0.31 [Bryan McPhail]
Artwork available
WIP:
- 0.183: CAPS0ff and Vas Crabb added I8751 MCU rom dump to Bad Dudes. Replaced MCU simulation for clone Dragonninja (Japan) with hacked version of baddudes dump. Added note about likely bit error in new MCU dump [Vas Crabb]. Added I8751 (8MHz) CPU3.
- 0.169: f205v added clone Dragonninja (bootleg with 68705).
- 0.154: Augusto fixed 'Allow Continue' dipswitch.
- 0.145u5: ANY and The Dumping Union added clone Dragonninja (bootleg).
- 0.143u8: Kanikani fixed DIPSW in clone Dragonninja (Japan).
- 16th October 2010: f205v dumped Dragon Ninja (World bootleg) (1988).
- 0.136u2: dlfrsilver replaced clone Dragonninja set with one dumped from a genuine Data East PCB. Fixed rom names. Changed OKI6295 clock speed to 1MHz.
- 12th March 2009: Guru - Bad Dudes arrived for decapping 8751 MCU.
- 2nd February 2009: Guru - We just picked Bad Dudes (for 8751 microcontroller).
- 16th November 2008: Guru - I recently picked up a pile of junk for spares and repairs from a local friend. It turned out there was quite a bit of interesting stuff in this lot. As far as I can make out, I got a Bad Dudes / Dragon Ninja bootleg.
- 0.127u4: Changed 'Unknown' dipswitch to 'Unused'.
- 13th May 2007: Mr. Do - Thanks to the BYOAC/CAG artwork, we have a release for Bad Dudes bezel.
- 21st April 2006: Roberto Fresca - Fixed 'Difficulty' dipswitches in Bad Dudes and clone. Changed "Unused" (DSW0, 0x80) to "Unknown" (according to some technical sources should be "Cabinet").
- 0.37b1: Added 'Service Mode' dipswitch.
- 17th March 2000: Zsolt Vasvari fixed a romloader bug in the clone Dragon Ninja.
- 0.35b13: Changed description to 'Bad Dudes vs. Dragonninja (US)'.
- 0.35b12: Changed M6502 CPU2 clock speed to 1.5MHz.
- 0.35b9: Changed description to 'Bad Dudes vs Dragonninja (US)' and clone Dragonninja to 'Dragonninja (Japan)'.
- 0.35b2: Bryan McPhail fixed the sprite/playfield and playfield/playfield priorities in Bad Dudes vs. Dragon Ninja.
- 0.34b6: Changed description to 'Bad Dudes vs Dragonninja'.
- 0.34b3: Dani Portillo added high score saving to Bad Dudes.
- 0.33b5: Nicola Salmoria fixed bug in ADPCM sample playback. Many games are affected, e.g. Robocop and Bad Dudes. Games which use the dynamic palette system and no longer need 16-bit modes. The new code is also used by drivers which were previously doing the palette reduction by themselves, but couldn't handle well color cycling and fades: Bad Dudes, Robocop, Hippodrome, Heavy Barrel, Sly Spy and Midnight Resistance [Nicola Salmoria].
- 0.31: Bryan McPhail added 'Bad Dudes' (Data East 1988) and clone Dragonninja.
LEVELS: 7
Other Emulators:
* FB Alpha
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Bad Dudes vs. Dragonninja
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Arcade Video game published 31 years ago:
Bad Dudes vs. Dragonninja (c) 1988 Data East USA.
North American release. For more information about the game itself, please see the original Japanese release entry; "Dragonninja".
- TECHNICAL -
[Model 1US34]
- TRIVIA -
Bad Dudes vs. Dragonninja was released in April 1988 in USA. It is known in Japan as "Dragonninja".
This American version has a different ending sequence to that of the original Japanese version.
A Bad Dudes vs. Dragonninja unit appears in the 1990 movie 'Robocop 2', and in the 1989 movie "Parenthood".
- PORTS -
* CONSOLES:
[EU] Nintendo NES (1990) "Bad Dudes vs. Dragonninja [Model NES-55]"
[US] Nintendo NES (jul.1990) "Bad Dudes [Model NES-DU]"
[US] Nintendo Wii (feb.19, 2010) "Data East Arcade Classics [Model RVL-P-R26E]"
[MX] Zeebo [BR] (jul.27, 2010)
* COMPUTERS:
[EU] Amstrad CPC (1988) by Imagine
[EU] Atari ST (1988) by Imagine
[EU] Commodore Amiga (1988) "Bad Dudes vs. Dragon Ninja"
Commodore 64 [US] [EU] (1988)
PC [MS-DOS] [US] (1988)
Commodore Amiga [US] (1989) "Bad Dudes"
[EU] Atari ST (1989) by Hit Squad
Sinclair ZX Spectrum (1989)
[EU] Amstrad CPC (1989) by Ocean
[US] Apple II
- CONTRIBUTE -
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