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DoDonPachi II - Bee Storm (World, ver. 102)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. BIOS set
  11. Chips list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
  16. High scores
Download ddp2.zip (38.14 MB)
Snapshot

Game infos

Description DoDonPachi II - Bee Storm (World, ver. 102)
Name ddp2
Manufacturer IGS
Year 2001
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .148u4
Romset size 38.14 MB
Romset file 8 files
Romset zip 11 B
Language English
Evaluation 80 to 90 (Very Good)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 448 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade a1300.u1 8388608 fc87a405 115c21ecc56997652e527c92654076870bc9fa51 sprcol 0 good no
arcade a1301.u2 8388608 0c8520da 390317857ae5baa94a4cc042874b00a811f06a63 sprcol 800000 good no
arcade b1300.u7 8388608 ef646604 d737ff513792962f18df88c2caa9dd71de449079 sprmask 0 good no
arcade ddp2_igs027a_world.bin 16384 3654e20b e00ef1d51efe66354e3eaf4750d9d819c74ddfbf prot 0 good no
arcade m1300.u5 4194304 82d4015d d4cdc1aec1c97cf23ff7a20ccaad822962e66ffa ics 400000 good no
arcade pgm_m01s.rom 2097152 45ae7159 pgm_m01s.rom d3ed3ff3464557fd0df6b069b2e431528b0ebfa8 ics 0 good no
arcade pgm_p01s.u20 v1 131072 e42b166e pgm_p01s.u20 2a9df9ec746b14b74fae48b1a438da14973702ea maincpu 0 good no
arcade pgm_p02s.u20 v2 131072 78c15fa2 pgm_p02s.u20 885a6558e022602cc6f482ac9667ba9f61e75092 maincpu 0 good no
arcade pgm_t01s.rom 2097152 1a7123a0 pgm_t01s.rom cc567f577bfbf45427b54d6695b11b74f2578af3 tiles 0 good no
arcade t1300.u21 8388608 e748f0cb 5843bee3a17c33648ce904af2b98c6a90aff7393 tiles 180000 good no
arcade v100.u23 131072 06c3dd29 20c9479f158467fc2037dcf162b6c6be18c91d46 user1 0 good no
arcade v102.u8 2097152 5a9ea040 51eaec46c368f7cfc5245e64896092f52b1193e0 maincpu 100000 good no

BIOS set

name description default
v1 PGM Bios V1 yes
v2 PGM Bios V2 yes

Chips list

name tag type clock
ARM7 prot cpu 20000000
ICS2115 ics audio
M68000 maincpu cpu 20000000
Speaker mono audio
Z80 soundcpu cpu 8467200

Serie

Serie : DonPachi
  1. DonPachi (US) (1995)
  2. DonPachi (Hong Kong) (1995)
  3. DonPachi (Japan) (1995)
  4. DonPachi (Korea) (1995)
  5. DonPachi (Jpn) (1996)
  6. DonPachi (Jpn) (1996)
  7. DoDonPachi (International, Master Ver. 97/02/05) (1997)
  8. DoDonPachi (Jpn) (1997)
  9. DoDonPachi (Japan, Master Ver. 97/02/05) (1997)
  10. DoDonPachi II - Bee Storm (World, ver. 102) (2001)
  11. DoDonPachi II - Bee Storm (World, ver. 100) (2001)
  12. DoDonPachi II - Bee Storm (China, ver. 100) (2001)
  13. DoDonPachi II - Bee Storm (Hong Kong, ver. 100) (2001)
  14. DoDonPachi II - Bee Storm (Taiwan, ver. 100) (2001)
  15. DoDonPachi II - Bee Storm (World, ver. 101) (2001)
  16. DoDonPachi II - Bee Storm (China, ver. 101) (2001)
  17. DoDonPachi II - Bee Storm (Hong Kong, ver. 101) (2001)
  18. DoDonPachi II - Bee Storm (Japan, ver. 101) (2001)
  19. DoDonPachi II - Bee Storm (Korea, ver. 101) (2001)
  20. DoDonPachi II - Bee Storm (Taiwan, ver. 101) (2001)
  21. DoDonPachi II - Bee Storm (China, ver. 102) (2001)
  22. DoDonPachi II - Bee Storm (Hong Kong, ver. 102) (2001)
  23. DoDonPachi II - Bee Storm (Japan, ver. 102) (2001)
  24. DoDonPachi II - Bee Storm (Korea, ver. 102) (2001)
  25. DoDonPachi II - Bee Storm (Taiwan, ver. 102) (2001)
  26. DoDonPachi Dai-Ou-Jou V101 (2002.04.05.Master Ver) (2002)
  27. DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver) (2002)
  28. DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver) (2002)
  29. DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver) (2002)
  30. DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5) (2008)
  31. DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER) (2008)
  32. Dodonpachi Daioujou Tamashii (V201, China) (2010)
  33. DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) (2010)
  34. DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack) (2012)
  35. DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver., bootleg Knights of Valour Super Heroes conversion) (2012)

