Manufacturers

Loading

X-Men: Children of the Atom (Japan 941222)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. History
Download xmcotaj1.zip (0 B)
Snapshot

Game infos

Description X-Men: Children of the Atom (Japan 941222)
Name xmcotaj1
Manufacturer Capcom
Year 1994
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .118u5
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Fighter

Parent and clones

Parent xmcota : X-Men: Children of the Atom (Euro 950331) (1994)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade xmcotaj.key 20 d278b4ac 06d94e8a203172792f405c73f9cbb37f4738429f key 0 good no
arcade xmn.01a 131072 40f479ea xmn.01a f29e15f537675305264ae2138a0a537fb9e2008b audiocpu 0 good no
arcade xmn.02a 131072 39d9b5ad xmn.02a af502debfd36100d4fc971ed25fdf9d7121d6f18 audiocpu 28000 good no
arcade xmn.05 524288 c3ed62a2 4e3317d7ca981e33318822103a16e59f4ce20deb maincpu 100000 good no
arcade xmn.06 524288 f03c52e1 904b2312ee594f5ece0484cad0eed25cc758185e maincpu 180000 good no
arcade xmn.07 524288 325626b1 3f3a0aabbe5ffad8136ac91e0de785103b16059b maincpu 200000 good no
arcade xmn.08 524288 7194ea10 40a5892d816f24cbfd4c310792eeabf689c6fa7e maincpu 280000 good no
arcade xmn.09 524288 ae946df3 733671f76d766bda7110df9d338791cc5202b050 maincpu 300000 good no
arcade xmn.10 524288 32a6be1d 8f5fcb33b528abed670b4fc3fa62431a6e033c56 maincpu 380000 good no
arcade xmn.11m 2097152 c848a6bc xmn.11m ac8ac564d3c43225822f8bc330eba9f35b24b0a4 qsound 0 good no
arcade xmn.12m 2097152 729c188f xmn.12m 3279774ad8aebbcf0fc779cdfcbe21044dd192ad qsound 200000 good no
arcade xmn.13m 4194304 bf4df073 xmn.13m 4d2740c3a827f0ec2cf75ad99c65e393c6a11c23 gfx 0 good no
arcade xmn.14m 4194304 778237b7 xmn.14m 89a759ec383518ec52f5059d10ec342f2247aa20 gfx 1000000 good no
arcade xmn.15m 4194304 4d7e4cef xmn.15m 50b8797b8099a8d76ad063ba1201a13dbb88ae3a gfx 2 good no
arcade xmn.16m 4194304 67b36948 xmn.16m 692fb6e4096b880aa22996d554b160f664bbd907 gfx 1000002 good no
arcade xmn.17m 4194304 513eea17 xmn.17m a497477ad9ac13180911d8745ef6ee1955c0b877 gfx 4 good no
arcade xmn.18m 4194304 015a7c4c xmn.18m cccc95dafd076a1a9fa004710006149c42d058ba gfx 1000004 good no
arcade xmn.19m 4194304 d23897fc xmn.19m 1e31627999736652252164d32662779a1ac6ca29 gfx 6 good no
arcade xmn.20m 4194304 9dde2758 xmn.20m 17ba259cad03c7b5d56c0a5eda9ab53521665729 gfx 1000006 good no
arcade xmnj.03d 524288 79086d62 d99a48bd40593aa9c1ff1fcbfc40cfe3bc882fc5 maincpu 0 good no
arcade xmnj.04d 524288 38eed613 86ecb58bf03adda705a39a9779862fe2c85cadad maincpu 80000 good no

Chips list

name tag type clock
DSP16 qsound:qsound cpu 4000000
M68000 maincpu cpu 16000000
Q-Sound qsound audio 4000000
Speaker rspeaker audio
Z80 audiocpu cpu 8000000

