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Bubbles

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download bubbles.zip (53 KB)
Snapshot

Game infos

Description Bubbles
Name bubbles
Manufacturer Williams
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .024
Romset size 53 KB
Romset file 15 files
Romset zip 34 B
Language English
Evaluation 70 to 80 (Good)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 292 240 60.096154 8000000 512 6 298 260 7 247

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bubbles.10b 4096 26e7869b db428e79fc325ae3c8cab460267c27cdbc35a3bd maincpu d000 good no
arcade bubbles.11b 4096 5a5b572f f0c3a330abf9c8cfb6007ee372409450d2a15a93 maincpu e000 good no
arcade bubbles.12b 4096 ce22d2e2 be4b9800c846660ce2b2ddd75ad872dcf174979a maincpu f000 good no
arcade bubbles.1b 4096 8234f55c 4d60942320c03ae50b0b17267062a321cf49e240 maincpu 10000 good no
arcade bubbles.2b 4096 4a188d6a 2788c4a21659799e59ab82bc8d1864a3abe3b6d7 maincpu 11000 good no
arcade bubbles.3b 4096 7728f07f 2a2c6dd8c2196dcd5e71b38554a56ee03d2aa454 maincpu 12000 good no
arcade bubbles.4b 4096 040be7f9 de4d212cd2967b2dcd7b2c09dea2c1b06ce4c5bd maincpu 13000 good no
arcade bubbles.5b 4096 0b5f29e0 ae52f8c69c8b821abb458288c8ee0bc6c28fe535 maincpu 14000 good no
arcade bubbles.6b 4096 4dd0450d d55aa8fb8f2974ce5ba7155b01bc3e3622f202af maincpu 15000 good no
arcade bubbles.7b 4096 e0a26ec0 2da6213df6c15735a8bbd6750cfb1a1b6232a6f5 maincpu 16000 good no
arcade bubbles.8b 4096 4fd23d8d 9d71caa30bc3f4151789279d21651e5a4fe4a484 maincpu 17000 good no
arcade bubbles.9b 4096 b48559fb 551a49a12353044dbbf28dba2bd860c2d00c50bd maincpu 18000 good no
arcade bubbles.snd 4096 689ce2aa b70d2553f731f9a20ddaf9af2f93b7e9c44d4d99 soundcpu f000 good no
arcade decoder.4 512 e6631c23 9988723269367fb44ef83f627186a1c88cf7877e proms 0 good no
arcade decoder.6 512 83faf25e 30002643d08ed983a6701a7c4b5ee74a2f4a1adb proms 200 good no

Chips list

name tag type clock
M6808 soundcpu cpu 3579545
M6809 maincpu cpu 1000000
MC1408 dac audio
Speaker speaker audio

Categories

MAMEinfo

0.24 [Marc Lafontaine]


Artwork available


SETUP and TEST MODE:

- The first time you run the game, it will say 'FACTORY SETTINGS RESTORED'. Press F2 to proceed.

- Press F2 for Test-Mode

- Press F1 + F2 for Bookkeeping/Setup


WIP:

- 31st December 2006: Mr. Do - Bubbles bezel, thanks to an outstanding vectoring job by Jcroach and the bezel loan from Vintage Arcade Superstore.

- 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000.

- 0.92: Highwayman added proms ($0, 200 - video inversion for cocktail table).

- 0.57: Removed 3rd coin slot.

- 8th December 2001: Aaron Giles fixed a bug in the Williams games' blitter, fixing Bubbles from crashing on startup.

- 0.53: Added clone Bubbles (prototype version).

- 0.33b7: Changed description to 'Bubbles (Solid Red label)'.

- 0.31: Marc Lafontaine fixed Bubbles.

- 0.30: Valerio Verrando added clone Bubbles (Red Label).

- 0.29: Several fixes to the Williams driver [Marc Lafontaine]: Bubbles is better but still resets itself from time to time.

- 0.24: Added 'Bubbles' (Williams 1982). Marc Lafontaine provided drivers for Robotron, Splat, Defender, Joust, Stargate, Bubbles, Blaster and Sinistar. Bubbles doesn't start, and Sinistar do weird things at startup. The other games work very well, though. For this version I provide a set of fonts that can be used to avoid jerkiness in williams games. If you use zipped roms remember to include them in the ZIP files. Fixed rom names.

- 11th December 1992: Dumped Bubbles (Solid Red label).

- 14th August 1992: Dumped Bubbles.