Categories

MAMEinfo

0.148u4 [Mr. CAST, Smitdogg, Tormod, The Dumping Union]

0.140u2 [Guru]

0.130u2 [?]

0.90u2 [Guru]

0.69a [Testdriver]


Artwork available


WIP:

- 0.148u4: Mr. CAST, Smitdogg, Tormod and The Dumping Union added DoDonPachi II - Bee Storm (World, ver. 102) and clones (World, ver. 100), (World, ver. 101), (Hong Kong, ver. 100), (Hong Kong, ver. 101), (Hong Kong, ver. 102), (Korea, ver. 100), (Korea, ver. 101), (Korea, ver. 102), (Taiwan, ver. 100), (Taiwan, ver. 101), (Taiwan, ver. 102), (China, ver. 100), (China, ver. 101) and (China, ver. 102). Renamed (ddp2) to (ddp2j), (ddp2100) to (ddp2100j) and (ddp2101) to (ddp2101j).

- 16th April 2013: Smitdogg - We started working with Haze again on reading out PGM protection. The China cart of Dodonpachi II only had a tiny difference in the readout vs. what we already did to change the region so Haze was able to do the same for all regions. So 1 million new versions are added.

- 0.148u2: Oliver Stoeneberg fixed uninitialized memory in DoDonPachi II by request (sound\ics2115.c).

- 12th June 2012: Smitdogg - We got the Chinese version of Bee Storm (DoDonPachi II). Some graphics are different, not sure what else.

- 0.145u5: David Haywood and rtw fixed DoDonPachi II - Game now playable. Added speedups and improved PGM ARM irq to more likely assert/clear instead of pulse. Changed parent and clones descriptions to 'DoDonPachi II - Bee Storm'.

- 21st March 2012: David Haywood - Until now DoDonPachi 2 wasn't working in MAME which surprised a lot of people because the official Cave titles on PGM hardware have been working for a while now. Obviously the main point of this update is to show that progress has been made on the emulation of the game, and it is now functional. Most mid-late PGM titles have additional sub-cpus, used as either protection, or to boost the power of the system. Some games make very weak use of these CPUs, which was the case with the 3 Cave titles, simulating the expected behaviour was trivial. DoDonPachi 2 on the other hand, being produced by IGS instead of Cave makes extensive use of the extra CPU for many critical tasks during gameplay, the only way to emulate the games is to emulate the sub CPU. For the mid-late released games this was a fast ARM based CPU with internal and external ROM data. To properly emulate any of these PGM games the internal ROM has to be dumped out which is easier said than done, especially for anything produced after 2002 where the data seems to be fully secured against reading. Luckily DoDonPachi 2 uses one of the earlier chips and with a bit of trickery could be read out. The result of running the game in MAME with the sub-cpu emulated can be seen in the video below. The board used was a Japanese board, and the Internal ROM supplies the region data, so without any hacks it runs as the Japanese version. Sound doesn't seem very good right now, but that's probably the ICS emulation. Thanks to 'rtw' for working with me on getting this one up and running. For reference, without the ARM emulated no bullets ever spawn, the options on your ship don't work correctly, there are no medals, and your ship vanishes entirely after the first level eventually leaving the game unplayable.