Serie

Serie : X-Men
  1. The Uncanny X-Men (USA) (1989)
  2. X-Men (4 Players ver UBB) (1992)
  3. X-Men (2 Players ver AAA) (1992)
  4. X-Men (2 Players ver EAA) (1992)
  5. X-Men (2 Players ver JAA) (1992)
  6. X-Men (6 Players ver ECB) (1992)
  7. X-Men (6 Players ver UCB) (1992)
  8. X-Men (4 Players ver AEA) (1992)
  9. X-Men (4 Players ver ADA) (1992)
  10. X-Men (4 Players ver EBA) (1992)
  11. X-Men (4 Players ver JBA) (1992)
  12. X-Men (Euro) (1993)
  13. X-Men: Children of the Atom (Euro 950331) (1994)
  14. X-Men: Children of the Atom (Asia 950105) (1994)
  15. X-Men: Children of the Atom (Asia 941217) (1994)
  16. X-Men: Children of the Atom (Hispanic 950331) (1994)
  17. X-Men: Children of the Atom (Hispanic 950105) (1994)
  18. X-Men: Children of the Atom (Japan 950105) (1994)
  19. X-Men: Children of the Atom (Japan 941222) (1994)
  20. X-Men: Children of the Atom (Japan 941219) (1994)
  21. X-Men: Children of the Atom (Japan 941217) (1994)
  22. X-Men: Children of the Atom (Japan 941208 rent version) (1994)
  23. X-Men: Children of the Atom (Euro 950105) (1994)
  24. X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg) (1994)
  25. X-Men: Children of the Atom (USA 950105) (1994)
  26. X-Men (USA) (1994)
  27. X-Men - Mutant Apocalypse (Euro) (1994)
  28. X-Men - Children of the Atom (Euro) (1995)
  29. X-Men - Children of the Atom (Jpn) (1995)
  30. X-Men (USA, Prototype) (1995)
  31. X-Men - Mutant Apocalypse (Jpn) (1995)
  32. X-Men - Children of the Atom (USA) (1996)
  33. X-Men - Children of the Atom (USA) (1998)
  34. X-Men - The Official Game (Euro) (2006)

Categories

History


Capcom CPS-II cart. published 25 years ago:

X-Men - Children of the Atom (c) 1994 Capcom Company, Limited.

X-Men: Children of the Atom is a one-on-one fighting game based around the Marvel comics characters. Released around the time of the mid-1990s X-Men animated series of the same name, the game's plot is based on the "Fatal Attractions" story arc from the comics as players control one of the X-Men or their enemies in their fight against the villain Magneto.

Players can choose between one of six X-Men members or four of their enemies (for a total of ten selectable characters) and proceed to compete in a series of best-two-out-of-three bouts, before battling Juggernaut and then Magneto himself.

The player has an X-Power gauge (similar to the Super Combo gauge in "Super Street Fighter II Turbo" and the Special gauge in "Darkstalkers") that builds as the player performs regular or special moves. X-Power gauge starts at Level 1 and reaches Level 2 when it becomes half-full, at which point an Aura will begin to surround the player's character until it becomes full and reaches MAX level. Players can then perform an "X-Ability", which consumes a small portion of the X-Power gauge, or a "Hyper X", which consumes a greater portion of the same gauge. Breaking one's fall from a throw or performing a counter-throw will also consume a portion of the X-Power gauge when performed.

Other features introduced in this game include Super Jumps, the ability to roll away or towards an opponent after falling, the ability to determine the aim of a projectile move (such as Cyclops' optic blasts) and the ability to pursue an opponent after performing a throwing attack for additional attacks.

After selecting a character, the player can choose between manual or automatic blocking. By selecting to automatically block attacks, some features will not be available during gameplay.

- TECHNICAL -

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 6 per player.
=> [1] LP (Jab), [2] MP (Short), [3] HP (Fierce)
=> [4] LK (Strong), [5] MK (Forward), [6] HK (Roundhouse)

- TRIVIA -

X-Men COTA was released in December 1994 in the Japanese arcades. It was known there as the 8th video game released for the CPS2 hardware.

Known export releases:
"X-Men - Children of the Atom [Blue Board]"
"X-Men - Children of the Atom [Grey Board]"
"X-Men - Children of the Atom [Orange Board]"

A special 'Rent' version is known to exists as "X-Men - Children of the Atom [Yellow Board]".

It is the first fighting game produced by Capcom using characters under license from Marvel Comics, widely praised for its faithfulness in capturing the spirit of its namesake comics, by using colorful animation and voice actors (see Staff section for more information) from the 'X-Men' animated series.

All characters are coming from Marvel comic books (except Akuma) :
Akuma ('Gouki' in Japan) - "Super Street Fighter II Turbo" (Super Street Fighter II X - Grand Master Challenge" in Japan)
Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1
Cyclops (aka Scott Summers) - X-Men #1
Juggernaut (aka Cain Marko) - X-Men #12
Iceman (aka Robert 'Bobby' Drake) - Uncanny X-Men #1
Magneto (aka Erik 'Magnus' Lehnsherr) - X-Men #1
Omega Red (aka Arkady Rossovich) - X-Men #4
Psylocke (aka Elizabeth 'Betsy' Braddock) - New Mutants Annual #2
Sentinel - Uncanny X-Men #14
Silver Samurai (aka Kenichiro Harada) - Daredevil #111
Spiral (aka Rita Ricochet) - Longshot #1
Storm (aka Ororo Munroe) - Giant Size X-Men #1
Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180

Unlike previous incarnations of X-Men video games, X-Men - Children of the Atom also allowed players to helm popular X-Men villains, such as Omega Red; the mutant hunting android Sentinel; Spiral, lackey of Mojo; and Silver Samurai. Also, because this game was released around the same time as "Super Street Fighter II Turbo", programmers also included Akuma (see Tips And Tricks section for more information).

