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Escape Kids (Asia, 4 Players)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download esckids.zip (5.69 MB)
Snapshot

Game infos

Description Escape Kids (Asia, 4 Players)
Name esckids
Manufacturer Konami
Year 1991
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .100u3
Romset size 5.69 MB
Romset file 10 files
Romset zip 975 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 59.17

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 17c.bin 131072 9dfba99c dbcb89aad5a9addaf7200b2524be999877313a6e maincpu 0 good no
arcade 975c03 524288 dc4a1707 f252d08483fd664f8fc03bf8f174efd452b4cdc5 k053260 0 good no
arcade 975c04 1048576 15688a6f a445237a11e5f98f0f9b2573a7ef0583366a137e gfx2 0 good no
arcade 975c05 1048576 1ff33bb7 eb17da33ba2769ea02f91fece27de2e61705e75a gfx2 2 good no
arcade 975c06 1048576 36d410f9 2b1fd93c11839480aa05a8bf27feef7591704f3d gfx2 4 good no
arcade 975c07 1048576 97ec541e d1aa186b17cfe6e505f5b305703319299fa54518 gfx2 6 good no
arcade 975c08 524288 fcff9256 b60d29f4d04f074120d4bb7f2a71b9e9bf252d33 k052109 2 good no
arcade 975c09 524288 bc52210e 301a3892d250495c2e849d67fea5f01fb0196bed k052109 0 good no
arcade 975f02 65536 994fb229 bf194ae91240225b8edb647b1a62cd83abfa215e audiocpu 0 good no
arcade esckids.nv 128 a8522e1f 43f82fce3c3b854bc8898c63dffc7c01b288c8aa eeprom 0 good no

Chips list

name tag type clock
K053260 KDSC k053260 audio 3579545
KONAMI CPU maincpu cpu 3000000
Speaker rspeaker audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Categories

MAMEinfo

0.100u3 [Corrado Tomaselli, David Haywood]

0.62 [Ohsaki Masayuki]


WIP:

- 0.176: Maincpu rom loading cleanup. Converted Vendetta driver to bankdev, this fixes slowdowns in Escape Kids [Osso].

- 0.154: Removed KONAMI_ROM_DEINTERLEAVE [Alex Jackson].

- 0.148u3: Modernized K053260 device [Andrew Gardner].

- 0.146: Small cosmetic changes to the Vendetta driver plus PCB components verified [Mamesick]. Changed KONAMI CPU1 clock speed to 3MHz and VSync to 59.17 Hz.

- 0.142u4: Angelo Salese and O. Galibert implemented an almost complete Konami K053252 device emulation, adds accurate refresh rate timings and irq acks to Vendetta driver.

- 0.139u2: Phil Bennett added save-state support to the K053260 sound core.

- 0.137: David Haywood implemented default EEPROMs to the Vendetta driver.

- 0.136u1: Fabio Priuli added driver data struct and save states to the Vendetta driver.

- 0.135u4: Fabio Priuli updated Vendetta driver to use EEPROM device and to use the new Konami video devices.

- 0.130u3: Aaron Giles merged memory maps in the Vendetta driver.

- 0.100u3: David Haywood added Escape Kids (Asia, 4 Players). Changed (Japan 2 Players) to clone 'Escape Kids (Japan, 2 Players)'. Renamed (esckids) to (esckidsj).

- 22nd September 2005: Corrado Tomaselli dumped Escape Kids (Asia, 4 Players).

- 0.98u3: Mamesick changed visible area to 288x244.

- 0.98u1: David Haywood fixed Escape Kids memory maps and video hardware (vidhrdw\konamiic.c).

- 0.96: Changed KONAMI CPU1 clock speed to 6MHz and Z80, YM2151 and K053260 to 3579545 Hz.

- 0.84u5: Changed KONAMI CPU1 clock speed to 3MHz and Z80 CPU2, YM2151 and 053260 sound to 4MHz.

- 0.79u1: Aaron Giles fixed Escape Kids so it boots again.

- 6th February 2004: Aaron Giles fixed the recently introduced errors in Hydra, Pit Fighter and Escape Kids.

- 0.72u1: Acho A. Tang fixed Escape Kids sprites (vidhrdw\konamiic.c).

- 0.62: Ohsaki Masayuki added 'Escape Kids (Japan 2 Players)' (Konami 1991).

- 24th August 2002: Masayuki Ohsaki submitted a complete driver for Escape Kids, and Nicola Salmoria merged it with the Vendetta driver.


PLAY INSTRUCTIONS:

- Persons: Syd Jones is the Player in 'Blue Clothes', Ken Kosugi is the Player in 'Red Clothes', Jya Aziz is the Player in 'Green Clothes' and Dio Vitale is the Player in 'Yellow Clothes'.

- Basic Rule: Complete 3 laps faster than the defending champion in 'Black Clothes' to advance to next race. Control the player: Joystick for direction, Button A for RUN FASTER and Button B for SUPER JUMP. In the Bonus stage use Joystick for direction and Button A or B for JUMP.

- The Game is over, if the champion completes 3 laps quicker than you.

- If you come first 3 times, you can play the Bonus Stage. This stage is winners only.

- The Power Up items a player buys before the game. Power Ups: Super Jump (press Button B), Skid (avoid skids on curves), Quick Get Up (player can get up quickly) and Strong (player becomes tough for bumping).

- Items a player picks up in the middle of game: Pill (cause an earthquake), 'P' (you can run quicker), Meat (extra Super Jump), Cent (player gets one dollar extra) and Bomb (player can't move for a while).


Other Emulators:

* FB Alpha

History


Arcade Video game published 28 years ago:

Escape Kids (c) 1991 Konami Industry Company, Limited.

An unusual take on the overhead racing genre, Escape Kids has up to 4 players taking on the role of an athletic runner and competing to be the first to cross the finish line in a number of 3-lap races. As well as running, each player has a limited number of 'Super Jumps'; these allow the player to leap over both rival runners and obstacles.

Money is awarded for finishing first, and players can upgrade their runner depending on the amount of money they have available. Runners can be given extra super jumps, an upgrade to stop the runner from skidding when going through a bend in the track, quicker recovery time from falls, or be made stronger (and thus less likely to be knocked over by a rival runner). Special items occasionally appear and can be picked up and used. These range from an item that causes a small earthquake (causing all of the rival runners to tumble along the ground, thus slowing them down) and a bomb, which renders any runner that runs into it unable to move for several seconds.

Each race has a total of five competitors (either human or computer controlled) and players must finish in first place or are disqualified. Any player who wins all three races in a round will be taken to a bonus screen. Here, the player's on-screen counterpart rides a bike and the player must collect as much money as possible.

- TECHNICAL -

Main CPU : KONAMI (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), K053260 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Escape Kids was released in January 1991.

Some of the sounds in Escape Kids were recycled for other Konami titles :
* The 'oh yeah' (when you insert a coin in Escape Kids) was used as part of the name entry music in "X-Men".
* When you do a super jump during game-play one of two familiar noises happen :
1) The sound that is used in "The Simpsons" whenever you hit someone.
or
2) The 'yippee' which was later used for "Sunset Riders"'s coin noise.

Soundtrack releases :
Konami Game Music Collection Vol.3 [King Records - KICA-7502 - May 5, 1991]

- STAFF -

Character Graphics: Hiroshi Iuchi

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=761&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

fly_saya_______________________66.500


! MAMESCORE INSTRUCTIONS !
--------------------------
Score = (10000 x courses gagnées) + (1000 x 1ère place ; 500 x 2ème ; 200 x 3ème)