LEVELS: 100 (endless)


Other Emulators:

* Retrocade


Recommended Games (Maze Bugs):

Frogs

Centipede

Arcade Classics (Super Centipede)

Galaxy Games StarPak 3 (Centipede)

Millipede

Multipede

4 Fun in 1 (Galactic Convoy)

Boxing Bugs

Frog & Spiders

Lady Bug

War of the Bugs

The Amazing Adventures of Mr. F. Lea

Anteater

Beezer

Black Widow

Bubbles

Williams Multigame (Bubbles)

Changes

Funky Bee

Insector

Slither

Birdiy

Botanic

Imago

Exed Exes

Noboranka

Stompin'

Exterminator

Insector X

Povar / Sobrat' Buran / Agroprom (Pssst)

Ribbit!

Bio-hazard Battle (Mega Play)

Critter Crusher

Magical Touch (Squish)

Excelsior

Ripper Ribbit

Multi Champ

Hammer (Mosquito, Cockrouch and Fly)

Hae Hae Ka Ka Ka

Dona Barata

Mushiking The King Of Beetle 2K3 2nd

Mushiking The King Of Beetle 2K5 1st

MushiKing II - The King Of Beetle II

Mushihime-Sama

Mushihime-Sama Futari

Mushihime-Sama Futari Black Label

Bugs Fever

History


Arcade Video game published 37 years ago:

Bubbles (c) 1982 Williams.

In Bubbles you control a cartoon soap bubble inside a large sink. The object of the game is clean out the sink. You can safely scrub away ants, grease, and crumbs all the time. But sponges, roaches, brushes, and razor blades are deadly to a small bubble. Don't worry too much though, because your bubble grows in size as it swallows up the dirt in the sink. When it gets big enough it will be able to hit brushes and sponges (but still not razors).

- TECHNICAL -

Bubbles was available in four different cabinets - A standard wooden upright cabinet, a plastic DuraMold cabinet, a mini (or cabaret) cabinet, and a cocktail. All four different varieties are pretty rare. On top of there being four different cabinets, there were also two different ROM revisions (the 'Red' and 'Blue' revisions), making a grand total of eight different Bubbles machines.
* The standard upright is in a dark blue cabinet (which is identical to one of the alternate "Robotron - 2084" cabinets). It is decorated with painted sideart of a bunch of bubbles coming up from a drain. The marquee matches the design of the sideart perfectly (a 'Bubbles' logo on a dark blue background, some of them also showed the main character, but many of them did not). The control panel features an 8-Way optical joystick that has an incredible feel, but is prone to breakage.
* The DuraMold cabinet was a round cabinet made completely out of thick plastic. This was an experiment in making an indestructible arcade cabinet that would last forever. There were a few other DuraMold games made, but Bubbles was the most common one by far. The DuraMold Bubbles was a big blue plastic cylinder with no sideart. It had a curved marquee on top that had the same graphics as the standard upright. The control panel had the same joystick that the upright model used, but the graphics on it were more detailed (cartoon images of characters from the game, as opposed to a simple design).
* The cabaret and cocktail models were identical in design to their "Robotron - 2084" counterparts. Both of these had very limited production runs.

Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 894.75 Khz)
Sound Chips : DAC

Screen orientation : Horizontal
Video resolution : 292 x 240 pixels
Screen refresh : 60.1 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick

- TRIVIA -

By 1983 it seemed every possible idea had been used in a video game except the kitchen sink. Then came Bubbles.

'What I was trying to do with Bubbles was come up with a non-violent, clean game (no pun intended)' says John Kotlarik. The game was intended to be a "Pac-Man" inspired take-off with a free form play field instead of walls. Kotlarik came up with the initial concept and Python Anghelo created all the artwork and wrote the game scenario.

Python had previously worked on many other Williams games, including much of the art for "Joust". Kotlarik had helped out on the sounds for "Joust" and "Defender", as well as creating the voice for Williams' first voice synthesized pinball game, "Gorgar". Together they brought the kitchen sink to life.

The early '80s were an era populated with off the wall video game characters like Q*Bert, Dig Dug, and Mr. Do. Even then, the cast of Bubbles stood out from the crowd. The game had crumbs, ants, greasies, sponges, brushes and the Cleaning Lady. It was certainly the only game ever to create a character out of something as sinister and bizarre as a razor blade. Piloting your scrubbing bubble, the goal was to scour sink after sink of scurrying scum.

The big challenge of programming the game was creating the drift movement of the free floating player bubble, which was a lot more complex than meets the eye. They wanted to program the bubble to move like it was on ice, or water, and not a hard surface track. To do this, Kotlarik had to do what he calls the damping of the velocity profile. The longer you held the joystick down, the faster you would go and experience a slight decrease in velocity once you started to coast. It was an attempt to make an analog control out of an eight way digital joystick. The game had different movement than any other immediate response game of its kind.