- 0.140u2: JackC added clone 'Bee Storm - DoDonPachi II (ver. 101)'. Not working. Renamed (ddp2) to (ddp2100) and (ddp2a) to (ddp2).

- 0.134u4: Lei Wu swapped Bee Storm - DoDonPachi II and clone program ROMs around to match set descriptions.

- 0.130u3: Changed description to 'Bee Storm - DoDonPachi II (ver. 100)'. Changed 'Bee Storm - DoDonPachi II (set 2)' from a parent set to clone 'Bee Storm - DoDonPachi II (ver. 102)'.

- 0.130u2: Added Bee Storm - DoDonPachi II (set 1). Added ARM7 (20MHz) CPU3. Changed description of 'Bee Storm - DoDonPachi II' to 'Bee Storm - DoDonPachi II (set 2)'. Renamed (ddp2) to (ddp2a).

- 24th September 2007: Mr. Do - Some more instruction cards courtesy of Tormod: Bee Storm - DoDonPachi II.

- 0.105u3: David Haywood added hooks for halting the sound CPU which allows Bee Storm - DoDonPachi II to boot.

- 0.90u2: Guru added 'Bee Storm - DoDonPachi II' (IGS 2001).

- 0.69a: Guru and R. Belmont added (Testdriver) Bee Storm - DoDonPachi II.

- 3rd November 2002: Guru - Do Donpachi II (Cave 2001) arrived from R. Belmont.


LEVELS: 6 (restarts once)


Other Emulators:

* FB Alpha


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History


IGS PGM cart. published 18 years ago:

Bee Storm - DoDonPachi II (c) 2001 IGS.

- TECHNICAL -

IGS PGM hardware

Main CPU : Motorola 68000 (@ 20 Mhz)
Sound CPU : Zilog Z80 (@ 8.468 Mhz)
Sound Chips : ICS2115 (@ 8.468 Mhz)

Players: Up to 2 simultaneously.
Control per player: 8-way joystick
Buttons per player: 3
=> [A] Shoot, [B] Special weapon, [C] Rapid shooting

- TRIVIA -

Bee Storm was released in May 2001 in the Japanese arcades.

Developed by Cave and published by IGS under license from the developer.

It was the first shoot'em up game made on the PGM hardware.

Scitron Digital Content released a limited-edition soundtrack album for this game (Dodonpachi II / Dodonpachi Sound Trax - SCDC-00126) on 19/09/2001.

- UPDATES -

* V 100

* V 101

* V 102

- TIPS AND TRICKS -

Final stage : stage 7 is secret. You need to have over 400,000,000 pts (default needed points in Test Menu) at the end of the Stage 6 to be allowed to go to the final stage.

- SERIES -

1. DonPachi (1995)
2. DoDonPachi (1997)
3. Bee Storm - DoDonPachi II (2001)
4. DoDonPachi Dai-Ou-Jou (2002)
5. DoDonPachi Dai-Fukkatsu (2008)
6. DoDonPachi Saidaioujou (2012)
7. DoDonPachi Maximum (2012) [Apple App Store]

- STAFF -

Director : Why
Producer : Vee
Programmer : Laisam, Hawk Chen
Game Designer : Yan [Bastard]
Art Designer : Pipy, Kai, C.S.Y, Debby, Job
Music & Sound : Eddie Yao, Julian Chin, Parsonslin

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=653&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

bald_bull_________________105.093.790
plamat_____________________71.616.390


mode: combat

sawys_____________________189.839.030


mode: internet-ranking

sawys______________________38.540.210


mode: practice

sawys_____________________147.193.140