512 92bf5533 4d9127417325af66099234178ab2641d23ee9d22 proms c00 good no
arcade xb04a.ic277 512 92bf5533 4d9127417325af66099234178ab2641d23ee9d22 proms e00 good no
arcade xb05a.ic36 256 3b387d01 136027-133.57 1229548e3052ad34eeee9598743091d19f6b8f88 proms 300 good no
arcade xb05a.ic57 256 3b387d01 136027-133.57 1229548e3052ad34eeee9598743091d19f6b8f88 proms 0 good no
arcade xb05a.ic8 256 3b387d01 136027-133.57 1229548e3052ad34eeee9598743091d19f6b8f88 proms 600 good no
arcade xb06a.ic37 256 f6f4d7d9 136027-134.58 866024b76b26d6942bd4e1d2494686299414f6be proms 400 good no
arcade xb06a.ic58 256 f6f4d7d9 136027-134.58 866024b76b26d6942bd4e1d2494686299414f6be proms 100 good no
arcade xb06a.ic9 256 f6f4d7d9 136027-134.58 866024b76b26d6942bd4e1d2494686299414f6be proms 700 good no
arcade xb07a.ic10 256 824e7532 136027-135.59 917ce74d2bae6af90f2c4e41d12a69f884320915 proms 800 good no
arcade xb07a.ic38 256 824e7532 136027-135.59 917ce74d2bae6af90f2c4e41d12a69f884320915 proms 500 good no
arcade xb07a.ic59 256 824e7532 136027-135.59 917ce74d2bae6af90f2c4e41d12a69f884320915 proms 200 good no
arcade xb08.ic116 256 5aeef5cc 136027-124.85 e123bf01d556178b0cf9d495bcce445f3f8421cd proms a00 good no
arcade xb08.ic148 256 5aeef5cc 136027-124.85 e123bf01d556178b0cf9d495bcce445f3f8421cd proms b00 good no
arcade xb08.ic85 256 5aeef5cc 136027-124.85 e123bf01d556178b0cf9d495bcce445f3f8421cd proms 900 good no
arcade xb09.ic33 512 fafb6917 136027-138.ic33 30eb182c7623026dce7dba9e249bc8a9eb7a7f3e proms 1100 good no
arcade xb10.ic40 512 93deb894 136027-139.ic40 5ae9a21298c836fe649a52f3df2b4067f9012b91 proms 1300 good no
arcade xb11.ic49 512 aa5ed232 136027-140.ic49 f33e7bc2dd33ac6d75fb06b93c4dd58e5d10010d proms 1500 good no
arcade xb12.ic50 512 6b424cea 136027-141.ic50 83127326c20116b0a4be1126e163f9c6755e19dc proms 1700 good no

Chips list

name tag type clock
AY-3-8910A aysnd audio 750000
I8086 math_cpu cpu 5000000
Speaker frontright audio
TX-1 Audio Custom tx1 audio
Z80 audio_cpu cpu 3000000

Serie

Serie : TX-1
  1. TX-1 (World) (1983)
  2. TX-1 (Japan rev. B) (1983)
  3. TX-1 (Japan rev. C) (1983)

Categories

History


Arcade Video game published 36 years ago:

TX-1 (c) 1983 Tatsumi Electronics Company, Limited.

TX-1 is a single-player Formula-1 themed racing game in which the goal is to complete three main stages before the time limit expires. Players drive a red F1 car and start each game with five rival cars, with other rival cars appearing as the race progresses.

The game utilises three screens to create a wide-screen display and takes place over a number of different environments, including night driving, snow-covered landscapes and green meadows. Players drive through tunnels when transitioning from one environment to the next and the game also features forks in the road, with players able to choose their preferred route. This was the first time such a feature appeared in driving games.

If the player's car collides with a rival car or road-side object while travelling at high speed, it will explode and vital seconds are lost until a new car appears. If a collision occurs while moving at lower speeds, however, the car will spin-out but not explode.

In-game race information is spread across the game's three screens. The main, middle screen shows the current stage, speed and time remaining, the left-hand screen displays the checkpoint map, all-time high score and current player's score, while the right-hand screen displays the number of cars passed, with a yellow star representing each passed car.

The stages and their location are as follows:

* First Stage: This stage must be completed within 70 seconds to reach the Extended Stage. At the checkpoint of the Extended Stage, the player will reach a fork in the road and can either go right, towards Spain, Monaco, Belgium, or left, leading to either South Africa, the U.S.A., Japan, or France.

* Extended Stage: This stage is comprised of Stages 2 and 3. Stage 2 must be completed within 60 game seconds and Stage 3 within 50 seconds. At the checkpoint of Stages 2 and 3, the player will again reach a fork in the road.

* Gran Prix Stage: This stage is comprised of Stages 4 and 5. Stage 4 must be completed within 60 seconds and Stage 5 within 60 seconds. The final checkpoint is at the end of Stage 4. At this checkpoint the player must go straight ahead to drive through Stage 5.

- TECHNICAL -

The TX-1 Cabinet comes in 3 pieces that need to be assembled :
1) PCB'S/Controls/Monitor/Marquees/1 Speaker
2) Seat Assembly /3 Speakers
3) Top Header (Light Box / Side Marquees)

Width : 55 inches.
Length : 73 inches.
Height : 71.4 inches.
Weight : 650 lbs.

Main CPU : (2x) I8086 (@ 5 Mhz), Zilog Z80 (@ 3.75 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.875 Mhz)

Monitors : 3

Players : 2 (Alternating)

Controls :
360 Degree Steering Wheel
2 Way Shifter (Hi / Low)
Pedal (Gas)
Pedal (Brake)

Tracking :
Steering Wheel - Optical 360 Degree
2 Way Shifter - 1 Micro Switch On/Off
Gas - Optical 360 Degree
Brake - Optical 360 Degree

- TRIVIA -

Released in October 1983.

Licensed to Taito for all Eastern Hemisphere countries (except Japan).

TX-1 introduced a number of original gameplay elements to the racing and videogame genre. As well as the aforementioned forks in the road, other gaming firsts include:
* Slopes and hills for players to negotiate (hills did technically appear first in Sega's 1982 game, "Turbo", but this is the first time they were represented correctly and in true 3D).
* TX-1 was the first driving game to feature force-feedback, with the steering wheel vibrating during collisions.
* TX-1 was the first video game to utilise three screens to create a widescreen display. Taito would use three screens for their "Ninja Warriors" and "Darius" games a few years later.

Despite having graphics that look superficially similar to Namco's "Pole Position", "TX-1" is in no way related to that game or to Namco's follow-up "Final Lap" series.

- TIPS AND TRICKS -

TX-1's handling adopts a simulation-style approach. As such, extra care must be taken when cornering. It's a good idea to either stop accelerating, or gear down when entering a tight corner. If you simply try to accelerate through it, the car will skid out and probably collide with a rival car or trackside object.

If the car does enter a skid, stop accelerating immediately until you regain control.

- SERIES -

1. TX-1 (1983)
2. TX-1 V.8 (1984)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3531&o=2