Bubbles also had innovative cabinet design. The wood cabinet graphics, created by Anghelo, were some of the best of all the Williams classic games. Anghelo also came up with the concept for a unique all plastic cabinet for Bubbles. Mechanical engineer Gary Berge developed it by using a special rotational molding process. The shape was cylindrical with a domed top. The Bubbles cabinets were in blue plastic. Black plastic ones were created for "Blaster" and a handful of "Sinistar" test machines. The plastic cabinets were almost indestructible. When crushed, they would spring back to shape like an accordion. When blemished, they could easily be fixed by heating and smoothing the plastic. 'If we'd made kits for those things we could have easily sold a couple hundred thousand', says Tom Cahill of the Williams service department.

Bubbles created a play environment like no other game of its time. The humorous animated action was a nice complement to Williams' cadre of famous sci-fi pulse racers.

Yashiro Oda holds the official record for this game with 1,566,960 points on August 1, 1984.

- UPDATES -

A little known strategy of the game is available once your bubble becomes large enough to have a face. The sponges and brush can no longer destroy it. Working from the right angle, a player can rack up extra points by shoving the sponges and brushes down the drain. The only drawback is that every time you throw your weight around in this manner you lose a little in size, until eventually you become vulnerable again.

- SCORING -

Crumb: 100 points.
Ants: 150 points.
Greasie: 200 points (can be conquered if you collect the Cleaning Lady and gain her sweeping skill to bump it into the drain).
Cleaning Lady: 500 points (will increase as she collects items).
Roach: 1,000 points (can be conquered if you collect the Cleaning Lady and gain her sweeping skill to bump it into the drain).
Dive Ahead Bonus: x 1,000 points per bubble enlargement.
Around the Drain: x 2 points (if you get the above items around the drain).

- TIPS AND TRICKS -

* Keep moving...you won't attract dirt if you just stand there. Also, Roaches are like heat-seeking missiles...they won't aimlessly wander because they WANT you.

* Go around the circumference/perimeter of the sink first, since they are the easiest to collect. Then work your way inwards.

* Dirt and crumbs will slowly head for thee drain so you could spin around the drain, collecting them as they come.

* If the drain is flashing RED, back off! A Giant Ant/Roach is coming your way! Seek and capture the Cleaning Lady's broom (if there is one) to counter this threat.

* Do not try to out-run Roaches, because they are actually faster than your poor, slow-poke Bubble. Instead, out-maneuver them. Go in circles around them and pick up materials in the process. Once you have a smile, bid the ugly duckling farewell and head for the drain before you get bitten!

* If there is a low supply of materials abroad and you're not even close to getting a smile on your face...don't get the materials because it would speed your death up. Instead, use the remaining time to wait for the green light and go in! It might take a while. Hell, maybe the light will never come...

* DON'T BE SELFISH! You might want to try to collect more materials when you have a big, big smile on your face...it's not worth it. Take the safe road and go into the drain before someone kicks your head in.

* Try to collect the items around the drain, you get double points that way.

* Once you have a smile on your face, you can make the brushes/sponges bounce off without getting blown up. Try to aim them to the drain to add injury to the insilt!

* Not really a tip... but the number of the level you are currently playing is on the top left corner. Once it goes past 99, it comes back to 01.

- STAFF -

Program, design and sounds by : John Kotlarik (JJK), Tim Murphy (TIM)
Art and design by : Python Anghelo (ANG)
Support software by : Dave Rzepka
Hardware by : Chuck Bleich, Greg Wepner
Mechanical by : Leo Ludzia, Gary Berge.
Video manager : Ken Lantz

- PORTS -

* CONSOLES:
[US] Sega Saturn (1996) "Arcade's Greatest Hits [Model T-9703H]"
[US] Sony PlayStation (apr.10, 1996) "Williams Arcade's Greatest Hits [Model SLUS-00201]"
[EU] Sony PlayStation (sept.1, 1996) "Williams Arcade's Greatest Hits [Model SLES-00323]"
[US] Sega Dreamcast (june.27, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9713N]"
Sega Dreamcast [EU] (jul.28, 2000) "Midway's Greatest Arcade Hits Vol. 1 [Model T-9710D-50]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
Nintendo GameCube [US] (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
Microsoft XBOX 360 [US] (nov.6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [US] (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [EU] (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

* COMPUTERS:
PC [MS Windows 3.1/DOS, CD-ROM] [US] (1995) "Williams Arcade Classics"
PC [MS Windows 95/DOS, CD-ROM] [US] (1996) "Williams Arcade Classics"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=347&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________173.710
fly_saya_______________________96.660
nicky634_______________________54.610
hulkiii________________________14.800