The game, along with SSFII Turbo, is considered as one of the first fighting games to popularize the now often-used ideas of 'Super Jumps', 'Super Combos', and 'Tech. Hit', which meant that an attempted grab or throw had been negated by the opponent. Furthermore, the game was the precursor to the Capcom 'Vs. series', with elements and characters from this game having been combined with "Street Fighter Alpha - Warriors' Dreams" to create "X-Men vs. Street Fighter".

Sony Records released a limited-edition soundtrack album (X-Men Arcade Game Track - SRCL-3120) on March 24, 1995.

- UPDATES -

Green Board revisions :

REVISION 1 :
* Software version : 1.00.
* Build date : 941208

REVISION 2 :
* Software version : 2.00.
* Build date : 941217

REVISION 3 :
* Software version : 2.10.
* Build date : 941219

REVISION 4 :
* Software version : 3.00
* Build date : 950105

- TIPS AND TRICKS -

* Play as Akuma (Player 1) : Highlight Spiral and wait 3 seconds, then move without stopping through : Silver Samurai, Psylocke, Colossus, Iceman, Colossus, Cyclops, Wolverine, Omega Red and stop on Silver Samurai. Wait 3 seconds there and press and hold : LK+HP+HK.

* Play as Akuma (Player 2) : Highlight Storm and wait 3 seconds, then move without stopping through : Cyclops, Colossus, Iceman, the Sentinel, Omega Red, Wolverine, Psylocke, Silver Samurai and stop on Spiral. Wait 3 seconds there, then press and hold : LK+HP+HK.

* Play as Juggernaut (Player 1 and 2) : Input Akuma code, then after the battle press Up/Left TWICE and you should see Juggernaut's face.

* Play against Akuma : You must use 'manual block' and win every match without continuing. Defeat your opponents two rounds in a row (don't lose a round), having 'first attack' on each round. You must also win the final round of each battle with your Hyper-X.

* Continue Attacking : Press Start immediately after winning the match to continue hitting the defeated character.

- STAFF -

Game Planners : Akira Nishitani (Nin), Noritaka Funamizu (Poo), Hiratou K-Suke (X68K), Kiyo, Fuji, Tomita Otouto
Programmers : Aoi-Tokimeki, Tarabar Hori (Tarabar - Black), K. Nishi-Man, Sailor-Ponkichi, O.G.T. -Iron Liver, Mo Suzuki-Memorial, Min-T3, Hard. Yas (-466P+K-), Kaw. Hiroshima
Object Designers : Satoru Yamashita, Ino, Kuriotoko, Yue, Minobe Hiroaki (Minobe), M. Nakatani, Ari, Eripyon. N, Miwazo, M. Sato, Kamonchashi Sato, Kazuko Kawanaka Pyo!, Dway Nishimura, Igami, Youjiro, Sagat, Ta, Jun Matsumura (26), Hitoshi Nishio (Vip. T2), G. Kamina, Ushi, H. Yoshino, Eiji, Naoki Fukuda, H.S, Manish, Shinya Kitamura
Scroll Designers : Fukumoyan, Yamapuu, May, Devil Ohnishi, Kazu, Akiko. O, Hiroko. N, Iwai, Kisabon, RK
Music Composers : Takayuki Iwai (Anarchy Takapon), Syun Nishigaki, Hideki Okugawa (Hideki Ok), Isao Abe (Oyaji)
Sound Designers : Hiroaki Kondo (X68K), Toshio Kajino

* Voice Actors :
Psylocke, Storm, Spiral : Catherine Disher
Cyclops : Norman Spencer
Wolverine : Cathal J. Dodd
Beast : George Buza
Colossus, Iceman, Sentinel : Dan Hennessey
Silver Samurai : Yasushi Ikeda (Ike-Bomb)
Omega Red : Len Doncheff
Juggernaut : Rick Bennett
Magneto : Lorne Kennedy

Special Thanks : Alex Jimenez, Eric Luther, Phillip Reed, Mark Ericsson, Dana Morshed, Mike Thomas, John Conroy, Paul T. Takaki, Kumino Asakura, Takuya Shiraiwa (Mr. Shiraiwa)

- PORTS -

* CONSOLES:
[JP] Sega Saturn (nov.22, 1995) "X-Men - Children of the Atom [Model T-1203G]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3211&o=2